/** * Create movement * * @param string $code HL7 event code * @param CSejour $sejour Admit * @param CAffectation $affectation Affectation * * @return CMovement|mixed */ function createMovement($code, CSejour $sejour, CAffectation $affectation = null) { $insert = in_array($code, CHL7v2SegmentZBE::$actions["INSERT"]); $update = in_array($code, CHL7v2SegmentZBE::$actions["UPDATE"]); $cancel = in_array($code, CHL7v2SegmentZBE::$actions["CANCEL"]); $movement = new CMovement(); // Initialise le mouvement $movement->sejour_id = $sejour->_id; $receiver = $sejour->_receiver; $configs = $receiver->_configs; $affectation_id = null; if ($affectation) { $current_log = $affectation->_ref_current_log; $first_affectation = $sejour->loadRefFirstAffectation(); /** @var CService $service */ $service = $affectation->loadRefService(); // Si le service est d'UHCD, de radiologie, d'urgence ou // Dans le cas où il s'agit de la première affectation du séjour et qu'on est en type "création" on ne recherche pas // un mouvement avec l'affectation, mais on va prendre le mouvement d'admission if ($service->uhcd || $service->radiologie || $service->urgence || $current_log && $current_log->type == "create" && $first_affectation && $first_affectation->_id == $affectation->_id) { switch ($configs["send_first_affectation"]) { case 'Z99': $affectation_id = $affectation->_id; $affectation = null; break; default: $movement->affectation_id = $affectation->_id; } } else { $movement->affectation_id = $affectation->_id; } } if ($insert) { // Dans le cas d'un insert le type correspond nécessairement au type actuel du séjour $movement->movement_type = $sejour->getMovementType($code); $movement->original_trigger_code = $code; $movement->start_of_movement = $this->getStartOfMovement($code, $sejour, $affectation); $movement->loadMatchingObject(); $movement->store(); return $sejour->_ref_hl7_movement = $movement; } elseif ($update) { // Dans le cas d'un update le type correspond à celui du trigger $movement_type = null; // Mise à jour entrée réelle if ($sejour->fieldModified("entree_reelle")) { $movement_type = "ADMI"; } // Mise à jour sortie réelle if ($sejour->fieldModified("sortie_reelle")) { $movement_type = "SORT"; } $movement->movement_type = $movement_type; // On ne recherche pas parmi les mouvements annulés $movement->cancel = 0; } $order = "affectation_id DESC"; $movements = $movement->loadMatchingList($order); if (!empty($movements)) { $movement = reset($movements); } if ($update) { if ($movement->original_trigger_code == "A02") { if (!$affectation) { $affectation = new CAffectation(); } $affectation->load($movement->affectation_id); } $movement->start_of_movement = $this->getStartOfMovement($movement->original_trigger_code, $sejour, $affectation, $movement); } // on annule un mouvement sauf dans le cas d'une annulation de mutation et que if ($cancel && !($code == "A12" && $movement->original_trigger_code != "A02")) { $movement->cancel = 1; } if ($affectation_id) { $movement->affectation_id = $affectation_id; } $movement->store(); return $sejour->_ref_hl7_movement = $movement; }
/** * Récupération du segment ZBE * * @param DOMNode $node Node * @param CSejour $newVenue Admit * @param CMovement $movement Movement * * @return CMovement|string|null */ function getZBE(DOMNode $node, CSejour $newVenue, CMovement $movement) { $sender = $this->_ref_sender; $idex_create = false; $event_code = $this->_ref_exchange_hl7v2->code; $own_movement = null; $sender_movement = null; foreach ($this->queryNodes("ZBE.1", $node) as $ZBE_1) { $EI_1 = $this->queryTextNode("EI.1", $ZBE_1); $EI_2 = $this->queryTextNode("EI.2", $ZBE_1); $EI_3 = $this->queryTextNode("EI.3", $ZBE_1); // Notre propre identifiant de mouvement if ($EI_2 == CAppUI::conf("hl7 assigning_authority_namespace_id") || $EI_3 == CAppUI::conf("hl7 assigning_authority_universal_id")) { $own_movement = $EI_1; break; } // L'identifiant de mouvement du sender if ($EI_3 == $sender->_configs["assigning_authority_universal_id"] || $EI_2 == $sender->_configs["assigning_authority_universal_id"]) { $sender_movement = $EI_1; continue; } } if (!$own_movement && !$sender_movement) { return "Impossible d'identifier le mouvement"; } $movement_id = $own_movement ? $own_movement : $sender_movement; if (!$movement_id) { return null; } $start_movement_dt = $this->queryTextNode("ZBE.2/TS.1", $node); $action = $this->queryTextNode("ZBE.4", $node); $original_trigger = $this->queryTextNode("ZBE.6", $node); if (!$original_trigger) { $original_trigger = $event_code; } $movement->sejour_id = $newVenue->_id; $movement->original_trigger_code = $original_trigger; $movement->cancel = 0; $idexMovement = new CIdSante400(); // Notre propre ID de mouvement if ($own_movement) { $movement_id_split = explode("-", $movement_id); $movement->movement_type = $movement_id_split[0]; $movement->_id = $movement_id_split[1]; $movement->loadMatchingObjectEsc(); if (!$movement->_id) { return null; } if ($sender_movement) { $idexMovement = CIdSante400::getMatch("CMovement", $sender->_tag_movement, $sender_movement); if (!$idexMovement->_id) { $idex_create = true; } } } else { $idexMovement = CIdSante400::getMatch("CMovement", $sender->_tag_movement, $movement_id); if ($idexMovement->_id) { $movement->load($idexMovement->object_id); } else { $idex_create = true; if ($event_code != "A02" && $event_code != "A21") { $movement->cancel = 0; $movement->loadMatchingObjectEsc(); } } $movement->movement_type = $newVenue->getMovementType($original_trigger); } // Erreur dans le cas où le type du mouvement est UPDATE ou CANCEL et que l'on a pas retrouvé le mvt if (($action == "UPDATE" || $action == "CANCEL") && !$movement->_id) { return null; } if ($action == "CANCEL") { $movement->cancel = true; } $movement->start_of_movement = $start_movement_dt; $movement->last_update = CMbDT::dateTime(); $movement->_eai_sender_guid = $sender->_guid; if ($msg = $movement->store()) { return $msg; } if ($idex_create) { $idexMovement->last_update = CMbDT::dateTime(); $idexMovement->object_id = $movement->_id; $idexMovement->_eai_sender_guid = $sender->_guid; if ($msg = $idexMovement->store()) { return $msg; } } return $movement; }