Exemplo n.º 1
0
require_once get_file_loc('smr_sector.inc');
// register game_id
SmrSession::$game_id = $var["game_id"];
// check if hof entry is there
$db->query("SELECT * FROM account_has_stats WHERE account_id = " . SmrSession::$old_account_id);
if (!$db->nf()) {
    $db->query("INSERT INTO account_has_stats (account_id, HoF_name, games_joined) VALUES ({$account->account_id}, " . format_string($account->login, true) . ", 1)");
}
$player = new SMR_PLAYER(SmrSession::$old_account_id, $var["game_id"]);
include get_file_loc('out_check.php');
$player->last_sector_id = 0;
$player->last_active = time();
$player->update();
// get rid of old plotted course
$player->delete_plotted_course();
// log
$account->log(2, "Player entered game " . SmrSession::$game_id, $player->sector_id);
$container = array();
$container["url"] = "skeleton.php";
if ($player->land_on_planet == "TRUE") {
    $container["body"] = "planet_main.php";
} else {
    $container["body"] = "current_sector.php";
}
require_once get_file_loc('smr_alliance.inc');
require_once get_file_loc("smr_force.inc");
require_once get_file_loc("smr_planet.inc");
require_once get_file_loc("smr_port.inc");
require_once get_file_loc('smr_sector.inc');
$player = new SMR_PLAYER(SmrSession::$old_account_id, SmrSession::$game_id);