Пример #1
0
 public static function instance(Player $player, Game $game)
 {
     $strategyRepository = new AiStrategyRepository();
     $strategy = $strategyRepository->getOneById($player['ai_strategy']);
     $strategyClassName = $strategy['title'];
     $role = $player->getRoleObject();
     if ($strategyClassName == 'Passive') {
         if ($role->getIsSheriff()) {
             // 2 players alive in game
             // or only bandits against me
             // or $me->getActualLives() <= $me->getMaxLives() / 2
             $strategyClassName = 'Normal';
         } elseif ($role->getIsRenegard()) {
             // 2 players alive in game
             // $game->getSheriff()->getActualLives() <= $game->getSheriff()->getMaxLives() / 2
             // or $me->getActualLives() <= $me->getMaxLives() / 2
             $strategyClassName = 'Normal';
         } elseif ($role->getIsBandit()) {
             // $game->getSheriff()->getActualLives() <= $game->getSheriff()->getMaxLives() / 2
             // or $me->getActualLives() <= $me->getMaxLives() / 2
             $strategyClassName = 'Normal';
         } elseif ($role->getIsVice()) {
             // $game->getSheriff()->getActualLives() <= $game->getSheriff()->getMaxLives() / 2
             // or $me->getActualLives() <= $me->getMaxLives() / 2
             $strategyClassName = 'Normal';
         }
     }
     $className = $strategyClassName . $role['title'] . 'Strategy';
     return new $className($player, $game);
 }