function game_sudoku_check_number($id, $game, $attempt, $sudoku, $pos, $num) { $textlib = textlib_get_instance(); $correct = $textlib->substr($sudoku->data, $pos - 1, 1); if ($correct != $num) { game_sudoku_play($id, $game, $attempt, $sudoku); return; } $leng = $textlib->strlen($sudoku->guess); $lend = $textlib->strlen($sudoku->data); if ($leng < $lend) { $sudoku->guess .= str_repeat(' ', $lend - $leng); } game_setchar($sudoku->guess, $pos - 1, $correct); if (!set_field_select('game_sudoku', 'guess', $sudoku->guess, "id={$sudoku->id}")) { error('game_sudoku_check_number: Cannot update table game_sudoku'); } game_sudoku_play($id, $game, $attempt, $sudoku); }
function game_sudoku_check_number($id, $game, $attempt, $sudoku, $pos, $num, $context) { global $DB; $correct = game_substr($sudoku->data, $pos - 1, 1); if ($correct != $num) { game_sudoku_play($id, $game, $attempt, $sudoku, false, false, $context); return; } $leng = game_strlen($sudoku->guess); $lend = game_strlen($sudoku->data); if ($leng < $lend) { $sudoku->guess .= str_repeat(' ', $lend - $leng); } game_setchar($sudoku->guess, $pos - 1, $correct); if (!$DB->set_field_select('game_sudoku', 'guess', $sudoku->guess, "id={$sudoku->id}")) { print_error('game_sudoku_check_number: Cannot update table game_sudoku'); } game_sudoku_play($id, $game, $attempt, $sudoku, false, false, $context); }
$_GET['id'] = $update; require_once "header.php"; if (!isteacherinanycourse($USER->id)) { error(get_string('only_teachers', 'game')); } $gamekind = $_GET['gamekind']; $id = $update; $attemptid = (int) $_GET['attemptid']; $attempt = get_record_select('game_attempts', "id={$attemptid}"); $game = get_record_select('game', "id={$attempt->gameid}"); $detail = get_record_select('game_' . $gamekind, "id={$attemptid}"); if (array_key_exists('solution', $_GET)) { $solution = $_GET['solution']; } else { $solution = 0; } switch ($gamekind) { case 'cross': game_cross_play($update, $game, $attempt, $detail, '', true, $solution, false, false, false, false, true); break; case 'sudoku': game_sudoku_play($update, $game, $attempt, $detail, true, $solution); break; case 'hangman': game_hangman_play($update, $game, $attempt, $detail, true, $solution); break; case 'cryptex': $crossm = get_record_select('game_cross', "id={$attemptid}"); game_cryptex_play($update, $game, $attempt, $detail, $crossm, false, true, $solution); break; }