Пример #1
0
function eco_bld_tech($que_type, &$user, &$planet)
{
    global $config, $lang;
    lng_include('buildings');
    lng_include('infos');
    if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
        message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
    }
    if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
        message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
    }
    switch ($action = sys_get_param_escaped('action')) {
        case 'build':
            $operation_result = que_build($user, $planet);
            break;
        case 'trim':
            que_delete(QUE_RESEARCH, $user, $planet, false);
            break;
        case 'clear':
            que_delete(QUE_RESEARCH, $user, $planet, true);
            break;
            //case 'build':$operation_result = eco_bld_tech_research($user, $planet);break;
    }
    $template = gettemplate('buildings_research', true);
    if (!empty($operation_result)) {
        $template->assign_block_vars('result', $operation_result);
    }
    $fleet_list = flt_get_fleets_to_planet($planet);
    $ques = que_get($user['id'], QUE_RESEARCH);
    $que =& $ques['ques'][QUE_RESEARCH][$user['id']][0];
    que_tpl_parse($template, QUE_RESEARCH, $user, null, $que);
    $in_que =& $ques['in_que'][QUE_RESEARCH][$user['id']][0];
    foreach (sn_get_groups('tech') as $unit_id) {
        if (eco_can_build_unit($user, $planet, $unit_id) != BUILD_ALLOWED) {
            continue;
        }
        $level_base = mrc_get_level($user, '', $unit_id, false, true);
        $level_effective = mrc_get_level($user, '', $unit_id);
        $level_in_que = $in_que[$unit_id];
        $level_bonus = max(0, $level_effective - $level_base);
        $level_base_and_que = $level_base + $level_in_que;
        $build_data = eco_get_build_data($user, $planet, $unit_id, $level_base_and_que);
        $temp[RES_METAL] = floor($planet['metal'] - $build_data[BUILD_CREATE][RES_METAL]);
        $temp[RES_CRYSTAL] = floor($planet['crystal'] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
        $temp[RES_DEUTERIUM] = floor($planet['deuterium'] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
        $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL_OLD' => $level_base, 'LEVEL_BONUS' => $level_bonus, 'LEVEL_NEXT' => $level_base + $level_in_que + 1, 'LEVEL_QUED' => $level_in_que, 'LEVEL' => $level_base_and_que, 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'METAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'METAL_FLEET' => pretty_number($temp[RES_METAL] + $fleet_list['own']['total'][RES_METAL], true, true), 'CRYSTAL_FLEET' => pretty_number($temp[RES_CRYSTAL] + $fleet_list['own']['total'][RES_CRYSTAL], true, true), 'DEUTERIUM_FLEET' => pretty_number($temp[RES_DEUTERIUM] + $fleet_list['own']['total'][RES_DEUTERIUM], true, true), 'BUILD_CAN2' => $build_data['CAN'][BUILD_CREATE]));
    }
    //  if(count($que['ques'][$que_id][$user['id']][$planet_id]) >= que_get_max_que_length($user, $planet, $que_id, $que_data))
    $template->assign_vars(array('QUE_ID' => QUE_RESEARCH, 'FLEET_OWN_COUNT' => $fleet_list['own']['count'], 'ARTIFACT_ID' => ART_HEURISTIC_CHIP, 'ARTIFACT_LEVEL' => mrc_get_level($user, array(), ART_HEURISTIC_CHIP), 'ARTIFACT_NAME' => $lang['tech'][ART_HEURISTIC_CHIP], 'REQUEST_URI' => $_SERVER['REQUEST_URI'], 'PAGE_HEADER' => $page_header = $lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? " {$lang['sys_of_ally']} {$user['username']}" : ''), 'CONFIG_RESEARCH_QUE' => $config->server_que_length_research));
    display(parsetemplate($template), $page_header);
}
Пример #2
0
function sn_eco_unit_busy(&$user, &$planet, $unit_id, &$result)
{
    global $config;
    $result = isset($result) ? $result : false;
    if (!$result) {
        if (($unit_id == STRUC_LABORATORY || $unit_id == STRUC_LABORATORY_NANO) && !$config->BuildLabWhileRun) {
            $global_que = que_get($user['id'], $planet['id'], QUE_RESEARCH, false);
            if (is_array($global_que['ques'][QUE_RESEARCH][$user['id']])) {
                $first_element = reset($global_que['ques'][QUE_RESEARCH][$user['id']]);
                if (is_array($first_element)) {
                    $result = true;
                }
            }
            //if(!empty($global_que['ques'][QUE_RESEARCH][$user['id']][0]))
            //{
            //  $result = true;
            //}
        } elseif (($unit_id == UNIT_TECHNOLOGIES || in_array($unit_id, sn_get_groups('tech'))) && !$config->BuildLabWhileRun && $planet['que']) {
            $result = eco_is_builds_in_que($planet['que'], array(STRUC_LABORATORY, STRUC_LABORATORY_NANO));
        }
    }
    //  switch($unit_id)
    //  {
    //    case STRUC_FACTORY_HANGAR:
    //      $hangar_busy = $planet['b_hangar'] && $planet['b_hangar_id'];
    //      $return = $hangar_busy;
    //    break;
    //  }
    return $result;
}
Пример #3
0
function tpl_assign_hangar(&$template, $planet, $que_type)
{
    $que = que_get($planet['id_owner'], $planet['id'], $que_type);
    $que = $que['ques'][$que_type][$planet['id_owner']][$planet['id']];
    $que_length = 0;
    if (!empty($que)) {
        foreach ($que as $que_item) {
            $template->assign_block_vars('que', que_tpl_parse_element($que_item));
        }
        $que_length = count($que);
    }
    return $que_length;
}
Пример #4
0
function sn_options_model()
{
    global $user, $user_option_list, $lang, $template_result, $config;
    $language_new = sys_get_param_str('langer', $user['lang']);
    if ($language_new != $user['lang']) {
        $lang->lng_switch($language_new);
    }
    lng_include('options');
    lng_include('messages');
    $FMT_DATE = preg_replace(array('/d/', '/m/', '/Y/'), array('DD', 'MM', 'YYYY'), FMT_DATE);
    if (sys_get_param_str('mode') == 'change') {
        if ($user['authlevel'] > 0) {
            $planet_protection = sys_get_param_int('adm_pl_prot') ? $user['authlevel'] : 0;
            db_planet_set_by_owner($user['id'], "`id_level` = '{$planet_protection}'");
            db_user_set_by_id($user['id'], "`admin_protection` = '{$planet_protection}'");
            $user['admin_protection'] = $planet_protection;
        }
        if (sys_get_param_int('vacation') && !$config->user_vacation_disable) {
            sn_db_transaction_start();
            if ($user['authlevel'] < 3) {
                if ($user['vacation_next'] > SN_TIME_NOW) {
                    message($lang['opt_vacation_err_timeout'], $lang['Error'], 'index.php?page=options', 5);
                    die;
                }
                $is_building = doquery("SELECT * FROM `{{fleets}}` WHERE `fleet_owner` = '{$user['id']}' LIMIT 1;", true);
                if ($is_building) {
                    message($lang['opt_vacation_err_your_fleet'], $lang['Error'], 'index.php?page=options', 5);
                    die;
                }
                $que = que_get($user['id'], false);
                if (!empty($que)) {
                    message($lang['opt_vacation_err_que'], $lang['Error'], 'index.php?page=options', 5);
                    die;
                }
                $query = classSupernova::db_get_record_list(LOC_PLANET, "`id_owner` = {$user['id']}");
                foreach ($query as $planet) {
                    // $planet = sys_o_get_updated($user, $planet, SN_TIME_NOW);
                    // $planet = $planet['planet'];
                    db_planet_set_by_id($planet['id'], "last_update = " . SN_TIME_NOW . ", energy_used = '0', energy_max = '0',\n            metal_perhour = '{$config->metal_basic_income}', crystal_perhour = '{$config->crystal_basic_income}', deuterium_perhour = '{$config->deuterium_basic_income}',\n            metal_mine_porcent = '0', crystal_mine_porcent = '0', deuterium_sintetizer_porcent = '0', solar_plant_porcent = '0',\n            fusion_plant_porcent = '0', solar_satelit_porcent = '0', ship_sattelite_sloth_porcent = 0");
                }
                $user['vacation'] = SN_TIME_NOW + $config->player_vacation_time;
            } else {
                $user['vacation'] = SN_TIME_NOW;
            }
            sn_db_transaction_commit();
        }
        foreach ($user_option_list as $option_group_id => $option_group) {
            foreach ($option_group as $option_name => $option_value) {
                if ($user[$option_name] !== null) {
                    $user[$option_name] = sys_get_param_str($option_name);
                } else {
                    $user[$option_name] = $option_value;
                }
            }
        }
        $options = sys_user_options_pack($user);
        $player_options = sys_get_param('options');
        if (!empty($player_options)) {
            array_walk($player_options, function (&$value) {
                // TODO - Когда будет больше параметров - сделать больше проверок
                $value = intval($value);
            });
            classSupernova::$user_options->offsetSet($player_options);
            // pdump($player_options);die();
            //      player_save_option_array($user, $player_options);
        }
        $username = substr(sys_get_param_str_unsafe('username'), 0, 32);
        $username_safe = db_escape($username);
        if ($username && $user['username'] != $username && $config->game_user_changename != SERVER_PLAYER_NAME_CHANGE_NONE && sys_get_param_int('username_confirm') && !strpbrk($username, LOGIN_REGISTER_CHARACTERS_PROHIBITED)) {
            // проверка на корректность
            sn_db_transaction_start();
            $name_check = doquery("SELECT * FROM {{player_name_history}} WHERE `player_name` LIKE \"{$username_safe}\" LIMIT 1 FOR UPDATE;", true);
            if (!$name_check || $name_check['player_id'] == $user['id']) {
                $user = db_user_by_id($user['id'], true);
                switch ($config->game_user_changename) {
                    case SERVER_PLAYER_NAME_CHANGE_PAY:
                        if (mrc_get_level($user, $planetrow, RES_DARK_MATTER) < $config->game_user_changename_cost) {
                            $template_result['.']['result'][] = array('STATUS' => ERR_ERROR, 'MESSAGE' => $lang['opt_msg_name_change_err_no_dm']);
                            break;
                        }
                        rpg_points_change($user['id'], RPG_NAME_CHANGE, -$config->game_user_changename_cost, sprintf('Пользователь ID %d сменил имя с "%s" на "%s"', $user['id'], $user['username'], $username));
                    case SERVER_PLAYER_NAME_CHANGE_FREE:
                        db_user_set_by_id($user['id'], "`username` = '{$username_safe}'");
                        doquery("REPLACE INTO {{player_name_history}} SET `player_id` = {$user['id']}, `player_name` = '{$username_safe}'");
                        // TODO: Change cookie to not force user relogin
                        // sn_setcookie(SN_COOKIE, '', time() - PERIOD_WEEK, SN_ROOT_RELATIVE);
                        $template_result['.']['result'][] = array('STATUS' => ERR_NONE, 'MESSAGE' => $lang['opt_msg_name_changed']);
                        $user['username'] = $username;
                        break;
                }
            } else {
                $template_result['.']['result'][] = array('STATUS' => ERR_ERROR, 'MESSAGE' => $lang['opt_msg_name_change_err_used_name']);
            }
            sn_db_transaction_commit();
        }
        if ($new_password = sys_get_param('newpass1')) {
            try {
                if ($new_password != sys_get_param('newpass2')) {
                    throw new Exception($lang['opt_err_pass_unmatched'], ERR_WARNING);
                }
                if (!classSupernova::$auth->password_change(sys_get_param('db_password'), $new_password)) {
                    throw new Exception($lang['opt_err_pass_wrong'], ERR_WARNING);
                }
                throw new Exception($lang['opt_msg_pass_changed'], ERR_NONE);
            } catch (Exception $e) {
                $template_result['.']['result'][] = array('STATUS' => in_array($e->getCode(), array(ERR_NONE, ERR_WARNING, ERR_ERROR)) ? $e->getCode() : ERR_ERROR, 'MESSAGE' => $e->getMessage());
            }
        }
        $user['email'] = sys_get_param_str('db_email');
        //    if(!$template_result[F_ACCOUNT]['account_email'] && ($email_2 = sys_get_param_str('db_email2'))) {
        //      core_auth::email_set($email_2);
        //    }
        $user['dpath'] = sys_get_param_str('dpath');
        $user['lang'] = sys_get_param_str('langer', $user['lang']);
        //    if($lang->lng_switch($user['lang'])) {
        //      lng_include('options');
        //      lng_include('messages');
        //    }
        $user['design'] = sys_get_param_int('design');
        $user['noipcheck'] = sys_get_param_int('noipcheck');
        // $user['spio_anz'] = sys_get_param_int('spio_anz');
        // $user['settings_fleetactions'] = sys_get_param_int('settings_fleetactions', 1);
        // $user['settings_tooltiptime'] = sys_get_param_int('settings_tooltiptime');
        // $user['settings_esp'] = sys_get_param_int('settings_esp');
        // $user['settings_wri'] = sys_get_param_int('settings_wri');
        // $user['settings_bud'] = sys_get_param_int('settings_bud');
        // $user['settings_mis'] = sys_get_param_int('settings_mis');
        // $user['settings_statistics'] = sys_get_param_int('settings_statistics');
        // $user['settings_info'] = sys_get_param_int('settings_info');
        // $user['settings_rep'] = sys_get_param_int('settings_rep');
        // $user['planet_sort']  = sys_get_param_int('settings_sort');
        // $user['planet_sort_order'] = sys_get_param_int('settings_order');
        $user['deltime'] = !sys_get_param_int('deltime') ? 0 : ($user['deltime'] ? $user['deltime'] : SN_TIME_NOW + $config->player_delete_time);
        $gender = sys_get_param_int('gender', $user['gender']);
        !isset($lang['sys_gender_list'][$gender]) ? $gender = $user['gender'] : false;
        $user['gender'] = $user['gender'] == GENDER_UNKNOWN ? $gender : $user['gender'];
        try {
            if ($user['birthday']) {
                throw new exception();
            }
            $user_birthday = sys_get_param_str_unsafe('user_birthday');
            if (!$user_birthday || $user_birthday == $FMT_DATE) {
                throw new exception();
            }
            // Some black magic to parse any valid date format - those that contains all three "d", "m" and "Y" and any of the delimeters "\", "/", ".", "-"
            $pos['d'] = strpos(FMT_DATE, 'd');
            $pos['m'] = strpos(FMT_DATE, 'm');
            $pos['Y'] = strpos(FMT_DATE, 'Y');
            asort($pos);
            $i = 0;
            foreach ($pos as &$position) {
                $position = ++$i;
            }
            $regexp = "/" . preg_replace(array('/\\\\/', '/\\//', '/\\./', '/\\-/', '/d/', '/m/', '/Y/'), array('\\\\\\', '\\/', '\\.', '\\-', '(\\d?\\d)', '(\\d?\\d)', '(\\d{4})'), FMT_DATE) . "/";
            if (!preg_match($regexp, $user_birthday, $match)) {
                throw new exception();
            }
            if (!checkdate($match[$pos['m']], $match[$pos['d']], $match[$pos['Y']])) {
                throw new exception();
            }
            $user['user_birthday'] = db_escape("{$match[$pos['Y']]}-{$match[$pos['m']]}-{$match[$pos['d']]}");
            // EOF black magic! Now we have valid SQL date in $user['user_birthday'] - independent of date format
            $year = date('Y', SN_TIME_NOW);
            if (mktime(0, 0, 0, $match[$pos['m']], $match[$pos['d']], $year) > SN_TIME_NOW) {
                $year--;
            }
            $user['user_birthday_celebrated'] = db_escape("{$year}-{$match[$pos['m']]}-{$match[$pos['d']]}");
            $user_birthday = ", `user_birthday` = '{$user['user_birthday']}', `user_birthday_celebrated` = '{$user['user_birthday_celebrated']}'";
        } catch (exception $e) {
            $user_birthday = '';
        }
        require_once 'includes/includes/sys_avatar.php';
        $avatar_upload_result = sys_avatar_upload($user['id'], $user['avatar']);
        $template_result['.']['result'][] = $avatar_upload_result;
        $user_time_diff = playerTimeDiff::user_time_diff_get();
        if (sys_get_param_int('PLAYER_OPTION_TIME_DIFF_FORCED')) {
            playerTimeDiff::user_time_diff_set(array(PLAYER_OPTION_TIME_DIFF => sys_get_param_int('PLAYER_OPTION_TIME_DIFF'), PLAYER_OPTION_TIME_DIFF_UTC_OFFSET => 0, PLAYER_OPTION_TIME_DIFF_FORCED => 1, PLAYER_OPTION_TIME_DIFF_MEASURE_TIME => SN_TIME_SQL));
        } elseif (sys_get_param_int('opt_time_diff_clear') || $user_time_diff[PLAYER_OPTION_TIME_DIFF_FORCED]) {
            playerTimeDiff::user_time_diff_set(array(PLAYER_OPTION_TIME_DIFF => '', PLAYER_OPTION_TIME_DIFF_UTC_OFFSET => 0, PLAYER_OPTION_TIME_DIFF_FORCED => 0, PLAYER_OPTION_TIME_DIFF_MEASURE_TIME => SN_TIME_SQL));
        }
        $user_options_safe = db_escape($user['options']);
        db_user_set_by_id($user['id'], "`email` = '{$user['email']}', `lang` = '{$user['lang']}', `avatar` = '{$user['avatar']}',\n      `dpath` = '{$user['dpath']}', `design` = '{$user['design']}', `noipcheck` = '{$user['noipcheck']}',\n      `deltime` = '{$user['deltime']}', `vacation` = '{$user['vacation']}', `options` = '{$user_options_safe}', `gender` = {$user['gender']}\n      {$user_birthday}");
        $template_result['.']['result'][] = array('STATUS' => ERR_NONE, 'MESSAGE' => $lang['opt_msg_saved']);
    } elseif (sys_get_param_str('result') == 'ok') {
        $template_result['.']['result'][] = array('STATUS' => ERR_NONE, 'MESSAGE' => $lang['opt_msg_saved']);
    }
    $user = db_user_by_id($user['id']);
    $options = sys_user_options_unpack($user);
}
Пример #5
0
function que_process(&$user, $planet = null, $on_time = SN_TIME_NOW)
{
    sn_db_transaction_check(true);
    $que = array();
    // Блокируем пользователя. Собственно, запись о нём нам не нужна - будем использовать старую
    $user = db_user_by_id($user['id'], true);
    $time_left[$user['id']][0] = max(0, $on_time - $user['que_processed']);
    if ($planet === null && !$time_left[$user['id']][0]) {
        // TODO
        return $que;
    }
    // Определяем, какие очереди нам нужны и получаем их
    $que_type_id = $planet === null ? QUE_RESEARCH : false;
    $planet = intval(is_array($planet) ? $planet['id'] : $planet);
    // В $planet у нас теперь только её ID или шаблон null/0/false
    $que = que_get($user['id'], $planet, $que_type_id, true);
    //pdump($que);
    if (empty($que['items'])) {
        return $que;
    }
    $planet_list = array();
    if ($planet !== null) {
        // Если нужно изменять данные на планетах - блокируем планеты и получаем данные о них
        // TODO - от них не надо ничего, кроме ID и que_processed
        // $planet_query = db_planet_list_by_user_or_planet($user['id'], $planet);
        // foreach($planet_query as $planet_row)
        $planet_row = db_planet_list_by_user_or_planet($user['id'], $planet);
        $planet_list[$planet_row['id']] = $planet_row;
        $time_left[$planet_row['id_owner']][$planet_row['id']] = max(0, $on_time - $planet_row['que_processed']);
    }
    // pdump($time_left);
    // Теперь в $time_left лежит время обсчета всех очередей по каждой из планеты
    if (array_sum($time_left[$user['id']]) == 0) {
        return $que;
    }
    // pdump($que);
    $db_changeset = array();
    $unit_changes = array();
    foreach ($que['items'] as &$que_item) {
        $que_player_id =& $que_item['que_player_id'];
        $que_planet_id = intval($que_item['que_planet_id']);
        // $que_type = &$que_item['que_type'];
        $que_time_left =& $que['time_left'][$que_player_id][$que_planet_id][$que_item['que_type']];
        if (!isset($que_time_left)) {
            $que_time_left = $time_left[$que_player_id][$que_planet_id];
        }
        if ($que_time_left <= 0 || $que_item['que_unit_amount'] <= 0) {
            continue;
        }
        // Дальше мы идем, если только осталось время в очереди И юниты к постройке
        // Вычисляем, сколько целых юнитов будет построено - от 0 до количества юнитов в очереди
        $unit_processed = min($que_item['que_unit_amount'] - 1, floor($que_time_left / $que_item['que_unit_time']));
        // Вычитаем это время из остатков
        $que_time_left -= $unit_processed * $que_item['que_unit_time'];
        // Теперь работаем с остатком времени на юните. Оно не может быть равно или меньше нуля
        // Если времени в очереди осталось не меньше, чем время текущего юнита - значит мы достроили юнит
        if ($que_time_left >= $que_item['que_time_left']) {
            // Увеличиваем количество отстроенных юнитов
            $unit_processed++;
            // Вычитаем из времени очереди потраченное на постройку время
            $que_time_left -= $que_item['que_time_left'];
            // Полное время юнита равно времени нового юнита
            $que_item['que_time_left'] = $que_item['que_unit_time'];
            // Тут у нас может остатся время очереди - если постройка была не последняя
        }
        // Изменяем количество оставшихся юнитов
        $que_item['que_unit_amount'] -= $unit_processed;
        // Если еще остались юниты - значит ВСЁ оставшееся время приходится на достройку следующего юнита
        if ($que_item['que_unit_amount'] > 0) {
            $que_item['que_time_left'] = $que_item['que_time_left'] - $que_time_left;
            $que_time_left = 0;
        }
        if ($que_item['que_unit_amount'] <= 0) {
            $db_changeset['que'][] = array('action' => SQL_OP_DELETE, P_VERSION => 1, 'where' => array("que_id" => $que_item['que_id']));
        } else {
            $db_changeset['que'][] = array('action' => SQL_OP_UPDATE, P_VERSION => 1, 'where' => array("que_id" => $que_item['que_id']), 'fields' => array('que_unit_amount' => array('delta' => -$unit_processed), 'que_time_left' => array('set' => $que_item['que_time_left'])));
        }
        if ($unit_processed) {
            $unit_processed_delta = $unit_processed * ($que_item['que_unit_mode'] == BUILD_CREATE ? 1 : -1);
            $unit_changes[$que_player_id][$que_planet_id][$que_item['que_unit_id']] += $unit_processed_delta;
        }
    }
    foreach ($time_left as $player_id => $planet_data) {
        foreach ($planet_data as $planet_id => $time_on_planet) {
            $table = $planet_id ? 'planets' : 'users';
            $id = $planet_id ? $planet_id : $player_id;
            $db_changeset[$table][] = array('action' => SQL_OP_UPDATE, P_VERSION => 1, 'where' => array("id" => $id), 'fields' => array('que_processed' => array('set' => $on_time)));
            if (is_array($unit_changes[$player_id][$planet_id])) {
                foreach ($unit_changes[$player_id][$planet_id] as $unit_id => $unit_amount) {
                    $db_changeset['unit'][] = sn_db_unit_changeset_prepare($unit_id, $unit_amount, $user, $planet_id ? $planet_id : null);
                }
            }
        }
    }
    //pdump($db_changeset, '$db_changeset');
    $que = que_recalculate($que);
    //pdump($que, '$que');
    // TODO: Re-enable quests for Alliances
    if (!empty($unit_changes) && !$user['user_as_ally']) {
        $quest_list = qst_get_quests($user['id']);
        $quest_triggers = qst_active_triggers($quest_list);
        $quest_rewards = array();
        $xp_incoming = array();
        foreach ($unit_changes as $user_id => $planet_changes) {
            foreach ($planet_changes as $planet_id => $changes) {
                $planet_this = $planet_id ? classSupernova::db_get_record_by_id(LOC_PLANET, $planet_id) : array();
                foreach ($changes as $unit_id => $unit_value) {
                    $que_id = que_get_unit_que($unit_id);
                    $unit_level_new = mrc_get_level($user, $planet_this, $unit_id, false, true) + $unit_value;
                    if ($que_id == QUE_STRUCTURES || $que_id == QUE_RESEARCH) {
                        $build_data = eco_get_build_data($user, $planet_this, $unit_id, $unit_level_new - 1);
                        $build_data = $build_data[BUILD_CREATE];
                        foreach (sn_get_groups('resources_loot') as $resource_id) {
                            $xp_incoming[$que_id] += $build_data[$resource_id];
                            // TODO - добавить конверсию рейтов обмена
                        }
                    }
                    if (is_array($quest_triggers)) {
                        // TODO: Check mutiply condition quests
                        $quest_trigger_list = array_keys($quest_triggers, $unit_id);
                        if (is_array($quest_trigger_list)) {
                            foreach ($quest_trigger_list as $quest_id) {
                                if ($quest_list[$quest_id]['quest_status_status'] != QUEST_STATUS_COMPLETE && $quest_list[$quest_id]['quest_unit_amount'] <= $unit_level_new) {
                                    $quest_rewards[$quest_id][$user_id][$planet_id] = $quest_list[$quest_id]['quest_rewards_list'];
                                    $quest_list[$quest_id]['quest_status_status'] = QUEST_STATUS_COMPLETE;
                                }
                            }
                        }
                    }
                }
            }
        }
        // TODO: Изменить начисление награды за квесты на ту планету, на которой происходил ресеч
        qst_reward($user, $quest_rewards, $quest_list);
        foreach ($xp_incoming as $que_id => $xp) {
            rpg_level_up($user, $que_id == QUE_RESEARCH ? RPG_TECH : RPG_STRUCTURE, $xp / 1000);
        }
    }
    db_changeset_apply($db_changeset);
    // TODO Сообщения о постройке
    // $user = db_user_by_id($user['id'], true);
    return $que;
    /*
    
    
    
      // $local_que['time_left'][QUE_RESEARCH][0] = $time_left[QUE_RESEARCH][0];
    
    //pdump($user_time_left, '$user_time_left');
    
      print('1');
      //foreach($local_que as $que_id => &$que_data)
      //{
      //  if(!intval($que_id))continue;
      foreach(sn_get_groups('que') as $que_id => $que_info)
      {
        if(!isset($que['ques'][$que_id]))continue;
    
        foreach($que_data as $owner_id => &$que_items)
        {
          foreach($que_items as &$que_item)
          {
            // Вычисляем, сколько целых юнитов будет построено - от 0 до количества юнитов в очереди
            $unit_processed = min($que_item['que_unit_amount'] - 1, floor($local_que['time_left'][$que_id][$owner_id] / $que_item['que_unit_time']));
            // Вычитаем это время из остатков
            $local_que['time_left'][$que_id][$owner_id] -= $unit_processed * $que_item['que_unit_time'];
    
            // Теперь работаем с остатком времени на юните. Оно не может быть равно или меньше нуля
    
            // Вычитаем остаток времени работы очереди с времени постройки юнита
            if($que_item['que_time_left'] <= $local_que['time_left'][$que_id][$owner_id])
            {
              // Если время постройки - неположительное, значит мы достроили юнит
              // Увеличиваем количество отстроенных юнитов
              $unit_processed++;
              // Вычитаем из времени очереди потраченное на постройку время
              $local_que['time_left'][$que_id][$owner_id] -= $que_item['que_time_left'];
              $que_item['que_time_left'] = $que_item['que_unit_time'];
              // Тут у нас может остатся время очереди - если постройка была не последняя
            }
    
            // Изменяем количество оставшихся юнитов
            $que_item['que_unit_amount'] -= $unit_processed;
    
            if($que_item['que_unit_amount'])
            {
              $que_item['que_time_left'] = $que_item['que_time_left'] - $local_que['time_left'][$que_id][$owner_id];
              $local_que['time_left'][$que_id][$owner_id] = 0;
            }
    
            if(!$que_item['que_unit_amount'])
            {
              $db_changeset['que'][$que_item['que_id']] = array(
                'action' => SQL_OP_DELETE,
                'where' => array(
                  "`que_id` = {$que_item['que_id']}",
                ),
              );
            }
            else
            {
              $db_changeset['que'][$que_item['que_id']] = array(
                'action' => SQL_OP_UPDATE,
                'where' => array(
                  "`que_id` = {$que_item['que_id']}",
                ),
                'fields' => array(
                  'que_unit_amount' => array(
                    'delta' => -$unit_processed
                  ),
                  'que_time_left' => array(
                    'set' => $que_item['que_time_left']
                  ),
                ),
              );
            }
    
            if($unit_processed)
            {
              $unit_processed_delta = $unit_processed * ($que_item['que_unit_mode'] == BUILD_CREATE ? 1 : -1);
              $unit_changes[$owner_id][$que_item['que_unit_id']] += $unit_processed_delta;
            }
            // Если на очереди времени не осталось - выходим
            if(!$local_que['time_left'][$que_id][$owner_id])
            {
              break;
            }
          }
        }
      }
    
      die();
    
    
      // TODO: Re-enable quests for Alliances
      if(!empty($unit_changes) && !$user['user_as_ally'] && $user['id_planet'])
      {
        $planet = db_planet_by_id($user['id_planet'], true);
        $quest_list = qst_get_quests($user['id']);
        $quest_triggers = qst_active_triggers($quest_list);
      }
      else
      {
        $planet = array();
      }
    
      $quest_rewards = array();
      $xp_incoming = 0;
      foreach($unit_changes as $owner_id => $changes)
      {
        // $user_id_sql = $owner_id ? $owner_id : $user['id'];
        $planet_id_sql = $owner_id ? $owner_id : null;
        foreach($changes as $unit_id => $unit_value)
        {
    
          $db_changeset['unit'][] = sn_db_unit_changeset_prepare($unit_id, $unit_value, $user, $planet_id_sql);
    
          // TODO: Изменить согласно типу очереди
          $unit_level_new = mrc_get_level($user, array(), $unit_id, false, true) + $unit_value;
          $build_data = eco_get_build_data($user, array(), $unit_id, $unit_level_new - 1);
          $build_data = $build_data[BUILD_CREATE];
          foreach(sn_get_groups('resources_loot') as $resource_id)
          {
            $xp_incoming += $build_data[$resource_id];
          }
    
          if($planet['id'])
          {
            // TODO: Check mutiply condition quests
            $quest_trigger_list = array_keys($quest_triggers, $unit_id);
            foreach($quest_trigger_list as $quest_id)
            {
              if($quest_list[$quest_id]['quest_status_status'] != QUEST_STATUS_COMPLETE && $quest_list[$quest_id]['quest_unit_amount'] <= $unit_level_new)
              {
                $quest_rewards[$quest_id] = $quest_list[$quest_id]['quest_rewards'];
                $quest_list[$quest_id]['quest_status_status'] = QUEST_STATUS_COMPLETE;
              }
            }
          }
    
        }
      }
    
      // TODO: Изменить согласно типу очереди
      rpg_level_up($user, RPG_TECH, $xp_incoming / 1000);
      // TODO: Изменить начисление награды за квесты на ту планету, на которой происходил ресеч
      qst_reward($user, $planet, $quest_rewards, $quest_list);
    
      db_changeset_apply($db_changeset);
    
      // Сообщения о постройке
      $user = db_user_by_id($user['id'], true);
      // TODO Так же пересчитывать планеты
    
      // sn_db_transaction_commit();
    
      // TODO поменять que_processed у планеты и юзера
    
    
      return $local_que;
    */
}
Пример #6
0
function tpl_parse_planet($planet)
{
    global $lang;
    $fleet_list = flt_get_fleets_to_planet($planet);
    $que = que_get($planet['id_owner'], $planet['id'], false);
    $structure_que = tpl_parse_planet_que($que, $planet, QUE_STRUCTURES);
    // TODO Заменить на que_tpl_parse_element($que_element);
    $structure_que_first = is_array($structure_que['que']) ? reset($structure_que['que']) : array();
    $hangar_que = tpl_parse_planet_que($que, $planet, SUBQUE_FLEET);
    // TODO Заменить на que_tpl_parse_element($que_element);
    $hangar_que_first = is_array($hangar_que['que']) ? reset($hangar_que['que']) : array();
    $defense_que = tpl_parse_planet_que($que, $planet, SUBQUE_DEFENSE);
    // TODO Заменить на que_tpl_parse_element($que_element);
    $defense_que_first = is_array($defense_que['que']) ? reset($defense_que['que']) : array();
    $result = array('ID' => $planet['id'], 'NAME' => $planet['name'], 'IMAGE' => $planet['image'], 'GALAXY' => $planet['galaxy'], 'SYSTEM' => $planet['system'], 'PLANET' => $planet['planet'], 'TYPE' => $planet['planet_type'], 'COORDINATES' => uni_render_coordinates($planet), 'METAL_PERCENT' => $planet['metal_mine_porcent'] * 10, 'CRYSTAL_PERCENT' => $planet['crystal_mine_porcent'] * 10, 'DEUTERIUM_PERCENT' => $planet['deuterium_sintetizer_porcent'] * 10, 'STRUCTURE' => isset($structure_que_first['id']) ? $lang['tech'][$structure_que_first['id']] : '', 'HANGAR' => isset($hangar_que_first['id']) ? $lang['tech'][$hangar_que_first['id']] : '', 'hangar_que' => $hangar_que, 'DEFENSE' => isset($defense_que_first['id']) ? $lang['tech'][$defense_que_first['id']] : '', 'defense_que' => $defense_que, 'FIELDS_CUR' => $planet['field_current'], 'FIELDS_MAX' => eco_planet_fields_max($planet), 'FILL' => min(100, floor($planet['field_current'] / eco_planet_fields_max($planet) * 100)), 'FLEET_OWN' => $fleet_list['own']['count'], 'FLEET_ENEMY' => $fleet_list['enemy']['count'], 'FLEET_NEUTRAL' => $fleet_list['neutral']['count'], 'fleet_list' => $fleet_list, 'PLANET_GOVERNOR_ID' => $planet['PLANET_GOVERNOR_ID'], 'PLANET_GOVERNOR_NAME' => $lang['tech'][$planet['PLANET_GOVERNOR_ID']], 'PLANET_GOVERNOR_LEVEL' => $planet['PLANET_GOVERNOR_LEVEL'], 'PLANET_GOVERNOR_LEVEL_MAX' => get_unit_param($planet['PLANET_GOVERNOR_ID'], P_MAX_STACK));
    if (!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) {
        $result['building_que'] = array();
        $building_que =& $que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']];
        foreach ($building_que as $que_element) {
            $result['building_que'][] = que_tpl_parse_element($que_element);
        }
    }
    return $result;
}
Пример #7
0
function sn_eco_build($que_type, &$auser, &$planet)
{
    global $lang, $config;
    if ($ally_id = sys_get_param_id('ally_id')) {
        define('SN_IN_ALLY', true);
        $ranks = ally_get_ranks($auser['ally']);
        if ($ranks[$auser['ally_rank_id']]['admin'] || $auser['ally']['ally_owner'] == $auser['id']) {
            $user =& $auser['ally']['player'];
            $planet = array('metal' => $user['metal'], 'crystal' => $user['crystal'], 'deuterium' => $user['deuterium']);
        }
    }
    if (!$user) {
        $user =& $auser;
    }
    switch ($action = sys_get_param_escaped('action')) {
        case 'create':
            // Add unit to que for build
        // Add unit to que for build
        case 'destroy':
            // Add unit to que for remove
            $operation_result = que_build($user, $planet, $action == 'destroy' ? BUILD_DESTROY : BUILD_CREATE);
            break;
        case 'trim':
            que_delete($que_type, $user, $planet, false);
            break;
        case 'clear':
            que_delete($que_type, $user, $planet, true);
            break;
    }
    $group_missile = sn_get_groups('missile');
    $silo_capacity_free = 0;
    if ($que_type == QUE_STRUCTURES) {
        $build_unit_list = sn_get_groups('build_allow');
        $build_unit_list = $build_unit_list[$planet['planet_type']];
        $artifact_id = ART_NANO_BUILDER;
        $page_header = $lang['tech'][UNIT_STRUCTURES];
    } elseif ($que_type == QUE_RESEARCH) {
        if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
            message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
        }
        if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
            message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
        }
        $build_unit_list = sn_get_groups('tech');
        $artifact_id = ART_HEURISTIC_CHIP;
        $page_header = $lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? "&nbsp;{$lang['sys_of_ally']}&nbsp;{$user['username']}" : '');
    } elseif ($que_type == QUE_MERCENARY) {
        //    if(!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
        //      message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
        //    }
        //    if(eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
        //      message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
        //    }
        $build_unit_list = sn_get_groups('mercenaries');
        $artifact_id = 0;
        $page_header = $lang['tech'][UNIT_MERCENARIES] . ($user['user_as_ally'] ? "&nbsp;{$lang['sys_of_ally']}&nbsp;{$user['username']}" : '');
    } else {
        if (mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) {
            message($lang['need_hangar'], $lang['tech'][STRUC_FACTORY_HANGAR]);
        }
        $build_unit_list = sn_get_groups($page_mode = $que_type == SUBQUE_FLEET ? 'fleet' : 'defense');
        $page_header = $lang[$page_mode];
        $artifact_id = 0;
        $silo_capacity_free = mrc_get_level($user, $planet, STRUC_SILO) * get_unit_param(STRUC_SILO, P_CAPACITY);
        foreach ($group_missile as $unit_id) {
            $silo_capacity_free -= (mrc_get_level($user, $planet, $unit_id, false, true) + (isset($in_que[$unit_id]) && $in_que[$unit_id] ? $in_que[$unit_id] : 0)) * get_unit_param($unit_id, P_UNIT_SIZE);
        }
        $silo_capacity_free = max(0, $silo_capacity_free);
    }
    // Caching values that used more then one time into local variables
    //  $config_resource_multiplier = $config->resource_multiplier;
    $config_resource_multiplier = game_resource_multiplier();
    /*
    // Code for fully working new que system
    $hangar_busy = count($que['que'][QUE_HANGAR]);
    $lab_busy    = count($que['que'][QUE_RESEARCH]) && !$config->BuildLabWhileRun;
    */
    $template = gettemplate('buildings_builds', true);
    if (!empty($operation_result)) {
        $template->assign_block_vars('result', $operation_result);
    }
    $planet_id = $que_type == QUE_RESEARCH || $que_type == QUE_MERCENARY ? 0 : $planet['id'];
    $ques = que_get($user['id'], $planet_id, $que_type);
    $in_que =& $ques['in_que'][$que_type][$user['id']][$planet_id];
    $que =& $ques['ques'][$que_type][$user['id']][$planet_id];
    que_tpl_parse($template, $que_type, $user, $planet, $que);
    $que_length = count($que);
    $can_que_element = $que_length < que_get_max_que_length($user, $planet, $que_type);
    $fleet_list = flt_get_fleets_to_planet($planet);
    $planet_fields_max = eco_planet_fields_max($planet);
    $planet_fields_current = $planet['field_current'];
    $planet_fields_que = is_array($in_que) ? -array_sum($in_que) : 0;
    $planet_fields_free = max(0, $planet_fields_max - $planet_fields_current + $planet_fields_que);
    $planet_fields_queable = $que_type != QUE_STRUCTURES || $planet_fields_free > 0;
    //$planet_temp_max       = $planet['temp_max'];
    $sn_modifiers_resource = sn_get_groups('modifiers');
    $sn_modifiers_resource = $sn_modifiers_resource[MODIFIER_RESOURCE_PRODUCTION];
    $sn_groups_density = sn_get_groups('planet_density');
    $density_info = $sn_groups_density[$planet['density_index']][UNIT_RESOURCES];
    $user_dark_matter = mrc_get_level($user, null, RES_DARK_MATTER);
    foreach ($build_unit_list as $unit_id) {
        $level_base = mrc_get_level($user, $planet, $unit_id, false, true);
        $level_effective = mrc_get_level($user, $planet, $unit_id);
        $level_in_que = $in_que[$unit_id];
        $level_bonus = max(0, $level_effective - $level_base);
        $level_base_and_que = $level_base + $level_in_que;
        $unit_info = get_unit_param($unit_id);
        // pdump($unit_info, '$unit_info');
        $unit_stackable = isset($unit_info[P_STACKABLE]) && $unit_info[P_STACKABLE];
        $build_data = eco_get_build_data($user, $planet, $unit_id, $level_base_and_que);
        // pdump($build_data, '$build_data');
        $temp[RES_METAL] = floor($planet['metal'] + $fleet_list['own']['total'][RES_METAL] - $build_data[BUILD_CREATE][RES_METAL]);
        $temp[RES_CRYSTAL] = floor($planet['crystal'] + $fleet_list['own']['total'][RES_CRYSTAL] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
        $temp[RES_DEUTERIUM] = floor($planet['deuterium'] + $fleet_list['own']['total'][RES_DEUTERIUM] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
        $temp[RES_DARK_MATTER] = floor($user_dark_matter - $build_data[BUILD_CREATE][RES_DARK_MATTER]);
        $build_data['RESULT'][BUILD_CREATE] = $build_data['RESULT'][BUILD_CREATE] == BUILD_ALLOWED && !$can_que_element ? BUILD_QUE_FULL : $build_data['RESULT'][BUILD_CREATE];
        // Restricting $can_build by resources on planet and (where applicable) with max count per unit
        $can_build = $unit_info[P_MAX_STACK] ? max(0, $unit_info[P_MAX_STACK] - $level_in_que - $level_effective) : $build_data['CAN'][BUILD_CREATE];
        // Restricting $can_build by free silo capacity
        $can_build = ($unit_is_missile = in_array($unit_id, $group_missile)) ? min($can_build, floor($silo_capacity_free / $unit_info[P_UNIT_SIZE])) : $can_build;
        if (!$can_build) {
            if (!$build_data['CAN'][BUILD_CREATE]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_NO_RESOURCES;
            } elseif ($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_SILO_FULL;
            } elseif ($unit_info[P_MAX_STACK]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_MAX_REACHED;
            }
        }
        $build_result_text = $lang['sys_build_result'][$build_data['RESULT'][BUILD_CREATE]];
        $build_result_text = !is_array($build_result_text) ? $build_result_text : (isset($build_result_text[$unit_id]) ? $build_result_text[$unit_id] : $build_result_text[0]);
        $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL_OLD' => $level_base, 'LEVEL_BONUS' => $level_bonus, 'LEVEL_NEXT' => $level_base + $level_in_que + 1, 'LEVEL_QUED' => $level_in_que, 'LEVEL' => $level_base_and_que, 'CAN_BUILD' => $can_build, 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'TIME_SECONDS' => $build_data[RES_TIME][BUILD_CREATE], 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'METAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'CRYSTAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'DEUTERIUM_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'ENERGY' => $build_data[BUILD_CREATE][RES_ENERGY], 'DARK_MATTER' => $build_data[BUILD_CREATE][RES_DARK_MATTER], 'DARK_MATTER_ONLY' => $build_data[P_OPTIONS][P_ONLY_DARK_MATTER], 'BUILD_RESULT' => $build_data['RESULT'][BUILD_CREATE], 'BUILD_RESULT_TEXT' => $build_result_text, 'DESTROY_RESULT' => $build_data['RESULT'][BUILD_DESTROY], 'DESTROY_CAN' => $build_data['CAN'][BUILD_DESTROY], 'DESTROY_TIME' => pretty_time($build_data[RES_TIME][BUILD_DESTROY]), 'DESTROY_METAL' => $build_data[BUILD_DESTROY][RES_METAL], 'DESTROY_CRYSTAL' => $build_data[BUILD_DESTROY][RES_CRYSTAL], 'DESTROY_DEUTERIUM' => $build_data[BUILD_DESTROY][RES_DEUTERIUM], 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'DARK_MATTER_REST' => pretty_number($temp[RES_DARK_MATTER], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'DARK_MATTER_REST_NUM' => $temp[RES_DARK_MATTER], 'UNIT_BUSY' => eco_unit_busy($user, $planet, $que, $unit_id), 'MAP_IS_RESOURCE' => !empty($unit_info['production'])));
        if ($unit_stackable) {
            $level_production_base = array('ACTUAL_SHIELD' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_SHIELD), $unit_info['shield'])), 'ACTUAL_ARMOR' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_ARMOR), $unit_info['armor'])), 'ACTUAL_WEAPON' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_WEAPON), $unit_info['attack'])));
            if ($unit_info[P_UNIT_TYPE] == UNIT_SHIPS) {
                $ship_data = get_ship_data($unit_id, $user);
                $level_production_base += array('ACTUAL_SPEED' => pretty_number($ship_data['speed']), 'ACTUAL_CONSUMPTION' => pretty_number($ship_data['consumption']), 'ACTUAL_CAPACITY' => pretty_number($ship_data['capacity']));
            }
            if ($unit_info['production']) {
                foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                    if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc(1, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                        $level_production_base['R' . $resource_id] = $resource_income;
                    }
                }
            }
            $template->assign_block_vars('production.resource', $level_production_base);
        } elseif ($unit_info['production']) {
            $level_production_base = array();
            $element_level_start = $level_effective + $in_que[$unit_id];
            foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                    $level_production_base[$resource_id] = $resource_income;
                }
            }
            $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1;
            for ($i = 0; $i < 6; $i++) {
                $level_production = array('LEVEL' => $level_start + $i);
                foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                    if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                        $level_production['R' . $resource_id] = $resource_income;
                        $level_production['D' . $resource_id] = $resource_income - $level_production_base[$resource_id];
                    }
                }
                $template->assign_block_vars('production.resource', $level_production);
            }
        } elseif ($unit_id == TECH_ASTROTECH) {
            $element_level_start = $level_effective + $in_que[$unit_id];
            /*
            foreach($unit_info['production'] as $resource_id => $resource_calc) {
              if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                $level_production_base[$resource_id] = $resource_income;
              }
            }
            */
            $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => get_player_max_expeditons($user, $element_level_start), UNIT_PLAYER_COLONIES_MAX => get_player_max_colonies($user, $element_level_start));
            $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1;
            for ($i = 0; $i < 6; $i++) {
                $level_production = array('LEVEL' => $level_start + $i);
                $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] = get_player_max_expeditons($user, $level_start + $i);
                $level_production['D' . UNIT_PLAYER_EXPEDITIONS_MAX] = $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] - $level_production_base[UNIT_PLAYER_EXPEDITIONS_MAX];
                $level_production['R' . UNIT_PLAYER_COLONIES_MAX] = get_player_max_colonies($user, $level_start + $i);
                $level_production['D' . UNIT_PLAYER_COLONIES_MAX] = $level_production['R' . UNIT_PLAYER_COLONIES_MAX] - $level_production_base[UNIT_PLAYER_COLONIES_MAX];
                /*
                        foreach($unit_info['production'] as $resource_id => $resource_calc) {
                          if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                            $level_production['R'.$resource_id] = $resource_income;
                            $level_production['D'.$resource_id] = $resource_income - $level_production_base[$resource_id];
                          }
                        }
                        $template->assign_block_vars('production.resource', $level_production);
                */
                $template->assign_block_vars('production.resource', $level_production);
                $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX], UNIT_PLAYER_COLONIES_MAX => $level_production['R' . UNIT_PLAYER_COLONIES_MAX]);
            }
        }
        //pdump(unit_requirements_render($user, $planet, $unit_id));
        foreach (unit_requirements_render($user, $planet, $unit_id) as $requirement) {
            $template->assign_block_vars('production.require', $requirement);
        }
    }
    $sector_cost = eco_get_build_data($user, $planet, UNIT_SECTOR, mrc_get_level($user, $planet, UNIT_SECTOR), true);
    $sector_cost = $sector_cost[BUILD_CREATE][RES_DARK_MATTER];
    $template->assign_vars(array('ALLY_ID' => $user['user_as_ally'], 'QUE_ID' => $que_type, 'SHOW_SECTORS' => $que_type == QUE_STRUCTURES, 'FLEET_OWN_COUNT' => $fleet_list['own']['count'], 'ARTIFACT_ID' => $artifact_id, 'ARTIFACT_LEVEL' => mrc_get_level($user, array(), $artifact_id), 'ARTIFACT_NAME' => $lang['tech'][$artifact_id], 'REQUEST_URI' => urlencode($_SERVER['REQUEST_URI']), 'PAGE_HEADER' => $page_header, 'TIME_NOW' => SN_TIME_NOW, 'PLN_ID' => $planet['id'], 'METAL' => $planet['metal'], 'CRYSTAL' => $planet['crystal'], 'DEUTERIUM' => $planet['deuterium'], 'DARK_MATTER' => $user_dark_matter, 'METAL_INCOMING' => $fleet_list['own']['total'][RES_METAL], 'CRYSTAL_INCOMING' => $fleet_list['own']['total'][RES_CRYSTAL], 'DEUTERIUM_INCOMING' => $fleet_list['own']['total'][RES_DEUTERIUM], 'FIELDS_CURRENT' => $planet_fields_current, 'FIELDS_MAX' => $planet_fields_max, 'FIELDS_FREE' => $planet_fields_free, 'FIELDS_QUE' => $planet_fields_que == 0 ? '' : $planet_fields_que > 0 ? "+{$planet_fields_que}" : $planet_fields_que, 'QUE_HAS_PLACE' => $can_que_element, 'QUE_HAS_FIELDS' => $planet_fields_queable, 'PAGE_HINT' => $lang['eco_bld_page_hint'], 'PLANET_TYPE' => $planet['planet_type'], 'SECTOR_CAN_BUY' => $sector_cost <= mrc_get_level($user, null, RES_DARK_MATTER), 'SECTOR_COST' => $sector_cost, 'SECTOR_COST_TEXT' => pretty_number($sector_cost), 'STACKABLE' => $unit_stackable, 'TEMPORARY' => intval($config->empire_mercenary_temporary && $que_type == QUE_MERCENARY), 'STRING_CREATE' => $que_type == QUE_MERCENARY ? $lang['bld_hire'] : ($que_type == QUE_RESEARCH ? $lang['bld_research'] : $lang['bld_create']), 'STRING_BUILD_TIME' => $que_type == QUE_RESEARCH ? $lang['ResearchTime'] : $lang['ConstructionTime'], 'U_opt_int_struc_vertical' => $user['option_list'][OPT_INTERFACE]['opt_int_struc_vertical']));
    display(parsetemplate($template));
    // , $lang['Builds']
}
Пример #8
0
function art_use(&$user, &$planetrow, $unit_id)
{
    global $lang;
    if (!in_array($unit_id, sn_get_groups('artifacts'))) {
        return;
    }
    sn_db_transaction_start();
    $user = db_user_by_id($user['id'], true);
    $unit_level = $artifact_level_old = mrc_get_level($user, array(), $unit_id, true);
    if ($unit_level > 0) {
        $db_changeset = array();
        switch ($unit_id) {
            case ART_LHC:
            case ART_HOOK_SMALL:
            case ART_HOOK_MEDIUM:
            case ART_HOOK_LARGE:
                $has_moon = db_planet_by_parent($planetrow['id'], true, '`id`');
                if ($planetrow['planet_type'] == PT_PLANET && !$has_moon['id']) {
                    $unit_level--;
                    $moon_chance = $unit_id == ART_LHC ? uni_calculate_moon_chance($planetrow['debris_metal'] + $planetrow['debris_crystal']) : ($unit_id == ART_HOOK_MEDIUM ? mt_rand(1100, 8999) : ($unit_id == ART_HOOK_SMALL ? 1100 : 8999));
                    $random = $unit_id == ART_LHC ? mt_rand(1, 100) : $moon_chance;
                    if ($random <= $moon_chance) {
                        $new_moon_row = uni_create_moon($planetrow['galaxy'], $planetrow['system'], $planetrow['planet'], $user['id'], $moon_chance);
                        $message = sprintf($lang['art_moon_create'][$unit_id], $new_moon_row['name'], uni_render_coordinates($planetrow), pretty_number($moon_chance));
                    } else {
                        $message = $lang['art_lhc_moon_fail'];
                    }
                    msg_send_simple_message($user['id'], 0, 0, MSG_TYPE_ADMIN, $lang['art_lhc_from'], $lang['art_lhc_subj'], $message);
                } else {
                    $message = $lang['art_moon_exists'];
                }
                break;
            case ART_RCD_SMALL:
            case ART_RCD_MEDIUM:
            case ART_RCD_LARGE:
                $planetrow = db_planet_by_id($planetrow['id'], true);
                if ($planetrow['planet_type'] != PT_PLANET) {
                    $message = $lang['art_rcd_err_moon'];
                    break;
                }
                $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, false);
                if (!empty($que['items'])) {
                    $message = $lang['art_rcd_err_que'];
                    break;
                }
                $artifact_deploy = get_unit_param($unit_id, P_DEPLOY);
                // $deployment_str = '';
                $sectors_used = 0;
                foreach ($artifact_deploy as $deploy_unit_id => $deploy_unit_level) {
                    if (!($levels_deployed = max(0, $deploy_unit_level - mrc_get_level($user, $planetrow, $deploy_unit_id, true, true)))) {
                        continue;
                    }
                    $sectors_used += $levels_deployed;
                    $db_changeset['unit'][] = sn_db_unit_changeset_prepare($deploy_unit_id, $levels_deployed, $user, $planetrow['id']);
                    //$deploy_unit_name = get_unit_param($deploy_unit_id, P_NAME);
                    //$deployment_str .= ",`{$deploy_unit_name}` = GREATEST(`{$deploy_unit_name}`, {$deploy_unit_level})";
                }
                if ($sectors_used == 0) {
                    $message = $lang['art_rcd_err_no_sense'];
                    break;
                }
                $unit_level--;
                db_planet_set_by_id($planetrow['id'], "`field_current` = `field_current` + {$sectors_used}");
                $message = sprintf($lang['art_rcd_ok'], $lang['tech'][$unit_id], $planetrow['name'], uni_render_coordinates($planetrow));
                msg_send_simple_message($user['id'], 0, 0, MSG_TYPE_QUE, $lang['art_rcd_subj'], $lang['art_rcd_subj'], $message);
                break;
            case ART_HEURISTIC_CHIP:
                $que_item = null;
                $que = que_get($user['id'], $planetrow['id'], QUE_RESEARCH, true);
                $current_que =& $que['ques'][QUE_RESEARCH][$user['id']][0];
                if (!empty($current_que)) {
                    reset($current_que);
                    $que_item =& $que['ques'][QUE_RESEARCH][$user['id']][0][key($current_que)];
                }
                if (!empty($que_item) && $que_item['que_time_left'] > 60) {
                    $unit_level--;
                    $old_time = $que_item['que_time_left'];
                    $que_item['que_time_left'] = $que_item['que_time_left'] > PERIOD_HOUR ? ceil($que_item['que_time_left'] / 2) : 0;
                    db_que_set_time_left_by_id($que_item['que_id'], $que_item['que_time_left']);
                    $message = sprintf($lang['art_heurestic_chip_ok'], $lang['tech'][$que_item['que_unit_id']], $que_item['que_unit_level'], sys_time_human($old_time - $que_item['que_time_left']));
                    msg_send_simple_message($user['id'], 0, 0, MSG_TYPE_QUE, $lang['art_heurestic_chip_subj'], $lang['art_heurestic_chip_subj'], $message);
                } else {
                    $message = $lang['art_heurestic_chip_no_research'];
                }
                break;
            case ART_NANO_BUILDER:
                $planetrow = db_planet_by_id($planetrow['id'], true);
                $que_item = null;
                $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, true);
                $current_que =& $que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']];
                // $que_item = &$que['que'][QUE_STRUCTURES][0];
                if (!empty($current_que)) {
                    reset($current_que);
                    $que_item =& $que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']][key($current_que)];
                }
                if (isset($que_item) && $que_item['que_time_left'] > 60) {
                    $unit_level--;
                    $old_time = $que_item['que_time_left'];
                    $que_item['que_time_left'] = $que_item['que_time_left'] > PERIOD_HOUR ? ceil($que_item['que_time_left'] / 2) : 0;
                    db_que_set_time_left_by_id($que_item['que_id'], $que_item['que_time_left']);
                    $message = sprintf($lang['art_nano_builder_ok'], $que_item['que_unit_mode'] == BUILD_CREATE ? $lang['art_nano_builder_build'] : $lang['art_nano_builder_destroy'], $lang['tech'][$que_item['que_unit_id']], $que_item['que_unit_level'], $planetrow['name'], uni_render_coordinates($planetrow), sys_time_human($old_time - $que_item['que_time_left']));
                    msg_send_simple_message($user['id'], 0, 0, MSG_TYPE_QUE, $lang['art_nano_builder_subj'], $lang['art_nano_builder_subj'], $message);
                } else {
                    $message = $lang['art_nano_builder_no_que'];
                }
                break;
        }
        if ($unit_level != $artifact_level_old) {
            $db_changeset['unit'][] = sn_db_unit_changeset_prepare($unit_id, $unit_level - $artifact_level_old, $user);
            db_changeset_apply($db_changeset);
        }
    } else {
        $message = $lang['art_err_no_artifact'];
    }
    sn_db_transaction_commit();
    message($message, "{$lang['tech'][UNIT_ARTIFACTS]} - {$lang['tech'][$unit_id]}", ($request_uri = sys_get_param_str_unsafe('REQUEST_URI')) ? $request_uri : 'artifacts' . DOT_PHP_EX . '#' . $unit_id, 5);
}
Пример #9
0
function eco_bld_hangar($que_type, $user, &$planet)
{
    global $lang;
    if (mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) {
        message($lang['need_hangar'], $lang['tech'][STRUC_FACTORY_HANGAR]);
    }
    $page_mode = $que_type == SUBQUE_FLEET ? 'fleet' : 'defense';
    switch (sys_get_param_str('action')) {
        case 'clear':
            que_delete($que_type, $user, $planet, true);
            break;
        case 'trim':
            que_delete($que_type, $user, $planet, false);
            break;
            //case 'build':$operation_result = que_build($user, $planet);break;
            //case 'build':$operation_result = eco_bld_tech_research($user, $planet);break;
    }
    $template = gettemplate("buildings_hangar", true);
    if (sys_unit_arr2str(sys_get_param('fmenge'))) {
        $operation_result = que_build($user, $planet);
    }
    if (!empty($operation_result)) {
        $template->assign_block_vars('result', $operation_result);
    }
    $page_error = '';
    $sn_data_group = sn_get_groups($page_mode);
    $ques = que_get($user['id'], $planet['id'], $que_type);
    $que =& $ques['ques'][$que_type][$user['id']][$planet['id']];
    $in_que =& $ques['in_que'][$que_type][$user['id']][$planet['id']];
    $silo_capacity_free = mrc_get_level($user, $planet, STRUC_SILO) * get_unit_param(STRUC_SILO, P_CAPACITY);
    $group_missile = sn_get_groups('missile');
    foreach ($group_missile as $unit_id) {
        $silo_capacity_free -= (mrc_get_level($user, $planet, $unit_id, false, true) + (isset($in_que[$unit_id]) && $in_que[$unit_id] ? $in_que[$unit_id] : 0)) * get_unit_param($unit_id, P_UNIT_SIZE);
    }
    $silo_capacity_free = max(0, $silo_capacity_free);
    $TabIndex = 0;
    foreach ($sn_data_group as $unit_id) {
        $unit_info = get_unit_param($unit_id);
        $build_data = eco_get_build_data($user, $planet, $unit_id);
        if ($build_data['RESULT'][BUILD_CREATE] == BUILD_REQUIRE_NOT_MEET) {
            continue;
        }
        $unit_message = '';
        $ElementCount = mrc_get_level($user, $planet, $unit_id);
        // Restricting $can_build by resources on planet and (where applicable) with max count per unit
        $can_build = $unit_info[P_MAX_STACK] ? max(0, $unit_info[P_MAX_STACK] - $in_que[$unit_id] - $ElementCount) : $build_data['CAN'][BUILD_CREATE];
        // Restricting $can_build by free silo capacity
        $can_build = ($unit_is_missile = in_array($unit_id, $group_missile)) ? min($can_build, floor($silo_capacity_free / $unit_info[P_UNIT_SIZE])) : $can_build;
        if (!$can_build) {
            if (!$build_data['CAN'][BUILD_CREATE]) {
                $unit_message = $lang['sys_build_result'][BUILD_NO_RESOURCES];
            } elseif ($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) {
                $unit_message = $lang['b_no_silo_space'];
            } elseif ($unit_info[P_MAX_STACK]) {
                $unit_message = $lang['only_one'];
            }
        } else {
            $TabIndex++;
        }
        $temp[RES_METAL] = floor($planet['metal'] - $build_data[BUILD_CREATE][RES_METAL]);
        // + $fleet_list['own']['total'][RES_METAL]
        $temp[RES_CRYSTAL] = floor($planet['crystal'] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
        // + $fleet_list['own']['total'][RES_CRYSTAL]
        $temp[RES_DEUTERIUM] = floor($planet['deuterium'] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
        // + $fleet_list['own']['total'][RES_DEUTERIUM]
        $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL' => $ElementCount, 'LEVEL_OLD' => mrc_get_level($user, $planet, $unit_id), 'LEVEL_CHANGE' => $que['in_que'][$unit_id], 'BUILD_CAN' => $can_build, 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'METAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'DESTROY_CAN' => $build_data['CAN'][BUILD_DESTROY], 'DESTROY_TIME' => pretty_time($build_data[RES_TIME][BUILD_DESTROY]), 'DESTROY_METAL' => $build_data[BUILD_DESTROY][RES_METAL], 'DESTROY_CRYSTAL' => $build_data[BUILD_DESTROY][RES_CRYSTAL], 'DESTROY_DEUTERIUM' => $build_data[BUILD_DESTROY][RES_DEUTERIUM], 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'ARMOR' => pretty_number($unit_info[P_ARMOR]), 'SHIELD' => pretty_number($unit_info[P_SHIELD]), 'WEAPON' => pretty_number($unit_info[P_ATTACK]), 'TABINDEX' => $TabIndex, 'MESSAGE' => $unit_message));
    }
    //$hangar_busy
    $template->assign_vars(array('noresearch' => $NoFleetMessage, 'error_msg' => $page_error, 'MODE' => $que_type, 'QUE_ID' => $que_type, 'TIME_NOW' => SN_TIME_NOW, 'HANGAR_BUSY' => eco_hangar_is_building($que), 'QUE_HAS_PLACE' => empty($que) || count($que) < que_get_max_que_length($user, $planet, $que_type)));
    // tpl_assign_hangar($que_type, $planet, $template);
    // $ques = que_get($que_type, $user['id'], $planet['id']);
    que_tpl_parse($template, $que_type, $user, $planet);
    display(parsetemplate($template), $lang[$page_mode]);
}