public function __construct(Chest $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::CHEST));
 }
 public function __construct(Position $pos)
 {
     parent::__construct(new FakeBlockMenu($this, $pos), InventoryType::get(InventoryType::ANVIL));
 }
Exemplo n.º 3
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 public function __construct(BrewingStand $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::BREWING_STAND));
 }
Exemplo n.º 4
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 public function __construct(EnchantTable $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::ENCHANT_TABLE));
 }
Exemplo n.º 5
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 public function __construct(Furnace $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::FURNACE));
 }
Exemplo n.º 6
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 public function __construct(Hopper $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::HOPPER));
 }
Exemplo n.º 7
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 public function __construct(Dispenser $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::DISPENSER));
 }