/** * creates the path and task based on the request sent from the map * * @param Request $request * @return $this */ public function postMoveArmy(Request $request) { TaskController::checkTasks(); $path = $request->input('path'); $army_id = $request->input('army'); $army = Army::where('id', $army_id)->first(); if (!$army->general) { return false; } if (Auth::user()->id != $army->user_id) { return redirect('/home')->withErrors('Nem a te sereged'); } // calculate the speed of the army. // it is the speed of the slowest unit (i.e. the bigger number in speed table) $units = [1 => intval($army->unit1), 2 => intval($army->unit2), 3 => intval($army->unit3), 4 => intval($army->unit4), 5 => intval($army->unit5), 6 => intval($army->unit6), 7 => intval($army->unit7)]; $speed = []; foreach ($units as $key => $value) { if ($value > 0) { $speed[] = Army::$unit_speeds[$army->user->nation][$key]; } } $speed = max($speed); $path_id = DB::table('paths')->max('path_id') + 1; $time = 0; $finished = Carbon::now(); $l = sizeof($path); for ($i = 1; $i < $l; $i++) { $hex = Grid::where("x", $path[$i]['x'])->where('y', $path[$i]['y'])->select('id', 'type')->first(); $time += Grid::$price[intval($hex->type)] * $speed; $path_hex = Path::create(['path_id' => $path_id, 'hex_id' => $hex->id, 'started_at' => $finished]); $finished = Carbon::now()->addSeconds($time); $path_hex->finished_at = $finished; $path_hex->save(); } $task = TaskController::createTask($army, 20, $time); $task->path_id = $path_id; $task->save(); $army->task_id = $task->id; $army->path_id = $path_id; $army->save(); return $army->id; }
public function getArmies() { TaskController::checkTasks(); $hexes = Grid::where("army_id", '>', 0)->select('x', 'y', 'army_id')->get()->toArray(); $armies = Auth::user()->armies()->get()->toArray(); foreach ($armies as $army) { foreach ($hexes as &$hex) { if ($hex['army_id'] == $army['id']) { $hex['army'] = $army; } } } return $hexes; }
/** * returns an array containing the current hex neighbors. * * @return array */ private function neighbors() { $x = $this->x; $y = $this->y; $directions = [0 => [1 => ['x' => +1, 'y' => 0], 2 => ['x' => +1, 'y' => -1], 3 => ['x' => 0, 'y' => -1], 4 => ['x' => -1, 'y' => -1], 5 => ['x' => -1, 'y' => 0], 6 => ['x' => 0, 'y' => +1]], 1 => [1 => ['x' => +1, 'y' => +1], 2 => ['x' => +1, 'y' => 0], 3 => ['x' => 0, 'y' => -1], 4 => ['x' => -1, 'y' => 0], 5 => ['x' => -1, 'y' => +1], 6 => ['x' => 0, 'y' => +1]]]; $parity = $x & 1; $neighbors = []; foreach ($directions[$parity] as $dir) { $nx = $x + $dir['x']; $ny = $y + $dir['y']; /** @var Grid $neighbor */ $neighbor = Grid::where('x', $nx)->where('y', $ny)->first(); if ($neighbor !== null) { array_push($neighbors, $neighbor); } } return $neighbors; }