function sector_show_all_sectors($user_id) { assert(isset($user_id)); global $_RUN; $homesector = sector_get_sector(user_get_home_sector($user_id)); // Get all anomaly counts from the sectors the user has discovered. We DONT want to count // the anomalies that the user did not already discovered. Hence the big SQL statement :) $result = sql_query("SELECT a.sector_id, COUNT(*) AS qty FROM s_anomalies AS a, g_anomalies AS g WHERE g.user_id = " . $user_id . " AND ( FIND_IN_SET( a.id, g.csl_discovered_id ) OR FIND_IN_SET( a.id, g.csl_undiscovered_id) ) GROUP BY a.sector_id"); while ($count = sql_fetchrow($result)) { $anomaly_count[$count['sector_id']] = $count['qty']; } $result = sql_query("SELECT s.* FROM s_sectors AS s, g_sectors AS g WHERE g.user_id = " . $user_id . " AND FIND_IN_SET(s.id, g.csl_sector_id)"); while ($sector = sql_fetchrow($result)) { $distance = calc_distance($homesector['distance'], $homesector['angle'], $sector['distance'], $sector['angle']); if ($sector['user_id'] == 0) { $owner = '<font color=red>unclaimed</font>'; } else { $tmp = user_get_user($sector['user_id']); $owner = $tmp['race']; } $tmp = array(); $tmp['href'] = "sector.php?cmd=" . encrypt_get_vars("show") . "&sid=" . encrypt_get_vars($sector['id']); $tmp['id'] = $sector['sector']; $tmp['name'] = $sector['name']; $tmp['qty'] = $anomaly_count[$sector['id']]; $tmp['owner'] = $owner; $tmp['coordinate'] = $sector['distance'] . " / " . $sector['angle']; $tmp['distance'] = round($distance); $tmp['unround_distance'] = $distance; $sector_rows[] = $tmp; } uasort($sector_rows, "show_all_sectors_cmp"); print_subtitle("All known sectors and their planets"); foreach ($sector_rows as $sector) { $tmp = array(); $tmp['id'] = $sector['id']; $tmp['name'] = $sector['name']; $tmp['qty'] = $sector['qty']; $tmp['owner'] = $sector['owner']; $tmp['coordinate'] = $sector['coordinate']; $tmp['distance'] = $sector['distance']; $tmp['href'] = $sector['href']; $tmpvar[] = $tmp; } $template = new Smarty(); $template->debugging = true; help_set_template_vars($template); $template->assign("sectors", $tmpvar); if (isset($_REQUEST['pager_pos'])) { $template->assign("pager_pos", $_REQUEST['pager_pos']); } else { $template->assign("pager_pos", 0); } $template->assign("theme_path", $_RUN['theme_path']); $template->display($_RUN['theme_path'] . "/sectors-all.tpl"); }
function conview_show_all_sectors($user_id) { assert(is_numeric($user_id)); // Get all sectors that we can see $result = sql_query("SELECT * FROM g_sectors WHERE user_id=" . $user_id); $sectors = csl_create_array($result, "csl_sector_id"); $user = user_get_user($user_id); $tmp = user_get_all_anomalies_from_user($user_id); $anomalies = csl($tmp['csl_discovered_id']); foreach ($sectors as $sector_id) { conview_show_sector($user_id, $sector_id, $anomalies); exit; } }
function show_alliance($user_id, $alliance_id) { assert(is_numeric($user_id)); assert(is_numeric($alliance_id) or empty($alliance_id)); if ($alliance_id != "") { alliance_showinfo($alliance_id, $user_id); return; } $user = user_get_user($user_id); $result = sql_query("SELECT * FROM g_alliance"); while ($alliance = sql_fetchrow($result)) { if ($user['alliance_id'] == $alliance['id']) { alliance_showinfo($alliance['id'], $user_id); } if (alliance_discovered_a_member($user_id, $alliance['id'])) { alliance_showinfo($alliance['id'], $user_id); } } }
function info_get_invention_statistics($user_id) { assert(isset($user_id)); $user = user_get_user($user_id); $result = sql_query("SELECT COUNT(*) FROM s_buildings"); $row = sql_fetchrow($result); $tmp1 = $row['0']; $result = sql_query("SELECT COUNT(*) FROM s_buildings WHERE build_level <= " . $user['building_level']); $row = sql_fetchrow($result); $tmp2 = $row['0']; $building_percentage = round($tmp2 / $tmp1 * 100, 2); $result = sql_query("SELECT COUNT(*) FROM s_vessels"); $row = sql_fetchrow($result); $tmp1 = $row['0']; $result = sql_query("SELECT COUNT(*) FROM s_vessels WHERE build_level <= " . $user['vessel_level']); $row = sql_fetchrow($result); $tmp2 = $row['0']; $vessel_percentage = round($tmp2 / $tmp1 * 100, 2); $result = sql_query("SELECT COUNT(*) FROM s_inventions"); $row = sql_fetchrow($result); $tmp1 = $row['0']; $result = sql_query("SELECT COUNT(*) FROM s_inventions WHERE build_level <= " . $user['building_level']); $row = sql_fetchrow($result); $tmp2 = $row['0']; $item_percentage = round($tmp2 / $tmp1 * 100, 2); return array($building_percentage, $vessel_percentage, $item_percentage); }
function show_surface($planet_id) { global $_GALAXY; // Get global information from the user $planet = anomaly_get_anomaly($planet_id); $user = user_get_user($planet['user_id']); $sector = sector_get_sector($planet['sector_id']); $totals = calc_planet_totals($planet_id); // Generate text color for the power if ($totals['power_out'] == 0) { $power_p = 0; } else { $power_p = $totals['power_in'] / $totals['power_out'] * 100; } $power_color = "white"; if ($power_p > 50) { $power_color = "yellow"; } if ($power_p > 75) { $power_color = "orange"; } if ($power_p > 99) { $power_color = "red"; } // Generate text color for the crew if ($planet['population_capacity'] == 0) { $crew_p = 0; } else { $crew_p = $planet['population'] / $planet['population_capacity'] * 100; } $crew_color = "white"; if ($crew_p > 50) { $crew_color = "yellow"; } if ($crew_p > 75) { $crew_color = "orange"; } if ($crew_p > 99) { $crew_color = "red"; } print_subtitle("Surface View on planet " . $planet['name']); // ------------------------------------------------------------------ echo "<table width=75% align=center border=1>\n"; echo " <tr><th colspan=2>Global Information on<br>Sector " . $sector['name'] . " / Planet " . $planet['name'] . "</th></tr>\n"; echo " <tr><td>\n"; echo " <table width=100% border=0 cellpadding=0 cellspacing=0>\n"; echo " <tr><td> Power Generated </td><td> " . $totals['power_out'] . " </td></tr>\n"; echo " <tr><td> Power Needed </td><td> " . $totals['power_in'] . " </td></tr>\n"; echo " <tr><td> <font color={$power_color}><b>Power Left </b></font> </td><td> <font color={$power_color}><b>" . ($totals['power_out'] - $totals['power_in']) . "</b></font> </td></tr>\n"; echo " </table>\n"; echo " </td><td>\n"; echo " <table width=100% border=0 cellpadding=0 cellspacing=0>\n"; echo " <tr><td> <font color={$crew_color}>Inhabitants</font> </td><td> <font color={$crew_color}>" . $planet['population'] . "</font> </td></tr>\n"; echo " <tr><td> <font color={$crew_color}>Capacity</font> </td><td> <font color={$crew_color}>" . $planet['population_capacity'] . "</font> </td></tr>\n"; echo " <tr><td> </td><td> </td></tr>\n"; echo " </table>\n"; echo " </td></tr>\n"; echo "</table>\n"; echo "<br>\n"; echo "<br>\n"; // Get all buildings and cargo on the planet $surface = planet_get_surface($planet_id); $current_buildings = csl($surface['csl_building_id']); $current_buildings = array_count_values($current_buildings); $current_cargo = csl($surface['csl_cargo_id']); $current_cargo = array_count_values($current_cargo); // ------------------------------------------------------------------ // Show current buildings on the surface // echo "<table width=75% align=center border=0 cellpadding=0 cellspacing=0>\n"; echo "<table width=75% align=center border=0>\n"; echo " <tr class=wb><th colspan=5>Buildings on the planet</th></tr>\n"; echo " <tr class=bl>"; echo "<th>Qty</th>"; echo "<th>Name</th>"; echo "<th>Power In</th>"; echo "<th>Power Out</th>"; echo "<th>Description</th>"; echo "</tr>\n"; reset($current_buildings); while (list($building_id, $quantity) = each($current_buildings)) { $building = building_get_building(building_active_or_inactive($building_id)); if (building_is_active($building_id)) { } else { } if (building_is_active($building_id)) { $active = "<img alt=Active src=" . $_CONFIG['URL'] . $_GALAXY['image_dir'] . "/general/active.gif>"; echo " <tr class=bl>\n"; echo " <td> " . $quantity . " </td>\n"; echo " <td> " . $active . " " . $building['name'] . " </td>\n"; echo " <td> " . $building['power_in'] . " </td>\n"; echo " <td> " . $building['power_out'] . " </td>\n"; echo " <td> " . $building['rule'] . " </td>\n"; echo " </tr>\n"; } else { $active = "<img alt=Inactive src=" . $_CONFIG['URL'] . $_GALAXY['image_dir'] . "/general/inactive.gif>"; echo " <tr class=bl>\n"; echo " <td><font color=red> " . $quantity . " </font></td>\n"; echo " <td><font color=red> " . $active . " " . $building['name'] . " </font></td>\n"; echo " <td colspan=3><font color=red> Building not active </font></td>\n"; echo " </tr>\n"; } } echo "</table>\n"; echo "<br><br>\n"; // ------------------------------------------------------------------ // Show current items on the surface echo "<table width=75% align=center border=0>\n"; echo " <tr class=wb><th colspan=5>Cargo and machines on planet</th></tr>\n"; echo " <tr class=bl>"; echo "<th>Qty</th>"; echo "<th>Name</th>"; echo "<th>Description</th>"; echo "</tr>\n"; reset($current_cargo); while (list($item_id, $quantity) = each($current_cargo)) { $invention = item_get_item($item_id); if (invention_is_active_on_planet($invention)) { $activeimg = "alt=Active src=" . $_CONFIG['URL'] . $_GALAXY['image_dir'] . "/general/active.gif"; } else { $activeimg = "alt=Inactive src=" . $_CONFIG['URL'] . $_GALAXY['image_dir'] . "/general/inactive.gif"; } echo " <tr class=bl>\n"; echo " <td> " . $quantity . " </td>\n"; echo " <td> <img " . $activeimg . "> " . $invention['name'] . " </td>\n"; echo " <td> " . $invention['rule'] . " </td>\n"; echo " </tr>\n"; } echo "</table>\n"; echo "<br><br>\n"; }
function stock_show_sector($sector_id, $user_id) { assert(!empty($sector_id)); assert(!empty($user_id)); global $_CONFIG; // Check how many planets we own in this sector. If none, don't show anything... $result = sql_query("SELECT COUNT(*) AS count FROM s_anomalies WHERE sector_id = " . $sector_id . " AND user_id=" . $user_id); $tmp = sql_fetchrow($result); if ($tmp['count'] == 0) { return; } // Get sector information $sector = sector_get_sector($sector_id); // Only show a table if we got rows in it... $first_row = true; // Get planet information for all planets in the sector $result = sql_query("SELECT * from s_anomalies WHERE user_id=" . $user_id . " AND type='P' AND sector_id=" . $sector['id']); while ($planet = sql_fetchrow($result)) { $result2 = sql_query("SELECT * FROM g_ores WHERE planet_id=" . $planet['id']); $ores = sql_fetchrow($result2); $stock_ores = ore_csl_to_list($ores['stock_ores']); $upkeep_ores = ore_csl_to_list($planet['upkeep_ores']); for ($i = 0; $i != ore_get_ore_count(); $i++) { $fo = "ore" . $i . "c"; ${$fo} = "white"; if ($upkeep_ores[$i] == 0) { $ticks_left = 0; } else { $ticks_left = $stock_ores[$i] / $upkeep_ores[$i]; if ($ticks_left < 50) { ${$fo} = "yellow"; } if ($ticks_left < 25) { ${$fo} = "orange"; } if ($ticks_left < 10) { ${$fo} = "red"; } } } $user = user_get_user($planet['user_id']); if ($user['science_ratio'] == 100 or $planet['happieness'] == 0) { $planet_income = 0; } else { $planet_income = $planet['population'] / (100 / (100 - $user['science_ratio'])); $planet_income = $planet_income / $_CONFIG['h_credits_dividor']; $planet_income = $planet_income / (100 / $planet['happieness']); } $planet_upkeep = $planet['upkeep_costs']; $delta_upkeep = intval($planet_income - $planet_upkeep); // Only show a table if we have rows in it... if ($first_row) { $first_row = false; print_remark("Sector table"); echo "<table align=center border=0>\n"; echo " <tr class=wb><td colspan=" . (ore_get_ore_count() + 2) . "><b><i>Sector " . $sector['sector'] . ": " . $sector['name'] . "</i></b></td></tr>\n"; echo " <tr class=bl><th colspan=2>Name</th>"; for ($i = 0; $i != ore_get_ore_count(); $i++) { echo "<th>" . ore_get_ore_name($i) . "</th>"; } echo "</tr>\n"; } echo " <tr class=bl>\n"; echo " <td rowspan=2 valign=top>\n"; echo " <a href=\"anomaly.php?cmd=" . encrypt_get_vars("show") . "&aid=" . encrypt_get_vars($planet['id']) . "\">Planet " . $planet['name'] . "</a> <br>\n"; if ($delta_upkeep < 0) { echo " <font color=red>Delta Upkeep: " . $delta_upkeep . "</font> \n"; } else { echo " Delta Upkeep: " . $delta_upkeep . " \n"; } echo " </td>\n"; echo "<td> Current in stock </td>"; for ($i = 0; $i != ore_get_ore_count(); $i++) { $fo = "ore" . $i . "c"; echo "<td align=right><font color=" . ${$fo} . ">" . $stock_ores[$i] . "</font></td>"; } echo "</tr>\n"; echo " <tr class=bl>"; echo "<td> Upkeep per tick </td>"; for ($i = 0; $i != ore_get_ore_count(); $i++) { $fo = "ore" . $i . "c"; echo "<td align=right><font color=" . ${$fo} . ">" . $upkeep_ores[$i] . "</font></td>"; } echo "</tr>\n"; } // while if ($first_row == false) { echo "</table>\n"; // Close last sector echo "<br><br>\n"; } }
function smt_upkeep_ores($cannot_build, $invention_id, $user_id, $stock_ores) { assert(is_bool((bool) $cannot_build)); assert(is_numeric($invention_id)); assert(is_numeric($user_id)); assert(is_array($stock_ores)); $invention = item_get_item($invention_id); $invention_upkeep_ores = ore_csl_to_list($invention['upkeep_ores']); if ($user_id == 0) { $build_option = 0; } else { $build_option = 1; $user = user_get_user($user_id); } $class = "t"; echo "<table border=0 cellpadding=0 cellspacing=0 width=100%>\n"; echo " <tr><th colspan=3>Upkeep costs</th></tr>"; echo " <tr>\n"; echo " <td class=" . $class . " width=33%> <strong>Credits</strong> </td>\n"; echo " <td class=" . $class . " width=1%> <strong>:</strong> </td>\n"; echo " <td class=" . $class . " width=34%> " . $invention['upkeep_costs'] . " cr </td>\n"; echo " </tr>\n"; // Do all ores for ($i = 0; $i != ore_get_ore_count(); $i++) { echo " <tr>\n"; echo " <td class=" . $class . " width=33%> <strong>" . ore_get_ore_name($i) . "</strong> </td>\n"; echo " <td class=" . $class . " width=1%> <strong>:</strong> </td>\n"; echo " <td class=" . $class . " width=34%> " . $invention_upkeep_ores[$i] . " tons </td>\n"; echo " </tr>\n"; } echo "</table>\n"; return $cannot_build; }
function show_invention_levels($uid) { $user = user_get_user($uid); print_remark("Invention table"); echo "<table align=center border=0 width=75%>\n"; echo " <tr valign=top><td valign=top>\n"; echo " <table align=center border=0 width=100%>\n"; echo " <tr><td>General improvement: </td><td>" . $user['invention_level'] . " Points</td></tr>\n"; echo " <tr><td colspan=2 class=ylw>Invent new general inventions.</td></tr>\n"; echo " <tr><td colspan=2> </td></tr>\n"; echo " <tr><td>Building improvement: </td><td>" . $user['building_level'] . " Points</td></tr>\n"; echo " <tr><td colspan=2 class=ylw>Invent and improve buildings. Higher ratings will invent different types of buildings.</td></tr>\n"; echo " <tr><td colspan=2> </td></tr>\n"; echo " </table>\n"; if ($user['impulse'] > 0) { echo " </td><td>\n"; echo " <table align=center border=0 width=100%>\n"; echo " <tr><td>Vessel improvement: </td><td>" . $user['vessel_level'] . " Points</td></tr>\n"; echo " <tr><td colspan=2 class=ylw>Invent and improve vessels. Higher ratings will invent different types of vessels, faster possible speeds and weaponry.</td></tr>\n"; echo " <tr><td colspan=2> </td></tr>\n"; echo " <tr><td>Space exploration: </td><td>" . $user['explore_level'] . " Points</td></tr>\n"; echo " <tr><td colspan=2 class=ylw>Explore new regions of space. Higher ratings will discover more planets and sectors and can intercept messages from further away.</td></tr>\n"; echo " <tr><td colspan=2> </td></tr>\n"; echo " </table>\n"; } echo " </td></tr>\n"; echo "</table>\n"; echo "<br><br>\n"; }
function show_constructions($anomaly_id) { assert(is_numeric($anomaly_id)); // Get global information stuff $planet = anomaly_get_anomaly($anomaly_id); $user = user_get_user($planet['user_id']); // And get the ores from the planet $result = sql_query("SELECT * FROM g_ores WHERE planet_id=" . $anomaly_id); $ores = sql_fetchrow($result); // Get all buildings that are currently build on the planet $surface = planet_get_surface($anomaly_id); $current_buildings = csl($surface['csl_building_id']); // If we've got an headquarter and it's inactive, we cannot build anything.. :( if (in_array(BUILDING_HEADQUARTER_INACTIVE, $current_buildings)) { print_line("Your headquarter is currently inactive due to insufficent resources for its upkeep. You cannot build anything on this planet until you replenish your resources."); $cannot_build = true; return; } print_subtitle("Construction on planet " . $planet['name']); // And get all buildings, compare wether or not we may build them... $result = sql_query("SELECT * FROM s_buildings ORDER BY id"); while ($building = sql_fetchrow($result)) { // Default, we can build this $cannot_build = false; // Stage -1: Check planet class when we want to build a headquarter if ($building['id'] == BUILDING_HEADQUARTER) { if (!planet_is_habitable($anomaly_id)) { $cannot_build = true; } } // Stage 0: Check building_level if ($building['build_level'] > $user['building_level']) { $cannot_build = true; } // Stage 1: Building Count Check // Build counter check if ($building['max'] > 0) { $times_already_build = 0; for ($i = 0; $i != count($current_buildings); $i++) { if (building_active_or_inactive($current_buildings[$i]) == $building['id']) { $times_already_build++; } } // Cannot build cause we already have MAX buildings of this kind.. :( // building['max'] = 0 means unlimited buildings... if ($times_already_build == $building['max']) { $cannot_build = true; } } // Stage 2: Dependency Check // Get all dependencies $buildings_needed = csl($building['csl_depends']); // Do we need them? If not, skip dependency-check. if (!empty($building['csl_depends'])) { $deps_found = count($buildings_needed); // Count to zero... while (list($key, $building_dep_id) = each($buildings_needed)) { if ($building_dep_id == "") { $deps_found--; continue; } // Get all dependencies if (in_array($building_dep_id, $current_buildings)) { $deps_found--; // Found in current_buildings? // Decrease counter } } } else { // No need for deps $deps_found = 0; // Zero is good... } // Not all dependencies found, we cannot build it.. :( if ($deps_found > 0) { $cannot_build = true; } // Stage 3: Show building if we can build it.. if ($cannot_build == false) { building_show_details($building['id'], $planet['id'], $user['user_id'], $ores['stock_ores']); } } }
function upgrade_speed($_USER, $vessel_id) { // Get global information $user = user_get_user($_USER['id']); $result = sql_query("SELECT * FROM g_flags WHERE user_id=" . $_USER['id']); $flags = sql_fetchrow($result); $vessel = vessel_get_vessel($vessel_id); // Show Ship and User Capabilities echo "<table align=center border=1>"; echo "<tr><td>"; echo "<table width=100% border=0 cellpadding=0 cellspacing=0>"; echo "<tr><th colspan=2>Current Ship Capabilities</th></tr>"; echo "<tr><td>Impulse Speed: </td><td>" . $vessel['impulse'] . "%</td></tr>"; echo "<tr><td>Warp Speed: </td><td>" . number_format($vessel['warp'] / 10, 1) . "</td></tr>"; echo "<tr><td> </td><td> </td></tr>"; echo "</table>"; echo "</td><td>"; echo "<table width=100% border=0 cellpadding=0 cellspacing=0>"; echo "<tr><th colspan=2>User Statistics</th></tr>"; echo "<tr><td>Credits:</td><td>" . $user['credits'] . "</td></tr>"; echo "<tr><td> </td><td> </td></tr>"; echo "<tr><td> </td><td> </td></tr>"; echo "</table>"; echo "</td></tr>"; echo "</table>"; echo "<br>"; echo "<br>"; if ($vessel['impulse'] == $user['impulse'] and $vessel['warp'] == $user['warp']) { echo " <table align=center>"; echo " <tr><td>Ship Name: </td><td>" . $vessel['name'] . "</td></tr>"; echo " <tr><td> </td><td>No upgrade Possible</td></tr>"; echo " </table>"; } // Stage 1: Create Ship and ship name if (!isset($stage) || $stage == 1) { form_start(); echo "<input type=hidden name=vid value={$vid}>"; echo " <table align=center>"; echo " <tr><td>Ship Name: </td><td>" . $vessel['name'] . "</td></tr>"; echo " <tr><td colspan=2></td></tr>"; echo " <tr><td>Impulse speed: </td><td>"; if ($flags['can_warp'] == 1) { echo "<input type=hidden name=impulse value=100>100 % (" . $config['s_impulse_costs'] * 100 . " Credits)"; } else { echo " <select name='impulse'>"; for ($i = $vessel['impulse'] + 1; $i != $user['impulse'] + 1; $i++) { echo "<option value=" . $i . ">" . $i . " % (" . ($i - $vessel['impulse']) * $config['s_impulse_costs'] . " Credits)</option>"; } echo " </select>"; } echo " </td></tr>"; echo " <tr><td>Warp Speed: </td><td>"; if ($flags['can_warp'] == 1) { echo " <select name=warp>"; for ($i = $vessel['warp'] + 1; $i != $user['warp'] + 1; $i++) { echo "<option value=" . $i . "> Warp " . number_format($i / 10, 1) . " (" . ($i - $vessel['warp']) * $config['s_warp_costs'] . " Credits)</option>"; } echo " </select>"; } else { echo "<input type=hidden name=warp value=0>"; echo "None"; } echo " </td></tr>"; echo " <tr><td> </td><td><input type=submit name=submit value=\"Upgrade Ship\"></td></tr>"; echo " </table>"; form_end(); } // Stage 2: Add or Delete weaponary if ($stage == 2 and ($vessel['type'] == VESSEL_TYPE_TRADE or $vessel['type'] == VESSEL_TYPE_EXPLORE)) { $stage = 3; } if ($stage == 2) { // Get all weapons we can view $visible_weapons = array(); $result = sql_query("SELECT * FROM g_weapons WHERE user_id=" . $_USER['id']); $visible_weapons = csl_create_array($result, "csl_weapon_id"); // And dump them into the table echo "<table border=1 align=center>"; echo "<tr><th colspan=8>Weaponary</th></tr>"; echo "<tr>"; echo "<th>Name</th>"; echo "<th>Costs</th>"; echo "<th>Power</th>"; echo "<th>Attack</th>"; echo "<th>Defense</th>"; echo "<th>Qty</th>"; echo "<th colspan=2>Action</th>"; echo "</tr>"; reset($visible_weapons); while (list($key, $weapon_id) = each($visible_weapons)) { $result = sql_query("SELECT * FROM s_weapons WHERE id=" . $weapon_id); $weapon = sql_fetchrow($result); echo "<tr>"; echo "<td>" . $weapon['name'] . "</td>"; echo "<td>" . $weapon['costs'] . "</td>"; echo "<td>" . $weapon['power'] . "</td>"; echo "<td>" . $weapon['attack'] . "</td>"; echo "<td>" . $weapon['defense'] . "</td>"; echo "<td><input type=text size=3 maxlength=3 value=0 name=T1></td>"; echo "<td><b>Add</b></td>"; echo "<td><b>Delete</b></td>"; echo "</tr>"; } echo "</table>"; echo "<br><br>"; } if ($stage == 3) { $ok = "Vessel upgrade in process..\n"; $errors['PARAMS'] = "Incorrect parameters specified...\n"; $errors['SPEED'] = "Incorrect speed settings...\n"; $errors['CREDITS'] = "Not enough credits...\n"; $data['impulse'] = $_POST['impulse']; $data['warp'] = $_POST['warp']; $data['vid'] = decrypt_get_vars($_POST['vid']); comm_send_to_server("VESSELUPGRADE", $data, $ok, $errors); } }
function obsolete_show_vessels($planet_id) { assert(!empty($planet_id)); global $_USER; // Get global information from the user $user = user_get_user($_USER['id']); $planet = anomaly_get_anomaly($planet_id); // And get the ores from the planet $result = sql_query("SELECT * FROM g_ores WHERE planet_id=" . $planet_id); $ores = sql_fetchrow($result); $stock_ores = ore_csl_to_list($ores['stock_ores']); print_subtitle("Create vessel on planet " . $planet['name']); // And get all buildings, compare wether or not we may build them... $result = sql_query("SELECT * FROM s_vessels ORDER BY id"); while ($vessel = sql_fetchrow($result)) { // Default, we can build this $cannot_build = false; // Stage 3: Show building if we can build it.. if ($cannot_build == false) { show_vessel_table($vessel, $user, $stock_ores); } } }
function alliance_showinfo($alliance_id, $user_id, $extended_info = USER_SHOWINFO_NORMAL) { assert(is_numeric($alliance_id)); assert(is_numeric($user_id)); assert(is_numeric($extended_info)); $result = sql_query("SELECT * FROM g_alliance WHERE id={$alliance_id}"); $alliance = sql_fetchrow($result); $race = user_get_race($alliance['owner_id']); $result = sql_query("SELECT COUNT(*) AS count FROM g_users WHERE alliance_id = " . $alliance['id']); $tmp = sql_fetchrow($result); $alliance_size = $tmp['count']; $user = user_get_user($user_id); $result = sql_query("SELECT COUNT(*) FROM s_sectors, g_users WHERE s_sectors.user_id = g_users.user_id AND g_users.alliance_id = " . $alliance_id); $row = sql_fetchrow($result); $sectors_owned = $row['0']; $result = sql_query("SELECT COUNT(*) FROM s_anomalies, g_users WHERE s_anomalies.user_id = g_users.user_id AND g_users.alliance_id = " . $alliance_id); $row = sql_fetchrow($result); $planets_owned = $row['0']; echo "<table border=0 align=center width=60%>"; echo "<tr><th class=white colspan=2>" . $alliance['name'] . "</th></tr>"; echo "<tr><th colspan=2><b>" . $alliance['tag'] . "</b></th></tr>"; echo "<tr valign=top>"; echo " <td width=120>"; echo " <img width=100 height=100 src='images/users/" . $alliance['avatar'] . "'><br>"; echo " </td>"; echo " <td><table border=0 nowrap width=100%>"; echo " <tr class=bl><td colspan=3>" . $alliance['description'] . "</td></tr>"; echo " <tr><td colspan=3> </td></tr>"; echo " <tr class=bl><td> Owner </td><td>:</td><td> <a href=stats.php?cmd=" . encrypt_get_vars("show") . "&uid=" . encrypt_get_vars($alliance['owner_id']) . ">" . $race . " race</a> </td></tr>"; echo " <tr class=bl><td> Size </td><td>:</td><td> " . $alliance_size . " user(s)</a> </td></tr>"; echo " <tr><td colspan=3> </td></tr>"; echo " <tr class=bl><td> Sectors Owned </td><td>:</td><td> " . $sectors_owned . " sector(s) </td></tr>"; echo " <tr class=bl><td> Planets Owned </td><td>:</td><td> " . $planets_owned . " planet(s)</td></tr>"; echo " <tr class=bl><td colspan=3>\n"; // Only show the users in the alliance when we are part of that alliance... if ($user['alliance_id'] == $alliance_id) { $result = sql_query("SELECT * FROM g_users WHERE alliance_id=" . $alliance['id']); while ($tmp_user = sql_fetchrow($result)) { $tmp_race = user_get_race($tmp_user['user_id']); echo "<a href=stats.php?cmd=" . encrypt_get_vars("show") . "&uid=" . encrypt_get_vars($tmp_user['user_id']) . ">" . $tmp_race . " race</a>, \n"; } echo " </td></tr>\n"; // We can only part an alliance if we're not the owner of it, if we are owner, we can disband the alliance (?) if ($user['user_id'] == $alliance['owner_id']) { echo "<tr><th colspan=3>"; echo "[ Disband this alliance ] "; echo "</th></tr>"; } else { echo "<tr><th colspan=3>"; echo "[ <a href=alliance.php?aid=" . encrypt_get_vars(0 - $alliance_id) . "&uid=" . encrypt_get_vars($user['user_id']) . ">Part this alliance</a> ] "; echo "</th></tr>"; } } // We're not part of an alliance.. We can join if we want... if ($user['alliance_id'] == 0) { $result2 = sql_query("SELECT * FROM g_alliance_pending WHERE user_id=" . $user['user_id']); $pending = sql_fetchrow($result2); // If we already are pending for joining this alliance, we cannot click it anymore.. if ($pending['alliance_id'] == $alliance_id) { echo "<tr><th colspan=3>"; echo "[ Request pending ] "; echo "</th></tr>"; } else { echo "<tr><th colspan=3>"; echo "[ <a href=alliance.php?aid=" . encrypt_get_vars($alliance_id) . "&uid=" . encrypt_get_vars($user['user_id']) . ">Join this alliance</a> ] "; echo "</th></tr>"; } } echo " </table></td>"; echo "</tr>"; echo "</table>"; echo "<br><br>"; }
function message_create_alliance($user_id) { $user = user_get_user($user_id); $race = user_get_race($user['user_id']); $result = sql_query("SELECT * FROM g_alliance WHERE id=" . $user['alliance_id']); $alliance = sql_fetchrow($result); print_remark("Createmessage"); form_start(); echo " <table align=center border=0 width=80%>\n"; echo " <tr><th>Send message</th></tr>\n"; echo " <tr><td>From: </td><td>" . $race . " race</td></tr>\n"; echo " <tr><td>To: </td><td>All members of " . $alliance['name'] . "</td></tr>\n"; echo " <tr><td>Subject: </td><td><input type=text name=ne_subject size=50 maxvalue=50></td></tr>\n"; echo " <tr><td>Msg: </td><td><textarea name=ne_msg rows=5 cols=60></textarea></td></tr>\n"; echo " <tr><td> </td><td><input type=submit name=submit value='Send Message'></td></tr>\n"; echo " </table>\n"; echo " <br><br>\n"; echo "\n"; echo "<input type=hidden name=src_uid value=" . encrypt_get_vars($user['user_id']) . ">\n"; echo "<input type=hidden name=dst_uid value=" . encrypt_get_vars($user['alliance_id']) . ">\n"; echo "<input type=hidden name=target value=" . encrypt_get_vars("ALLIANCE") . ">\n"; echo "<input type=hidden name=cmd value=" . encrypt_get_vars("post") . ">\n"; form_end(); }
function print_disoveries($user_id) { assert(is_numeric($user_id)); global $_GALAXY; global $_CONFIG; global $_RUN; $template = new Smarty(); $template->debugging = true; $user = user_get_user($user_id); // Buildings $result = sql_query("SELECT COUNT(*) AS count FROM s_buildings"); $count = sql_fetchrow($result); $building_discovered = 0; $building_nr = 0; $result = sql_query("SELECT * FROM s_buildings"); while ($building = sql_fetchrow($result)) { if ($building['build_level'] > $user['building_level']) { $building_href[] = ""; $building_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/general/default.gif"; $building_text[] = "Not discovered"; } else { $building_href[] = "inventions.php?cmd=" . encrypt_get_vars("showbid") . "&bid=" . encrypt_get_vars($building['id']); $building_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/buildings/" . $building['image'] . ".jpg"; $building_text[] = $building['name']; $building_discovered++; } $building_nr++; } $template->assign("building_discovery_percentage", round($building_discovered / $building_nr * 100, 2)); $template->assign("building_href", $building_href); $template->assign("building_img", $building_img); $template->assign("building_text", $building_text); $template->assign("building_count", count($building_href)); // Vessels $result = sql_query("SELECT COUNT(*) AS count FROM s_vessels"); $count = sql_fetchrow($result); $vessel_discovered = 0; $vessel_nr = 0; $result = sql_query("SELECT * FROM s_vessels"); while ($vessel = sql_fetchrow($result)) { if ($vessel['build_level'] > $user['building_level']) { $vessel_href[] = ""; $vessel_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/general/default.gif"; $vessel_text[] = "Not discovered"; } else { $vessel_href[] = "inventions.php?cmd=" . encrypt_get_vars("showvid") . "&vid=" . encrypt_get_vars($vessel['id']); $vessel_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/vessels/" . $vessel['image'] . ".jpg"; $vessel_text[] = $vessel['name']; $vessel_discovered++; } $vessel_nr++; } $template->assign("vessel_discovery_percentage", round($vessel_discovered / $vessel_nr * 100, 2)); $template->assign("vessel_href", $vessel_href); $template->assign("vessel_img", $vessel_img); $template->assign("vessel_text", $vessel_text); $template->assign("vessel_count", count($vessel_href)); // Items $result = sql_query("SELECT COUNT(*) AS count FROM s_inventions"); $count = sql_fetchrow($result); $item_discovered = 0; $item_nr = 0; $result = sql_query("SELECT * FROM s_inventions"); while ($item = sql_fetchrow($result)) { if ($item['build_level'] > $user['building_level']) { $item_href[] = ""; $item_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/general/default.gif"; $item_text[] = "Not discovered"; } else { $item_href[] = "inventions.php?cmd=" . encrypt_get_vars("showiid") . "&iid=" . encrypt_get_vars($item['id']); $item_img[] = $_CONFIG['IMAGE_URL'] . $_GALAXY['image_dir'] . "/inventions/" . $item['image'] . ".jpg"; $item_text[] = $item['name']; $item_discovered++; } $item_nr++; } $template->assign("item_discovery_percentage", round($item_discovered / $item_nr * 100, 2)); $template->assign("item_href", $item_href); $template->assign("item_img", $item_img); $template->assign("item_text", $item_text); $template->assign("item_count", count($item_href)); $template->display($_RUN['theme_path'] . "/inventions.tpl"); }
function show_inventions($anomaly_id) { assert(!empty($anomaly_id)); // Get global information stuff $planet = anomaly_get_anomaly($anomaly_id); $user = user_get_user($planet['user_id']); // And get the ores from the planet $result = sql_query("SELECT * FROM g_ores WHERE planet_id=" . $anomaly_id); $ores = sql_fetchrow($result); $stock_ores = $ores['stock_ores']; // Get all buildings that are currently build on the planet $surface = planet_get_surface($anomaly_id); $current_buildings = csl($surface['csl_building_id']); $current_cargo = $surface['csl_cargo_id']; print_subtitle("Produceable on planet " . $planet['name']); // Get all items, compare wether or not we may build them... $result = sql_query("SELECT * FROM s_inventions ORDER BY type, id"); while ($item = sql_fetchrow($result)) { // Default, we can build this $cannot_build = false; // Stage 1: Item Count Check if ($item['max'] > 0) { $times_already_build = 0; for ($i = 0; $i != count($current_cargo); $i++) { if ($current_cargo[$i] == $item['id']) { $times_already_build++; } } // Cannot build cause we already have MAX items of this kind.. :( if ($times_already_build == $item['max']) { $cannot_build = true; } } // Stage 2: Dependency Check // Get all dependencies $items_needed = csl($item['csl_depends']); // Do we need them? If not, skip dependency-check. if (!empty($item['csl_depends'])) { $deps_found = count($items_needed); // Count to zero... while (list($key, $item_dep_id) = each($items_needed)) { if ($item_dep_id == "") { $deps_found--; continue; } // Get all dependencies if (in_array($item_dep_id, $current_buildings)) { $deps_found--; // Found in current_items? // Decrease counter } } } else { // No need for deps $deps_found = 0; // Zero is good... } // Not all dependencies found, we cannot build it.. :( if ($deps_found > 0) { $cannot_build = true; } // Stage 3: Show building if we can build it.. if ($cannot_build == false) { invention_show_details($item['id'], $planet['id'], $user['user_id'], $stock_ores); } } }
function user_get_race($user_id) { assert(is_numeric($user_id)); $user = user_get_user($user_id); return $user['race']; }
function show_sector($vessel_id, $unknowns_too) { assert(is_numeric($vessel_id)); assert(is_string($unknowns_too)); // Get sector information $vessel = vessel_get_vessel($vessel_id); $user = user_get_user($vessel['user_id']); $sector = sector_get_sector($vessel['sector_id']); $result = sql_query("SELECT * FROM g_anomalies WHERE user_id=" . $vessel['user_id']); $anomalies = csl_create_array($result, "csl_discovered_id"); if ($unknowns_too == "Y") { $undiscovered_anomalies = csl_create_array($result, "csl_undiscovered_id"); $anomalies = csl_merge_fields($anomalies, $undiscovered_anomalies); } else { $undiscovered_anomalies = ""; } // Get planet information for all planets in the sector $result = sql_query("SELECT * FROM s_anomalies WHERE sector_id=" . $sector['id'] . " ORDER BY distance"); while ($anomaly = sql_fetchrow($result)) { // If we can't view the planet, then don't show it... if (!in_array($anomaly['id'], $anomalies)) { continue; } $ticks = calc_planet_ticks($anomaly['distance'], $sector['angle'], $vessel['sun_distance'], $vessel['angle'], $vessel['impulse'], $vessel['warp']); // Check if ticks = 0 and the id of the planet is not the same as the // id of the planet we're curently orbitting... // If that's the case, the planet is really nearby, and we give it at // least 1 tick... if ($ticks == 0 && $anomaly['id'] != $vessel['planet_id']) { $ticks = 1; } // Don't show planet if it's 0 tick away (which means: it's our orbit) if ($ticks == 0) { continue; } // Thread undiscovered planets different... if (in_array($planet['id'], $undiscovered_anomalies)) { echo "<option value=" . encrypt_get_vars($anomaly['id']) . ">" . $sector['name'] . " / Unknown ({$ticks} ticks)</option>"; } else { echo "<option value=" . encrypt_get_vars($anomaly['id']) . ">" . $sector['name'] . " / " . $anomaly['name'] . " ({$ticks} ticks)</option>"; } } }