Exemplo n.º 1
0
 protected function run()
 {
     if ($this->check == self::OK) {
         $roleRepository = new RoleRepository();
         $characterRepository = new CharacterRepository();
         $characterCardsCount = is_numeric($this->params[0]) ? intval($this->params[0]) : 2;
         $players = $this->players;
         $roleRepository->setLimit(count($players));
         $roles = $roleRepository->getAll();
         shuffle($roles);
         $gameSets = unserialize($this->game['game_sets']);
         if ($gameSets) {
             $characters = $characterRepository->getByValidAndGameSet(1, $gameSets);
         } else {
             $characters = $characterRepository->getByValid(1);
         }
         shuffle($characters);
         $highNoonRepository = new HighNoonRepository();
         $highNoonCard = $highNoonRepository->getOneByIdAndValidAndGameSet(HighNoon::getSpecialCards(), 1, $gameSets);
         $highNoonRepository = new HighNoonRepository();
         $highNoonRepository->addAdditionalWhere(array('column' => 'id', 'value' => HighNoon::getSpecialCards(), 'xxx' => 'NOT IN'));
         $highNoonCards = $highNoonRepository->getByValidAndGameSet(1, $gameSets);
         if ($highNoonCards) {
             shuffle($highNoonCards);
             $highNoonCardIds = array();
             foreach ($highNoonCards as $card) {
                 $highNoonCardIds[] = $card['id'];
                 if (count($highNoonCardIds) == 14) {
                     break;
                 }
             }
             if ($highNoonCard) {
                 $highNoonCardIds[] = $highNoonCard['id'];
             }
             $this->game['high_noon_pile'] = serialize(array_reverse($highNoonCardIds));
         }
         $j = 0;
         foreach ($players as $player) {
             $playerPossibleCharacters = array();
             $player['role'] = $roles[$j]['id'];
             $index = $characterCardsCount * $j;
             for ($c = $index; $c < $index + $characterCardsCount; $c++) {
                 $playerPossibleCharacters[] = $characters[$c]['id'];
             }
             $player['possible_choices'] = serialize(array('possible_characters' => $playerPossibleCharacters));
             $player->save();
             $j++;
         }
         $this->game['status'] = Game::GAME_STATUS_INITIALIZED;
         $this->game = $this->game->save(TRUE);
         foreach ($this->game->getPlayers() as $player) {
             if ($player->getIsAi()) {
                 $player->play($this->game);
             }
         }
     }
 }