function del_acc($acc_id)
{
    global $characters_db, $logon_db, $corem_db, $realm_id, $user_lvl, $user_id, $tab_del_user_realmd, $tab_del_user_char, $tab_del_user_characters, $sql, $core;
    $del_char = 0;
    // get username name to delete from account table
    if ($core == 1) {
        $query = $sql["logon"]->query("SELECT login AS username FROM accounts WHERE acct='" . $acc_id . "'");
    } else {
        $query = $sql["logon"]->query("SELECT username FROM account WHERE id='" . $acc_id . "'");
    }
    $acct_name = $sql["logon"]->result($query, 0, "username");
    // get the account's owner's SecurityLevel (not 100% perfect since we don't use the core gm)
    $query = $sql["mgr"]->query("SELECT SecurityLevel FROM config_accounts WHERE Login='******'");
    $gmlevel = $sql["mgr"]->result($query, 0, "SecurityLevel");
    if ($user_lvl >= gmlevel($gmlevel) || $acc_id == $user_id) {
        if ($core == 1) {
            $char_count_query = "SELECT COUNT(*) FROM characters WHERE acct='" . $acct_id . "'";
        } else {
            $char_count_query = "SELECT COUNT(*) FROM characters WHERE account='" . $acct_id . "'";
        }
        $online = $sql["char"]->result($sql["char"]->query($char_count_query), 0);
        if (!$online > 0) {
            foreach ($characters_db as $db) {
                $sqlx = new SQL();
                $sqlx->connect($db["addr"], $db["user"], $db["pass"], $db["name"], $db["encoding"]);
                if ($core == 1) {
                    $result = $sqlx->query("SELECT guid FROM characters WHERE acct='" . $acc_id . "'");
                } else {
                    $result = $sqlx->query("SELECT guid FROM characters WHERE account='" . $acc_id . "'");
                }
                while ($row = $sqlx->fetch_assoc($result)) {
                    $temp = del_char($row["guid"], $db["id"]);
                    $del_char++;
                }
                // MaNGOS: Delete character_tutorial
                if ($core == 2) {
                    $sqlx->query("DELETE FROM character_tutorial WHERE account='" . $owner_acc_id . "'");
                }
                // Trinity: Delete account_tutorial
                if ($core == 3) {
                    $sqlx->query("DELETE FROM account_tutorial WHERE accountId='" . $owner_acc_id . "'");
                }
                // ArcEmu: Delete account_data for this user
                if ($core == 1) {
                    $sqlx->query("DELETE FROM account_data WHERE acct='" . $owner_acc_id . "'");
                }
            }
            if ($core == 1) {
                $sql["logon"]->query("DELETE FROM accounts WHERE acct='" . $acc_id . "'");
            } else {
                $sql["logon"]->query("DELETE FROM account WHERE id='" . $acc_id . "'");
            }
            $sql["mgr"]->query("DELETE FROM point_system_invites WHERE PlayersAccount='" . $acc_id . "'");
            $sql["mgr"]->query("DELETE FROM config_accounts WHERE Login='******'");
            if ($sql["logon"]->affected_rows()) {
                return array(true, $del_char);
            }
        }
    }
    return array(false, $del_char);
}
function dologin()
{
    global $corem_db, $logon_db, $sql, $core;
    $sql["logon"] = new SQL();
    $sql["logon"]->connect($logon_db["addr"], $logon_db["user"], $logon_db["pass"], $logon_db["name"], $logon_db["encoding"]);
    $sql["mgr"] = new SQL();
    $sql["mgr"]->connect($corem_db["addr"], $corem_db["user"], $corem_db["pass"], $corem_db["name"], $corem_db["encoding"]);
    // if $core is ZERO then we auto-detect based on the auth database
    if ($core == 0) {
        $core = detectcore();
    }
    if (empty($_POST["login"]) || empty($_POST["password"])) {
        redirect("admin_login.php?error=2");
    }
    $user_name = $sql["mgr"]->quote_smart($_POST["login"]);
    $user_pass = $sql["mgr"]->quote_smart($_POST["password"]);
    if (strlen($user_name) > 255 || strlen($user_pass) > 255) {
        redirect("admin_login.php?error=1");
    }
    // Users may log in using either their username or screen name
    // check for matching login
    if ($core == 1) {
        $query = "SELECT * FROM accounts WHERE login='******' AND password='******'";
    } else {
        $pass_hash = sha1(strtoupper($user_name . ":" . $user_pass));
        $query = "SELECT * FROM account WHERE username='******' AND sha_pass_hash='" . $pass_hash . "'";
    }
    $name_result = $sql["logon"]->query($query);
    if (!$sql["logon"]->num_rows($name_result)) {
        // if we didn't find one, check for matching screen name
        $query = "SELECT * FROM config_accounts WHERE ScreenName='" . $user_name . "'";
        $name_result = $sql["mgr"]->query($query);
        if ($sql["mgr"]->num_rows($name_result)) {
            $name = $sql["mgr"]->fetch_assoc($name_result);
            $user_name = $name["Login"];
        }
    } else {
        // we'll still need the screen name if we have one
        $query = "SELECT * FROM config_accounts WHERE Login = '******'";
        $name_result = $sql["mgr"]->query($query);
        $name = $sql["mgr"]->fetch_assoc($name_result);
    }
    // if we didn't find the name given for either entries, then the name will come up bad below
    if ($core == 1) {
        $query = "SELECT * FROM accounts WHERE login='******' AND password='******'";
    } else {
        $pass_hash = sha1(strtoupper($user_name . ":" . $user_pass));
        $query = "SELECT * FROM account WHERE username='******' AND sha_pass_hash='" . $pass_hash . "'";
    }
    $result = $sql["logon"]->query($query);
    $s_result = $sql["mgr"]->query("SELECT SecurityLevel AS gm FROM config_accounts WHERE Login='******'");
    $temp = $sql["mgr"]->fetch_assoc($s_result);
    if ($temp["gm"] >= 1073741824) {
        $temp["gm"] -= 1073741824;
    }
    $_SESSION["gm_lvl"] = $temp["gm"];
    if ($sql["logon"]->num_rows($result) == 1) {
        if ($core == 1) {
            $acct = $sql["logon"]->result($result, 0, "acct");
        } else {
            $acct = $sql["logon"]->result($result, 0, "id");
        }
        if ($core == 1) {
            $ban_query = "SELECT banned FROM accounts WHERE login='******' AND password='******'";
        } else {
            $ban_query = "SELECT COUNT(*) FROM account_banned WHERE id='" . $acct . "' AND active=1";
        }
        if ($sql["logon"]->result($sql["logon"]->query($ban_query), 0)) {
            redirect("admin_login.php?error=3");
        } else {
            $_SESSION["user_id"] = $acct;
            if ($core == 1) {
                $_SESSION["login"] = $sql["logon"]->result($result, 0, "login");
            } else {
                $_SESSION["login"] = $sql["logon"]->result($result, 0, "username");
            }
            // if we got a screen name, we'll want it later.
            $_SESSION["screenname"] = $name["ScreenName"];
            //gets our numerical level based on Security Level.
            $_SESSION["user_lvl"] = gmlevel($temp["gm"]);
            $_SESSION["realm_id"] = $sql["logon"]->quote_smart($_POST["realm"]);
            $_SESSION["client_ip"] = isset($_SERVER["REMOTE_ADDR"]) ? $_SERVER["REMOTE_ADDR"] : getenv("REMOTE_ADDR");
            $_SESSION["logged_in"] = true;
            redirect("admin.php");
        }
    } else {
        redirect("admin_login.php?error=1");
    }
}
function char_main()
{
    global $output, $realm_id, $logon_db, $characters_db, $world_db, $server, $corem_db, $site_encoding, $action_permission, $user_lvl, $user_name, $user_id, $locales_search_option, $base_datasite, $item_datasite, $spell_datasite, $showcountryflag, $timezone_offset, $sql, $core;
    // this page uses wowhead tooltops
    //wowhead_tt();
    // we need at either an id or a name or we would have nothing to show
    if (empty($_GET["id"])) {
        if (empty($_GET["name"])) {
            error(lang("global", "empty_fields"));
        }
    }
    // this is multi realm support, as of writing still under development
    // this page is already implementing it
    if (empty($_GET["realm"])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sql["logon"]->quote_smart($_GET["realm"]);
        if (is_numeric($realmid)) {
            $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]);
        } else {
            $realmid = $realm_id;
        }
    }
    if (empty($_GET["id"])) {
        $name = $sql["char"]->quote_smart($_GET["name"]);
        if ($core == 1) {
            $result = $sql["char"]->query("SELECT guid, acct, race FROM characters WHERE name='" . $name . "' LIMIT 1");
        } else {
            $result = $sql["char"]->query("SELECT guid, id AS acct, race FROM characters WHERE name='" . $name . "' LIMIT 1");
        }
        $id_result = $sql["char"]->fetch_assoc($result);
        $id = $id_result["guid"];
    } else {
        $id = $sql["char"]->quote_smart($_GET["id"]);
    }
    if (!is_numeric($id)) {
        error(lang("global", "empty_fields"));
    }
    if ($core == 1) {
        $result = $sql["char"]->query("SELECT acct, race FROM characters WHERE guid='" . $id . "' LIMIT 1");
    } else {
        $result = $sql["char"]->query("SELECT account AS acct, race FROM characters WHERE guid='" . $id . "' LIMIT 1");
    }
    if ($sql["char"]->num_rows($result)) {
        //resrict by owner's gmlvl
        $owner_acc_id = $sql["char"]->result($result, 0, "acct");
        if ($core == 1) {
            $query = $sql["logon"]->query("SELECT login FROM accounts WHERE acct='" . $owner_acc_id . "'");
        } else {
            $query = $sql["logon"]->query("SELECT username as login FROM account WHERE id='" . $owner_acc_id . "'");
        }
        $owner_name = $sql["logon"]->result($query, 0, "login");
        $s_query = "SELECT *, SecurityLevel AS gm FROM config_accounts WHERE Login='******'";
        $s_result = $sql["mgr"]->query($s_query);
        $s_fields = $sql["mgr"]->fetch_assoc($s_result);
        $owner_gmlvl = $s_fields["gm"];
        $view_mod = $s_fields["View_Mod_Sheet"];
        if ($owner_gmlvl >= 1073741824) {
            $owner_gmlvl -= 1073741824;
        }
        // owner configured overrides
        $view_override = false;
        if ($view_mod > 0) {
            if ($view_mod == 1) {
            } elseif ($view_mod == 2) {
                // only registered users may view this page
                if ($user_lvl > -1) {
                    $view_override = true;
                }
            }
        }
        if ($user_lvl || $server[$realmid]["both_factions"]) {
            $side_v = 0;
            $side_p = 0;
        } else {
            $side_p = in_array($sql["char"]->result($result, 0, "race"), array(2, 5, 6, 8, 10)) ? 1 : 2;
            if ($core == 1) {
                $result_1 = $sql["char"]->query("SELECT race FROM characters WHERE acct='" . $user_id . "' LIMIT 1");
            } else {
                $result_1 = $sql["char"]->query("SELECT race FROM characters WHERE account='" . $user_id . "' LIMIT 1");
            }
            if ($sql["char"]->num_rows($result)) {
                $side_v = in_array($sql["char"]->result($result_1, 0, "race"), array(2, 5, 6, 8, 10)) ? 1 : 2;
            } else {
                $side_v = 0;
            }
            unset($result_1);
        }
        if ($view_override || $user_lvl >= gmlevel($owner_gmlvl) && ($side_v === $side_p || !$side_v)) {
            if ($core == 1) {
                $result = $sql["char"]->query("SELECT guid, name, race, class, level, zoneid, mapid, online, gender,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1) AS totaltime,\n          acct, data, timestamp, xp \n          FROM characters WHERE guid='" . $id . "'");
            } elseif ($core == 2) {
                $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \n          online, gender, totaltime, account AS acct, logout_time AS timestamp, health, \n\t\t\t\t\tpower1, power2, power3, power4, power5, power6, power7, xp,\n          arenaPoints, totalHonorPoints, totalKills\n          FROM characters WHERE guid='" . $id . "'");
            } else {
                $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \n          online, gender, totaltime, account AS acct, logout_time AS timestamp, health, \n\t\t\t\t\tpower1, power2, power3, power4, power5, power6, power7, xp, arenaPoints, totalHonorPoints, totalKills\n          FROM characters WHERE guid='" . $id . "'");
            }
            $char = $sql["char"]->fetch_assoc($result);
            // find out what mode we're in View or Delete (0 = View, 1 = Delete)
            $mode = isset($_GET["mode"]) ? $_GET["mode"] : 0;
            // only the character's owner or a GM with Delete privs can enter Delete Mode
            if ($owner_name != $user_name) {
                if ($user_lvl < $action_permission["delete"]) {
                    $mode = 0;
                } else {
                    $mode = $mode;
                }
            }
            // View Mode is only availble on characters that are offline
            if ($char["online"] != 0) {
                $mode = 0;
            }
            if ($core == 1) {
                $char_data = $char["data"];
                if (empty($char_data)) {
                    $char_data = str_repeat("0;", PLAYER_END);
                }
                $char_data = explode(";", $char_data);
            } else {
                $query = "SELECT * FROM characters LEFT JOIN character_stats ON characters.guid=character_stats.guid WHERE characters.guid='" . $id . "'";
                $char_data_result = $sql["char"]->query($query);
                $char_data_fields = $sql["char"]->fetch_assoc($char_data_result);
                $char_data[PLAYER_BLOCK_PERCENTAGE] = isset($char_data_fields["blockPct"]) ? $char_data_fields["blockPct"] : '&nbsp;';
                $char_data[PLAYER_DODGE_PERCENTAGE] = isset($char_data_fields["dodgePct"]) ? $char_data_fields["dodgePct"] : '&nbsp;';
                $char_data[PLAYER_PARRY_PERCENTAGE] = isset($char_data_fields["parryPct"]) ? $char_data_fields["parryPct"] : '&nbsp;';
                $char_data[PLAYER_CRIT_PERCENTAGE] = isset($char_data_fields["critPct"]) ? $char_data_fields["critPct"] : '&nbsp;';
                $char_data[PLAYER_RANGED_CRIT_PERCENTAGE] = isset($char_data_fields["rangedCritPct"]) ? $char_data_fields["rangedCritPct"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXDAMAGE] = isset($char_data_fields["attackPower"]) ? $char_data_fields["attackPower"] : '&nbsp;';
                $char_data[UNIT_FIELD_MINDAMAGE] = isset($char_data_fields["attackPower"]) ? $char_data_fields["attackPower"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXRANGEDDAMAGE] = isset($char_data_fields["rangedAttackPower"]) ? $char_data_fields["rangedAttackPower"] : '&nbsp;';
                $char_data[UNIT_FIELD_MINRANGEDDAMAGE] = isset($char_data_fields["rangedAttackPower"]) ? $char_data_fields["rangedAttackPower"] : '&nbsp;';
                $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1] = isset($char_data_fields["spellCritPct"]) ? $char_data_fields["spellCritPct"] : '&nbsp;';
                $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS] = isset($char_data_fields["spellPower"]) ? $char_data_fields["spellPower"] : '&nbsp;';
                $char_data[UNIT_FIELD_STAT0] = isset($char_data_fields["strength"]) ? $char_data_fields["strength"] : '&nbsp;';
                $char_data[UNIT_FIELD_STAT1] = isset($char_data_fields["agility"]) ? $char_data_fields["agility"] : '&nbsp;';
                $char_data[UNIT_FIELD_STAT2] = isset($char_data_fields["stamina"]) ? $char_data_fields["stamina"] : '&nbsp;';
                $char_data[UNIT_FIELD_STAT3] = isset($char_data_fields["intellect"]) ? $char_data_fields["intellect"] : '&nbsp;';
                $char_data[UNIT_FIELD_STAT4] = isset($char_data_fields["spirit"]) ? $char_data_fields["spirit"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES] = isset($char_data_fields["armor"]) ? $char_data_fields["armor"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 1] = isset($char_data_fields["resHoly"]) ? $char_data_fields["resHoly"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 2] = isset($char_data_fields["resArcane"]) ? $char_data_fields["resArcane"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 3] = isset($char_data_fields["resFire"]) ? $char_data_fields["resFire"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 4] = isset($char_data_fields["resNature"]) ? $char_data_fields["resNature"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 5] = isset($char_data_fields["resFrost"]) ? $char_data_fields["resFrost"] : '&nbsp;';
                $char_data[UNIT_FIELD_RESISTANCES + 6] = isset($char_data_fields["resShadow"]) ? $char_data_fields["resShadow"] : '&nbsp;';
                $char_data[UNIT_FIELD_HEALTH] = isset($char["health"]) ? $char["health"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXHEALTH] = isset($char_data_fields["maxhealth"]) ? $char_data_fields["maxhealth"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER1] = isset($char["power1"]) ? $char["power1"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER2] = isset($char["power2"]) ? $char["power2"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER3] = isset($char["power3"]) ? $char["power3"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER4] = isset($char["power4"]) ? $char["power4"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER5] = isset($char["power5"]) ? $char["power5"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER6] = isset($char["power6"]) ? $char["power6"] : '&nbsp;';
                $char_data[UNIT_FIELD_POWER7] = isset($char["power7"]) ? $char["power7"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER1] = isset($char_data_fields["maxpower1"]) ? $char_data_fields["maxpower1"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER2] = isset($char_data_fields["maxpower2"]) ? $char_data_fields["maxpower2"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER3] = isset($char_data_fields["maxpower3"]) ? $char_data_fields["maxpower3"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER4] = isset($char_data_fields["maxpower4"]) ? $char_data_fields["maxpower4"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER5] = isset($char_data_fields["maxpower5"]) ? $char_data_fields["maxpower5"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER6] = isset($char_data_fields["maxpower6"]) ? $char_data_fields["maxpower6"] : '&nbsp;';
                $char_data[UNIT_FIELD_MAXPOWER7] = isset($char_data_fields["maxpower7"]) ? $char_data_fields["maxpower7"] : '&nbsp;';
                $char_data[PLAYER_FIELD_MOD_HEALING_DONE_POS] = "ERR";
                $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 5] = "ERR";
                $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 17] = "ERR";
                $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 6] = "ERR";
                $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 7] = "ERR";
                $char_data[PLAYER_EXPERTISE] = "ERR";
                $char_data[PLAYER_OFFHAND_EXPERTISE] = "ERR";
                $char_data[PLAYER_FIELD_HONOR_CURRENCY] = isset($char["totalHonorPoints"]) ? $char["totalHonorPoints"] : '&nbsp;';
                $char_data[PLAYER_FIELD_ARENA_CURRENCY] = isset($char["arenaPoints"]) ? $char["arenaPoints"] : '&nbsp;';
                $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] = isset($char["totalKills"]) ? $char["totalKills"] : '&nbsp;';
            }
            if ($core == 1) {
                $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
                $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT guildRank FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
                $guild_name = $sql["char"]->result($sql["char"]->query("SELECT guildName FROM guilds WHERE guildid='" . $guild_id . "'"));
            } else {
                $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0);
                $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rank AS guildRank FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0);
                $guild_name = $sql["char"]->result($sql["char"]->query("SELECT name AS guildName FROM guild WHERE guildid='" . $guild_id . "'"));
            }
            $online = $char["online"] ? lang("char", "online") : lang("char", "offline");
            if ($guild_id) {
                //$guild_name = $sql["char"]->result($sql["char"]->query('SELECT name FROM guild WHERE guildid ='.$char_data[CHAR_DATA_OFFSET_GUILD_ID].''), 0, 'name');
                $guild_name = '<a href="guild.php?action=view_guild&amp;realm=' . $realmid . '&amp;error=3&amp;id=' . $guild_id . '" >' . $guild_name . '</a>';
                $mrank = $guild_rank;
                if ($core == 1) {
                    $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rankname FROM guild_ranks WHERE guildid='" . $guild_id . "' AND rankId='" . $mrank . "'"), 0, "rankname");
                } else {
                    $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rname AS rankname FROM guild_rank WHERE guildid='" . $guild_id . "' AND rid='" . $mrank . "'"), 0, "rankname");
                }
            } else {
                $guild_name = lang("global", "none");
                $guild_rank = lang("global", "none");
            }
            if ($core == 1) {
                $block = unpack("f", pack("L", $char_data[PLAYER_BLOCK_PERCENTAGE]));
                $block = round($block[1], 2);
                $dodge = unpack("f", pack("L", $char_data[PLAYER_DODGE_PERCENTAGE]));
                $dodge = round($dodge[1], 2);
                $parry = unpack("f", pack("L", $char_data[PLAYER_PARRY_PERCENTAGE]));
                $parry = round($parry[1], 2);
                $crit = unpack("f", pack("L", $char_data[PLAYER_CRIT_PERCENTAGE]));
                $crit = round($crit[1], 2);
                $ranged_crit = unpack("f", pack("L", $char_data[PLAYER_RANGED_CRIT_PERCENTAGE]));
                $ranged_crit = round($ranged_crit[1], 2);
                $maxdamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MAXDAMAGE]));
                $maxdamage = round($maxdamage[1], 0);
                $mindamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MINDAMAGE]));
                $mindamage = round($mindamage[1], 0);
                $maxrangeddamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MAXRANGEDDAMAGE]));
                $maxrangeddamage = round($maxrangeddamage[1], 0);
                $minrangeddamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MINRANGEDDAMAGE]));
                $minrangeddamage = round($minrangeddamage[1], 0);
            } else {
                $block = $char_data[PLAYER_BLOCK_PERCENTAGE];
                $block = round($block, 2);
                $dodge = $char_data[PLAYER_DODGE_PERCENTAGE];
                $dodge = round($dodge, 2);
                $parry = $char_data[PLAYER_PARRY_PERCENTAGE];
                $parry = round($parry, 2);
                $crit = $char_data[PLAYER_CRIT_PERCENTAGE];
                $crit = round($crit, 2);
                $ranged_crit = $char_data[PLAYER_RANGED_CRIT_PERCENTAGE];
                $ranged_crit = round($ranged_crit, 2);
                $maxdamage = $char_data[UNIT_FIELD_MAXDAMAGE];
                $maxdamage = round($maxdamage, 0);
                $mindamage = $char_data[UNIT_FIELD_MINDAMAGE];
                $mindamage = round($mindamage, 0);
                $maxrangeddamage = $char_data[UNIT_FIELD_MAXRANGEDDAMAGE];
                $maxrangeddamage = round($maxrangeddamage, 0);
                $minrangeddamage = $char_data[UNIT_FIELD_MINRANGEDDAMAGE];
                $minrangeddamage = round($minrangeddamage, 0);
            }
            if ($core == 1) {
                $spell_crit = 100;
                for ($i = 0; $i < 6; ++$i) {
                    $temp = unpack("f", pack("L", $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1 + 1 + $i]));
                    if ($temp[1] < $spell_crit) {
                        $spell_crit = $temp[1];
                    }
                }
                $spell_crit = round($spell_crit, 2);
            } else {
                $spell_crit = $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1];
                $spell_crit = round($spell_crit, 2);
            }
            if ($core == 1) {
                $spell_damage = 9999;
                for ($i = 0; $i < 6; ++$i) {
                    if ($char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS + 1 + $i] < $spell_damage) {
                        $spell_damage = $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS + 1 + $i];
                    }
                }
            } else {
                $spell_damage = $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS];
            }
            $spell_heal = $char_data[PLAYER_FIELD_MOD_HEALING_DONE_POS];
            // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5
            //               I'm not sure which of these fields is which hit rating. :/
            $spell_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 5];
            // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +18 and +19 seem to have the same value as +5
            //               I'm not sure which of these fields is really spell haste. :/
            $spell_haste = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 17];
            // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5
            //               I'm not sure which of these fields is which hit rating. :/
            $ranged_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 6];
            // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5
            //               I'm not sure which of these fields is which hit rating. :/
            $melee_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 7];
            $expertise = $char_data[PLAYER_EXPERTISE] . " / " . $char_data[PLAYER_OFFHAND_EXPERTISE];
            //if ( $core == 1 )
            //{
            /*$EQU_HEAD      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 0];
              $EQU_NECK      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 2];
              $EQU_SHOULDER  = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 4];
              $EQU_SHIRT     = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 6];
              $EQU_CHEST     = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 8];
              $EQU_BELT      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 10];
              $EQU_LEGS      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 12];
              $EQU_FEET      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 14];
              $EQU_WRIST     = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 16];
              $EQU_GLOVES    = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 18];
              $EQU_FINGER1   = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 20];
              $EQU_FINGER2   = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 22];
              $EQU_TRINKET1  = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 24];
              $EQU_TRINKET2  = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 26];
              $EQU_BACK      = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 28];
              $EQU_MAIN_HAND = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 30];
              $EQU_OFF_HAND  = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 32];
              $EQU_RANGED    = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 34];
              $EQU_TABARD    = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 36];*/
            //}
            //else
            //{
            $world_db_name = $world_db[$realm_id]["name"];
            if ($core == 1) {
                $char_equip_query = "SELECT *, \n          playeritems.entry AS item_template, randomprop as property, enchantments AS enchantment, flags\n          FROM playeritems WHERE ownerguid='" . $id . "' AND containerslot=-1";
            } elseif ($core == 2) {
                $char_equip_query = "SELECT *,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 11), ' ', -1) AS creator,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 23), ' ', -1) AS enchantment,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 60), ' ', -1) AS property,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 62), ' ', -1) AS durability,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 22), ' ', -1) AS flags\n          FROM character_inventory\n            LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\n          WHERE character_inventory.guid='" . $id . "' AND character_inventory.bag=0";
            } else {
                $char_equip_query = "SELECT *,\n          creatorGuid AS creator, enchantments AS enchantment,\n          randomPropertyId AS property, durability, flags,\n          itemEntry AS item_template\n          FROM character_inventory\n            LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\n          WHERE character_inventory.guid='" . $id . "' AND character_inventory.bag=0";
            }
            $char_equip_result = $sql["char"]->query($char_equip_query);
            while ($equip_row = $sql["char"]->fetch_assoc($char_equip_result)) {
                switch ($equip_row["slot"]) {
                    case 0:
                        $EQU_HEAD = $equip_row["item_template"];
                        $EQU_HEAD_ROW = $equip_row;
                        break;
                    case 1:
                        $EQU_NECK = $equip_row["item_template"];
                        $EQU_NECK_ROW = $equip_row;
                        break;
                    case 2:
                        $EQU_SHOULDER = $equip_row["item_template"];
                        $EQU_SHOULDER_ROW = $equip_row;
                        break;
                    case 3:
                        $EQU_SHIRT = $equip_row["item_template"];
                        $EQU_SHIRT_ROW = $equip_row;
                        break;
                    case 4:
                        $EQU_CHEST = $equip_row["item_template"];
                        $EQU_CHEST_ROW = $equip_row;
                        break;
                    case 5:
                        $EQU_BELT = $equip_row["item_template"];
                        $EQU_BELT_ROW = $equip_row;
                        break;
                    case 6:
                        $EQU_LEGS = $equip_row["item_template"];
                        $EQU_LEGS_ROW = $equip_row;
                        break;
                    case 7:
                        $EQU_FEET = $equip_row["item_template"];
                        $EQU_FEET_ROW = $equip_row;
                        break;
                    case 8:
                        $EQU_WRIST = $equip_row["item_template"];
                        $EQU_WRIST_ROW = $equip_row;
                        break;
                    case 9:
                        $EQU_GLOVES = $equip_row["item_template"];
                        $EQU_GLOVES_ROW = $equip_row;
                        break;
                    case 10:
                        $EQU_FINGER1 = $equip_row["item_template"];
                        $EQU_FINGER1_ROW = $equip_row;
                        break;
                    case 11:
                        $EQU_FINGER2 = $equip_row["item_template"];
                        $EQU_FINGER2_ROW = $equip_row;
                        break;
                    case 12:
                        $EQU_TRINKET1 = $equip_row["item_template"];
                        $EQU_TRINKET1_ROW = $equip_row;
                        break;
                    case 13:
                        $EQU_TRINKET2 = $equip_row["item_template"];
                        $EQU_TRINKET2_ROW = $equip_row;
                        break;
                    case 14:
                        $EQU_BACK = $equip_row["item_template"];
                        $EQU_BACK_ROW = $equip_row;
                        break;
                    case 15:
                        $EQU_MAIN_HAND = $equip_row["item_template"];
                        $EQU_MAIN_HAND_ROW = $equip_row;
                        break;
                    case 16:
                        $EQU_OFF_HAND = $equip_row["item_template"];
                        $EQU_OFF_HAND_ROW = $equip_row;
                        break;
                    case 17:
                        $EQU_RANGED = $equip_row["item_template"];
                        $EQU_RANGED_ROW = $equip_row;
                        break;
                    case 18:
                        $EQU_TABARD = $equip_row["item_template"];
                        $EQU_TABARD_ROW = $equip_row;
                        break;
                }
            }
            //}
            $equiped_items = array(1 => array("", $EQU_HEAD ? get_item_icon($EQU_HEAD) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD) : 0, $EQU_HEAD_ROW), 2 => array("", $EQU_NECK ? get_item_icon($EQU_NECK) : 0, $EQU_NECK ? get_item_border($EQU_NECK) : 0, $EQU_NECK_ROW), 3 => array("", $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER) : 0, $EQU_SHOULDER_ROW), 4 => array("", $EQU_SHIRT ? get_item_icon($EQU_SHIRT) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT) : 0, $EQU_SHIRT_ROW), 5 => array("", $EQU_CHEST ? get_item_icon($EQU_CHEST) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST) : 0, $EQU_CHEST_ROW), 6 => array("", $EQU_BELT ? get_item_icon($EQU_BELT) : 0, $EQU_BELT ? get_item_border($EQU_BELT) : 0, $EQU_BELT_ROW), 7 => array("", $EQU_LEGS ? get_item_icon($EQU_LEGS) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS) : 0, $EQU_LEGS_ROW), 8 => array("", $EQU_FEET ? get_item_icon($EQU_FEET) : 0, $EQU_FEET ? get_item_border($EQU_FEET) : 0, $EQU_FEET_ROW), 9 => array("", $EQU_WRIST ? get_item_icon($EQU_WRIST) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST) : 0, $EQU_WRIST_ROW), 10 => array("", $EQU_GLOVES ? get_item_icon($EQU_GLOVES) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES) : 0, $EQU_GLOVES_ROW), 11 => array("", $EQU_FINGER1 ? get_item_icon($EQU_FINGER1) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1) : 0, $EQU_FINGER1_ROW), 12 => array("", $EQU_FINGER2 ? get_item_icon($EQU_FINGER2) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2) : 0, $EQU_FINGER2_ROW), 13 => array("", $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1) : 0, $EQU_TRINKET1_ROW), 14 => array("", $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2) : 0, $EQU_TRINKET2_ROW), 15 => array("", $EQU_BACK ? get_item_icon($EQU_BACK) : 0, $EQU_BACK ? get_item_border($EQU_BACK) : 0, $EQU_BACK_ROW), 16 => array("", $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0, $EQU_MAIN_HAND_ROW), 17 => array("", $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND) : 0, $EQU_OFF_HAND_ROW), 18 => array("", $EQU_RANGED ? get_item_icon($EQU_RANGED) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED) : 0, $EQU_RANGED_ROW), 19 => array("", $EQU_TABARD ? get_item_icon($EQU_TABARD) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD) : 0, $EQU_TABARD_ROW));
            // visibility overrides for specific tabs
            $view_inv_override = false;
            if ($s_fields["View_Mod_Inv"] > 0) {
                if ($s_fields["View_Mod_Inv"] == 1) {
                } elseif ($s_fields["View_Mod_Inv"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_inv_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_inv_override = true;
                }
            }
            $view_talent_override = false;
            if ($s_fields["View_Mod_Talent"] > 0) {
                if ($s_fields["View_Mod_Talent"] == 1) {
                } elseif ($s_fields["View_Mod_Talent"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_talent_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_talent_override = true;
                }
            }
            $view_achieve_override = false;
            if ($s_fields["View_Mod_Achieve"] > 0) {
                if ($s_fields["View_Mod_Achieve"] == 1) {
                } elseif ($s_fields["View_Mod_Achieve"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_achieve_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_achieve_override = true;
                }
            }
            $view_quest_override = false;
            if ($s_fields["View_Mod_Quest"] > 0) {
                if ($s_fields["View_Mod_Quest"] == 1) {
                } elseif ($s_fields["View_Mod_Quest"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_quest_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_quest_override = true;
                }
            }
            $view_friends_override = false;
            if ($s_fields["View_Mod_Friends"] > 0) {
                if ($s_fields["View_Mod_Friends"] == 1) {
                } elseif ($s_fields["View_Mod_Friends"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_friends_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_friends_override = true;
                }
            }
            $view_view_override = false;
            if ($s_fields["View_Mod_View"] > 0) {
                if ($s_fields["View_Mod_View"] == 1) {
                } elseif ($s_fields["View_Mod_View"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_view_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_view_override = true;
                }
            }
            $view_pets_override = false;
            if ($s_fields["View_Mod_Pets"] > 0) {
                if ($s_fields["View_Mod_Pets"] == 1) {
                } elseif ($s_fields["View_Mod_Pets"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_pets_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_pets_override = true;
                }
            }
            $view_rep_override = false;
            if ($s_fields["View_Mod_Rep"] > 0) {
                if ($s_fields["View_Mod_Rep"] == 1) {
                } elseif ($s_fields["View_Mod_Rep"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_rep_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_rep_override = true;
                }
            }
            $view_skill_override = false;
            if ($s_fields["View_Mod_Skill"] > 0) {
                if ($s_fields["View_Mod_Skill"] == 1) {
                } elseif ($s_fields["View_Mod_Skill"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_skill_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_skill_override = true;
                }
            }
            $view_pvp_override = false;
            if ($s_fields["View_Mod_PvP"] > 0) {
                if ($s_fields["View_Mod_PvP"] == 1) {
                } elseif ($s_fields["View_Mod_PvP"] == 2) {
                    // only registered users may view this tab
                    if ($user_lvl > -1) {
                        $view_pvp_override = true;
                    }
                }
            } else {
                if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                    $view_pvp_override = true;
                }
            }
            $output .= '
          <!-- start of char.php -->
          <div class="tab">
            <ul>
              <li class="selected"><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            if ($view_inv_override) {
                $output .= '
              <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>';
            }
            if ($view_talent_override) {
                $output .= '
              ' . ($char["level"] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>') . '';
            }
            if ($view_achieve_override) {
                $output .= '
              <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>';
            }
            if ($view_quest_override) {
                $output .= '
              <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>';
            }
            if ($view_friends_override) {
                $output .= '
              <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>';
            }
            if ($view_view_override) {
                $output .= '
              <li><a href="char_view.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
            </ul>
          </div>';
            if ($view_override || $user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $output .= '
          <div class="tab_content center">
            <div class="tab">
              <ul>
                <li class="selected"><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
                if (char_get_class_name($char["class"]) === "Hunter" && $view_pets_override) {
                    $output .= '
                <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pets") . '</a></li>';
                }
                if ($view_rep_override) {
                    $output .= '
                <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "reputation") . '</a></li>';
                }
                if ($view_skill_override) {
                    $output .= '
                <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "skills") . '</a></li>';
                }
                if ($view_pvp_override) {
                    $output .= '
                <li><a href="char_pvp.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pvp") . '</a></li>';
                }
                if ($owner_name == $user_name || $user_lvl >= get_page_permission("insert", "char_mail.php")) {
                    $output .= '
                <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "mail") . '</a></li>';
                }
                $output .= '
              </ul>
            </div>';
            } else {
                $output .= '
            <div class="tab_content center">
              <div class="tab">
              </div>';
            }
            $output .= '
              <div class="tab_content2 center">
                <table class="lined" id="char_character_sheet">
                  <tr>
                    <td colspan="2">
                      <div>
                        <img src="' . char_get_avatar_img($char["level"], $char["gender"], $char["race"], $char["class"], 0) . '" alt="avatar" />
                      </div>
                      <div>';
            // this_is_junk: auras are stored in a string in the characters table.
            // not sure how to query a string as though it were a record
            if ($core == 1) {
            } else {
                $a_results = $sql["char"]->query("SELECT DISTINCT spell FROM character_aura WHERE guid='" . $id . "'");
            }
            if ($sql["char"]->num_rows($a_results)) {
                while ($aura = $sql["char"]->fetch_assoc($a_results)) {
                    $output .= '
                        <a class="char_icon_padding" href="' . $base_datasite . $spell_datasite . $aura["spell"] . '" rel="external">
                          <img src="' . spell_get_icon($aura["spell"]) . '" alt="' . $aura["spell"] . '" width="24" height="24" />
                        </a>';
                }
            }
            $output .= '
                      </div>
                    </td>
                    <td colspan="4">
                      <span class="bold">
                        ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                        <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                        <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                       - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
                      </span>
                      <br />' . lang("char", "location") . ': ' . get_map_name($char["mapid"]) . ' - ' . get_zone_name($char["zoneid"]) . '
                      <br />' . lang("char", "honor_points") . ': ' . $char_data[PLAYER_FIELD_HONOR_CURRENCY] . ' | ' . lang("char", "arena_points") . ': ' . $char_data[PLAYER_FIELD_ARENA_CURRENCY] . ' | ' . lang("char", "honor_kills") . ': ' . $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] . '
                      <br />' . lang("char", "guild") . ': ' . $guild_name . ' | ' . lang("char", "rank") . ': ' . htmlentities($guild_rank, ENT_COMPAT, $site_encoding) . '
                      <br />' . lang("char", "online") . ': ' . ($char["online"] ? '<img src="img/up.gif" onmousemove="oldtoolTip(\'' . lang("char", "online") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="oldtoolTip(\'' . lang("char", "offline") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="offline" />');
            if ($showcountryflag) {
                require_once 'libs/misc_lib.php';
                $country = misc_get_country_by_account($char["acct"]);
                $output .= ' | ' . lang("global", "country") . ': ' . ($country["code"] ? '<img src="img/flags/' . $country["code"] . '.png" onmousemove="oldtoolTip(\'' . $country["country"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />' : '-');
                unset($country);
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 6%;">';
            if ($equiped_items[1][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_HEAD . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'HEAD' . '\');" onmouseout="HideTooltip(\'_b' . 'HEAD' . '\');">
                        <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[1][3]["bag"] . '&slot=' . $equiped_items[1][3]["slot"] . '&item=' . $equiped_items[1][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[1][3]["item_template"]);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'HEAD' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[1][3]["enchantment"], $equiped_items[1][3]["property"], $equiped_items[1][3]["creator"], $equiped_items[1][3]["durability"], $equiped_items[1][3]["flags"]) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" align="center" style="width: 50%;">
                      <div class="gradient_p" id="char_hp_name">' . lang("item", "health") . ':</div>
                      <div class="gradient_pp" id="char_hp_value">' . $char_data[UNIT_FIELD_HEALTH] . '/' . $char_data[UNIT_FIELD_MAXHEALTH] . '</div>';
            if ($char["class"] == 11) {
                //druid
                $output .= '
                      <br />
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div>';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" align="center" style="width: 50%;">';
            if ($char["class"] == 1) {
                $output .= '
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "rage") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER2] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER2] / 10 . '</div>';
            } elseif ($char["class"] == 4) {
                $output .= '
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "energy") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER4] . '/' . $char_data[UNIT_FIELD_MAXPOWER4] . '</div>';
            } elseif ($char["class"] == 6) {
                $output .= '
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "runic") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER7] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER7] / 10 . '</div>';
            } elseif ($char["class"] == 11) {
                $output .= '
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div>
                      <br />
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "rage") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER2] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER2] / 10 . '</div>';
            } elseif ($char["class"] == 2 || $char["class"] == 3 || $char["class"] == 5 || $char["class"] == 7 || $char["class"] == 8 || $char["class"] == 9) {
                $output .= '
                      <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div>
                      <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div>';
            }
            $output .= '
                    </td>
                    <td style="width: 6%;">';
            if ($equiped_items[10][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_GLOVES . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'GLOVES' . '\');" onmouseout="HideTooltip(\'_b' . 'GLOVES' . '\');">
                        <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[10][3]["bag"] . '&slot=' . $equiped_items[10][3]["slot"] . '&item=' . $equiped_items[10][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[10][3]["item_template"]);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'GLOVES' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[10][3]["enchantment"], $equiped_items[10][3]["property"], $equiped_items[10][3]["creator"], $equiped_items[10][3]["durability"], $equiped_items[10][3]["flags"]) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[2][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_NECK . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'NECK' . '\');" onmouseout="HideTooltip(\'_b' . 'NECK' . '\');">
                        <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[2][3]["bag"] . '&slot=' . $equiped_items[2][3]["slot"] . '&item=' . $equiped_items[2][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[2][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'NECK' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[2][3]['enchantment'], $equiped_items[2][3]['property'], $equiped_items[2][3]['creator'], $equiped_items[2][3]['durability'], $equiped_items[2][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="3" align="center" style="width: 50%;">
                      <div class="gradient_p">
                        ' . lang("item", "strength") . ':<br />
                        ' . lang("item", "agility") . ':<br />
                        ' . lang("item", "stamina") . ':<br />
                        ' . lang("item", "intellect") . ':<br />
                        ' . lang("item", "spirit") . ':<br />
                        ' . lang("item", "armor") . ':
                      </div>
                      <div class="gradient_pp">
                        ' . $char_data[UNIT_FIELD_STAT0] . '<br />
                        ' . $char_data[UNIT_FIELD_STAT1] . '<br />
                        ' . $char_data[UNIT_FIELD_STAT2] . '<br />
                        ' . $char_data[UNIT_FIELD_STAT3] . '<br />
                        ' . $char_data[UNIT_FIELD_STAT4] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES] . '
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="3" align="center" style="width: 50%;">
                      <div class="gradient_p">
                        ' . lang("item", "res_holy") . ':<br />
                        ' . lang("item", "res_arcane") . ':<br />
                        ' . lang("item", "res_fire") . ':<br />
                        ' . lang("item", "res_nature") . ':<br />
                        ' . lang("item", "res_frost") . ':<br />
                        ' . lang("item", "res_shadow") . ':
                      </div>
                      <div class="gradient_pp">
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 1] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 2] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 3] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 4] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 5] . '<br />
                        ' . $char_data[UNIT_FIELD_RESISTANCES + 6] . '
                      </div>
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[6][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_BELT . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'BELT' . '\');" onmouseout="HideTooltip(\'_b' . 'BELT' . '\');">
                        <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[6][3]["bag"] . '&slot=' . $equiped_items[6][3]["slot"] . '&item=' . $equiped_items[6][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[6][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'BELT' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[6][3]['enchantment'], $equiped_items[6][3]['property'], $equiped_items[6][3]['creator'], $equiped_items[6][3]['durability'], $equiped_items[6][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[3][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_SHOULDER . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'SHOULDER' . '\');" onmouseout="HideTooltip(\'_b' . 'SHOULDER' . '\');">
                        <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[3][3]["bag"] . '&slot=' . $equiped_items[3][3]["slot"] . '&item=' . $equiped_items[3][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[3][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'SHOULDER' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[3][3]['enchantment'], $equiped_items[3][3]['property'], $equiped_items[3][3]['creator'], $equiped_items[3][3]['durability'], $equiped_items[3][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[7][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_LEGS . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'LEGS' . '\');" onmouseout="HideTooltip(\'_b' . 'LEGS' . '\');">
                        <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[7][3]["bag"] . '&slot=' . $equiped_items[7][3]["slot"] . '&item=' . $equiped_items[7][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[7][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'LEGS' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[7][3]['enchantment'], $equiped_items[7][3]['property'], $equiped_items[7][3]['creator'], $equiped_items[7][3]['durability'], $equiped_items[7][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[15][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_BACK . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'BACK' . '\');" onmouseout="HideTooltip(\'_b' . 'BACK' . '\');">
                        <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[15][3]["bag"] . '&slot=' . $equiped_items[15][3]["slot"] . '&item=' . $equiped_items[15][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[15][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'BACK' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[15][3]['enchantment'], $equiped_items[15][3]['property'], $equiped_items[15][3]['creator'], $equiped_items[15][3]['durability'], $equiped_items[15][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[8][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FEET . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FEET' . '\');" onmouseout="HideTooltip(\'_b' . 'FEET' . '\');">
                        <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[8][3]["bag"] . '&slot=' . $equiped_items[8][3]["slot"] . '&item=' . $equiped_items[8][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[8][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'FEET' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[8][3]['enchantment'], $equiped_items[8][3]['property'], $equiped_items[8][3]['creator'], $equiped_items[8][3]['durability'], $equiped_items[8][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[5][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_CHEST . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'CHEST' . '\');" onmouseout="HideTooltip(\'_b' . 'CHEST' . '\');">
                        <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[5][3]["bag"] . '&slot=' . $equiped_items[5][3]["slot"] . '&item=' . $equiped_items[5][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[5][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'CHEST' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[5][3]['enchantment'], $equiped_items[5][3]['property'], $equiped_items[5][3]['creator'], $equiped_items[5][3]['durability'], $equiped_items[5][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;">
                      <div class="gradient_p" id="char_melee_name">
                        ' . lang("char", "melee_d") . ':<br />
                        ' . lang("char", "melee_ap") . ':<br />
                        ' . lang("char", "melee_hit") . ':<br />
                        ' . lang("char", "melee_crit") . ':<br />
                        ' . lang("char", "expertise") . ':<br />
                      </div>
                      <div class="gradient_pp" id="char_melee_value">
                        ' . $mindamage . '-' . $maxdamage . '<br />
                        ' . ($char_data[UNIT_FIELD_ATTACK_POWER] + $char_data[UNIT_FIELD_ATTACK_POWER_MODS]) . '<br />
                        ' . $melee_hit . '<br />
                        ' . $crit . '%<br />
                        ' . $expertise . '<br />
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;">
                      <div class="gradient_p">
                        ' . lang("char", "spell_d") . ':<br />
                        ' . lang("char", "spell_heal") . ':<br />
                        ' . lang("char", "spell_hit") . ':<br />
                        ' . lang("char", "spell_crit") . ':<br />
                        ' . lang("char", "spell_haste") . '
                      </div>
                      <div class="gradient_pp">
                        ' . $spell_damage . '<br />
                        ' . $spell_heal . '<br />
                        ' . $spell_hit . '<br />
                        ' . $spell_crit . '%<br />
                        ' . $spell_haste . '
                      </div>
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[11][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FINGER1 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FINGER1' . '\');" onmouseout="HideTooltip(\'_b' . 'FINGER1' . '\');">
                        <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[11][3]["bag"] . '&slot=' . $equiped_items[11][3]["slot"] . '&item=' . $equiped_items[11][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[11][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'FINGER1' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[11][3]['enchantment'], $equiped_items[11][3]['property'], $equiped_items[11][3]['creator'], $equiped_items[11][3]['durability'], $equiped_items[11][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[4][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_SHIRT . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'SHIRT' . '\');" onmouseout="HideTooltip(\'_b' . 'SHIRT' . '\');">
                        <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[4][3]["bag"] . '&slot=' . $equiped_items[4][3]["slot"] . '&item=' . $equiped_items[4][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[4][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'SHIRT' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[4][3]['enchantment'], $equiped_items[4][3]['property'], $equiped_items[4][3]['creator'], $equiped_items[4][3]['durability'], $equiped_items[4][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[12][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FINGER2 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FINGER2' . '\');" onmouseout="HideTooltip(\'_b' . 'FINGER2' . '\');">
                        <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[12][3]["bag"] . '&slot=' . $equiped_items[12][3]["slot"] . '&item=' . $equiped_items[12][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[12][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'FINGER2' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[12][3]['enchantment'], $equiped_items[12][3]['property'], $equiped_items[12][3]['creator'], $equiped_items[12][3]['durability'], $equiped_items[12][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[19][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TABARD . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TABARD' . '\');" onmouseout="HideTooltip(\'_b' . 'TABARD' . '\');">
                        <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[19][3]["bag"] . '&slot=' . $equiped_items[19][3]["slot"] . '&item=' . $equiped_items[19][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[19][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'TABARD' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[19][3]['enchantment'], $equiped_items[19][3]['property'], $equiped_items[19][3]['creator'], $equiped_items[19][3]['durability'], $equiped_items[19][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;">
                      <div class="gradient_p">
                        ' . lang("char", "dodge") . ':<br />
                        ' . lang("char", "parry") . ':<br />
                        ' . lang("char", "block") . ':
                      </div>
                      <div class="gradient_pp">
                        ' . $dodge . '%<br />
                        ' . $parry . '%<br />
                        ' . $block . '%
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;">
                      <div class="gradient_p" id="char_ranged_name">
                        ' . lang("char", "ranged_d") . ':<br />
                        ' . lang("char", "ranged_ap") . ':<br />
                        ' . lang("char", "ranged_hit") . ':<br />
                        ' . lang("char", "ranged_crit") . ':<br />
                      </div>
                      <div class="gradient_pp" id="char_ranged_value">
                        ' . $minrangeddamage . '-' . $maxrangeddamage . '<br />
                        ' . ($char_data[UNIT_FIELD_RANGED_ATTACK_POWER] + $char_data[UNIT_FIELD_RANGED_ATTACK_POWER_MODS]) . '<br />
                        ' . $ranged_hit . '<br />
                        ' . $ranged_crit . '%<br />
                      </div>
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[13][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TRINKET1 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TRINKET1' . '\');" onmouseout="HideTooltip(\'_b' . 'TRINKET1' . '\');">
                        <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[13][3]["bag"] . '&slot=' . $equiped_items[13][3]["slot"] . '&item=' . $equiped_items[13][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[13][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'TRINKET1' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[13][3]['enchantment'], $equiped_items[13][3]['property'], $equiped_items[13][3]['creator'], $equiped_items[13][3]['durability'], $equiped_items[13][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td style="width: 1%;">';
            if ($equiped_items[9][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_WRIST . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'WRIST' . '\');" onmouseout="HideTooltip(\'_b' . 'WRIST' . '\');">
                        <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[9][3]["bag"] . '&slot=' . $equiped_items[9][3]["slot"] . '&item=' . $equiped_items[9][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[9][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'WRIST' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[9][3]['enchantment'], $equiped_items[9][3]['property'], $equiped_items[9][3]['creator'], $equiped_items[9][3]['durability'], $equiped_items[9][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 1%;">';
            if ($equiped_items[14][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TRINKET2 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TRINKET2' . '\');" onmouseout="HideTooltip(\'_b' . 'TRINKET2' . '\');">
                        <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[14][3]["bag"] . '&slot=' . $equiped_items[14][3]["slot"] . '&item=' . $equiped_items[14][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[14][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'TRINKET2' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[14][3]['enchantment'], $equiped_items[14][3]['property'], $equiped_items[14][3]['creator'], $equiped_items[14][3]['durability'], $equiped_items[14][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td></td>
                    <td style="width: 15%;">';
            if ($equiped_items[16][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_MAIN_HAND . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'MAIN_HAND' . '\');" onmouseout="HideTooltip(\'_b' . 'MAIN_HAND' . '\');">
                        <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[16][3]["bag"] . '&slot=' . $equiped_items[16][3]["slot"] . '&item=' . $equiped_items[16][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[16][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'MAIN_HAND' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[16][3]['enchantment'], $equiped_items[16][3]['property'], $equiped_items[16][3]['creator'], $equiped_items[16][3]['durability'], $equiped_items[16][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 15%;">';
            if ($equiped_items[17][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_OFF_HAND . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'OFF_HAND' . '\');" onmouseout="HideTooltip(\'_b' . 'OFF_HAND' . '\');">
                        <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[17][3]["bag"] . '&slot=' . $equiped_items[17][3]["slot"] . '&item=' . $equiped_items[17][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[17][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'OFF_HAND' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[17][3]['enchantment'], $equiped_items[17][3]['property'], $equiped_items[17][3]['creator'], $equiped_items[17][3]['durability'], $equiped_items[17][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 15%;">';
            if ($equiped_items[18][1]) {
                $output .= '
                      <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_RANGED . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'RANGED' . '\');" onmouseout="HideTooltip(\'_b' . 'RANGED' . '\');">
                        <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" />
                      </a>';
                if ($mode) {
                    $output .= '
                      <div style="position: relative;">
                        <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[18][3]["bag"] . '&slot=' . $equiped_items[18][3]["slot"] . '&item=' . $equiped_items[18][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete">
                          <img src="img/aff_cross.png" />
                        </a>
                      </div>';
                }
                // build a tooltip object for this item
                $i_fields = get_item_info($equiped_items[18][3]['item_template']);
                $output .= '
                      <div class="item_tooltip" id="tooltip_b' . 'RANGED' . '">
                        <table>
                          <tr>
                            <td>
                              ' . get_item_tooltip($i_fields, $equiped_items[18][3]['enchantment'], $equiped_items[18][3]['property'], $equiped_items[18][3]['creator'], $equiped_items[18][3]['durability'], $equiped_items[18][3]['flags']) . '
                            </td>
                          </tr>
                        </table>
                      </div>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td style="width: 15%;"></td>
                    <td></td>
                  </tr>';
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                // if the character is still leveling, show an experience bar
                if ($char["level"] < 80) {
                    $xp_query = "SELECT * FROM xp_to_level WHERE level='" . $char["level"] . "'";
                    $xp_result = $sql["mgr"]->query($xp_query);
                    $xp_fields = $sql["mgr"]->fetch_assoc($xp_result);
                    $xp_to_level = $xp_fields["xp_for_next_level"];
                    $output .= '
                    <tr>
                      <td colspan="6" class="bar xp_bar" style="background-position: ' . (round(580 * $char["xp"] / $xp_to_level) - 580) . 'px;">
                        ' . lang("char", "exp") . ": " . $char["xp"] . " / " . $xp_to_level . '
                      </td>
                    </tr>';
                }
                //total time played
                $tot_time = $char["totaltime"];
                $tot_days = (int) ($tot_time / 86400);
                $tot_time = $tot_time - $tot_days * 86400;
                $total_hours = (int) ($tot_time / 3600);
                $tot_time = $tot_time - $total_hours * 3600;
                $total_min = (int) ($tot_time / 60);
                $time_offset = $timezone_offset * 3600;
                if ($char["timestamp"] != 0) {
                    $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset);
                } else {
                    $lastseen = '-';
                }
                $output .= '
                  <tr>
                    <td colspan="6">
                      ' . lang("char", "tot_play_time") . ': ' . $tot_days . ' ' . lang("char", "days") . ' ' . $total_hours . ' ' . lang("char", "hours") . ' ' . $total_min . ' ' . lang("char", "min") . '
                    </td>
                  </tr>';
                $output .= '
                  <tr>
                    <td colspan="6">
                      ' . lang("char", "lastseen") . ': ' . $lastseen . '
                    </td>
                  </tr>';
            }
            $output .= '
                </table>
              </div>
              <br />
            </div>
            <br />
            <table class="hidden center">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton(lang("char", "chars_acc"), 'user.php?action=edit_user&amp;acct=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl >= $owner_gmlvl && $user_lvl >= $action_permission["delete"]) {
                makebutton(lang("char", "edit_button"), 'char_edit.php?id=' . $id . '&amp;realm=' . $realmid, 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"] || $owner_name === $user_name) {
                makebutton(lang("char", "del_char"), 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // show Delete Mode / View Mode button depending on current mode
            if ($mode) {
                makebutton(lang("char", "viewmode"), 'char.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;mode=0" type="def', 130);
            } else {
                makebutton(lang("char", "deletemode"), 'char.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;mode=1" type="def', 130);
            }
            $output .= '
                </td>
                <td>';
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission["update"]) {
                makebutton(lang("char", "send_mail"), 'mail.php?type=ingame_mail&amp;to=' . $char["name"], 130);
                $output .= '
                </td>';
            } else {
                $output .= '
                </td>';
            }
            $output .= '
              </tr>
              <tr>
                <td>';
            makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          <!-- end of char.php -->';
        } else {
        }
        //error($lang_char["no_permission"]);
    } else {
        error(lang("char", "no_char_found"));
    }
}
Пример #4
0
function main()
{
    global $output, $realm_id, $world_db, $logon_db, $characters_db, $corem_db, $server, $action_permission, $user_lvl, $user_id, $site_encoding, $hide_coupons, $locales_search_option, $base_datasite, $item_datasite, $showcountryflag, $gm_online_count, $gm_online, $itemperpage, $hide_uptime, $player_online, $hide_max_players, $hide_avg_latency, $hide_plr_latency, $hide_server_mem, $sql, $core;
    // do any raffle drawings that are necessary
    do_raffles();
    // check achievement contests
    do_contests();
    $output .= '
          <div class="top">';
    //---------------------Information for Explorer Users--------------------------
    if (preg_match("/MSIE/", $_SERVER["HTTP_USER_AGENT"])) {
        $msie = '
            <br />
              <span id="index_explorer_warning">' . lang("index", "explorer_warn") . '</span>
            <br />';
    } else {
        $msie = '';
    }
    //-----------------------------------------------------------------------------
    if (test_port($server[$realm_id]["addr"], $server[$realm_id]["game_port"])) {
        if ($core == 1) {
            $stats = get_uptime($server[$realm_id]["stats.xml"]);
            $staticUptime = ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> <br />' . $stats["platform"][4] . ' ' . $stats["platform"][5] . ' ' . $stats["platform"][6];
            if (!$hide_uptime) {
                $staticUptime .= '<br />' . lang("index", "online") . ' for ' . $stats["uptime"];
            }
            $output .= '
            <div id="uptime">' . $msie . '
              <h1>
                <span id="index_realm_info">
                  <span>' . $staticUptime . '</span>';
            if (!$hide_max_players) {
                $output .= '
                  <br />
                  <span>' . lang("index", "maxplayers") . ': </span>
                  <span class="index_realm_info_value">' . $stats["peak"] . '</span>';
            }
            if (!$hide_avg_latency) {
                $output .= '
                  <br />
                  <span>' . lang("index", "avglat") . ': </span>
                  <span class="index_realm_info_value">' . $stats["avglat"] . '</span>';
            }
            $output .= '
                  <br />';
            if ($hide_server_mem != 0) {
                if ($hide_server_mem == 2 || $user_lvl == $action_permission["delete"]) {
                    $output .= '
                  <span>' . lang("index", "cpu") . ': </span>
                  <span class="index_realm_info_value">' . $stats["cpu"] . '%, </span>
                  <span>' . lang("index", "ram") . ': </span>
                  <span class="index_realm_info_value">' . $stats["ram"] . ' MB, </span>
                  <span>' . lang("index", "threads") . ': </span>
                  <span class="index_realm_info_value">' . $stats["threads"] . '</span>';
                }
            }
            $output .= '
               </span>
              </h1>
            </div>';
        } else {
            $stats = $sql["logon"]->fetch_assoc($sql["logon"]->query("SELECT starttime, maxplayers FROM uptime WHERE realmid='" . $realm_id . "' ORDER BY starttime DESC LIMIT 1"), 0);
            $uptimetime = time() - $stats["starttime"];
            // a more reliable method of counting how many characters have been online since server start
            //$maxplayers_query = "SELECT COUNT(*) FROM `".$characters_db[$realm_id]["name"]."`.characters WHERE logout_time>='".$stats["starttime"]."' AND logout_time>=(SELECT UNIX_TIMESTAMP(last_login) FROM `".$logon_db["name"]."`.account WHERE id=`".$characters_db[$realm_id]["name"]."`.characters.account)";
            //$maxplayers_result = $sql["char"]->query($maxplayers_query);
            //$maxplayers_result = $sql["char"]->fetch_assoc($maxplayers_result);
            //$stats["maxplayers"] = $maxplayers_result["COUNT(*)"];
            function format_uptime($seconds)
            {
                $secs = intval($seconds % 60);
                $mins = intval($seconds / 60 % 60);
                $hours = intval($seconds / 3600 % 24);
                $days = intval($seconds / 86400);
                if ($days > 365) {
                    $days = intval($seconds / 86400 % 365.24);
                    $years = intval($seconds / 31556926);
                }
                $uptimeString = '';
                if ($years) {
                    // we have a server that has been up for over a year? O_o
                    // actually, it's probably because the server didn't write a useful
                    // value to the uptime table's starttime field.
                    $uptimeString .= $years;
                    $uptimeString .= $years == 1 ? ' ' . lang("index", "uptime_year") : ' ' . lang("index", "uptime_years");
                    if ($days) {
                        $uptimeString .= ($years > 0 ? ', ' : '') . $days;
                        $uptimeString .= $days == 1 ? ' ' . lang("index", "uptime_day") : ' ' . lang("index", "uptime_days");
                    }
                } else {
                    if ($days) {
                        $uptimeString .= $days;
                        $uptimeString .= $days == 1 ? ' ' . lang("index", "uptime_day") : ' ' . lang("index", "uptime_days");
                    }
                }
                if ($hours) {
                    $uptimeString .= ($days > 0 ? ', ' : '') . $hours;
                    $uptimeString .= $hours == 1 ? ' ' . lang("index", "uptime_hour") : ' ' . lang("index", "uptime_hours");
                }
                if ($mins) {
                    $uptimeString .= ($days > 0 || $hours > 0 ? ', ' : '') . $mins;
                    $uptimeString .= $mins == 1 ? ' ' . lang("index", "uptime_minute") : ' ' . lang("index", "uptime_minutes");
                }
                if ($secs) {
                    $uptimeString .= ($days > 0 || $hours > 0 || $mins > 0 ? ', ' : '') . $secs;
                    $uptimeString .= $secs == 1 ? ' ' . lang("index", "uptime_second") : ' ' . lang("index", "uptime_seconds");
                }
                return $uptimeString;
            }
            $staticUptime = ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> ';
            if (!$hide_uptime) {
                if ($stats["starttime"] != 0) {
                    $staticUptime .= '<br /><span>' . lang("index", "online") . format_uptime($uptimetime) . '</span>';
                } else {
                    $staticUptime .= '<br /><span style="color:orange">' . lang("index", "time_error1") . ': <br>' . format_uptime($uptimetime) . '</span><br><span style="color:red">' . lang("index", "time_error2") . '</span>';
                }
            }
            unset($uptimetime);
            $output .= '
            <div id="uptime">' . $msie . '
              <h1>
                <span id="index_realm_info">' . $staticUptime;
            if (!$hide_max_players) {
                $output .= '
                  <br />
                  <span>' . lang("index", "maxplayers") . ': </span>
                  <span class="index_realm_info_value">' . $stats["maxplayers"] . '</span>';
            }
            // this_is_junk: MaNGOS doesn't store player latency. :/
            if ($core == 3) {
                if (!$hide_avg_latency) {
                    $lat_query = "SELECT SUM(latency), COUNT(*) FROM characters WHERE online=1";
                    $lat_result = $sql["char"]->query($lat_query);
                    $lat_fields = $sql["char"]->fetch_assoc($lat_result);
                    $avglat = sprintf("%.3f", $lat_fields["SUM(latency)"] / $lat_fields["COUNT(*)"]);
                    $output .= '
                    <br />
                    <span>' . lang("index", "avglat") . ': </span>
                    <span class="index_realm_info_value">' . $avglat . '</span>';
                }
            }
            $output .= '
                </span>
              </h1>
            </div>';
            unset($stats);
            $online = true;
        }
        unset($staticUptime);
        //unset($stats);
        $online = true;
    } else {
        $output .= $msie . '<h1><span class="error">' . lang("index", "realm") . ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> ' . lang("index", "offline_or_let_high") . '</span></h1>';
        $online = false;
    }
    //close the div
    $output .= '
          </div>';
    // MOTDs
    // get our MotDs...
    $motd = "";
    $motd_result = $sql["mgr"]->query("SELECT *, UNIX_TIMESTAMP(Created) AS Created, UNIX_TIMESTAMP(Last_Edited) AS Last_Edited FROM motd WHERE Enabled<>0 AND (Target='" . $user_id . "' OR Target=0) ORDER BY Priority ASC");
    // if we don't get any MotDs, it'll stay empty
    if ($user_lvl >= $action_permission["update"]) {
        $output .= '
          <script type="text/javascript">
            // <![CDATA[
              answerbox.btn_ok = "' . lang("global", "yes_low") . '";
              answerbox.btn_cancel = "' . lang("global", "no") . '";
              var del_motd = "motd.php?action=delete_motd&amp;id=";
            // ]]>
          </script>';
    }
    if ($sql["mgr"]->num_rows($motd_result) > 0) {
        $output .= '
            <div class="div_lined">
              <div class="div_lined_head">
                <span>' . lang("index", "motd") . '</span>
              </div>';
    }
    while ($temp = $sql["mgr"]->fetch_assoc($motd_result)) {
        if ($user_lvl >= $temp["Min_Sec_Level"]) {
            $motd = bb2html($temp["Message"]) . "<br /><br />";
            if ($motd) {
                if ($temp["Target"] != 0) {
                    $output .= '
                <div class="div_lined_line left_text">' . lang("motd", "private") . '</div>';
                }
                $output .= '
                <div class="div_lined_line left_text">';
                $output .= $motd;
                $output .= '
                  <br />';
                // Get User Name for poster
                if ($core == 1) {
                    $posted_name_query = "SELECT login FROM accounts WHERE acct='" . $temp["Created_By"] . "'";
                } else {
                    $posted_name_query = "SELECT username AS login FROM account WHERE id='" . $temp["Created_By"] . "'";
                }
                $posted_name_result = $sql["logon"]->query($posted_name_query);
                $posted_name = $sql["logon"]->fetch_assoc($posted_name_result);
                $posted_name = $posted_name["login"];
                // Get Screen Name for poster, if available
                $posted_screenname_query = "SELECT ScreenName FROM config_accounts WHERE Login='******'";
                $posted_screenname_result = $sql["mgr"]->query($posted_screenname_query);
                $posted_screenname = $sql["mgr"]->fetch_assoc($posted_screenname_result);
                if ($posted_screenname["ScreenName"] != NULL) {
                    $posted_name = htmlspecialchars($posted_screenname["ScreenName"]);
                }
                // if the Server Message is posted by the system, Created_By will be zero
                if ($temp["Created_By"] != 0) {
                    $output .= '
                  <span>' . lang("motd", "posted_by") . ':</span>';
                    if ($user_lvl > -1) {
                        $output .= '
                  <a href="user.php?action=edit_user&amp;error=11&amp;acct=' . $temp["Created_By"] . '">';
                    }
                    $output .= '
                    <span>' . $posted_name . '</span>';
                    if ($user_lvl > -1) {
                        $output .= '
                  </a>';
                    }
                    $output .= '
                  <span>(' . date("M d, Y @ H:i:s", $temp["Created"]) . ')</span>';
                } else {
                    $output .= '
                  <span>' . lang("motd", "posted") . ': ' . date("M d, Y @ H:i:s", $temp["Created"]) . '</span>';
                }
                // Get User Name for last editor
                if ($core == 1) {
                    $edited_name_query = "SELECT login FROM accounts WHERE acct='" . $temp["Last_Edited_By"] . "'";
                } else {
                    $edited_name_query = "SELECT username AS login FROM account WHERE id='" . $temp["Last_Edited_By"] . "'";
                }
                $edited_name_result = $sql["logon"]->query($edited_name_query);
                $edited_name = $sql["logon"]->fetch_assoc($edited_name_result);
                $edited_name = $edited_name["login"];
                // Get Screen Name for last editor, if available
                $edited_screenname_query = "SELECT ScreenName FROM config_accounts WHERE Login='******'";
                $edited_screenname_result = $sql["mgr"]->query($edited_screenname_query);
                $edited_screenname = $sql["mgr"]->fetch_assoc($edited_screenname_result);
                if ($edited_screenname["ScreenName"] != NULL) {
                    $edited_name = htmlspecialchars($edited_screenname["ScreenName"]);
                }
                if ($temp["Last_Edited_By"] != 0) {
                    $output .= '
                  <br />
                  <div>
                    <span>' . lang("motd", "edited_by") . ':</span>';
                    if ($user_lvl > -1) {
                        $output .= '
                    <a href="user.php?action=edit_user&amp;error=11&amp;acct=' . $temp["Last_Edited_By"] . '">';
                    }
                    $output .= '
                      <span>' . $edited_name . '</span>';
                    if ($user_lvl > -1) {
                        $output .= '
                    </a>';
                    }
                    $output .= '
                    <span>(' . date("M d, Y @ H:i:s", $temp["Last_Edited"]) . ')</span>
                  </div>';
                }
                $output .= '
                </div>';
                if ($user_lvl >= $action_permission["update"]) {
                    $output .= '
                <div class="div_lined_line right_text">
                  <img src="img/aff_cross.png" width="16" height="16" onclick="answerBox(\'' . lang("global", "delete") . ': &lt;font color=white&gt;' . $temp["ID"] . '&lt;/font&gt;&lt;br /&gt;' . lang("global", "are_you_sure") . '\', del_motd + ' . $temp["ID"] . ');" alt="" />';
                }
                if ($user_lvl >= $action_permission["update"]) {
                    $output .= '
                  <a href="motd.php?action=edit_motd&amp;error=3&amp;id=' . $temp["ID"] . '">
                    <img src="img/edit.png" width="16" height="16" alt="" />
                  </a>
                </div>';
                }
                $output .= '
                <br />';
            }
        }
    }
    if ($sql["mgr"]->num_rows($motd_result)) {
        $output = substr($output, 0, strlen($output) - 24);
    }
    if ($sql["mgr"]->num_rows($motd_result) > 0) {
        $output .= '
            </div>';
    }
    if ($user_lvl >= $action_permission["insert"]) {
        $output .= '
            <div class="div_lined">
              <div class="div_lined_head right_text">
                <a href="motd.php?action=add_motd&amp;error=4">' . lang("index", "add_motd") . '</a>
              </div>
            </div>';
    }
    // Coupons
    if (!$hide_coupons) {
        $coupon_query = "SELECT * FROM point_system_coupons WHERE ((target='0' AND contest='0') OR target='" . $user_id . "') AND enabled='1'";
        $coupon_result = $sql["mgr"]->query($coupon_query);
        if ($sql["mgr"]->num_rows($coupon_result) > 0) {
            $output .= '
            <br />
            <div class="div_lined">
              <div class="div_lined_head">
                <span>' . lang("index", "avail_coupons") . '</span>
              </div>';
            while ($coupon = $sql["mgr"]->fetch_assoc($coupon_result)) {
                $usage_query = "SELECT * FROM point_system_coupon_usage WHERE coupon='" . $coupon["entry"] . "' AND user='******'";
                $usage_result = $sql["mgr"]->query($usage_query);
                if ($sql["mgr"]->num_rows($usage_result) < $coupon["usage_limit"] || $coupon["usage_limit"] == -1) {
                    $output .= '
              <div class="div_lined_line left_text">
                <span>' . $coupon["title"] . '</span>
              </div>';
                    if ($coupon["text"] != "") {
                        $output .= '
              <div class="div_lined_line left_text">
                <span>' . $coupon["text"] . '</span>
              </div>';
                    }
                    if ($coupon["credits"] != 0 || $coupon["money"] != 0 || $coupon["item_id"] != 0 || $coupon["raffle_id"] != 0) {
                        $output .= '
              <div class="div_lined_line left_text">
                <span>' . lang("index", "coupon_value") . ':</span>';
                        if ($coupon["credits"] > 0) {
                            if ($coupon["credits"] > 1) {
                                $tip = lang("index", "coupon_credits");
                            } else {
                                $tip = lang("index", "coupon_credit");
                            }
                            $output .= '
                <br />
                <br />
                <span>' . $coupon["credits"] . '</span>
                <span>' . $tip . '</span>';
                        }
                        if ($coupon["money"] > 0) {
                            // extract gold/silver/copper from single gold number
                            $coupon["money"] = str_pad($coupon["money"], 4, "0", STR_PAD_LEFT);
                            $coupon_g = substr($coupon["money"], 0, -4);
                            if ($coupon_g == "") {
                                $coupon_g = 0;
                            }
                            $coupon_s = substr($coupon["money"], -4, 2);
                            if ($coupon_s == "" || $coupon_s == "00") {
                                $coupon_s = 0;
                            }
                            $coupon_c = substr($coupon["money"], -2);
                            if ($coupon_c == "" || $coupon_c == "00") {
                                $coupon_c = 0;
                            }
                            $output .= '
                <br />
                <br />
                <span>' . $coupon_g . '</span>
                <img src="img/gold.gif" alt="gold" />
                <span>' . $coupon_s . '</span>
                <img src="img/silver.gif" alt="gold" />
                <span>' . $coupon_c . '</span>
                <img src="img/copper.gif" alt="gold" />';
                        }
                        if ($coupon["item_id"] != 0) {
                            if ($coupon["item_id"] > 0) {
                                // get item data
                                if ($core == 1) {
                                    $i_query = "SELECT \r\n                    *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n                    socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n                    requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n                    sellprice AS SellPrice, itemlevel AS ItemLevel\r\n                    FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $coupon["item_id"] . "'";
                                } else {
                                    $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $coupon["item_id"] . "'";
                                }
                                $i_result = $sql["world"]->query($i_query);
                                $i = $sql["world"]->fetch_assoc($i_result);
                                $output .= '
                <br />
                <br />
                <div class="coupon_item">
                  <div>
                    <a href="' . $base_datasite . $item_datasite . $coupon["item_id"] . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . $coupon["entry"] . '\');" onmouseout="HideTooltip(\'_b' . $coupon["entry"] . '\');">
                      <img src="' . get_item_icon($coupon["item_id"]) . '" alt="" />
                    </a>';
                                if ($coupon["item_count"] > 1) {
                                    $output .= '
                    <div class="ch_inv_quantity_shadow">' . $coupon["item_count"] . '</div>
                    <div class="ch_inv_quantity">' . $coupon["item_count"] . '</div>';
                                }
                                $output .= '
                  </div>';
                                // build a tooltip object for this item
                                $output .= '
                  <div class="item_tooltip_div" id="tooltip_b' . $coupon["entry"] . '" style="left: -129px; top: 42px;">
                    <div>' . get_item_tooltip($i, 0, 0, 0, 0, 0) . '</div>
                  </div>';
                                $output .= '
                </div>';
                            } else {
                                $output .= '
                <br />
                <br />
                <div class="coupon_item">
                  <div>
                    <a href="point_system.php?action=view_bag&amp;bag_id=' . $coupon["item_id"] * -1 . '" onmousemove="oldtoolTip(\'' . lang("points", "prize_bag") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">
                      <img src="' . get_item_icon(1725) . '" alt="" />
                    </a>
                  </div>
                </div>';
                            }
                        }
                        if ($coupon["raffle_id"] != 0) {
                            // find out how many entries per user the raffle allows and whether the raffle is enabled
                            if ($coupon["raffle_id"] != -1) {
                                $query = "SELECT tickets_per_user, enabled FROM point_system_raffles WHERE entry='" . $coupon["raffle_id"] . "'";
                                $result = $sql["mgr"]->query($query);
                                $result = $sql["mgr"]->fetch_assoc($result);
                                $per_user = $result["tickets_per_user"];
                                $raffle_enabled = $result["enabled"];
                                // if tickets_per_user is -1 then its unlimited, fake it with a reasonably high number
                                $per_user = 999999999;
                            } else {
                                // if it allows any raffle, then fake it
                                $per_user = 999999999;
                                $raffle_enabled = 1;
                            }
                            if ($raffle_enabled) {
                                // find out how many time we've entered
                                $query = "SELECT COUNT(*) FROM point_system_raffle_tickets WHERE raffle='" . $coupon["raffle_id"] . "' AND user='******'";
                                $result = $sql["mgr"]->query($query);
                                $result = $sql["mgr"]->fetch_assoc($result);
                                $tickets = $result["COUNT(*)"];
                                // if we haven't already purchased the maximum number of tickets
                                // or the raffle allows purchase of tickets from any raffle
                                if ($tickets < $per_user || $coupon["raffle_id"] == -1) {
                                    if ($coupon["redemption_option"] == 0) {
                                        $output .= '
                <br />
                <br />
                <span>' . lang("index", "and_raffle") . '</span>';
                                    } else {
                                        $output .= '
                <br />
                <br />
                <span>' . lang("index", "or_raffle") . '</span>';
                                    }
                                }
                            }
                        }
                        $output .= '
              </div>';
                    }
                    if ($coupon["credits"] < 0) {
                        $message = lang("points", "coupon_cost_credits");
                        $message = str_replace("%1", $coupon["credits"] * -1, $message);
                        $output .= '
              <div class="div_lined_line right_text">
                <span>' . $message . '</span>
              </div>';
                    }
                    if ($coupon["money"] < 0) {
                        $coupon["money"] = $coupon["money"] * -1;
                        $coupon_money = $coupon["money"];
                        $coupon_money = str_pad($coupon_money, 4, "0", STR_PAD_LEFT);
                        $cg = substr($coupon_money, 0, -4);
                        if ($cg == "") {
                            $cg = 0;
                        }
                        $cs = substr($coupon_money, -4, 2);
                        if ($cs == "" || $cs == "00") {
                            $cs = 0;
                        }
                        $cc = substr($coupon_money, -2);
                        if ($cc == "" || $cc == "00") {
                            $cc = 0;
                        }
                        $coupon_money_display = '
              <span>' . $cg . '</span>
              <img src="img/gold.gif" alt="" align="middle" />
              <span>' . $cs . '</span>
              <img src="img/silver.gif" alt="" align="middle" />
              <span>' . $cc . '</span>
              <img src="img/copper.gif" alt="" align="middle" />';
                        $message = lang("points", "coupon_cost_money");
                        $message = str_replace("%1", $coupon_money_display, $message);
                        $output .= '
              <div class="div_lined_line right_text">
                <span>' . $message . '</span>
              </div>';
                    }
                    $output .= '
              <div class="div_lined_line right_text">
                <a href="point_system.php?action=redeem_coupon&amp;coupon_id=' . $coupon["entry"] . '">
                  <img src="img/star.png" width="16" height="16" alt="" />
                  <span>&nbsp;' . lang("index", "use_coupon") . '</span>
                </a>
              </div>';
                    $output .= '
              <br />';
                }
            }
            if ($sql["mgr"]->num_rows($coupon_result)) {
                $output = substr($output, 0, strlen($output) - 20);
            }
            $output .= '
            </div>';
        }
    }
    // GM Tickets
    $start_m = isset($_GET["start_m"]) ? $sql["char"]->quote_smart($_GET["start_m"]) : 0;
    if (!is_numeric($start_m)) {
        $start_m = 0;
    }
    if ($core == 1) {
        $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM gm_tickets WHERE deleted=0"), 0);
    } elseif ($core == 2) {
        $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM character_ticket"), 0);
    } else {
        $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM gm_tickets WHERE closedBy=0"), 0);
    }
    // show gm tickets
    $output .= '
            <br />';
    if ($user_lvl >= $action_permission["insert"]) {
        if ($all_record_m) {
            $output .= '
            <div class="div_lined">
              <div class="div_lined_head">
                <span>' . lang("index", "tickets") . '</span>
              </div>';
            if ($core == 1) {
                $result = $sql["char"]->query("SELECT ticketid, level, message, name, deleted,\r\n          timestamp, gm_tickets.playerGuid, acct\r\n          FROM gm_tickets\r\n            LEFT JOIN characters ON characters.guid=gm_tickets.playerGuid\r\n          ORDER BY ticketid DESC LIMIT " . $start_m . ", 3");
            } elseif ($core == 2) {
                $result = $sql["char"]->query("SELECT character_ticket.ticket_id AS ticketid, characters.level,\r\n          ticket_text AS message, characters.name, UNIX_TIMESTAMP(ticket_lastchange) AS timestamp,\r\n          character_ticket.guid AS playerGuid, account AS acct\r\n          FROM character_ticket\r\n            LEFT JOIN characters ON characters.guid=character_ticket.guid\r\n          ORDER BY ticketid DESC LIMIT " . $start_m . ", 3");
            } else {
                $result = $sql["char"]->query("SELECT gm_tickets.guid AS ticketid, characters.level, message,\r\n          gm_tickets.name, closedBy AS deleted, lastModifiedTime AS timestamp, gm_tickets.guid AS playerGuid, account AS acct\r\n          FROM gm_tickets\r\n            LEFT JOIN characters ON characters.guid=gm_tickets.guid\r\n          ORDER BY ticketid DESC LIMIT " . $start_m . ", 3");
            }
            while ($post = $sql["char"]->fetch_assoc($result)) {
                if (!$post["deleted"]) {
                    if ($core == 1) {
                        $login_result = $sql["logon"]->query("SELECT * FROM accounts WHERE acct='" . $post["acct"] . "'");
                    } else {
                        $login_result = $sql["logon"]->query("SELECT *, username AS login FROM account WHERE id='" . $post["acct"] . "'");
                    }
                    $login = $sql["logon"]->fetch_assoc($login_result);
                    $gm_result = $sql["mgr"]->query("SELECT SecurityLevel FROM config_accounts WHERE Login='******'");
                    $gm = $sql["mgr"]->fetch_assoc($gm_result);
                    $gm = $gm["SecurityLevel"];
                    if ($user_lvl > 0 && ($user_lvl >= gmlevel($gm) || $user_lvl == $action_permission["delete"])) {
                        $output .= '
              <div class="div_lined_line left_text">
                <a href="char.php?id=' . $post["playerGuid"] . '">
                  <span onmousemove="oldtoolTip(\'' . htmlspecialchars($login["username"]) . ' (' . id_get_gm_level($gm) . ')' . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . htmlentities($post["name"], ENT_COMPAT, $site_encoding) . '</span>
                </a>
              </div>
              <div class="div_lined_line left_text">
                <span>' . htmlspecialchars($post["message"]) . '</span>
              </div>
              <div class="div_lined_line right_text">';
                    }
                    $output .= '
                <span>' . lang("index", "submitted") . ": " . date('G:i:s m-d-Y', $post["timestamp"]) . '</span>';
                    $output .= '
              </div>
              <div class="div_lined_line right_text">';
                    if ($user_lvl >= $action_permission["update"]) {
                        $output .= '
                <a href="ticket.php?action=edit_ticket&amp;error=4&amp;id=' . $post["ticketid"] . '">
                  <img src="img/edit.png" width="16" height="16" alt="" />
                </a>';
                    }
                    $output .= '
              </div>
              <br />';
                }
            }
            $output .= '
            </div>';
        }
    }
    // Character Changes
    // count pending character changes
    $char_change_count = $sql["mgr"]->result($sql["mgr"]->query("SELECT COUNT(*) FROM char_changes"), 0);
    // show pending character changes
    $output .= '
            <br />';
    if ($user_lvl >= $action_permission["update"]) {
        if ($char_change_count) {
            $output .= '
            <div class="div_lined">
              <div class="div_lined_head">
                <span>' . lang("index", "pendingchanges") . '</span>
              </div>';
            $result = $sql["mgr"]->query("SELECT * FROM char_changes");
            while ($change = $sql["mgr"]->fetch_assoc($result)) {
                if ($core == 1) {
                    $change_char_query = "SELECT * FROM characters WHERE guid='" . $change["guid"] . "'";
                } else {
                    $change_char_query = "SELECT *, account AS acct FROM characters WHERE guid='" . $change["guid"] . "'";
                }
                $change_char = $sql["char"]->fetch_assoc($sql["char"]->query($change_char_query));
                if ($core == 1) {
                    $change_acct_query = "SELECT * FROM accounts WHERE acct='" . $change_char["acct"] . "'";
                } else {
                    $change_acct_query = "SELECT *, username AS login FROM account WHERE id='" . $change_char["acct"] . "'";
                }
                $change_acct = $sql["logon"]->fetch_assoc($sql["logon"]->query($change_acct_query));
                if (isset($change["new_name"])) {
                    // Localization
                    $namechange = lang("xname", "playerhasreq");
                    $namechange = str_replace("%1", htmlspecialchars($change_acct["login"]), $namechange);
                    $namechange = str_replace("%2", htmlspecialchars($change_char["name"]), $namechange);
                    $namechange = str_replace("%3", htmlspecialchars($change["new_name"]), $namechange);
                    $output .= '
              <div class="div_lined_line left_text large">
                <span>' . $namechange . '</span>';
                }
                if (isset($change["new_race"])) {
                    // Localization
                    $racechange = lang("xrace", "playerhasreq");
                    $racechange = str_replace("%1", htmlspecialchars($change_acct["login"]), $racechange);
                    $racechange = str_replace("%2", htmlspecialchars($change_char["name"]), $racechange);
                    $racechange = str_replace("%3", char_get_race_name($change["new_race"]), $racechange);
                    $output .= '
              <div class="div_lined_line left_text large">
                <span>' . $racechange . '</span>';
                }
                if (isset($change["new_acct"])) {
                    if ($core == 1) {
                        $new_acct_query = "SELECT login FROM accounts WHERE acct='" . $change["new_acct"] . "'";
                    } else {
                        $new_acct_query = "SELECT username AS login FROM account WHERE id='" . $change["new_acct"] . "'";
                    }
                    $new_acct_result = $sql["logon"]->query($new_acct_query);
                    $new_acct_result = $sql["logon"]->fetch_assoc($new_acct_result);
                    $new_acct_name = $new_acct_result["login"];
                    // Localization
                    $acctchange = lang("xacct", "playerhasreq");
                    $acctchange = str_replace("%1", htmlspecialchars($change_acct["login"]), $acctchange);
                    $acctchange = str_replace("%2", htmlspecialchars($change_char["name"]), $acctchange);
                    $acctchange = str_replace("%3", $new_acct_name, $acctchange);
                    $output .= '
              <div class="div_lined_line left_text large">
                <span>' . $acctchange . '</span>';
                }
                if ($change_char["online"]) {
                    $output .= '
                <br />
                <br />
                <img src="img/aff_warn.gif" alt="warn" />
                <span class="error">' . lang("xname", "online") . '</span>';
                }
                $output .= '
              </div>';
                if (isset($change["new_name"])) {
                    $file = "change_char_name.php";
                } elseif (isset($change["new_race"])) {
                    $file = "change_char_race.php";
                } else {
                    $file = "change_char_account.php";
                }
                $output .= '
              <div class="div_lined_line right_text">
                <a href="' . $file . '?action=denied&amp;guid=' . $change["guid"] . '">
                  <img src="img/cross.png" width="12" height="12" alt="" />
                </a>';
                if (!$change_char["online"]) {
                    $output .= '
                <a href="' . $file . '?action=approve&amp;guid=' . $change["guid"] . '">
                  <img src="img/aff_tick.png" width="14" height="14" alt="" />
                </a>';
                }
                $output .= '
              </div>
              <br />';
            }
            $output .= '
            </div>';
        }
    }
    //print online chars
    if ($online && $user_lvl >= $player_online) {
        //==========================$_GET and SECURE=================================
        $start = isset($_GET["start"]) ? $sql["char"]->quote_smart($_GET["start"]) : 0;
        if (!is_numeric($start)) {
            $start = 0;
        }
        $order_by = isset($_GET["order_by"]) ? $sql["char"]->quote_smart($_GET["order_by"]) : "name";
        if (!preg_match("/^[_[:lower:]]{1,12}\$/", $order_by)) {
            $order_by = "name";
        }
        $dir = isset($_GET["dir"]) ? $sql["char"]->quote_smart($_GET["dir"]) : 1;
        if (!preg_match("/^[01]{1}\$/", $dir)) {
            $dir = 1;
        }
        $order_dir = $dir ? "ASC" : "DESC";
        $dir = $dir ? 0 : 1;
        //==========================$_GET and SECURE end=============================
        if ($order_by === "mapid") {
            $order_by = "mapid, zoneid ";
            $order_hold = "mapid";
        } elseif ($order_by === "zoneid") {
            $order_by = "zoneid, mapid ";
            $order_hold = "zoneid";
        } else {
            $order_hold = $order_by;
        }
        $order_side = "";
        if (!($user_lvl || $server[$realm_id]["both_factions"])) {
            if ($core == 1) {
                $result = $sql["char"]->query("SELECT race FROM characters WHERE acct=" . $user_id . "\r\n          AND SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1)=(SELECT MAX(SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1)) FROM characters WHERE acct=" . $user_id . ") LIMIT 1");
            } else {
                $result = $sql["char"]->query("SELECT race FROM characters WHERE account=" . $user_id . "\r\n          AND totaltime=(SELECT MAX(totaltime) FROM characters WHERE account=" . $user_id . ") LIMIT 1");
            }
            if ($sql["char"]->num_rows($result)) {
                $order_side = in_array($sql["char"]->result($result, 0), array(2, 5, 6, 8, 10)) ? " AND race IN (2, 5, 6, 8, 10) " : " AND race IN (1, 3, 4, 7, 11) ";
            }
        }
        if ($core == 1) {
            $result = $sql["char"]->query("SELECT guid, name, race, class, zoneid, mapid, level, characters.acct, gender,\r\n                            CAST( SUBSTRING_INDEX( SUBSTRING_INDEX( data, ';', " . (PLAYER_FIELD_HONOR_CURRENCY + 1) . " ), ';', -1 ) AS UNSIGNED ) AS highest_rank, lastip\r\n                            FROM characters\r\n                              LEFT JOIN `" . $logon_db["name"] . "`.accounts ON characters.acct=`" . $logon_db["name"] . "`.accounts.acct\r\n                            WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage);
        } elseif ($core == 2) {
            $result = $sql["char"]->query("SELECT guid, name, race, class, zone AS zoneid, map AS mapid, level, account AS acct, gender,\r\n                            totalHonorPoints AS highest_rank, last_ip AS lastip\r\n                            FROM characters\r\n                              LEFT JOIN `" . $logon_db["name"] . "`.account ON characters.account=`" . $logon_db["name"] . "`.account.id\r\n                            WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage);
        } else {
            $result = $sql["char"]->query("SELECT characters.guid, characters.name, race, class, zone AS zoneid, map AS mapid, level, account AS acct, gender,\r\n                            totalHonorPoints AS highest_rank, latency, last_ip AS lastip, guild.name AS gname\r\n                            FROM characters\r\n                              LEFT JOIN `" . $logon_db["name"] . "`.account ON characters.account=`" . $logon_db["name"] . "`.account.id\r\n                              LEFT JOIN guild_member ON characters.guid=guild_member.guid\r\n                              LEFT JOIN guild ON guild_member.guildid=guild.guildid\r\n                            WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage);
        }
        $total_online = $sql["char"]->result($sql["char"]->query("SELECT count(*) FROM characters WHERE online= 1"), 0);
        $output .= '
            <div class="div_lined center_text">
              <span class="bold">' . lang("index", "tot_users_online") . ': ' . $total_online . '</span>
            </div>';
        if ($total_online) {
            $output .= '
            <table class="lined">
              <tr>
                <td colspan="' . (9 - $showcountryflag) . '" align="right" class="hidden" style="width: 25%;">';
            $output .= generate_pagination("index.php?start_m=" . $start_m . "&amp;order_by=" . $order_hold . "&amp;dir=" . ($dir ? 0 : 1), $total_online, $itemperpage, $start);
            $output .= '
                </td>
              </tr>
              <tr>
                <th style="width: 15%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=name&amp;dir=' . $dir . '"' . ($order_by === "name" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "name") . '</a>
                </th>
                <th style="width: 1%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=race&amp;dir=' . $dir . '"' . ($order_by === "race" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "race") . '</a>
                </th>
                <th style="width: 1%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=class&amp;dir=' . $dir . '"' . ($order_by === "class" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "class") . '</a>
                </th>
                <th style="width: 5%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=level&amp;dir=' . $dir . '"' . ($order_by === "level" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "level") . '</a>
                </th>
                <th style="width: 1%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=highest_rank&amp;dir=' . $dir . '"' . ($order_by === "highest_rank" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "rank") . '</a>
                </th>
                <th style="width: 15%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=gname&amp;dir=' . $dir . '"' . ($order_by === "gname" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "guild") . '</a>
                </th>
                <th style="width: 20%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=mapid&amp;dir=' . $dir . '"' . ($order_by === "mapid, zoneid " ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "map") . '</a>
                </th>
                <th style="width: 25%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=zoneid&amp;dir=' . $dir . '"' . ($order_by === "zoneid, mapid " ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "zone") . '</a>
                </th>';
            if ($core == 1) {
                $output .= '
                <th style="width: 25%;">
                  <span>' . lang("index", "area") . '</span>
                </th>';
            }
            // this_is_junk: MaNGOS doesn't store player latency
            if ($core != 2) {
                if (!$hide_plr_latency) {
                    // this_is_junk: Trinity is the only core which can sort by Player Latency
                    if ($core == 3) {
                        $output .= '
                <th style="width: 1%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=latency&amp;dir=' . $dir . '"' . ($order_by === "latency" ? ' class="' . $order_dir . '"' : '') . '>
                    <img src="img/time.png" onmousemove="oldtoolTip(\'' . lang("index", "latency") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""' . ($order_by === "latency" ? '' : ' style="position: relative; top: 7px;"') . ' />
                  </a>
                </th>';
                    } else {
                        $output .= '
                <th style="width: 1%;">
                  <img src="img/time.png" onmousemove="oldtoolTip(\'' . lang("index", "latency") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" style="position: relative; top: 7px;" />
                </th>';
                    }
                }
            }
            if ($showcountryflag) {
                require_once "libs/misc_lib.php";
                $output .= '
                <th style="width: 1%;">
                  <a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=lastip&amp;dir=' . $dir . '"' . ($order_by === "lastip" ? ' class="' . $order_dir . '"' : '') . '>
                    <img src="img/world.png" onmousemove="oldtoolTip(\'' . lang("global", "country") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""' . ($order_by === "lastip" ? '' : ' style="position: relative; top: 7px;"') . ' />
                  </a>
                </th>';
            }
            $output .= '
              </tr>';
        }
        while ($char = $sql["char"]->fetch_assoc($result)) {
            if ($core == 1) {
                $ca_query = "SELECT accounts.login AS name FROM `" . $logon_db["name"] . "`.accounts LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON accounts.login=`" . $corem_db["name"] . "`.config_accounts.Login COLLATE utf8_unicode_ci WHERE acct='" . $char["acct"] . "'";
            } else {
                $ca_query = "SELECT *, username AS name FROM `" . $logon_db["name"] . "`.account LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON account.username=`" . $corem_db["name"] . "`.config_accounts.Login WHERE id='" . $char["acct"] . "'";
            }
            $ca_result = $sql["mgr"]->query($ca_query);
            $char_acct = $sql["mgr"]->fetch_assoc($ca_result);
            $gm = $char_acct["SecurityLevel"];
            if (!isset($gm)) {
                $gm = 0;
            }
            if ($core == 1) {
                $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
            } else {
                $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0);
            }
            if ($core == 1) {
                $guild_name_query = "SELECT guildName FROM guilds WHERE guildid='" . $guild_id . "'";
            } else {
                $guild_name_query = "SELECT name AS guildName FROM guild WHERE guildid='" . $guild_id . "'";
            }
            $guild_name_result = $sql["char"]->query($guild_name_query);
            $guild_name = $sql["char"]->fetch_assoc($guild_name_result);
            $guild_name = $guild_name["guildName"];
            $output .= '
              <tr>
                <td>';
            if ($user_lvl > 0 && ($user_lvl >= gmlevel($gm) || $user_lvl == $action_permission["delete"])) {
                $output .= '
                  <a href="char.php?id=' . $char["guid"] . '">
                    <span onmousemove="oldtoolTip(\'' . htmlspecialchars($char_acct["name"]) . ' (' . id_get_gm_level($gm) . ')' . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . '</span>
                  </a>';
            } else {
                $output .= '
                  <span>' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . '</span>';
            }
            $output .= '
                </td>
                <td>
                  <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                </td>
                <td>
                  <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                </td>
                <td>' . char_get_level_color($char["level"]) . '</td>
                <td>
                  <span onmouseover="oldtoolTip(\'' . char_get_pvp_rank_name($char["highest_rank"], char_get_side_id($char["race"])) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" id="index_delete_cursor"><img src="img/ranks/rank' . char_get_pvp_rank_id($char["highest_rank"], char_get_side_id($char["race"])) . '.gif" alt="" /></span>
                </td>
                <td>
                  <a href="guild.php?action=view_guild&amp;error=3&amp;id=' . $guild_id . '">' . htmlentities($guild_name, ENT_COMPAT, $site_encoding) . '</a>
                </td>
                <td>
                  <span onmousemove="oldtoolTip(\'MapID:' . $char["mapid"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . get_map_name($char["mapid"]) . '</span>
                </td>
                <td>
                  <span onmousemove="oldtoolTip(\'ZoneID:' . $char["zoneid"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . get_zone_name($char["zoneid"]) . '</span>
                </td>';
            // display player area, if available
            if ($core == 1) {
                for ($i = 0; $i < count($stats["plrs_area"]); $i++) {
                    if ($stats["plrs_area"][$i][0] == $char["name"]) {
                        $output .= '
                <td>
                  <span onmousemove="toolTip(\'AreaID:' . $stats["plrs_area"][$i][1] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_zone_name($stats["plrs_area"][$i][1]) . '</span>
                </td>';
                    }
                    if (!isset($stats["plrs_lat"][$i][1])) {
                        $output .= '
                <td>-</td>';
                    }
                }
            }
            // display player latency, if enabled, and if available
            if (!$hide_plr_latency) {
                if ($core == 1) {
                    for ($i = 0; $i < count($stats["plrs_lat"]); $i++) {
                        if ($stats["plrs_lat"][$i][0] == $char["name"]) {
                            $output .= '
                <td>' . $stats["plrs_lat"][$i][1] . '</td>';
                        }
                        if (!isset($stats["plrs_lat"][$i][1])) {
                            $output .= '
                <td>-</td>';
                        }
                    }
                } else {
                    // this_is_junk: MaNGOS doesn't store player latency
                    if ($core == 3) {
                        $output .= '
                <td>' . $char["latency"] . '</td>';
                    }
                }
            }
            if ($showcountryflag) {
                $country = misc_get_country_by_ip($char["lastip"]);
                $output .= '
                <td>' . ($country["code"] ? '<img src="img/flags/' . $country["code"] . '.png" onmousemove="oldtoolTip(\'' . $country["country"] . ($user_lvl >= $action_permission["update"] ? '<br />' . $country["actualip"] : '') . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />' : '-') . '</td>';
            }
            $output .= '
              </tr>';
        }
        if ($total_online) {
            $output .= '
              <tr>';
            $output .= '
                <td colspan="' . (9 - $showcountryflag) . '" align="right" class="hidden" style="width: 25%;">';
            $output .= generate_pagination("index.php?start_m=" . $start_m . "&amp;order_by=" . $order_by . "&amp;dir=" . ($dir ? 0 : 1), $total_online, $itemperpage, $start);
            $output .= '
                </td>
              </tr>
            </table>';
        }
        $output .= '
            <br />';
        unset($total_online);
    }
}
Пример #5
0
function do_cookie_login()
{
    global $corem_db, $sql, $core;
    if (empty($_COOKIE["corem_login"]) || empty($_COOKIE["corem_password"]) || empty($_COOKIE["corem_realm_id"])) {
        redirect("login.php?error=2");
    }
    $user_name = $sql["logon"]->quote_smart($_COOKIE["corem_login"]);
    $user_pass = $sql["logon"]->quote_smart($_COOKIE["corem_password"]);
    // see if our login & password cookies are old or new form...
    if (!preg_match("/^([A-Fa-f0-9]{2})*\$/", $user_name)) {
        // we have old form cookies, we'll rebuild them to new form and go from there
        setcookie("corem_login", bin2hex(gzcompress($user_name)), time() + 60 * 60 * 24 * 30);
        setcookie("corem_password", bin2hex(gzcompress($user_pass)), time() + 60 * 60 * 24 * 30);
        redirect("login.php");
    } else {
        // we have new form cookies
        $user_name = isset($_COOKIE["corem_login"]) ? gzuncompress(pack("H*", $_COOKIE["corem_login"])) : NULL;
        $user_pass = isset($_COOKIE["corem_password"]) ? gzuncompress(pack("H*", $_COOKIE["corem_password"])) : NULL;
    }
    // Users may log in using either their username or screen name
    // check for matching login
    if ($core == 1) {
        $query = "SELECT * FROM accounts WHERE login='******'";
    } else {
        $query = "SELECT * FROM account WHERE username='******'";
    }
    $name_result = $sql["logon"]->query($query);
    if (!$sql["logon"]->num_rows($name_result)) {
        // if we didn't find one, check for matching screen name
        $query = "SELECT * FROM config_accounts WHERE ScreenName='" . $user_name . "'";
        $name_result = $sql["mgr"]->query($query);
        if ($sql["mgr"]->num_rows($name_result)) {
            $name = $sql["mgr"]->fetch_assoc($name_result);
            $user_name = $name["Login"];
        }
    } else {
        // we'll still need the screen name if we have one
        $query = "SELECT * FROM config_accounts WHERE Login='******'";
        $name_result = $sql["mgr"]->query($query);
        $name = $sql["mgr"]->fetch_assoc($name_result);
    }
    // if we didn't find the name given for either entries, then the name will come up bad below
    // ArcEmu: Detect whether account uses clear or encrypted password
    if ($core == 1) {
        $pass_query = "SELECT * FROM accounts WHERE login='******' AND encrypted_password<>''";
        $pass_result = $sql["logon"]->query($pass_query);
        $arc_encrypted = $sql["logon"]->num_rows($pass_result);
    }
    if ($core == 1) {
        if ($arc_encrypted) {
            $query = "SELECT * FROM accounts WHERE login='******' AND encrypted_password='******'";
        } else {
            $query = "SELECT * FROM accounts WHERE login='******' AND SHA(CONCAT(UPPER(login), ':', UPPER(password)))='" . $user_pass . "'";
        }
    } else {
        $query = "SELECT *, username AS login FROM account WHERE username='******' AND sha_pass_hash='" . $user_pass . "'";
    }
    $result = $sql["logon"]->query($query);
    $s_result = $sql["mgr"]->query("SELECT SecurityLevel AS gm FROM config_accounts WHERE Login='******'");
    $temp = $sql["mgr"]->fetch_assoc($s_result);
    if ($temp["gm"] == NULL) {
        $temp["gm"] = 0;
    }
    if ($temp["gm"] >= 1073741824) {
        $temp["gm"] -= 1073741824;
    }
    $_SESSION["gm_lvl"] = $temp["gm"];
    if ($sql["logon"]->num_rows($result)) {
        if ($core == 1) {
            $acct = $sql["logon"]->result($result, 0, "acct");
        } else {
            $acct = $sql["logon"]->result($result, 0, "id");
        }
        if ($core == 1) {
            $ban_query = "SELECT COUNT(*) FROM accounts WHERE acct='" . $acct . "' AND banned='1'";
        } else {
            $ban_query = "SELECT COUNT(*) FROM account_banned WHERE id='" . $acct . "' AND active='1'";
        }
        if ($sql["logon"]->result($sql["logon"]->query($ban_query), 0)) {
            redirect("login.php?error=3");
        } else {
            $_SESSION["user_id"] = $acct;
            $_SESSION["login"] = $sql["logon"]->result($result, 0, 'login');
            // if we got a screen name, we'll want it later.
            $_SESSION["screenname"] = $name["ScreenName"];
            //gets our numerical level based on ArcEmu level.
            $_SESSION["user_lvl"] = gmlevel($temp["gm"]);
            $_SESSION["realm_id"] = $sql["logon"]->quote_smart($_COOKIE["corem_realm_id"]);
            $_SESSION["client_ip"] = isset($_SERVER["REMOTE_ADDR"]) ? $_SERVER["REMOTE_ADDR"] : getenv("REMOTE_ADDR");
            $_SESSION["logged_in"] = true;
            redirect("index.php");
        }
    } else {
        setcookie("corem_login", "", time() - 3600);
        setcookie("corem_realm_id", "", time() - 3600);
        setcookie("corem_password", "", time() - 3600);
        redirect("login.php?error=1");
    }
}
Пример #6
0
function edit_user()
{
    global $output, $logon_db, $characters_db, $realm_id, $corem_db, $corem_db, $realm_id, $user_lvl, $user_name, $gm_level_arr, $action_permission, $expansion_select, $developer_test_mode, $multi_realm_mode, $server, $timezone_offset, $recruit_reward_auto, $sql, $core;
    if (empty($_GET["acct"])) {
        redirect("user.php?error=10");
    }
    $acct = $sql["logon"]->quote_smart($_GET["acct"]);
    if ($core == 1) {
        $a_query = "SELECT acct, login, gm, email, lastip, muted, UNIX_TIMESTAMP(lastlogin) AS lastlogin, flags\r\n      FROM accounts\r\n      WHERE acct='" . $acct . "'";
    } elseif ($core == 2) {
        $a_query = "SELECT account.id AS acct, username AS login, gmlevel AS gm, email, last_ip AS lastip, locked AS muted, UNIX_TIMESTAMP(last_login) AS lastlogin, expansion AS flags\r\n      FROM account\r\n      WHERE account.id='" . $acct . "'";
    } else {
        $a_query = "SELECT account.id AS acct, username AS login, IFNULL(account_access.gmlevel, 0) AS gm, email, last_ip AS lastip, locked AS muted, UNIX_TIMESTAMP(last_login) AS lastlogin, expansion AS flags\r\n      FROM account\r\n        LEFT JOIN account_access ON account.id=account_access.id\r\n      WHERE account.id='" . $acct . "'";
    }
    $result = $sql["logon"]->query($a_query);
    $data = $sql["logon"]->fetch_assoc($result);
    $o_temp = 0;
    foreach ($characters_db as $db) {
        $sqlt = new SQL();
        $sqlt->connect($db["addr"], $db["user"], $db["pass"], $db["name"], $db["encoding"]);
        if ($core == 1) {
            $online_res = $sqlt->query("SELECT SUM(online) FROM characters WHERE acct='" . $data["acct"] . "'");
        } else {
            $online_res = $sqlt->query("SELECT SUM(online) FROM characters WHERE account='" . $data["acct"] . "'");
        }
        $online_fields = $sqlt->fetch_assoc($online_res);
        $o_temp += $online_fields["SUM(online)"];
    }
    if ($o_temp != 0) {
        $acct_online = 1;
    } else {
        $acct_online = 0;
    }
    $query = "SELECT *,\r\n        SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 1), ' ', -1) AS avatarsex,\r\n        SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 2), ' ', -1) AS avatarrace,\r\n        SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 3), ' ', -1) AS avatarclass,\r\n        SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 4), ' ', -1) AS avatarlevel\r\n        FROM config_accounts WHERE Login='******'";
    $sn_result = $sql["mgr"]->query($query);
    $screenname = $sql["mgr"]->fetch_assoc($sn_result);
    if ($screenname["SecurityLevel"] == NULL) {
        $screenname["SecurityLevel"] = 0;
    }
    $refguid = $sql["mgr"]->fetch_assoc($sql["mgr"]->query("SELECT InvitedBy FROM point_system_invites WHERE PlayersAccount='" . $data["acct"] . "'"));
    $refguid = $refguid["InvitedBy"];
    $referred_by = $sql["char"]->fetch_assoc($sql["char"]->query("SELECT name FROM characters WHERE guid='" . $refguid . "'"));
    unset($refguid);
    $referred_by = $referred_by["name"];
    $time_offset = $timezone_offset * 3600;
    if ($data["lastlogin"] != 0) {
        $lastlog = date("F j, Y @ Hi", $data["lastlogin"] + $time_offset);
    } else {
        $lastlog = '-';
    }
    // only display an Avatar if the player has specified one or if they're a GM.
    if ($screenname["Avatar"] != '' || $screenname["SecurityLevel"]) {
        $avatar = gen_avatar_panel($screenname["avatarlevel"], $screenname["avatarsex"], $screenname["avatarrace"], $screenname["avatarclass"], 0, $screenname["SecurityLevel"], 1);
    } else {
        $avatar = '';
    }
    $info = $screenname["Info"];
    if ($info == '' || $info == NULL) {
        $info = '...';
    }
    // ArcEmu: find out if we're using an encrypted password for this account
    if ($core == 1) {
        $pass_query = "SELECT * FROM accounts WHERE login='******' AND encrypted_password<>''";
        $pass_result = $sql["logon"]->query($pass_query);
        $arc_encrypted = $sql["logon"]->num_rows($pass_result);
    }
    if ($sql["logon"]->num_rows($result)) {
        $output .= '
        <center>
          <script type="text/javascript" src="libs/js/sha1.js"></script>
          <script type="text/javascript">
            // <![CDATA[
              function do_submit_data ()
              {
                var myForm = document.getElementById("form");';
        if ($core == 1) {
            if ($arc_encrypted) {
                $output .= '
                if ( myForm.new_pass.value != "******" )
                  myForm.pass.value = hex_sha1(myForm.login.value.toUpperCase() + ":" + myFormnew_pass.value.toUpperCase());
                else
                  myForm.pass.value = "******";';
            } else {
                $output .= '
                myForm.pass.value = myForm.new_pass.value;';
            }
        } else {
            $output .= '
                if ( myForm.new_pass.value != "******" )
                  myForm.pass.value = hex_sha1(myForm.login.value.toUpperCase() + ":" + myForm.new_pass.value.toUpperCase());
                else
                  myForm.pass.value = "******";';
        }
        $output .= '
                myForm.new_pass.value = "******";
                do_submit();
              }
            // ]]>
          </script>
          <div class="user_edit_account fieldset_border">
            <span class="legend">' . lang("edit", "profile_info") . '</span>
            <table class="flat user_edit_account">';
        if ($avatar != '') {
            $output .= '
              <tr>
                <td id="forum_topic_header_info">
                  <center>' . $avatar . '</center>
                </td>
                <td>&nbsp;</td>
              </tr>
              <tr>
                <td colspan="2">
                  <hr />
                </td>
              </tr>';
        }
        $output .= '
              <tr>
                <td colspan="2">' . $info . '</td>
              </tr>
            </table>
          </div>
          <br />
          <div class="user_edit_account fieldset_border">
            <span class="legend">' . lang("user", "edit_acc") . '</span>
            <form method="post" action="user.php?action=doedit_user" id="form">
            <input type="hidden" name="pass" value="" maxlength="256" />
            <input type="hidden" name="acct" value="' . $acct . '" />
            <input type="hidden" name="oldscreenname" value="' . $screenname["ScreenName"] . '" />
            <input type="hidden" name="oldlogin" value="' . $data["login"] . '" />
            <input type="hidden" name="webadmin" value="' . ($screenname["SecurityLevel"] & 1073741824) . '" />
            <table class="flat">
              <tr>
                <td>' . lang("user", "acct") . ':</td>
                <td colspan="2">' . $data["acct"] . '</td>
              </tr>
              <tr>
                <td>' . lang("user", "login") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2"><input type="text" name="login" size="42" maxlength="15" value="' . $data["login"] . '" /></td>';
        } else {
            if ($screenname["ScreenName"]) {
                $output .= '
                <td colspan="2">********</td>';
            } else {
                $output .= '
                <td colspan="2">' . $data["login"] . '</td>';
            }
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "screenname") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2"><input type="text" name="screenname" size="42" maxlength="15" value="' . $screenname["ScreenName"] . '" /></td>';
        } else {
            $output .= '
                <td colspan="2">' . $screenname["ScreenName"] . '</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "password") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2"><input type="text" name="new_pass" size="42" maxlength="40" value="******" /></td>';
        } else {
            $output .= '
                <td colspan="2">********</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "email") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            if ($screenname["TempEmail"]) {
                $output .= '
                <td colspan="2">
                  <a href="user.php?action=cancel_email_change&username='******'&acct=' . $data["acct"] . '" >
                    <img src="img/aff_warn.gif" onmousemove="oldtoolTip(\'' . lang("edit", "email_changed") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" />
                  </a>
                  <input type="text" name="mail" size="39" maxlength="225" value="' . $data["email"] . '" />
                </td>';
            } else {
                $output .= '
                <td colspan="2"><input type="text" name="mail" size="42" maxlength="225" value="' . $data["email"] . '" /></td>';
            }
        } else {
            $output .= '
                <td colspan="2">***@***.***</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "invited_by") . ':</td>
                <td colspan="2">';
        if ($user_lvl >= $action_permission["update"] && !$referred_by != NULL) {
            $output .= '
                  <input type="text" name="referredby" size="20" maxlength="12" value="' . $referred_by . '" /> (' . lang("user", "charname") . ')';
        } else {
            $output .= $referred_by;
        }
        $output .= '
                </td>
              </tr>
              <tr>
                <td>' . lang("user", "gm_level_long") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2">
                  <input type="text" name="gm" value="' . $data["gm"] . '" />
                </td>';
        } else {
            $output .= '
                <td colspan="2">' . $data["gm"] . '</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "sec_level_long") . ':</td>';
        $sec_lvl_only = $screenname["SecurityLevel"];
        if ($sec_lvl_only >= 1073741824) {
            $sec_lvl_only -= 1073741824;
        }
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2">
                  <!-- input type="text" name="seclvl" value="' . $screenname["SecurityLevel"] . '" -->
                  <select name="seclvl">';
            $s_query = "SELECT * FROM config_gm_level_names";
            $s_result = $sql["mgr"]->query($s_query);
            while ($level = $sql["mgr"]->fetch_assoc($s_result)) {
                if ($level["Security_Level"] > -1 && $level["Security_Level"] <= $user_lvl) {
                    $output .= '
                    <option value="' . $level["Security_Level"] . '"';
                    if (gmlevel($sec_lvl_only) == $level["Security_Level"]) {
                        $output .= ' selected="selected"';
                    }
                    $output .= '>' . $level["Full_Name"] . '</option>';
                }
            }
            $output .= '
                  </select>
                </td>';
        } else {
            $output .= '
                <td colspan="2">' . id_get_gm_level($screenname["SecurityLevel"]) . '</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "last_ip") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2">' . $data["lastip"] . '<a href="banned.php?action=do_add_entry&amp;entry=' . $data["lastip"] . '&amp;bantime=3600&amp;ban_type=ipbans"> &lt;- ' . lang("user", "ban_this_ip") . '</a></td>';
        } else {
            $output .= '
                <td colspan="2">***.***.***.***</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "banned") . ':</td>';
        if ($core == 1) {
            $que = $sql["logon"]->query("SELECT banned, banreason FROM accounts WHERE banned<>0 AND acct=" . $acct);
        } else {
            $que = $sql["logon"]->query("SELECT bandate, unbandate, bannedby, banreason FROM account_banned WHERE active=1 AND id=" . $acct);
        }
        if ($sql["logon"]->num_rows($que)) {
            $banned = $sql["logon"]->fetch_row($que);
            if ($core == 1) {
                $ban_info = ' ' . lang("user", "ban_until") . ': ' . date("d-m-Y G:i", $banned[0]);
            } else {
                $ban_info = ' ' . lang("user", "ban_from") . ': ' . date("d-m-Y G:i", $banned[0]) . ', ' . lang("user", "ban_until") . ': ' . date("d-m-Y G:i", $banned[1]) . ',<br />' . lang("user", "ban_by") . ': ' . $banned[2];
            }
            $ban_checked = ' checked="checked"';
        } else {
            $ban_checked = "";
            $ban_info = "";
            $banned[3] = "";
        }
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2"><input type="checkbox" name="banned" value="1" ' . $ban_checked . ' />' . $ban_info . '</td>';
        } else {
            $output .= '
                <td colspan="2">' . $ban_info . '</td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "banned_reason") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2"><input type="text" name="banreason" size="42" maxlength="255" value="' . $banned[3] . '" /></td>';
        } else {
            $output .= '
                <td colspan="2">' . $banned[3] . '</td>';
        }
        if ($expansion_select) {
            $output .= '
              </tr>
              <tr>';
            if ($user_lvl >= $action_permission["update"]) {
                $output .= '
                <td>' . lang("user", "client_type") . ':</td>';
                $output .= '
                <td colspan="2">
                  <select name="expansion">';
                if ($core == 1) {
                    $output .= '
                    <option value="0" ' . ($data["flags"] == 0 ? 'selected="selected" ' : '') . '>' . lang("user", "classic") . '</option>
                    <option value="8" ' . ($data["flags"] == 8 ? 'selected="selected" ' : '') . '>' . lang("user", "tbc") . '</option>
                    <option value="16" ' . ($data["flags"] == 16 ? 'selected="selected" ' : '') . '>' . lang("user", "wotlk") . '</option>
                    <option value="24" ' . ($data["flags"] == 24 ? 'selected="selected" ' : '') . '>' . lang("user", "wotlktbc") . '</option>';
                } else {
                    $output .= '
                    <option value="0" ' . ($data["flags"] == 0 ? 'selected="selected" ' : '') . '>' . lang("user", "classic") . '</option>
                    <option value="1" ' . ($data["flags"] == 1 ? 'selected="selected" ' : '') . '>' . lang("user", "tbc") . '</option>
                    <option value="2" ' . ($data["flags"] == 2 ? 'selected="selected" ' : '') . '>' . lang("user", "wotlktbc") . '</option>';
                }
                $output .= '
                  </select>
                </td>';
            } else {
                $output .= '
                <td>' . lang("user", "client_type") . ':</td>';
                if ($core == 1) {
                    switch ($data["flags"]) {
                        case 0:
                            $output .= '
                <td colspan="2">' . lang("user", "classic") . '</td>';
                            break;
                        case 8:
                            $output .= '
                <td colspan="2">' . lang("user", "tbc") . '</td>';
                            break;
                        case 16:
                            $output .= '
                <td colspan="2">' . lang("user", "wotlk") . '</td>';
                            break;
                        case 24:
                            $output .= '
                <td colspan="2">' . lang("user", "wotlktbc") . '</td>';
                            break;
                    }
                } else {
                    switch ($data["flags"]) {
                        case 0:
                            $output .= '
                <td colspan="2">' . lang("user", "classic") . '</td>';
                            break;
                        case 1:
                            $output .= '
                <td colspan="2">' . lang("user", "tbc") . '</td>';
                            break;
                        case 2:
                            $output .= '
                <td colspan="2">' . lang("user", "wotlktbc") . '</td>';
                            break;
                    }
                }
            }
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "locked") . ':</td>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
                <td colspan="2">
                  <input type="checkbox" name="locked" value="1" ' . ($data["muted"] ? ' checked="checked"' : '') . ' />
                </td>';
        } else {
            $output .= '
                <td colspan="2"></td>';
        }
        $output .= '
              </tr>
              <tr>
                <td>' . lang("user", "last_login") . ':</td>
                <td colspan="2">' . $lastlog . '</td>
              </tr>
              <tr>
                <td>' . lang("user", "online") . ':</td>
                <td colspan="2"><img src="img/' . ($acct_online ? 'up' : 'down') . '.gif" alt="" /></td>
              </tr>';
        if ($user_lvl >= $action_permission["update"]) {
            $output .= '
              <tr>
                <td>' . lang("user", "credits") . ':</td>
                <td colspan="2">
                  <input type="text" name="credits" value="' . (double) $screenname["Credits"] . '" />
                  <img src="img/information.png" onmousemove="oldtoolTip(\'' . lang("user", "credits_info") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                </td>
              </tr>';
        }
        //$realms = $sql["mgr"]->query('SELECT id, name FROM realmlist');
        //while ( $realm = $sql["mgr"]->fetch_assoc($realms) )
        foreach ($characters_db as $db) {
            $sqlt = new SQL();
            $sqlt->connect($db["addr"], $db["user"], $db["pass"], $db["name"], $db["encoding"]);
            if ($core == 1) {
                $query = "SELECT COUNT(*) FROM characters WHERE acct='" . $acct . "'";
            } else {
                $query = "SELECT COUNT(*) FROM characters WHERE account='" . $acct . "'";
            }
            $result = $sqlt->query($query);
            $fields = $sqlt->fetch_assoc($result);
            $tot_chars += $fields["COUNT(*)"];
        }
        if ($core == 1) {
            $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE acct=" . $acct);
        } else {
            $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE account=" . $acct);
        }
        $chars_on_realm = $sql["char"]->result($query, 0);
        $output .= '
              <tr>
                <td>' . lang("user", "tot_chars") . ':</td>
                <td colspan="2">' . $tot_chars . '</td>
              </tr>';
        $realms = $sql["mgr"]->query("SELECT `Index` AS id, Name AS name FROM config_servers");
        if ($sql["mgr"]->num_rows($realms) > 1 && count($server) > 1 && count($characters_db) > 1) {
            require_once "libs/get_lib.php";
            while ($realm = $sql["mgr"]->fetch_array($realms)) {
                $sql["char"]->connect($characters_db[$realm[0]]['addr'], $characters_db[$realm[0]]['user'], $characters_db[$realm[0]]['pass'], $characters_db[$realm[0]]['name'], $characters_db[$realm[0]]['encoding']);
                if ($core == 1) {
                    $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE acct=" . $acct);
                } else {
                    $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE account=" . $acct);
                }
                $chars_on_realm = $sql["char"]->result($query, 0);
                $output .= '
              <tr>
                <td colspan="3">&nbsp;</td>
              </tr>
              <tr>
                <td colspan="3">' . lang("index", "realm") . ': ' . get_realm_name($realm[0]) . '</td>
              </tr>
              <tr>
                <td>' . lang("user", "chars_on_realm") . ':</td>
                <td colspan="2">' . $chars_on_realm . '</td>
              </tr>';
                if ($chars_on_realm) {
                    if ($core == 1) {
                        $char_array = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp\r\n              FROM `characters` WHERE acct=" . $acct);
                    } else {
                        $char_array = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp\r\n              FROM `characters` WHERE account=" . $acct);
                    }
                    // calculate timezone offset
                    $time_offset = $timezone_offset * 3600;
                    while ($char = $sql["char"]->fetch_array($char_array)) {
                        if ($char["timestamp"] != 0) {
                            $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset);
                        } else {
                            $lastseen = '-';
                        }
                        $output .= '
              <tr>
                <td>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\'---></td>
                <td>
                      <a href="char.php?id=' . $char[0] . '&amp;realm=' . $realm[0] . '">' . $char[1] . '</a> - <img src="img/c_icons/' . $char[2] . '-' . $char[5] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char[2]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                      <img src="img/c_icons/' . $char[3] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char[3]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""/> - ' . lang("char", "level_short") . char_get_level_color($char[4]) . '
                </td>
                <td>' . $lastseen . '</td>
              </tr>';
                    }
                }
            }
        } else {
            if ($core == 1) {
                $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE acct=" . $acct);
            } else {
                $query = $sql["char"]->query("SELECT COUNT(*) FROM `characters` WHERE account=" . $acct);
            }
            $chars_on_realm = $sql["char"]->result($query, 0);
            $output .= '
              <!-- tr>
                <td>' . lang("user", "chars_on_realm") . ':</td>
                <td colspan="2">' . $chars_on_realm . '</td>
              </tr -->';
            if ($chars_on_realm) {
                if ($core == 1) {
                    $char_array = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp\r\n          FROM `characters` WHERE acct=" . $acct);
                } else {
                    $char_array = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp\r\n          FROM `characters` WHERE account=" . $acct);
                }
                // calculate timezone offset
                $time_offset = $timezone_offset * 3600;
                while ($char = $sql["char"]->fetch_array($char_array)) {
                    if ($char["timestamp"] != 0) {
                        $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset);
                    } else {
                        $lastseen = '-';
                    }
                    $output .= '
              <tr>
                <td>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\'---></td>
                <td>
                  <a href="char.php?id=' . $char[0] . '">' . $char[1] . '</a> - <img src="img/c_icons/' . $char[2] . '-' . $char[5] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char[2]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                  <img src="img/c_icons/' . $char[3] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char[3]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""/> - ' . lang("char", "level_short") . char_get_level_color($char[4]) . '
                </td>
                <td>' . $lastseen . '</td>
              </tr>';
                }
            }
        }
        $output .= '
              <tr>
                <td>';
        if ($user_lvl >= $action_permission["delete"]) {
            makebutton(lang("user", "del_acc"), "user.php?action=del_user&amp;check%5B%5D=" . $acct . "\" type=\"wrn", 130);
        }
        $output .= '
                </td>
                <td>';
        if ($user_lvl >= $action_permission["update"]) {
            makebutton(lang("user", "update_data"), "javascript:do_submit_data()", 130);
        }
        $output .= '
                </td>
                <td>';
        makebutton(lang("global", "back"), "javascript:window.history.back()\" type=\"def", 130);
        $output .= '
                </td>
                </tr>
              </table>
            </form>
          </div>
          <br />';
        $query = "SELECT * FROM point_system_invites WHERE InviterAccount='" . $acct . "'";
        $result = $sql["mgr"]->query($query);
        if ($sql["mgr"]->num_rows($result) > 0) {
            $output .= '
          <div id="user_recruits" class="fieldset_border">
            <span class="legend">' . lang("user", "recruits") . '</span>
            <table class="lined" style="width: 95%">
              <tr>
                <th>' . lang("user", "login") . '</th>
                <th>' . lang("user", "last_ip") . '</th>
                <th>' . lang("user", "reward") . '</th>
              </tr>';
            while ($row = $sql["mgr"]->fetch_assoc($result)) {
                if ($core == 1) {
                    $recruit_query = "SELECT *, acct AS id, login AS username, lastip AS last_ip FROM accounts WHERE acct='" . $row["PlayersAccount"] . "'";
                } else {
                    $recruit_query = "SELECT * FROM account WHERE id='" . $row["PlayersAccount"] . "'";
                }
                $recruit_result = $sql["logon"]->query($recruit_query);
                $recruit = $sql["logon"]->fetch_assoc($recruit_result);
                if ($recruit != NULL) {
                    $output .= '
                <tr>
                  <td><a href="user.php?action=edit_user&amp;acct=' . $recruit["id"] . '">' . $recruit["username"] . '</a></td>
                  <td>' . $recruit["last_ip"] . '</td>
                  <td>';
                    if ($row["Rewarded"] == 0) {
                        // if the recruitment hasn't been rewarded
                        if ($user_lvl >= $action_permission["update"]) {
                            if ($screenname["Credits"] >= 0) {
                                // if the recruiter can gain Credits
                                $output .= '
                        <a href="user.php?action=reward&amp;acct=' . $recruit["id"] . '&amp;recruiter=' . $acct . '">
                          <img src="img/aff_tick.png" alt="" />
                        </a>';
                            } else {
                                // if the recruiter cannot gain Credits (Unlimited)
                                $output .= '
                        <a href="" onmouseover="oldtoolTip(\'' . lang("user", "no_reward") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">
                          <img src="img/lock.png" alt="" />
                        </a>';
                            }
                        } else {
                            // if the user viewing the recruiter does not have permissions
                            $output .= '
                      <a href="" onmouseover="oldtoolTip(\'' . lang("user", "you_have_no_permission") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">
                        <img src="img/lock.png" alt="" />
                      </a>';
                        }
                    } else {
                        $output .= '
                  <span>' . lang("user", "rewarded") . '</span>';
                    }
                    $output .= '
                  </td>
                </tr>';
                }
            }
            $output .= '
            </table>
          </div>';
        }
        $output .= '
          <br />
        </center>';
    } else {
        error(lang("global", "err_no_user"));
    }
}