Пример #1
0
 /**
  * Returns the current AS Device in it's StateObject
  * If the data was not changed, it returns false (no need to update any data)
  *
  * @access public
  * @return array/boolean
  */
 public function GetData()
 {
     if (!$this->changed) {
         return false;
     }
     // device was updated
     $this->lastupdatetime = time();
     unset($this->ignoredMessageIds);
     if (!isset(self::$loadedData) || !isset(self::$loadedData->devices) || !is_array(self::$loadedData->devices)) {
         self::$loadedData = new StateObject();
         $devices = array();
     } else {
         $devices = self::$loadedData->devices;
     }
     $devices[$this->deviceuser] = $this;
     // check if RWStatus has to be updated so it can be updated for other users on same device
     if (isset($this->wipeStatus) && $this->wipeStatus > SYNC_PROVISION_RWSTATUS_OK) {
         foreach ($devices as $user => $asuserdata) {
             if ($user == $this->deviceuser) {
                 continue;
             }
             if (isset($this->wipeStatus)) {
                 $asuserdata->wipeStatus = $this->wipeStatus;
             }
             if (isset($this->wipeRequestBy)) {
                 $asuserdata->wipeRequestBy = $this->wipeRequestBy;
             }
             if (isset($this->wipeRequestOn)) {
                 $asuserdata->wipeRequestOn = $this->wipeRequestOn;
             }
             if (isset($this->wipeActionOn)) {
                 $asuserdata->wipeActionOn = $this->wipeActionOn;
             }
             $devices[$user] = $asuserdata;
             ZLog::Write(LOGLEVEL_DEBUG, sprintf("Updated remote wipe status for user '%s' on the same device", $user));
         }
     }
     self::$loadedData->devices = $devices;
     return self::$loadedData;
 }
Пример #2
0
 /**
  * Marks a all folders synchronized to a device for re-synchronization
  * If no user is set all user which are synchronized for a device are marked for re-synchronization.
  * If no device id is set all devices of that user are marked for re-synchronization.
  * If no user and no device are set then ALL DEVICES are marked for resynchronization (use with care!).
  *
  * @param string    $user           (opt) user of the device
  * @param string    $devid          (opt)device id which should be wiped
  *
  * @return boolean
  * @access public
  */
 public static function ResyncDevice($user, $devid = false)
 {
     // search for target devices
     if ($devid === false) {
         $devicesIds = ZPush::GetStateMachine()->GetAllDevices($user);
         ZLog::Write(LOGLEVEL_DEBUG, sprintf("ZPushAdmin::ResyncDevice(): all '%d' devices for user '%s' found to be re-synchronized", count($devicesIds), $user));
         foreach ($devicesIds as $deviceid) {
             if (!self::ResyncDevice($user, $deviceid)) {
                 ZLog::Write(LOGLEVEL_ERROR, sprintf("ZPushAdmin::ResyncDevice(): wipe devices failed for device '%s' of user '%s'. Aborting", $deviceid, $user));
                 return false;
             }
         }
     } else {
         // get devicedata
         try {
             $devicedata = ZPush::GetStateMachine()->GetState($devid, IStateMachine::DEVICEDATA);
         } catch (StateNotFoundException $e) {
             ZLog::Write(LOGLEVEL_ERROR, sprintf("ZPushAdmin::ResyncDevice(): state for device '%s' can not be found", $devid));
             return false;
         }
         // loop through all users which currently use this device
         if ($user === false && $devicedata instanceof StateObject && isset($devicedata->devices) && is_array($devicedata->devices) && count($devicedata->devices) > 1) {
             foreach (array_keys($devicedata) as $aUser) {
                 if (!self::ResyncDevice($aUser, $devid)) {
                     ZLog::Write(LOGLEVEL_ERROR, sprintf("ZPushAdmin::ResyncDevice(): re-synchronization failed for device '%s' of user '%s'. Aborting", $devid, $aUser));
                     return false;
                 }
             }
         }
         // load device data
         $device = new ASDevice($devid, ASDevice::UNDEFINED, $user, ASDevice::UNDEFINED);
         try {
             $device->SetData($devicedata, false);
             if ($device->IsNewDevice()) {
                 ZLog::Write(LOGLEVEL_ERROR, sprintf("ZPushAdmin::ResyncDevice(): data of user '%s' not synchronized on device '%s'. Aborting.", $user, $devid));
                 return false;
             }
             // delete all uuids
             foreach ($device->GetAllFolderIds() as $folderid) {
                 StateManager::UnLinkState($device, $folderid);
             }
             // remove hierarchcache
             StateManager::UnLinkState($device, false);
             ZPush::GetStateMachine()->SetState($device->GetData(), $devid, IStateMachine::DEVICEDATA);
             ZLog::Write(LOGLEVEL_DEBUG, sprintf("ZPushAdmin::ResyncDevice(): all folders synchronized to device '%s' of user '%s' marked to be re-synchronized.", $devid, $user));
         } catch (StateNotFoundException $e) {
             ZLog::Write(LOGLEVEL_ERROR, sprintf("ZPushAdmin::ResyncDevice(): state for device '%s' of user '%s' can not be found or saved", $devid, $user));
             return false;
         }
     }
     return true;
 }
Пример #3
0
 /**
  * UnLinks all states from a folder id
  * Old states are removed assisting the StateMachine to get rid of old data.
  * The UUID is then removed from the device
  *
  * @param ASDevice  $device
  * @param string    $folderid
  * @param boolean   $removeFromDevice       indicates if the device should be
  *                                          notified that the state was removed
  * @param boolean   $retrieveUUIDFromDevice indicates if the UUID should be retrieved from
  *                                          device. If not true this parameter will be used as UUID.
  *
  * @access public
  * @return boolean
  */
 public static function UnLinkState(&$device, $folderid, $removeFromDevice = true, $retrieveUUIDFromDevice = true)
 {
     if ($retrieveUUIDFromDevice === true) {
         $savedUuid = $device->GetFolderUUID($folderid);
     } else {
         $savedUuid = $retrieveUUIDFromDevice;
     }
     if ($savedUuid) {
         ZLog::Write(LOGLEVEL_DEBUG, sprintf("StateManager::UnLinkState('%s'): saved state '%s' will be deleted.", $folderid, $savedUuid));
         ZPush::GetStateMachine()->CleanStates($device->GetDeviceId(), IStateMachine::DEFTYPE, $savedUuid, self::FIXEDHIERARCHYCOUNTER * 2);
         ZPush::GetStateMachine()->CleanStates($device->GetDeviceId(), IStateMachine::FOLDERDATA, $savedUuid);
         // CPO
         ZPush::GetStateMachine()->CleanStates($device->GetDeviceId(), IStateMachine::FAILSAVE, $savedUuid, self::FIXEDHIERARCHYCOUNTER * 2);
         ZPush::GetStateMachine()->CleanStates($device->GetDeviceId(), IStateMachine::BACKENDSTORAGE, $savedUuid, self::FIXEDHIERARCHYCOUNTER * 2);
         // remove all messages which could not be synched before
         $device->RemoveIgnoredMessage($folderid, false);
         if ($folderid === false && $savedUuid !== false) {
             ZPush::GetStateMachine()->CleanStates($device->GetDeviceId(), IStateMachine::HIERARCHY, $savedUuid, self::FIXEDHIERARCHYCOUNTER * 2);
         }
     }
     // delete this id from the uuid cache
     if ($removeFromDevice) {
         return $device->SetFolderUUID(false, $folderid);
     } else {
         return true;
     }
 }
Пример #4
0
 /**
  * Fixes states of the user linking to the states
  * and removes all obsolete states
  *
  * @return boolean
  * @access public
  */
 public static function FixStatesUserToStatesLinking()
 {
     $processed = 0;
     $deleted = 0;
     $devices = ZPush::GetStateMachine()->GetAllDevices(false);
     ZLog::Write(LOGLEVEL_DEBUG, sprintf("ZPushAdmin::FixStatesUserToStatesLinking(): found %d devices", count($devices)));
     foreach ($devices as $devid) {
         try {
             // we work on device level
             $devicedata = ZPush::GetStateMachine()->GetState($devid, IStateMachine::DEVICEDATA);
             $knownUuids = array();
             // get all known UUIDs for this device
             foreach (self::ListUsers($devid) as $username) {
                 $device = new ASDevice($devid, ASDevice::UNDEFINED, $username, ASDevice::UNDEFINED);
                 $device->SetData($devicedata, false);
                 // get all known uuids of this device
                 $folders = $device->GetAllFolderIds();
                 // add a "false" folder id so the hierarchy UUID is retrieved
                 $folders[] = false;
                 foreach ($folders as $folderid) {
                     $uuid = $device->GetFolderUUID($folderid);
                     if ($uuid) {
                         $knownUuids[] = $uuid;
                     }
                 }
             }
         } catch (StateNotFoundException $e) {
         }
         // get all uuids for deviceid from statemachine
         $existingStates = ZPush::GetStateMachine()->GetAllStatesForDevice($devid);
         $processed = count($existingStates);
         ZLog::Write(LOGLEVEL_DEBUG, sprintf("ZPushAdmin::FixStatesUserToStatesLinking(): found %d valid uuids and %d states for device device '%s'", count($knownUuids), $processed, $devid));
         // remove states for all unknown uuids
         foreach ($existingStates as $obsoleteState) {
             if ($obsoleteState['type'] === IStateMachine::DEVICEDATA) {
                 continue;
             }
             if (!in_array($obsoleteState['uuid'], $knownUuids)) {
                 if (is_numeric($obsoleteState['counter'])) {
                     $obsoleteState['counter']++;
                 }
                 ZPush::GetStateMachine()->CleanStates($devid, $obsoleteState['type'], $obsoleteState['uuid'], $obsoleteState['counter']);
                 $deleted++;
             }
         }
     }
     return array($processed, $deleted);
 }