public function _game_killboard() { $t = $this->_template; $g = $this->_game; $kill_storage = \Core\Storage::container()->get_storage('Kill'); $kill_mapper = \Trouble\Kill::mapper()->attach_storage($kill_storage); if (!$this->_game instanceof \Trouble\Game) { throw new \Core\Error("No game."); } $g->attach_mapper('Kill', $kill_mapper); $t->killboard = \Trouble\Killboard::container()->get_game_killboard($g)->load_data(); return $t->render('killboard.php'); }
public function register_kill() { import('trouble.kill'); import('core.validation'); try { $validator = \Core\Validator::validator('\\Trouble\\Kill'); $validator->validate($_POST, \Trouble\Kill::validation()); $this->_game_action(function ($agent_id) { $now = new \DateTime(); if (empty($_POST['when_happened_date'])) { $date = $now->format('Y-m-d'); } else { $date = $_POST['when_happened_date']; } if (empty($_POST['when_happened_time'])) { $time = $now->format('H:i'); } else { $time = $_POST['when_happened_time']; } $_POST['when_happened'] = new \DateTime($date . $time); $game = \Trouble\Game::container()->get_by_id($_POST['game_id'])->kill_agent_target($agent_id, $_POST); }, 'Kill registered.'); } catch (\Trouble\GameIncorrectPKNError $e) { echo $this->_return_message("Error", "Incorrect PKN. If believed to be correct, please contact game administrator."); } catch (\Trouble\KillTooEarlyError $e) { echo $this->_return_message("Error", "Kill date too early for game."); } catch (\Trouble\KillTooLateError $e) { echo $this->_return_message("Error", "Kill date too late for game."); } catch (\Trouble\KillInFutureError $e) { echo $this->_return_message("Error", "Kill date in future. We don't allow time travellers."); } catch (\Core\ValidationError $e) { echo $this->_return_message("Error", "Validation error(s):", $e->get_errors()); } catch (\Exception $e) { $this->_unhandled_exception($e); } }