if ($h_card['fall'] == 1) { $cards2end -= 1; } else { $cards2end -= 1; $cards2end += extra_hod($h_card['card_id']); } } // and last card (not inseted into DB yet) $cards2end -= 1 - (1 - isset($_GET['fall'])) * extra_hod($card); if ($cards2end < 1) { myquery("UPDATE arcomage_users SET func=2,hod=" . time() . " WHERE user_id='{$user_id}'"); setLocation("arcomage.php"); } if (isset($_GET['fall'])) { myquery("INSERT INTO arcomage_history (arcomage_id,user_id,card_id,fall,hod) VALUES ('" . $charboy['arcomage_id'] . "','{$user_id}','{$card}',1,'{$hod}')"); } elseif (!isset($_GET['fall']) and check_dostup($card, $charboy) == 1) { myquery("INSERT INTO arcomage_history (arcomage_id,user_id,card_id,fall,hod) VALUES ('" . $charboy['arcomage_id'] . "','{$user_id}','{$card}',0,'{$hod}')"); if ($cards2end >= 0) { $users = array(); $sel_init = myquery("SELECT * FROM arcomage_users WHERE arcomage_id='" . $charboy['arcomage_id'] . "'"); while ($userboy = mysql_fetch_array($sel_init)) { $q = $userboy['user_id']; $users[$q]['tower'] = $userboy['tower']; $users[$q]['wall'] = $userboy['wall']; $users[$q]['bricks'] = $userboy['bricks']; $users[$q]['bricks_add'] = $userboy['bricks_add']; $users[$q]['gems'] = $userboy['gems']; $users[$q]['gems_add'] = $userboy['gems_add']; $users[$q]['monsters'] = $userboy['monsters']; $users[$q]['monsters_add'] = $userboy['monsters_add']; $users[$q]['win'] = 0;
left=left-313; } if (window.opera) { top=top-130; } document.write('<span style="position:absolute; left:'+(left+k*deltaX)+'; top:'+top+'; ">'); } </script> <?php echo '</div><div style="position:absolute;">'; //покажем карты на руках $cards = myquery("SELECT card_id FROM arcomage_users_cards WHERE user_id='{$user_id}' AND arcomage_id='" . $charboy['arcomage_id'] . "' LIMIT 5"); $k = 0; while (list($card) = mysql_fetch_array($cards)) { $dostup = check_dostup($card, $charboy); $dostup++; ?> <script>put_card("<?php echo img_domain; ?> ",<?php echo $card; ?> ,<?php echo $k; ?> ,"<?php echo htmlspecialchars(alt_card($card)); ?> ",25,0,120,120,<?php