function getformdata($posted) { global $options, $canhit, $rounds, $sides, $ool, $baseool, $mustland, $round, $abortratio, $unitspecs; $customOOL = array(); $valid = true; $options['tech'] = (isset($_REQUEST['toggletechs']) && $_REQUEST['toggletechs'] == "Enable techs" or isset($_REQUEST['techs']) && (!isset($_REQUEST['toggletechs']) or $_REQUEST['toggletechs'] !== 'Disable techs')); #debugarray ($options); if ($options['tech']) { $units = allunits(); } else { $units = notechunits(); } /* DO NOT NEED IF NOT STORING GAMES ANYMORE? #validate gameid: #$gameid=$_REQUEST['gameid']; if ($gameid!=='') { #$gameid=intval($gameid); #if (strval($gameid)!==$_REQUEST['gameid']) { # echo 'No non-numeric characters permitted in Game ID #<p>'; # $gameid=''; #} else $options['gameidok']=false; if (!file_exists('makegame/games/'.$gameid.'.php')) { echo "No record exists for game ID # $gameid.<p>"; $gameid=''; } else if ($_REQUEST['territory']=='' or $_REQUEST['turnid']=='') { echo "<div style=\"color: red\"><b>Error:</b> You must specify a territory and a Turn ID for the game record.</div>"; $_REQUEST['pbem']=''; } else { #Game ID is valid and file exists include ('makegame/games/'.$gameid.'.php'); if ($_REQUEST['password']==$data['password']) { $_REQUEST['ruleset']=$data['ruleset']; $_REQUEST['luck']=$data['luck']; if (isset ($_REQUEST['pbem']) && strlen($_REQUEST['pbem']) > 6 ) { # User has entered a game id but also entered e-mail addresses $_REQUEST['pbem']=str_replace (array($data['player1'],$data['player2']), '', $_REQUEST['pbem']).' '.$data['player1'].' '.$data['player2']; #Previous line strips out the e-mail addresses from the pbem field that are already saved in game ID. } else { $_REQUEST['pbem']=$data['player1'].' '.$data['player2']; # This line preloads the saved e-mail addresses. } $_REQUEST['reps']=1; $_REQUEST['gameid']=$gameid; $turnid=$_REQUEST['turnid']; $options['gameidok']=true; } else { echo "The password provided did not match.<p>"; $_REQUEST['gameid']=''; } } } */ /* OLD OPTIONS FOR OTHER RULESETS...SHOULD BE PUT IN THE UPDATEUNITS FUNCTION IF WE WANT BACK IN if (isset($_REQUEST['ruleset'])) { if ($_REQUEST['ruleset'] == 'LHTR' ) { #$unitspecs['HBom']['attack']=5.33; $unitspecs['SSub']['defend']=3; $unitspecs['HBom']['attackdice']=1; if ($_REQUEST['luck']!=='pure') $unitspecs['HBom']['attack']=5.33; #debug ($_REQUEST['luck']); } if ($_REQUEST['ruleset'] == 'Europe' ) { $unitspecs['Fig']['cost']=12; $unitspecs['Arm']['defend']=2; $unitspecs['Car']['cost']=18; } }*/ if (isset($_REQUEST['round'])) { $round = intval($_REQUEST['round']); } foreach ($sides as $side => $name) { $string = trim($_REQUEST['ool_' . $side]); $string = str_replace(' ', '-', $string); $replacechars = array(' ', ' ', ',', '.', '<', '>', '?', '/', '\\', '!'); $string = str_replace($replacechars, '', $string); $array = explode('-', $string); //find if any elements are missing or changed names foreach ($baseool as $type) { if (!in_array($type, $array)) { $valid = false; } } //find if number of elements is the the same if (count($array) !== count($baseool)) { $valid = false; } $customOOL[$side] = $array; } if ($valid) { $ool = $customOOL; $warned = false; foreach ($sides as $side => $name) { //prevent battleships being killed first if Classic ruleset used and Bat's listed first in OOL if ($_REQUEST['ruleset'] == 'Classic' && $ool[$side][0] == 'Bat') { #debug ("Saving $side's battleships!"); if (!$warned) { echo "<b>Notice:</b> OOL adjusted to prevent battleships being killed first."; } $warned = true; } $string = implode('-', $ool[$side]); #setcookie ('ool_'.$side, $string, +31536000); } } else { echo "<p><strong>Error</strong> - elements in the custom Order of Loss should be separated only by dashes.\n\t\t\tThe elements themselves should not be edited, deleted or added to.</p>"; } $mustland = 0; if (isset($_REQUEST['mustland']) && $_REQUEST['mustland'] !== '' && !isset($_REQUEST['Clear'])) { $_REQUEST['mustland'] = intval($_REQUEST['mustland']); $mustland = $_REQUEST['mustland']; } $abortratio = intval($_REQUEST['abortratio']); if ($abortratio > 1000 or $abortratio < 1) { $abortratio = 0; } $options['legal'] = false; $_REQUEST['reps'] = intval($_REQUEST['reps']); $options['AA'] = (isset($_REQUEST['AA']) or isset($_REQUEST['AAr'])); $_REQUEST['pbem'] = str_replace(array(',', ';'), ' ', $_REQUEST['pbem']); $_REQUEST['pbem'] = explode(' ', $_REQUEST['pbem']); foreach ($_REQUEST['pbem'] as $key => $val) { if (!valid_email($val)) { unset($_REQUEST['pbem'][$key]); } } if ($_REQUEST['reps'] > 1 && ($_REQUEST['luck'] == 'none' or $_REQUEST['battle'] == 'Evaluate units')) { echo '<p><strong>Note:</strong> in No Luck mode or Evaluate Units mode, every battle turns out the same (so not much point running it 1000x). Battle has only been run once.</p>'; $_REQUEST['reps'] = 1; } foreach ($posted as $key => $value) { if ((!isset($value) or $value == '') && $key !== 'rounds') { $posted[$key] = 0; } else { $posted[$key] = intval($value); } } $forces = array('att' => array(), 'def' => array()); foreach ($units as $type) { if ($posted['a' . $type] > 0) { $forces['att'][$type] = $posted['a' . $type]; } if ($posted['d' . $type] > 0) { $forces['def'][$type] = $posted['d' . $type]; } } //check that both sides have units: $options['nounits'] = count($forces['att']) == 0 && count($forces['def']) == 0; if (!$options['nounits']) { //seabattle boolean conditions. check if seabattle or not. $options['seabattle'] = (has_sea($forces['def']) or has_sea($forces['att'])) && !has_land($forces['att']) && !has_land($forces['def']) && !isset($forces['def']['Bom']) && !isset($forces['def']['HBom']); //landbattle boolean must also be set to true if a shore bombardment is possible $options['landbattle'] = (has_land($forces['def']) or has_land($forces['att']) or has_air($forces['def']) or has_air($forces['att'])); if (isset($forces['att']['Bat'])) { $options['landbattle'] = $options['landbattle'] && has_land($forces['att']); } //if AA50 or AA1942, add Des as invalid attacker and Cru as valid attacker into landbattle option if ($_REQUEST['ruleset'] == 'AA50' || $_REQUEST['ruleset'] == 'AA1942') { if (isset($forces['att']['Cru'])) { $options['landbattle'] = $options['landbattle'] && has_land($forces['att']); } $options['landbattle'] = $options['landbattle'] && !isset($forces['att']['Des']); } //if Revised, add Des as valid attacker into landbattle option -- No need to address Cru since it's not on Revised form if ($_REQUEST['ruleset'] == 'Revised') { if (isset($forces['att']['Des'])) { $options['landbattle'] = $options['landbattle'] && has_land($forces['att']); } } //no need to address Cru and Des in Classic either since they are not on the Classic form now //finish list of requirements for landbattle to not include any of the following $options['landbattle'] = $options['landbattle'] && !has_sea($forces['def']) && !isset($forces['att']['Tra']) && !isset($forces['att']['Sub']) && !isset($forces['att']['SSub']) && !isset($forces['att']['Car']) && !isset($forces['att']['dBat']); // check if attacker has combined standard and upgraded units of the same class: $illegalattackcomb = (isset($forces['att']['Art']) && isset($forces['att']['AArt']) or isset($forces['att']['Bom']) && isset($forces['att']['HBom']) or isset($forces['att']['Fig']) && isset($forces['att']['JFig']) or isset($forces['att']['Sub']) && isset($forces['att']['SSub'])); $options['legal'] = $options['landbattle'] + $options['seabattle'] !== 2 && $options['landbattle'] + $options['seabattle'] !== 0 && $illegalattackcomb == false; } return $forces; }
echo ' class="noshow"/><span id="txtAAr" class="noshow">AA radar</span><br /><br />'; } } else { echo ' class="noshow"/><span id="txtAAr" class="noshow">AA radar</span><br /><br />'; } echo ' <input type="submit" name="battle" value="Evaluate units" /><br /> <input type="submit" name="battle" value="Swap units" /> <br /> <input type="submit" name="Clear" value="Clear units/OOLs" /><br /> '; $units = allunits(); if ($tech) { echo '<input type="submit" id="toggletechs" name="toggletechs" value="Disable techs" /> <input type="hidden" name="techs" value="on" />'; } else { echo '<input type="submit" id="toggletechs" name="toggletechs" value="Enable techs" />'; $units = notechunits(); } #debugarray ($units); echo ' </td> </tr> <tr style="font-size: 55%; text-align: center;"> <td> </td> '; //set class suffix to change colors and units for rulesets on PHP-side generated form $className = ''; if (isset($_REQUEST['ruleset'])) { if ($_REQUEST['ruleset'] == 'Classic') { $className = 'cla'; } if ($_REQUEST['ruleset'] == 'Revised') { $className = 'rev';