function cod6_awards() { global $t; global $coddb; global $buffer; //-- Weapons ------------------------------------------------------------------- $buffer .= "\n// Weapons / Means of Death --------\n"; // Nades add_weaponaward("wp_nades", "'frag_grenade_mp', 'frag_grenade_short_mp', 'semtex_mp', 'flash_grenade_mp', 'smoke_grenade_mp', 'concussion_grenade_mp'"); // Snipers $query = "SELECT id \n FROM {$t["weapons"]}\n WHERE name LIKE 'cheytac_%'\n OR name LIKE 'barrett_%'\n OR name LIKE 'wa2000_%'\n OR name LIKE 'm21_%'\n LIMIT 0 , 100"; $result = $coddb->sql_query($query); $numrows = $coddb->sql_numrows($result); $buffer .= "\$wp_snipers = \"("; $c = 0; while ($row = $coddb->sql_fetchrow($result)) { $c += 1; $buffer .= $row["id"]; if ($c < $numrows) { $buffer .= ", "; } } $buffer .= ")\";\n"; $coddb->sql_freeresult($result); // Pistols $query = "SELECT id \n FROM {$t["weapons"]}\n WHERE name LIKE 'usp_%'\n OR name LIKE 'coltanaconda_%'\n OR name LIKE 'deserteagle%'\n LIMIT 0 , 30"; $result = $coddb->sql_query($query); $numrows = $coddb->sql_numrows($result); $buffer .= "\$wp_pistols = \"("; $c = 0; while ($row = $coddb->sql_fetchrow($result)) { $c += 1; $buffer .= $row["id"]; if ($c < $numrows) { $buffer .= ", "; } } $buffer .= ")\";\n"; $coddb->sql_freeresult($result); // bomb (C4) add_weaponaward("wp_bomb", "'c4_mp'"); // Claymore add_weaponaward("wp_claymore", "'claymore_mp'"); // Knives add_weaponaward("wp_knives", "'throwingknife_mp', 'mod_melee'"); // Fireman (Car) add_weaponaward("wp_fireman", "'destructible_car'"); // Barrel Victim add_weaponaward("wp_barrel", "'barrel_mp'"); // Accidents add_weaponaward("wp_accidents", "'briefcase_bomb_mp', 'scavenger_bag_mp', 'mod_falling', 'none'"); //-- Bodyparts ----------------------------------------------------------------- $buffer .= "\n// Bodyparts ---------------------\n"; // Head $query = "SELECT id \n FROM {$t["bodyparts"]}\n WHERE name = 'head'\n LIMIT 0 , 30"; $result = $coddb->sql_query($query); $numrows = $coddb->sql_numrows($result); $buffer .= "\$bp_head = \"("; $c = 0; while ($row = $coddb->sql_fetchrow($result)) { $c += 1; $buffer .= $row["id"]; if ($c < $numrows) { $buffer .= ", "; } } $buffer .= ")\";\n"; $coddb->sql_freeresult($result); }
function bf3_awards() { global $t; global $coddb; global $buffer; //-- Weapons ------------------------------------------------------------------- $buffer .= "\n// Weapons / Means of Death --------\n"; // Nades add_weaponaward("wp_nades", "'M67'"); // Snipers add_weaponaward("wp_snipers", "'SV98', 'SKS', 'M40A5', 'Model98B', 'Mk11', 'SVD', 'M39'"); // Head add_bodypartaward("bp_head", "'head'"); // Pistol add_weaponaward("wp_pistols", "'M1911', 'M9', 'Weapons/MP443/MP443', 'Glock18', 'Taurus .44', 'Weapons/MP412Rex/MP412REX', 'M93R'"); // bomb (C4) add_weaponaward("wp_bomb", "'Weapons/Gadgets/C4/C4'"); // Claymore add_weaponaward("wp_claymore", "'Weapons/Gadgets/Claymore/Claymor'"); // Knives add_weaponaward("wp_knives", "'Weapons/Knife/Knife', 'Melee'"); // Accidents add_weaponaward("wp_accidents", "'Suicide', 'RoadKill', 'SoldierCollision'"); }