/** * Generer alle lenkene */ public function build() { $ret = array(); $low = $this->page - $this->jump; $high = $this->page + $this->jump; for ($i = 1; $i <= $this->pages; $i++) { // skal vi hoppe over lenken? if ($i > 1 && $i < $this->pages && ($i < $low || $i > $high)) { // finn sidetallet vi skal hoppe til (minus 1) $n = $i > $high ? $this->pages - 1 : $low - 1; // hopp kun over hvis det er mer enn én side if ($n - $i >= 1) { $i = $n; $ret[] = show_sbutton("..", 'name="' . $this->name_safe . '" onclick="var v=prompt(\'Ønsket sidetall? (1-' . $this->pages . ')\', 0); if (v && v >= 1 && v <= ' . $this->pages . ') this.value = v; else return false"'); continue; } } // aktiv side? if ($i == $this->page) { $ret[] = "[{$i}]"; } else { $ret[] = $this->link($i); } } return implode(" ", $ret); }
</tbody> <table class="table center tablem"> <thead> <tr> <th>Begrunnelse</th> </tr> </thead> <tbody> <tr> <td>Tomt felt resulterer i ingen begrunnelse.<br /><textarea name="begrunnelse" class="styled w300"></textarea></td> </tr> </tbody> </table> <table class="table center"> <thead> <tr> <th>Intern informasjon</th> </tr> </thead> <tbody> <tr> <td>Tomt felt resulterer i ingen intern informasjon.<br /><textarea name="interninfo" class="styled w300"></textarea></td> </tr> </tbody> </table> <h1>Utfør</h1> <p align="center"> ' . show_sbutton("Fortsett") . ' </p> </form>'; ess::$b->page->load();
/** * Våpentrening */ protected function page_training_show() { // sett opp og test for anti-bot $this->training_antibot = new antibot(login::$user->id, "training", 7); if (MAIN_SERVER) { $this->training_antibot->check_required(); } // sett opp skjema $this->training_form = \Kofradia\Form::getByDomain("training", login::$user); // ventetid? $wait = max(0, login::$user->player->data['up_weapon_training_next'] - time()); // skal vi trene våpenet? if (isset($_POST['wt']) && $this->training_form->validateHashOrAlert(null, "Våpentrening")) { // kan vi ikke trene nå? if ($wait > 0) { redirect::handle(); } // finnes ikke valget? $id = (int) postval("training_id"); if (!isset(self::$trainings[$id])) { ess::$b->page->add_message("Du må velge et alternativ.", "error"); redirect::handle(); } $opt = self::$trainings[$id]; // lagre valget for neste gang ess::session_put("training_id", $id); // har ikke nok cash? if ($opt['price'] > login::$user->player->data['up_cash']) { ess::$b->page->add_message("Du har ikke nok penger til å utføre våpentreningen."); redirect::handle(); } $f = self::TRAINING_MAX * $opt['percent']; $next_old = login::$user->player->data['up_weapon_training_next'] ? ' = ' . login::$user->player->data['up_weapon_training_next'] : ' IS NULL'; // utfør våpentrening $a = \Kofradia\DB::get()->exec("\n\t\t\t\tUPDATE users_players\n\t\t\t\tSET up_weapon_training = up_weapon_training + (1 - up_weapon_training) * {$f}, up_weapon_training_next = " . (time() + $opt['wait']) . ", up_cash = up_cash - {$opt['price']}\n\t\t\t\tWHERE up_id = " . login::$user->player->id . " AND up_cash >= {$opt['price']} AND up_weapon_training_next{$next_old}"); // ikke oppdatert? if ($a == 0) { ess::$b->page->add_message("Kunne ikke utføre våpentrening.", "error"); } else { $this->training_antibot->increase_counter(); ess::$b->page->add_message("Du trente opp våpenet ditt og våpentreningen økte med " . game::format_num((1 - login::$user->player->data['up_weapon_training']) * $f * 100, 2) . " %."); } redirect::handle(); } $training = login::$user->player->data['up_weapon_training'] * 100; echo ' <div class="bg1_c xsmall"> <h1 class="bg1">Våpentrening<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; if ($wait > 0) { echo ' <p class="c">Du må vente ' . game::counter($wait, true) . ' før du kan trene våpenet på nytt.</p>'; } else { // vis alternativene echo ' <form action="" method="post"> ' . $this->training_form->getHTMLInput() . ' <table class="table tablemt center"> <thead> <tr> <th>Pris</th> <th>Ventetid</th> </tr> </thead> <tbody>'; $i = 0; $match = ess::session_get("training_id") ?: 0; foreach (self::$trainings as $id => $row) { echo ' <tr class="box_handle' . (++$i % 2 == 0 ? ' color' : '') . '"> <td class="r"><input type="radio" name="training_id"' . ($match == $id ? ' checked="checked"' : '') . ' value="' . $id . '" />' . game::format_cash($row['price']) . '</td> <td class="r">' . game::timespan($row['wait']) . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . show_sbutton("Utfør", 'name="wt"') . '</p> </form>'; } echo ' <div class="progressbar p' . ($training < 28 ? ' levelcrit' : ($training < 35 ? ' levelwarn' : '')) . '"> <div class="progress" style="width: ' . round(min(100, $training)) . '%"> <p>Våpentrening: ' . ($training == 100 ? '100' : game::format_num($training, 2)) . ' %</p> </div> </div> <p>Du har en <b>' . htmlspecialchars(login::$user->player->weapon->data['name']) . '</b> med <b>' . game::format_num(login::$user->player->data['up_weapon_bullets']) . '</b> ' . fword('kule', 'kuler', login::$user->player->data['up_weapon_bullets']) . '.</p> <p>Våpentreningen din synker jevnlig i løpet av dagen, og du er nødt til å trene for å holde oppe våpentreningen din. Hvis våpentreningen din faller under 25 %, risikerer du å miste våpenet ditt.</p> <p>Bedre våpentrening fører til:</p> <ul class="spacer"> <li>Du forbedrer treffsikkerheten din</li> <li>Du øker skuddtakten samtidig som treffsikkerheten forblir den samme</li> </ul> </div> </div>'; }
function step4() { global $__server, $_game; // er skjemaet sendt inn? if ($_SERVER['REQUEST_METHOD'] == "POST") { // sjekk for gyldig trinn if (!isset($_POST['step']) || $_POST['step'] != 4) { redirect::handle(); } // betingelser, alder, forste_bruker $betingelser = isset($_POST['betingelser']); $alder = isset($_POST['alder']); $forste_bruker = isset($_POST['forste_bruker']); // er ikke betingelsene godtatt? if (!$betingelser) { ess::$b->page->add_message("Hvis du ikke godtar betingelsene kan du dessverre ikke registrere deg her.", "error"); } elseif (!$alder) { ess::$b->page->add_message("Hvis du ikke har fylt 13 år kan du dessverre ikke registrere deg her.", "error"); } elseif (!$forste_bruker) { ess::$b->page->add_message("Hvis du allerede har en bruker fra før så bruk den! Å opprette ny konto gjør det bare dumt for deg selv og kan i værste tilfelle føre til politianmeldelse.", "error"); } else { // finn en tilfeldig bydel $result = \Kofradia\DB::get()->query("SELECT id FROM bydeler WHERE active = 1 ORDER BY RAND()"); $bydel = $result->fetchColumn(0); // sett opp nødvendig info $user = \Kofradia\DB::quote($this->info['user']); $pass = \Kofradia\DB::quote($this->info['pass']); $email = \Kofradia\DB::quote($this->info['email']); $referer = \Kofradia\DB::quote($this->info['referer']); $tos_version = intval(game::$settings['tos_version']['value']); $birth = \Kofradia\DB::quote($this->info['birth']); $recruiter = array("up_id" => 'NULL', "up_u_id" => 'NULL'); global $__server; // er denne brukeren vervet? if (isset($_COOKIE[$__server['cookie_prefix'] . "rid"])) { $rid = $_COOKIE[$__server['cookie_prefix'] . "rid"]; // finnes denne brukeren? $result = \Kofradia\DB::get()->query("SELECT up_id, up_u_id FROM users_players WHERE up_id = " . \Kofradia\DB::quote($rid)); if ($row = $result->fetch()) { $recruiter = $row; } } \Kofradia\DB::get()->beginTransaction(); // deaktiver kontroll av foreign key \Kofradia\DB::get()->exec("SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0"); // opprett bruker $time = time(); \Kofradia\DB::get()->exec("INSERT INTO users SET u_email = {$email}, u_pass = {$pass}, u_birth = {$birth}, u_tos_version = {$tos_version}, u_created_time = {$time}, u_created_ip = " . \Kofradia\DB::quote($_SERVER['REMOTE_ADDR']) . ", u_created_referer = {$referer}, u_recruiter_u_id = {$recruiter['up_u_id']}, u_recruiter_points_last = 0"); $u_id = \Kofradia\DB::get()->lastInsertId(); // opprett spiller og tilknytt brukeren \Kofradia\DB::get()->exec("INSERT INTO users_players SET up_u_id = {$u_id}, up_name = {$user}, up_created_time = {$time}, up_recruiter_up_id = {$recruiter['up_id']}, up_b_id = {$bydel}"); $up_id = \Kofradia\DB::get()->lastInsertId(); \Kofradia\DB::get()->exec("UPDATE users SET u_active_up_id = {$up_id} WHERE u_id = {$u_id}"); // aktiver kontroll av foreign key \Kofradia\DB::get()->exec("SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS"); // sett opp riktig rank plassering #\Kofradia\DB::get()->exec("UPDATE users_players AS main, (SELECT COUNT(users_players.up_id)+1 AS pos, ref.up_id FROM users_players AS ref LEFT JOIN users_players ON users_players.up_points > ref.up_points AND users_players.up_access_level < {$_game['access_noplay']} AND users_players.up_access_level != 0 WHERE ref.up_id = $up_id GROUP BY ref.up_id) AS rp SET main.up_rank_pos = rp.pos WHERE main.up_id = rp.up_id"); \Kofradia\DB::get()->exec("INSERT INTO users_players_rank SET upr_up_id = {$up_id}"); ranklist::update(); // slett registrasjonsoppføringen \Kofradia\DB::get()->exec("DELETE FROM registration WHERE id = {$this->id}"); \Kofradia\DB::get()->commit(); // send e-post $email = new email(); $email->text = 'Hei, Du har registrert deg som ' . $this->info['user'] . ' på Kofradia. Velkommen til spillet! -- www.kofradia.no'; $email->headers['X-SMafia-IP'] = $_SERVER['REMOTE_ADDR']; $email->headers['Reply-To'] = "*****@*****.**"; $email->send($this->info['email'], "Velkommen til Kofradia"); ess::$b->page->add_message('Velkommen til Kofradia!<br /><br />Du er nå registrert som <b>' . $this->info['user'] . '</b> og automatisk logget inn.<br /><br />Sjekk ut menyen til venstre så ser du hva vi har å tilby i dag.<br /><br />Hvis du har noen spørsmål ta en titt under <a href="' . ess::$s['relative_path'] . '/node">hjelp</a> og ta evt. kontakt med <a href="support/">support</a> om du ikke finner svar på det du lurer på!<br /><br />Ikke glem og les gjennom <a href="' . ess::$s['relative_path'] . '/node/6">reglene for forumene</a> før du skriver i forumet. Lykke til i spillet!'); // hent antall medlemmer $result = \Kofradia\DB::get()->query("SELECT COUNT(up_id) FROM users_players WHERE up_access_level < {$_game['access_noplay']} AND up_access_level != 0"); putlog("INFO", "%bNY SPILLER:%b (#{$up_id} - Nummer %b" . $result->fetchColumn(0) . "%b) %u{$this->info['user']}%u registrerte seg! {$__server['absolute_path']}{$__server['relative_path']}/p/" . rawurlencode($this->info['user'])); // logg inn brukeren login::do_login($u_id, $this->info['pass'], LOGIN_TYPE_TIMEOUT, false); // slett registrasjonsoppføringen fra session etc $this->trash(); // sjekk om det er mulig multi $result = \Kofradia\DB::get()->query("\n\t\t\t\t\tSELECT up_name\n\t\t\t\t\tFROM users_players, users\n\t\t\t\t\tWHERE u_online_ip = " . \Kofradia\DB::quote($_SERVER['REMOTE_ADDR']) . "\n\t\t\t\t\t\tAND u_id != {$u_id}\n\t\t\t\t\t\tAND u_active_up_id = up_id AND up_access_level != 0\n\t\t\t\t\t\tAND up_last_online > " . (time() - 86400 * 30) . "\n\t\t\t\t\tLIMIT 10"); if ($result->rowCount() > 0) { $names = array(); while ($row = $result->fetch()) { $names[] = $row['up_name']; } putlog("CREWCHAN", "%b%c4NY REGISTERT, MULIG MULTI:%c%b (#{$up_id}) %u{$this->info['user']}%u registrerte seg. Andre spillere på IP-en: " . implode(", ", $names) . ". {$__server['path']}/admin/brukere/finn?ip=" . rawurlencode($_SERVER['REMOTE_ADDR'])); } // videresend til hovedsiden redirect::handle("", redirect::ROOT); } } echo ' <form action="registrer" method="post"> <input type="hidden" name="abort" /> <h1>Bekreftelse av betingelsene</h1> <p class="h_right">' . show_sbutton("Avbryt registrering", 'onclick="return confirm(\'Er du sikker på at du vil AVBRYTE?\')"') . '</p> </form> <p> På denne siden finner du en oversikt over betingelsene. Betingelsene er ikke lange og er kjapt å lese igjennom. Det er viktig at du er klar over innholdet i disse betingelsene og at du følger dem. Følger du ikke disse betingelsene vil brukeren din bli deaktivert. For å kunne opprette må du godta betingelsene. </p> <boxes /> <form action="registrer" method="post"> <input type="hidden" name="step" value="4" /> <p> Betingelser:<br /> <div id="betingelser_content">' . game::$settings['tos']['value'] . '</div> </p> <p> <input type="checkbox" name="betingelser" id="betingelser" /><label for="betingelser"> Jeg har lest gjennom og aksepterer betingelsene</label> </p> <p> <input type="checkbox" name="alder" id="alder" /><label for="alder"> Jeg har fylt 13 år</label> </p> <p> <input type="checkbox" name="forste_bruker" id="forste_bruker" /><label for="forste_bruker"> Jeg har ingen bruker som er aktivert fra før av</label> <span class="dark">(Hvis du allerede har en bruker, må du deaktivere den <u>før</u> du registrerer deg på nytt.)</span> </p> <p> ' . show_sbutton("Opprett bruker") . ' </p> </form> <form action="registrer" method="post"> <input type="hidden" name="abort" /> <p> ' . show_sbutton("Avbryt registrering", 'onclick="return confirm(\'Er du sikker på at du vil AVBRYTE?\')"') . ' </p> </form>'; }
/** * Construct */ public function __construct() { // endre signatur i forumet if (login::$logged_in && (isset($_GET['show_signature']) || isset($_GET['hide_signature']))) { if (isset($_GET['show_signature']) && login::$user->data['u_forum_show_signature'] == 0) { \Kofradia\DB::get()->exec("UPDATE users SET u_forum_show_signature = 1 WHERE u_id = " . login::$user->id); } elseif (isset($_GET['hide_signature']) && login::$user->data['u_forum_show_signature'] == 1) { \Kofradia\DB::get()->exec("UPDATE users SET u_forum_show_signature = 0 WHERE u_id = " . login::$user->id); } redirect::handle(game::address("topic", $_GET, array("show_signature", "hide_signature"))); } // hent forumtråd $this->topic = new \Kofradia\Forum\Topic(getval("id")); $this->fmod = $this->topic->forum->fmod; // sett standard redirect redirect::store("topic?id={$this->topic->id}"); // slette forumtråden? if (isset($_POST['delete'])) { // forsøk å slette forumtråden validate_sid(); $this->topic->delete(); } // gjenopprette forumtråden? if (isset($_POST['restore'])) { // forsøk å gjenopprette forumtråden validate_sid(); $this->topic->restore(); } // slette forumsvar? if (isset($_GET['delete_reply'])) { validate_sid(); // finn forumsvaret if ($reply = $this->topic->get_reply($_GET['delete_reply'])) { // forsøk å slett forumsvaret $reply->delete(); } else { ess::$b->page->add_message("Fant ikke forumsvaret.", "error"); redirect::handle(); } } // gjenopprette forumsvar? if (isset($_GET['restore_reply'])) { validate_sid(); // finn forumsvaret if ($reply = $this->topic->get_reply($_GET['restore_reply'])) { // forsøk å gjenopprett forumsvaret $reply->restore(); } else { ess::$b->page->add_message("Fant ikke forumsvaret.", "error"); redirect::handle(); } } // legge til nytt svar? if (isset($_GET['reply']) && isset($_POST['post']) && isset($_POST['text'])) { // ikke slå sammen? $no_concatenate = isset($_POST['no_concatenate']) && access::has("forum_mod"); // annonsere? $announce = isset($_POST['announce']) && access::has("forum_mod"); // har vi ingen aktiv spiller? if (count(login::$user->lock) == 1 && in_array("player", login::$user->lock)) { ess::$b->page->add_message("Du har ingen aktiv spiller.", "error"); redirect::handle(); } // forsøk å legg til svaret $this->topic->add_reply($_POST['text'], $no_concatenate, $announce); } // den aktuelle siden (sjekk for replyid før vi retter sidetall) $pagei = new pagei(pagei::ACTIVE_GET, "p", pagei::PER_PAGE, $this->topic->replies_per_page); // sjekk om vi skal vise slettede svar if (isset($_GET['show_deleted']) && $this->fmod) { $show_deleted = true; $deleted = ""; } else { $show_deleted = false; $deleted = " AND fr_deleted = 0"; } // skal vi vise status for meldingene? $fs_id = 0; // skal vi vise et bestemt forumsvar? $reply_id = false; if (isset($_GET['replyid'])) { // hent forumsvaret $reply_id = intval($_GET['replyid']); $result = \Kofradia\DB::get()->query("SELECT fr_id, fr_deleted FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id = {$reply_id}"); $row = $result->fetch(); // fant ikke forumsvaret, eller slettet uten tilgang? if (!$row || $row['fr_deleted'] != 0 && !$this->fmod) { ess::$b->page->add_message("Fant ikke forumsvaret du refererte til.", "error"); redirect::handle(); } // slettet? if ($row['fr_deleted'] != 0 && !$show_deleted) { $show_deleted = true; $deleted = ""; } // finn ut antall forumsvar før $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id < {$reply_id}{$deleted}"); $reply_num = $result->fetchColumn(0) + 1; // sett opp sidetallet og sett til aktiv side $pagei->__construct(pagei::ACTIVE, ceil($reply_num / $this->topic->replies_per_page)); } elseif (isset($_GET['fs']) && \Kofradia\Forum\Category::$fs_check) { // har vi ikke status? if (empty($this->topic->info['fs_time'])) { // sørg for at vi er på side 1 if ($pagei->active != 1) { // gå til første side redirect::handle(game::address(PHP_SELF, $_GET, array("p")), redirect::SERVER); } } else { // finn neste forumsvar etter fs_time $result = \Kofradia\DB::get()->query("SELECT fr_id FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_time > {$this->topic->info['fs_time']}{$deleted} ORDER BY fr_time LIMIT 1"); $row = $result->fetch(); // fant ikke noe forumsvar? if (!$row) { // finn det siste innlegget $result = \Kofradia\DB::get()->query("SELECT fr_id FROM forum_replies WHERE fr_ft_id = {$this->topic->id}{$deleted} ORDER BY fr_time DESC LIMIT 1"); $row = $result->fetch(); } // fremdeles ingen forumsvar å gå til? if (!$row) { // sørg for at vi er på side 1 if ($pagei->active != 1) { // gå til første side redirect::handle(game::address(PHP_SELF, $_GET, array("p")), redirect::SERVER); } } else { // finn ut antall forumsvar før det vi skal gå til $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id < {$row['fr_id']}{$deleted}"); $reply_num = $result->fetchColumn(0) + 1; // sett opp sidetallet og kontroller at vi er på riktig side $page = ceil($reply_num / $this->topic->replies_per_page); if ($pagei->active != $page) { // videresend til den riktige siden redirect::handle(game::address(PHP_SELF, $_GET, array("p"), array("p" => $page)), redirect::SERVER); } $fs_id = $row['fr_id']; } } } // viser vi slettede meldinger? if ($show_deleted) { // finn ut hvor mange meldinger som er slettet $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_deleted != 0"); $count = $result->fetchColumn(0); ess::$b->page->add_message("Du viser slettede forumsvar. Denne forumtråden har <b>{$count}</b> " . fword("slettet forumsvar", "slettede forumsvar", $count) . ".", NULL, "top"); } // øk visningstelleren hvis vi ikke har besøkt denne forumtråden de siste 10 min if (!isset($_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id]) || $_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id] + 600 <= time()) { \Kofradia\DB::get()->exec("UPDATE forum_topics SET ft_views = ft_views + 1 WHERE ft_id = {$this->topic->id}"); } // lagre som vist $_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id] = time(); // tittel på siden $this->topic->forum->add_title(); ess::$b->page->add_title($this->topic->info['ft_title']); // finn ut antall svar vi har synlige if ($show_deleted) { $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id}{$deleted}"); $replies_count = $result->fetchColumn(0); } else { $replies_count = $this->topic->info['ft_replies']; } // korriger aktiv side $pagei->__construct(pagei::TOTAL, $replies_count); // skal vi vise svarskjema? $reply_form = login::$logged_in && isset($_GET['reply']) && !$reply_id; if ($reply_form) { // sørg for at vi er på siste siden $pagei->__construct(pagei::ACTIVE_LAST); } echo ' <div class="bg1_c forumw"> <h1 class="bg1">' . htmlspecialchars($this->topic->info['ft_title']) . '<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="forum?id=' . $this->topic->forum->id . '">' . htmlspecialchars($this->topic->forum->get_name()) . '</a></p> <p class="h_right">' . ($this->topic->info['ft_locked'] == 1 ? ' Låst emne!' : '') . (login::$logged_in && $this->topic->info['ft_deleted'] == 0 && ($this->topic->info['ft_locked'] != 1 || $this->fmod) ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("replyid"), array("reply" => true))) . '" class="forum_link_replyform">Opprett svar</a>' : '') . ($this->fmod ? $show_deleted ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("show_deleted", "replyid"))) . '">Skjul slettede svar</a>' : ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("show_deleted" => true))) . '">Vis slettede svar</a>' : '') . ' </p> <div class="bg1"> <div class="forum" id="forum_topic_container">'; // vise sidetall øverst? if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers(game::address(PHP_SELF, $_GET, array("p", "replyid", "fs")), game::address(PHP_SELF, $_GET, array("p", "replyid", "fs"), array("p" => "_pageid_"))) . '</p>'; } // hent forumsvar $replies = array(); $up_ids = array(); $id_list = array(); $last_time = 0; $replies_last_edit = array(); if ($replies_count > 0) { // hent svarene $result = \Kofradia\DB::get()->query("\n\t\t\t\tSELECT\n\t\t\t\t\tfr_id, fr_time, fr_up_id, fr_text, fr_deleted, fr_last_edit, fr_last_edit_up_id,\n\t\t\t\t\tup_name, up_access_level, up_forum_signature, up_points, up_profile_image_url,\n\t\t\t\t\tupr_rank_pos,\n\t\t\t\t\tr_time\n\t\t\t\tFROM\n\t\t\t\t\tforum_replies\n\t\t\t\t\tLEFT JOIN users_players ON up_id = fr_up_id\n\t\t\t\t\tLEFT JOIN users_players_rank ON upr_up_id = up_id\n\t\t\t\t\tLEFT JOIN rapportering ON r_type = " . rapportering::TYPE_FORUM_REPLY . " AND r_type_id = fr_id AND r_state < 2\n\t\t\t\tWHERE fr_ft_id = {$this->topic->id}{$deleted}\n\t\t\t\tGROUP BY fr_id\n\t\t\t\tORDER BY fr_time ASC\n\t\t\t\tLIMIT {$pagei->start}, {$pagei->per_page}"); while ($row = $result->fetch()) { $id_list[] = $row['fr_id']; $up_ids[] = $row['fr_up_id']; $last_time = $row['fr_time']; $replies_last_edit[$row['fr_id']] = $row['fr_last_edit']; $replies[] = $row; } } // hent inn familierelasjoner $up_ids[] = $this->topic->info['ft_up_id']; $this->topic->forum->ff_get_familier($up_ids); // vis hovedinnlegget echo $this->topic->forum->template_topic($this->topic->extended_info()); // vis forumsvar if (count($replies) > 0) { // scrolle til første forumsvar på andre enn første side if ($pagei->active > 1 && !$reply_form && !$reply_id && !$fs_id) { echo ' <div id="forum_scroll_here"></div>'; } $reply_num = $pagei->per_page * ($pagei->active - 1) + 1; foreach ($replies as $row) { $row['ft_fse_id'] = $this->topic->forum->id; $row['ft_id'] = $this->topic->id; $row['reply_num'] = ++$reply_num; $row['fs_new'] = \Kofradia\Forum\Category::$fs_check && $this->topic->info['fs_time'] < $row['fr_time']; if ($reply_id == $row['fr_id']) { $row['class_extra'] = 'forum_focus'; } if ($reply_id == $row['fr_id'] || $fs_id == $row['fr_id']) { $row['h2_extra'] = 'id="forum_scroll_here"'; // vis bokser her if ($reply_id == $row['fr_id'] || $fs_id == $row['fr_id']) { echo ' <boxes />'; } } // vis html for svaret echo $this->topic->forum->template_topic_reply($row); } } // oppdatere sist sett? $time = $last_time != 0 ? $last_time : $this->topic->info['ft_time']; // legge til? if (login::$logged_in && empty($this->topic->info['fs_time'])) { \Kofradia\DB::get()->exec("INSERT IGNORE INTO forum_seen SET fs_ft_id = {$this->topic->id}, fs_u_id = " . login::$user->id . ", fs_time = {$time}"); } elseif (login::$logged_in && $time > $this->topic->info['fs_time']) { \Kofradia\DB::get()->exec("UPDATE forum_seen SET fs_time = GREATEST(fs_time, {$time}) WHERE fs_ft_id = {$this->topic->id} AND fs_u_id = " . login::$user->id); } echo ' </div>'; // vis svarskjema echo ' <div' . ($reply_form ? '' : ' style="display: none"') . ' id="container_reply">' . ($reply_form ? ' <boxes />' : '') . ' <form action="' . htmlspecialchars(game::address("topic", $_GET, array("replyid", "fs"), array("reply" => true))) . '" method="post"' . ($reply_form ? ' id="forum_scroll_here"' : '') . '> <div class="section forum_reply_edit_c"> <h2>Svar</h2> <dl class="dl_2x"> <dt>Innhold</dt> <dd><textarea name="text" rows="20" cols="75" id="replyText">' . htmlspecialchars(postval("text")) . '</textarea></dd>'; // vise ekstra alternativer? if (access::has("forum_mod") || $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7) { $no_concat = isset($_POST['no_concatenate']) || $_SERVER['REQUEST_METHOD'] != "POST" && $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7; $announce_text = $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7 ? 'Legg til logg i spilleloggen til medlemmer av Crewet.' : 'Annonser på #kofradia kanalen'; echo ' <dt>Ekstra</dt> <dd>' . (!$this->topic->forum->ff ? ' <input type="checkbox" name="announce" id="announce"' . (isset($_POST['announce']) ? ' checked="checked"' : '') . ' /><label for="announce"> ' . $announce_text . '</label><br />' : '') . ' <input type="checkbox" name="no_concatenate" id="no_concatenate"' . ($no_concat ? ' checked="checked"' : '') . ' /><label for="no_concatenate"> <u>Ikke</u> kombiner sammen med siste melding.</label> </dd>'; } echo ' </dl> <p class="c"> ' . show_sbutton("Legg til svar", 'name="post" accesskey="s" id="forum_reply_button_add"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" id="forum_reply_button_preview"') . ' </p> </div> <div id="reply_preview" class="forum">'; // forhåndsvise? if (login::$logged_in && isset($_POST['preview'])) { $data = array("ft_id" => $this->topic->id, "fr_text" => postval("text"), "fr_up_id" => login::$user->player->id, "up_name" => login::$user->player->data['up_name'], "up_access_level" => login::$user->player->data['up_access_level'], "up_points" => login::$user->player->data['up_points'], "upr_rank_pos" => login::$user->player->data['upr_rank_pos'], "up_forum_signature" => login::$user->player->data['up_forum_signature'], "up_profile_image_url" => login::$user->player->data['up_profile_image_url'], "fs_new" => \Kofradia\Forum\Category::$fs_check); echo \Kofradia\Forum\Category::template_topic_reply_preview($data); } echo '</div> </form> </div>'; // linker i bunn if (login::$logged_in) { echo ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <div class="forum_footer_links">'; // slette/gjenopprette lenker if ($this->fmod || $this->topic->info['ft_up_id'] == login::$user->player->id) { echo ' <p class="left">' . ($this->topic->info['ft_deleted'] == 0 ? ' <span class="red">' . show_sbutton("Slett emnet", 'name="delete" onclick="return confirm(\'Sikker?!\')"') . '</span>' : ' <span class="green">' . show_sbutton("Gjenopprett emnet", 'name="restore" onclick="return confirm(\'Sikker?!\')"') . '</span>') . ' </p>'; } // alternativer echo ' <p class="right">'; // reply lenke if (!$reply_form && $this->topic->info['ft_deleted'] == 0 && ($this->topic->info['ft_locked'] == 0 || $this->fmod)) { echo ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("replyid"), array("reply" => true))) . '" class="button forum_link_replyform" accesskey="r">Opprett svar</a>'; } // signatur lenker echo login::$user->data['u_forum_show_signature'] == 1 ? ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("show_signature"), array("hide_signature" => true))) . '" class="button">Skjul signaturer</a>' : ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("hide_signature"), array("show_signature" => true))) . '" class="button">Vis signaturer</a>'; echo ' </p>'; } // sidetall if ($pagei->pages > 1) { echo ' <p class="center">' . $pagei->pagenumbers(game::address(PHP_SELF, $_GET, array("p", "replyid", "fs", "reply")), game::address(PHP_SELF, $_GET, array("p", "replyid", "fs", "reply"), array("p" => "_pageid_"))) . '</p>'; } echo ' </div> </form> </div> </div>'; // div javascript // sørg for at meldingene blir oppdatert og at nye meldinger blr hentet hvis vi er på siste side ess::$b->page->add_js_file(ess::$s['relative_path'] . "/js/forum.js"); ess::$b->page->add_js(' sm_scripts.report_links();'); ess::$b->page->add_js_domready(' var topic = new ForumTopic(' . $this->topic->id . ', ' . js_encode($id_list) . ', ' . js_encode($replies_last_edit) . ', ' . ($pagei->pages == $pagei->active ? 'true' : 'false') . ', ' . ($show_deleted ? 'true' : 'false') . ', ' . ($this->fmod ? 'true' : 'false') . ', ' . (int) $this->topic->info['ft_last_edit'] . ');' . ($reply_form ? ' topic.reply_form_show();' : '')); $this->topic->forum->load_page(); }
<p>Marker de kortene du ønsker å <u>beholde</u>.</p> <p>'; $poker = new CardsPoker(explode(",", $cards)); $solve = $poker->solve(); if ($solve[0] == 0) { $solve[2] = array($solve[3][0] => true); } foreach ($poker->active as $key => $card) { echo sprintf(' <input type="checkbox" name="kort[]" value="%d" id="kort%d"%s /><label for="kort%d"><img src="%s" alt="%s" title="%s" class="spillekort" /></label>', $key, $key, isset($solve[2][$key]) ? '' : '', $key, htmlspecialchars(sprintf(KORT_URL, $card->num + 1, $card->group['name'])), ucfirst(htmlspecialchars($card->group['title'])) . ' ' . $card->sign(), ucfirst(htmlspecialchars($card->group['title'])) . ' ' . $card->sign()); } $text = $poker->solve_text($solve); echo ' </p> <p>' . $text . '</p> <p>' . show_sbutton("Fortsett", 'name="choose"') . '</p> </form> </div> </div>'; } // vise resultat? if ($finish) { echo ' <div class="bg1_c"> <h2 class="bg1">Resultat<span class="left2"></span><span class="right2"></span></h2> <div class="bg1 c"> <div class="information">'; switch ($won[0]) { case 0: echo ' <p>Runden ble uavgjort.</p>';
<p class="sf">' . $field . '</p>'; } } echo ' <p> ' . show_sbutton("Lagre", 'name="lagre"') . ' ' . show_sbutton("Lagre og forhåndsvis", 'name="preview"') . ' ' . show_sbutton("Lagre og send inn", 'name="send_inn"') . ' ' . show_sbutton("Slett", 'name="slett"') . ' </p> <p><i>Du kan trekke tilbake søknaden etter du har sendt den inn for å gjøre endringer innen fristen. Etter fristen vil du ikke kunne sende inn eller trekke tilbake søknaden.</i></p> </form>'; } } } elseif (isset($_POST['opprett']) && login::$logged_in) { // opprett søknad \Kofradia\DB::get()->exec("INSERT INTO soknader_applicants SET sa_so_id = {$soknad['so_id']}, sa_up_id = " . login::$user->player->id . ", sa_added = " . time() . ", sa_status = 0"); $_base->page->add_message("Du har nå opprettet en søknad og kan redigere denne."); redirect::handle(); } else { echo ' <p class="c">Du har ikke opprettet noen søknad.</p> <form action="" method="post"> <p class="c">' . show_sbutton("Opprett søknad", 'name="opprett"') . '</p> </form>'; } echo ' </div> </div> </div>'; $_base->page->load();
$birth = explode("-", $row['u_birth']); $td[] = '<td class="r">' . (empty($row['u_birth']) || $row['u_birth'] == "0000-00-00" ? 'Ikke registrert' : intval($birth[2]) . ". " . $_lang['months'][intval($birth[1])] . " " . $birth[0]) . '</td>'; } if (isset($show['banko'])) { $td[] = '<td><input type="radio" name="u1" value="' . $row['up_id'] . '" /></td>'; $td[] = '<td><input type="radio" name="u2" value="' . $row['up_id'] . '" /></td>'; } echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> ' . implode("\n\t\t\t\t", $td) . ' </tr>'; } echo ' </tbody> </table>'; // vise bankoverføringer? if (isset($show['banko'])) { echo ' <p>' . show_sbutton("Vis bankoverføringer") . '</p>'; } echo ' </form>'; // flere sider? if ($pagei->pages > 1) { echo ' <p>Navigasjon: ' . $pagei->pagenumbers() . '</p>'; } } } } $_base->page->load();
/** * Vis fengsel */ protected function show() { // er vi i fengsel nå? if ($wait = $this->up->fengsel_wait()) { ess::$b->page->add_js_domready('$("fengsel_dusor").focus();'); echo ' <div class="bg1_c xsmall"> <h1 class="bg1">Du er i fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <p>Du befinner deg for øyeblikket i fengsel og slipper ut om ' . game::counter($wait, true) . '.</p>' . (!$this->up->is_nostat() ? ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="expire" value="' . $this->up->data['up_fengsel_time'] . '" /> <dl class="dd_right"> <dt>Dusør for å bryte deg ut</dt> <dd><input type="text" class="styled w80" name="amount" id="fengsel_dusor" value="' . game::format_cash($this->up->data['up_fengsel_dusor']) . '" /></dd> </dl> <p class="c">' . show_sbutton($this->up->data['up_fengsel_dusor'] > 0 ? "Endre dusør" : "Sett dusør", 'name="dusor"') . '</p> <p class="c">Spilleren som bryter ut mottar kun ' . self::DUSOR_PROFIT * 100 . ' % av dusøren.</p> </form>' : '') . ' </div> </div>'; } // sortering $sort = new sorts("sort"); $sort->append("asc", "Spiller", "up_name"); $sort->append("desc", "Spiller", "up_name DESC"); $sort->append("asc", "Wanted nivå", "up_wanted_level, up_fengsel_time DESC"); $sort->append("desc", "Wanted nivå", "up_wanted_level DESC, up_fengsel_time DESC"); $sort->append("asc", "Tid igjen", "up_fengsel_time"); $sort->append("desc", "Tid igjen", "up_fengsel_time DESC"); $sort->set_active(requestval("sort"), 5); // hent folk i fengsel $sort_info = $sort->active(); $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\tSELECT up_id, up_name, up_access_level, up_fengsel_time, up_fengsel_num, up_fengsel_dusor, ROUND(up_fengsel_dusor * " . self::DUSOR_PROFIT . ") up_fengsel_dusor_get, up_wanted_level\n\t\t\tFROM users_players\n\t\t\tWHERE up_fengsel_time > " . time() . " AND up_access_level != 0\n\t\t\tORDER BY {$sort_info['params']}"); $num = $result->rowCount(); echo ' <div class="bg1_c ' . ($num == 0 ? 'xsmall' : 'xlarge') . '"> <h1 class="bg1">Fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <form action="" method="post"> <p class="c dark">Ditt wanted nivå er på ' . game::format_number($this->up->data['up_wanted_level'] / 10, 1) . ' %.</p>'; if ($num == 0) { echo ' <p class="c dark">Ingen er i fengselet for øyeblikket.</p> <p class="c"><a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a></p>'; } else { echo ' <table class="table center" width="100%"> <thead> <tr> <th>Spiller ' . $sort->show_link(0, 1) . '</th> <th>Wanted<br />nivå ' . $sort->show_link(2, 3) . '</th> <th>Utbrytning<br />sannsynlighet</th> <th>Ca. poeng</th> <th>Dusør</th> <th>Tid igjen ' . $sort->show_link(4, 5) . '</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $prefix = ""; $attr = new attr("class"); if (++$i % 2 == 0) { $attr->add("color"); } if (!$this->up->fengsel_check()) { $attr->add("box_handle"); $prefix = '<input type="radio" name="up_id" value="' . $row['up_id'] . '_' . $row['up_fengsel_time'] . '_' . $row['up_fengsel_dusor'] . '" /> '; } $time = $row['up_fengsel_time'] - time(); $prob = self::calc_prob($time, $row['up_wanted_level'] / 10); $points = self::calc_points($prob); echo ' <tr' . $attr->build() . '> <td>' . $prefix . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td class="c">' . game::format_number($row['up_wanted_level'] / 10, 1) . ' %</td> <td class="c">' . game::format_number($prob, 1) . ' %</td> <td class="c">' . game::format_num($points) . '</td> <td class="r nowrap">' . game::format_cash($row['up_fengsel_dusor_get']) . '</td> <td class="r">' . game::counter($time) . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . (($wait = $this->up->fengsel_wait()) == 0 ? ' ' . show_sbutton("Bryt ut", 'name="brytut"') : ' Du er i fengsel og slipper ut om ' . game::counter($wait, true) . '. </p> <p class="c">') . ' <a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a> </p>'; // flere sider? if ($pagei->pages > 1) { echo ' <div class="hr"></div> <p class="c"> ' . $pagei->pagenumbers() . ' </p>'; } } echo ' </form> </div> </div>'; // testing if (!MAIN_SERVER || access::is_nostat() && access::has("mod")) { echo ' <div class="bg1_c xxsmall bg1_padding"> <h1 class="bg1">' . (MAIN_SERVER ? 'No-stat' : 'Testing') . '<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <form action="" method="post">' . ($this->up->fengsel_check() ? ' <p class="c">' . show_sbutton("Gå ut av fengsel", 'name="remove"') . '</p>' : ' <dl class="dd_right dl_2x"> <dt>Tid</dt> <dd><input type="text" name="time" value="' . htmlspecialchars(postval("time", 20)) . '" class="styled w40" /> sekunder</dd> </dl> <p class="c">' . show_sbutton("Gå inn i fensgel") . '</p>') . ' </form> </div> </div>'; } }
$i = 0; foreach ($search_from as $key => $item) { if (++$i == count($search_from)) { break; } echo ' <input type="radio" id="f_' . $key . '" name="f" value="' . $key . '"' . ($search_from_id == $key ? ' checked="checked"' : '') . ' /><label for="f_' . $key . '"> ' . htmlspecialchars($item[0]) . '</label>'; } echo ' </dd> <dt> </dt> <dd><input type="radio" id="f_' . $key . '" name="f" value="' . $key . '"' . ($search_from_id == $key ? ' checked="checked"' : '') . ' onclick="$(\'u_name\').focus()" /><label for="f_' . $key . '"> Spesifiser: </label><input type="text" name="u" value="' . htmlspecialchars(postval("u")) . '" class="styled w100" id="u_name" onfocus="$(\'f_' . $key . '\').checked=true" /></dd> </dl> <h3 class="c"> ' . show_sbutton("Utfør søk", 'name="search"') . ' </h3> </div> </form>'; // søke? if (isset($_POST['search'])) { $title_search = postval("title"); $text_search = postval("text"); // finn ut delene av spørringen $title_parts = search_query($title_search); $text_parts = search_query($text_search); if (count($title_parts[0]) == 0 && count($text_parts[0]) == 0 && $search_from_id != 4) { echo ' <h2> Søkeresultater </h2>
/** * Crewside */ protected static function page_crew() { global $__server, $_lang; ess::$b->page->add_title("Crew"); $subpage2 = getval("b"); redirect::store(page_min_side::addr(NULL, $subpage2 != "" ? "b=" . $subpage2 : '')); ess::$b->page->add_css(' .minside_crew_links .active { color: #CCFF00 }'); $links = array(); $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "", "player")) . '">Min spiller</a>'; $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "")) . '"' . ($subpage2 == "" ? ' class="active"' : '') . '>Oversikt / logg</a>'; if (access::has("forum_mod")) { $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=addlog")) . '"' . ($subpage2 == "addlog" ? ' class="active"' : '') . '>Nytt notat</a>'; } $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=blokk")) . '"' . ($subpage2 == "blokk" ? ' class="active"' : '') . '>Blokkeringer</a>'; if (access::has("mod")) { $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=banka")) . '"' . ($subpage2 == "banka" ? ' class="active"' : '') . '>Bankpassord</a>'; } if (access::has("mod")) { $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=birth")) . '"' . ($subpage2 == "birth" ? ' class="active"' : '') . '>Fødselsdato</a>'; } if (access::has("mod")) { $links[] = '<a href="' . htmlspecialchars(page_min_side::addr("set", "b=pass")) . '">Passord</a>'; } if (access::has("admin")) { $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=level")) . '"' . ($subpage2 == "level" ? ' class="active"' : '') . '>Tilgangsnivå</a>'; } $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=send_email")) . '"' . ($subpage2 == "send_email" ? ' class="active"' : '') . '>Send e-post</a>'; $links[] = '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=warning")) . '"' . ($subpage2 == "warning" ? ' class="active"' : '') . '>Gi advarsel</a>'; echo ' <p class="c minside_crew_links">' . implode(" | ", $links) . '</p>'; if ($subpage2 == "") { // javascript for rapporteringer ess::$b->page->add_js_domready(' var w = $("minside_reports"); var xhr = new Request({ url: relative_path + "/ajax/minside_report", data: { u_id: ' . page_min_side::$active_user->id . ' }, evalScripts: function(script) { ajax.js += script; } }); xhr.addEvent("success", function(text) { w.set("html", text); w.getElements(".pagenumbers").each(function(elm) { elm.addEvent("set_page", function(s) { load(null, s, true); }); }); ajax.refresh(); }); xhr.addEvent("failure", function(x) { var p = new Element("p", {html: "Feil: " + x}).inject(w.empty()); }); function load(a, s, goto) { if (a !== null) xhr.options.data.a = a; if (s) xhr.options.data.s = s; if (goto) w.getParent().goto(-10); w.set("html", "<p>Laster inn data..</p>"); xhr.send(); } $("minside_reports_from").addEvent("click", function() { load("from", 1, true); }); $("minside_reports_to").addEvent("click", function() { load("to", 1, true); }); $("minside_reports_all").addEvent("click", function() { load("", 1, true); }); load();'); // css for rapporteringer ess::$b->page->add_css(' .rap_wrap { margin: 1em 0; background-color: #222222; position: relative; overflow: auto; } .rap_time { position: absolute; top: 8px; right: 5px; margin: 0; color: #777777; } .rap_time span { color: #EEEEEE; } .rap_w { margin: 0; padding: 5px; background-color: #282828; } .rap_u { font-size: 14px; } .rap_wrap .col2_w { margin: 0 } .rap_wrap .col_w.left { width: 40% } .rap_wrap .col_w.right { width: 60% } .rap_wrap .col_w.left .col { margin: 0 0 0 5px } .rap_wrap .col_w.right .col { margin: 5px 5px 5px 0 } .rap_note { background-color: #1C1C1C; padding: 5px !important; overflow: auto; border: 1px dotted #525252 } '); // faner ess::$b->page->add_js_domready(' $$(".minside_fane_link").addEvent("click", function(elm) { $$(".minside_fane").setStyle("display", "none"); $$(".minside_fane_link").removeClass("minside_fane_active"); this.addClass("minside_fane_active"); $(this.get("rel")).setStyle("display", ""); }); $$(".minside_fane_active").fireEvent("click");'); ess::$b->page->add_css(' .minside_fane_active, .minside_fane_active:hover { color: #CCFF00; }'); echo ' <div class="col2_w"> <div class="col_w left"> <div class="col"> <div class="bg1_c"> <h1 class="bg1">Oversikt<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; // hent blokkeringer for brukeren $result = \Kofradia\DB::get()->query("SELECT ub_id, ub_type, ub_time_expire, ub_reason FROM users_ban WHERE ub_u_id = " . page_min_side::$active_user->id . " AND ub_time_expire > " . time()); if ($result->rowCount() > 0) { while ($row = $result->fetch()) { $access = access::has(blokkeringer::$types[$row['ub_type']]['access']); echo ' <p>Blokkert: ' . ($access ? '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=blokk&t={$row['ub_type']}")) . '">' : '') . htmlspecialchars(blokkeringer::$types[$row['ub_type']]['title']) . ($access ? '</a>' : '') . ' (til ' . ess::$b->date->get($row['ub_time_expire'])->format(date::FORMAT_SEC) . ', ' . game::counter($row['ub_time_expire'] - time()) . ')</p>'; } } echo ' <p>Trykk deg inn på de forskjellige spillerene til brukeren for å se informasjon knyttet opp mot dem.</p> </div> </div> </div> </div> <div class="col_w right"> <div class="col"> <div class="bg1_c"> <h1 class="bg1">Crewnotat for brukeren<span class="left2"></span><span class="right2"></span></h1> <p class="h_right"><a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=enote")) . '">rediger</a></p> <div class="bg1"> <p>Her kan hvem som helst i crewet legge til eller endre et notat for denne brukeren for å memorere ting som har med <u>brukeren</u> å gjøre.</p>' . (empty(page_min_side::$active_user->data['u_note_crew']) ? ' <p>Ingen notat er registrert.</p>' : ' <div class="p">' . game::bb_to_html(page_min_side::$active_user->data['u_note_crew']) . '</div>') . ' </div> </div> </div> </div> </div> <p class="c"><a class="minside_fane_link minside_fane_active" rel="minside_fane2">Loggoppføringer</a> | <a class="minside_fane_link" rel="minside_fane1">Rapporteringer</a></p> <div id="minside_fane1" class="minside_fane"> <p class="c">Filter: <a id="minside_reports_from">Brukerens egne rapporteringer</a> | <a id="minside_reports_to">Andres rapporteringer</a> | <a id="minside_reports_all">Alle</a></p> <div id="minside_reports"> <p>Laster inn..</p> </div> </div> <div id="minside_fane2" class="minside_fane"> <p class="c">Loggoppføringer for denne brukeren</p>'; // hent loggene for denne brukeren $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 50); $result = $pagei->query("SELECT lc_id, lc_up_id, lc_time, lc_lca_id, lc_a_up_id, lc_log FROM log_crew JOIN users_players ON up_u_id = " . page_min_side::$active_user->id . " WHERE lc_a_up_id = up_id ORDER BY lc_time DESC"); // ingen handlinger? if ($result->rowCount() == 0) { echo ' <p class="c">Ingen oppføringer eksisterer.</p>'; } else { $rows = array(); while ($row = $result->fetch()) { $rows[$row['lc_id']] = $row; } $data = crewlog::load_summary_data($rows); $logs = array(); foreach ($data as $row) { // hent sammendrag $summary = crewlog::make_summary($row, NULL, $row['lc_a_up_id'] != page_min_side::$active_player->id); $day = ess::$b->date->get($row['lc_time'])->format(date::FORMAT_NOTIME); $logs[$day][] = '<p><span class="time">' . ess::$b->date->get($row['lc_time'])->format("H:i") . ':</span> ' . $summary . '</p>'; } ess::$b->page->add_css('.crewlog .time { color: #888888; padding-right: 5px }'); foreach ($logs as $day => $items) { echo ' <div class="bg1_c"> <h1 class="bg1">' . $day . '<span class="left2"></span><span class="right2"></span></h1> <div class="bg1 crewlog"> ' . implode(' ', $items) . ' </div> </div>'; } echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } echo ' </div>'; } elseif ($subpage2 == "addlog" && access::has("forum_mod")) { // legge til? if (isset($_POST['notat'])) { $notat = trim(postval("notat")); $notat_bb = trim(game::bb_to_html($notat)); if (empty($notat_bb)) { ess::$b->page->add_message("Notatet kan ikke være tomt.", "error"); } else { // legg til i crewloggen crewlog::log("user_add_note", page_min_side::$active_player->id, $notat); ess::$b->page->add_message("Notatet ble registrert."); redirect::handle(page_min_side::addr()); } } ess::$b->page->add_title("Nytt notat"); ess::$b->page->add_js_domready('$("notat_felt").focus();'); echo ' <div class="bg1_c"> <h1 class="bg1">Legg til notat i crewloggen<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p>Notat: (Vil bli lagt til som vanlig logg i <a href="' . htmlspecialchars(page_min_side::addr(NULL)) . '">Crewloggen</a>.)</p> <form action="" method="post"> <p><textarea name="notat" id="notat_felt" rows="10" cols="30" style="width: 98%; overflow: auto">' . htmlspecialchars(postval("notat")) . '</textarea></p> <p>' . show_sbutton("Legg til notat") . '</p> </form> </div> </div>'; } elseif ($subpage2 == "blokk") { ess::$b->page->add_title("Blokkeringer"); $type = false; if (isset($_GET['t'])) { // kontroller type $type_id = intval($_GET['t']); // fant ikke? if (!isset(blokkeringer::$types[$type_id])) { ess::$b->page->add_message("Ugyldig type '.{$type_id}.'.", "error"); } else { $type = blokkeringer::$types[$type_id]; // har vi tilgang til å gjøre noe med denne blokkeringen? if (!access::has($type['access'])) { ess::$b->page->add_message('Du har ikke tilgang til denne typen blokkering. (' . htmlspecialchars($type['title']) . ')', "error"); $type = false; } } } // vise en type blokkering? if ($type) { redirect::store(page_min_side::addr(NULL, "b=blokk&t={$type_id}")); // sjekk om det er en aktiv blokkering for denne typen $active = blokkeringer::check($type_id, page_min_side::$active_user->id); if ($active) { // hent informasjon om blokkeringen $info = blokkeringer::get_info($active['ub_id']); } // handling: legg til blokkering if (isset($_POST['add']) && $active) { ess::$b->page->add_message("Det er allerede en blokkering på brukeren som varer til " . ess::$b->date->get($active['ub_time_expire'])->format() . ".", "error"); } elseif (isset($_POST['add'])) { // kontroller verdier $date_type = isset($_POST['date_type']) && $_POST['date_type'] == "abs" ? "abs" : "rel"; $rel_weeks = intval(postval("rel_weeks")); $rel_days = intval(postval("rel_days")); $rel_hours = intval(postval("rel_hours")); $rel_mins = intval(postval("rel_mins")); $abs_date = postval("abs_date"); $abs_time = postval("abs_time"); // sjekk type og verdiene $expire = false; // bestemt dato/tidspunkt if ($date_type == "abs") { // kontroller datoen if (!($abs_date_m = check_date($abs_date, "%y-%m-%d"))) { ess::$b->page->add_message('Datoen du skrev inn er ikke gyldig.', "error"); } elseif (!($abs_time_m = check_date($abs_time, "%h:%i:%s"))) { ess::$b->page->add_message('Tidspunktet du skrev inn er ikke gyldig.', "error"); } else { // ok $date = ess::$b->date->get(); $date->setTime($abs_time_m[1], $abs_time_m[2], $abs_time_m[3]); $date->setDate($abs_date_m[1], $abs_date_m[2], $abs_date_m[3]); $expire = $date->format("U"); } } else { // sjekk uker if ($rel_weeks < 0 || $rel_weeks > 9) { ess::$b->page->add_message('Antall uker kan ikke være under 0 eller over 9.', "error"); } elseif ($rel_days < 0 || $rel_days > 6) { ess::$b->page->add_message('Antall dager kan ikke være under 0 eller over 6.', "error"); } elseif ($rel_hours < 0 || $rel_hours > 23) { ess::$b->page->add_message('Antall timer kan ikke være under 0 eller over 23.', "error"); } elseif ($rel_mins < 0 || $rel_mins > 59) { ess::$b->page->add_message('Antall minutter kan ikke være under 0 eller over 59.', "error"); } else { // ok $expire = time() + $rel_weeks * 604800 + $rel_days * 86400 + $rel_hours * 3600 + $rel_mins * 60; } } // sjekke videre? if ($expire) { // sjekk at datoen er minst 1 min fremover i tid if ($expire < time() + 60) { ess::$b->page->add_message('Du kan ikke legge til en blokkering for mindre enn 1 minutt.', "error"); } else { // kontroller begrunnelse og intern informasjon $log = trim(postval("log")); $note = trim(postval("note")); // mangler begrunnelse? if ($log == "") { ess::$b->page->add_message('Mangler begrunnelse.', "error"); } elseif ($note == "") { ess::$b->page->add_message("Mangler intern informasjon", "error"); } else { // forsøk å legg til blokkeringen $add = blokkeringer::add(page_min_side::$active_user->id, $type_id, $expire, $log, $note); if ($add !== true) { ess::$b->page->add_message("Det er allerede en blokkering på brukeren som varer til " . ess::$b->date->get($add['ub_time_expire'])->format() . ".", "error"); } else { // legg til crewlogg crewlog::log("user_ban_active", page_min_side::$active_player->id, $log, array("type" => $type_id, "time_end" => $expire, "note" => $note)); ess::$b->page->add_message('Brukeren er nå blokkert til ' . ess::$b->date->get($expire)->format() . '. (' . htmlspecialchars($type['title']) . ')'); redirect::handle(); } } } } } elseif (isset($_POST['edit']) && !$active) { // ingen blokkering å redigere? ess::$b->page->add_message("Brukeren har ikke lengre denne blokkeringen.", "error"); } elseif (isset($_POST['edit'])) { // godkjent handling? if (isset($_POST['log_change'])) { // kontroller verdier $date = postval("date"); $time = postval("time"); // kontroller datoen if (!($date_m = check_date($date, "%y-%m-%d"))) { ess::$b->page->add_message('Datoen du skrev inn er ikke gyldig.', "error"); } elseif (!($time_m = check_date($time, "%h:%i:%s"))) { ess::$b->page->add_message('Tidspunktet du skrev inn er ikke gyldig.', "error"); } else { $date = ess::$b->date->get(); $date->setTime($time_m[1], $time_m[2], $time_m[3]); $date->setDate($date_m[1], $date_m[2], $date_m[3]); $expire = $date->format("U"); // sjekk at datoen er minst 1 min fremover i tid if ($expire < time() + 60) { ess::$b->page->add_message('Du kan ikke legge til en blokkering for mindre enn 1 minutt.', "error"); } else { // kontroller begrunnelse for utestengelse, begrunnelse for endring og intern informasjon $log_ban = trim(postval("log_ban")); $log_change = trim(postval("log_change")); $note = trim(postval("note")); // mangler begrunnelse for endring? if ($log_change == "") { ess::$b->page->add_message('Mangler begrunnelse for endring.', "error"); } elseif ($log_ban == "") { ess::$b->page->add_message('Mangler begrunnelse for utestengelse.', "error"); } elseif ($note == "") { ess::$b->page->add_message('Mangler intern informasjon.', "error"); } elseif ($expire == $info['ub_time_expire'] && $log_ban == $info['ub_reason'] && $note == $info['ub_note']) { ess::$b->page->add_message('Ingen endringer ble utført.', "error"); } else { // oppdater blokkeringen $edit = blokkeringer::edit($active['ub_id'], $expire, $log_ban, $note); if ($edit == 0) { ess::$b->page->add_message("Blokkeringen kunne ikke bli oppdatert. Den er mest sannsynlig ikke lengre aktiv.", "error"); } else { // legg til crewlogg $data = array("type" => $type_id, "time_end_old" => $info['ub_time_expire'], "log_old" => $info['ub_reason'], "note_old" => $info['ub_note']); if ($expire != $info['ub_time_expire']) { $data["time_end_new"] = $expire; } if ($log_ban != $info['ub_reason']) { $data["log_new"] = $log_ban; } if ($note != $info['ub_note']) { $data["note_new"] = $note; } crewlog::log("user_ban_change", page_min_side::$active_player->id, $log_change, $data); ess::$b->page->add_message('Du har oppdatert blokkeringen. Brukeren er nå blokkert til ' . ess::$b->date->get($expire)->format() . '. (' . htmlspecialchars($type['title']) . ')'); redirect::handle(); } } } } } } elseif (isset($_POST['delete']) && !$active) { // ingen blokkering å slette? ess::$b->page->add_message("Brukeren har ikke lengre denne blokkeringen.", "error"); } elseif (isset($_POST['delete'])) { // godkjent handling? if (isset($_POST['log'])) { $log = trim(postval("log")); // mangler logg? if ($log == "") { ess::$b->page->add_message('Mangler begrunnelse.', "error"); } else { // fjern blokkeringen $delete = blokkeringer::delete($active['ub_id']); if ($delete == 0) { ess::$b->page->add_message("Blokkeringen kunne ikke bli oppdatert. Den er mest sannsynlig ikke lengre aktiv.", "error"); } else { // legg til crewlogg crewlog::log("user_ban_delete", page_min_side::$active_player->id, $log, array("type" => $type_id, "time_end" => $info['ub_time_expire'], "log" => $info['ub_reason'], "note" => $info['ub_note'])); ess::$b->page->add_message('Du har fjernet blokkeringen. (' . htmlspecialchars($type['title']) . ')'); redirect::handle(); } } } } echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Blokkering: ' . htmlspecialchars($type['title']) . '<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <boxes /> <p class="r">Tilgangsnivå: ' . access::name($type['access']) . '</p> <p><u>Hensikt:</u> ' . $type['description'] . '</p>'; // blokkert? if ($active) { echo ' <p>Brukeren er blokkert.</p> <dl class="dd_right"> <dt>Lagt til</dt> <dd>' . ess::$b->date->get($info['ub_time_added'])->format(date::FORMAT_SEC) . '<br />' . game::timespan($info['ub_time_added'], game::TIME_ABS | game::TIME_ALL, 5) . '</dd> <dt>Utestengt til</dt> <dd>' . ess::$b->date->get($info['ub_time_expire'])->format(date::FORMAT_SEC) . '<br />' . game::counter($info['ub_time_expire'] - time()) . '</dd> </dl> <div class="section"> <h2>Begrunnelse</h2> <div class="p">' . (($reason = game::bb_to_html($info['ub_reason'])) == "" ? 'Ikke oppgitt.' : $reason) . '</div> <h2>Intern informasjon</h2> <div class="p">' . (($note = game::bb_to_html($info['ub_note'])) == "" ? 'Ikke oppgitt.' : $note) . '</div> </div>'; // handling: redigere blokkering if (isset($_POST['edit'])) { echo ' <p>Du er i ferd med å endre blokkeringen til brukeren.</p> <form action="" method="post"> <dl class="dd_right dl_2x"> <dt>Til</dt> <dd> Dato: <input type="text" name="date" id="ban_date" value="' . htmlspecialchars(postval("date", ess::$b->date->get($info['ub_time_expire'])->format("Y-m-d"))) . '" class="styled w80" /> <input type="text" name="time" id="ban_time" value="' . htmlspecialchars(postval("time", ess::$b->date->get($info['ub_time_expire'])->format("H:i:s"))) . '" class="styled w80" /> </dd> <dt>Begrunnelse for endring</dt> <dd><textarea name="log_change" cols="30" rows="5">' . htmlspecialchars(postval("log_change")) . '</textarea></dd> <dt>Begrunnelse for blokkering</dt> <dd><textarea name="log_ban" cols="30" rows="5">' . htmlspecialchars(postval("log_ban", $info['ub_reason'])) . '</textarea></dd> <dt>Intern informasjon</dt> <dd><textarea name="note" cols="30" rows="5">' . htmlspecialchars(postval("note", $info['ub_note'])) . '</textarea></dd> <dd> ' . show_sbutton("Lagre endringer", 'name="edit"') . ' ' . show_sbutton("Avbryt") . ' </dd> </dl> </form>'; } elseif (isset($_POST['delete'])) { echo ' <p>Du er i ferd med å fjerne blokkeringen til brukeren.</p> <form action="" method="post"> <dl class="dd_right dl_2x"> <dt>Begrunnelse for fjerning</dt> <dd><textarea name="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> <form action="" method="post"> <dd> ' . show_sbutton("Fjern", 'name="delete"') . ' ' . show_sbutton("Avbryt") . ' </dd> </form> </dl> </form>'; } else { echo ' <form action="" method="post"> <p> ' . show_sbutton("Endre", 'name="edit"') . ' ' . show_sbutton("Fjern", 'name="delete"') . ' <a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=blokk")) . '" class="button">Tilbake</a> </p> </form>'; } } else { $date_type = isset($_POST['type']) && $_POST['type'] == "abs" ? "abs" : "rel"; $hide_rel = $date_type == "rel" ? '' : ' hide'; $hide_abs = $date_type == "abs" ? '' : ' hide'; echo ' <p>Brukeren har ingen aktiv blokkering.</p> <form action="" method="post"> <input type="hidden" name="date_type" value="' . $date_type . '" /> <dl class="dd_right dl_2x"> <dt class="date_rel' . $hide_rel . '">Varighet (<a href="#" onclick="handleClass(\'.date_abs\', \'.date_rel\', event, this.parentNode.parentNode); $(\'date_type\').value=\'abs\'">velg dato</a>)</dt> <dd class="date_rel' . $hide_rel . '"> <input type="text" name="rel_weeks" class="styled w30 r" style="width: 10px" value="' . intval(postval("rel_weeks")) . '" maxlength="1" /> uker <input type="text" name="rel_days" class="styled w30 r" style="width: 10px" value="' . intval(postval("rel_days")) . '" maxlength="1" /> dager <input type="text" name="rel_hours" class="styled w30 r" style="width: 17px" value="' . intval(postval("rel_hours")) . '" maxlength="2" /> timer <input type="text" name="rel_mins" class="styled w30 r" style="width: 17px" value="' . intval(postval("rel_mins")) . '" maxlength="2" /> minutter </dd> <dt class="date_abs' . $hide_abs . '">Til (<a href="#" onclick="handleClass(\'.date_rel\', \'.date_abs\', event, this.parentNode.parentNode); $(\'date_type\').value=\'rel\'">velg varighet</a>)</dt> <dd class="date_abs' . $hide_abs . '"> Dato: <input type="text" name="abs_date" value="' . htmlspecialchars(postval("abs_date", ess::$b->date->get()->format("Y-m-d"))) . '" class="styled w80" /> <input type="text" name="abs_time" value="' . htmlspecialchars(postval("abs_time", ess::$b->date->get()->format("H:i:s"))) . '" class="styled w60" /> </dd> <dt>Begrunnelse</dt> <dd><textarea name="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> <dt>Intern informasjon</dt> <dd><textarea name="note" cols="30" rows="5">' . htmlspecialchars(postval("note")) . '</textarea></dd> <dd> ' . show_sbutton("Legg til blokkering", 'name="add"') . ' <a href="' . htmlspecialchars(page_min_side::addr(NULL, "a=blokk")) . '" class="button">Tilbake</a> </dd> </dl> </form>'; } echo ' </div> </div>'; } else { // filtrer ut de blokkeringene vi har tilgang til å sette $types = blokkeringer::$types; $links = array(); foreach ($types as $id => $type) { if (!access::has($type['access'])) { continue; } $links[$type['title']] = ' <li><a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=blokk&t={$id}")) . '" title="' . htmlspecialchars($type['description']) . '">' . htmlspecialchars($type['title']) . '</a></li>'; } // sorter ksort($links); $links = implode('', $links); // vis oversikt echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Blokkeringer<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p>Velg type:</p>'; if ($links == '') { echo ' <p>Du har ikke tilgang til noen blokkeringstyper.</p>'; } else { echo ' <ul>' . $links . ' </ul>'; } echo ' </div> </div>'; // hent alle aktive blokkeringer $result = \Kofradia\DB::get()->query("SELECT ub_type, ub_time_expire, ub_reason FROM users_ban WHERE ub_u_id = " . page_min_side::$active_user->id . " AND ub_time_expire > " . time() . " ORDER BY ub_time_expire"); if ($result->rowCount() > 0) { echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Aktive blokkeringer<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <table class="table tablem" style="width: 100%"> <thead> <tr> <th>Type</th> <th>Dato</th> <th>Begrunnelse</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $type = blokkeringer::get_type($row['ub_type']); $access = access::has($type['access']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td>' . ($access ? '<a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=blokk&t={$row['ub_type']}")) . '">' : '') . htmlspecialchars($type['title']) . ($access ? '</a>' : '') . '</td> <td> ' . ess::$b->date->get($row['ub_time_expire'])->format(date::FORMAT_SEC) . '<br /> (' . game::timespan($row['ub_time_expire'], game::TIME_ABS | game::TIME_ALL, 5) . ') </td> <td>' . game::format_data($row['ub_reason'], "bb-opt", "Ingen begrunnelse gitt.") . '</td> </tr>'; } echo ' </tbody> </table> </div> </div>'; } } } elseif ($subpage2 == "send_email") { ess::$b->page->add_title("Send e-post"); // har tekst? $show_form = true; if (isset($_POST['text']) && !isset($_POST['edit'])) { $subject = trim(postval("subject")); $text = trim(postval("text")); // mangler emne? if (empty($subject)) { ess::$b->page->add_message("Du må fylle ut emnefeltet.", "error"); } elseif (empty($text)) { ess::$b->page->add_message("Du må fylle ut innholdet.", "error"); } else { $email_subject = $subject; $email_text = $text . "\n\n--\n" . login::$user->player->data['up_name'] . "\nwww.kofradia.no\n\nDenne meldingen ble sendt til " . page_min_side::$active_user->data['u_email'] . " som tilhører " . page_min_side::$active_player->data['up_name']; // godkjent? if (isset($_POST['send'])) { // send e-posten $email = new email(); $email->text = $email_text; $email->headers['BCC'] = "*****@*****.**"; $email->headers['Reply-To'] = "*****@*****.**"; $email->send(page_min_side::$active_user->data['u_email'], $email_subject); // legg til crewlogg crewlog::log("user_send_email", page_min_side::$active_player->id, NULL, array("email" => page_min_side::$active_user->data['u_email'], "email_subject" => $email_subject, "email_content" => $email_text)); ess::$b->page->add_message("E-posten ble sendt til " . htmlspecialchars(page_min_side::$active_user->data['u_email']) . "."); redirect::handle(page_min_side::addr("")); } echo ' <div class="bg1_c" style="width: 400px"> <h1 class="bg1">Send e-post<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p><b>Mottaker:</b> ' . htmlspecialchars(page_min_side::$active_user->data['u_email']) . '</p> <p><b>Emne:</b> ' . htmlspecialchars($email_subject) . '</p> <p style="font-family: monospace">' . nl2br(htmlspecialchars($email_text)) . '</p> <form action="" method="post"> <input type="hidden" id="email_subject" name="subject" value="' . htmlspecialchars($subject) . '" /> <input type="hidden" id="email_text" name="text" value="' . htmlspecialchars($text) . '" /> <p>' . show_sbutton("Send e-posten", 'name="send"') . ' ' . show_sbutton("Tilbake / endre", 'name="edit"') . '</p> </form> </div> </div>'; $show_form = false; } } if ($show_form) { ess::$b->page->add_js_domready('$("email_subject").focus();'); echo ' <div class="bg1_c" style="width: 400px"> <h1 class="bg1">Send e-post<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <boxes /> <p>Her sender du e-post til brukeren på vegne av Kofradia. Avsender vil være den normale avsendere all e-post fra Kofradia blir sendt fra.</p> <form action="" method="post"> <dl class="dd_right dl_2x"> <dt>Mottaker</dt> <dd>' . htmlspecialchars(page_min_side::$active_user->data['u_email']) . '</dd> <dt>Emne</dt> <dd><input type="text" value="' . htmlspecialchars(postval("subject")) . '" name="subject" id="email_subject" class="styled w200" /></dd> <dt>Innhold</dt> <dd><textarea name="text" id="email_text" cols="50" rows="10">' . htmlspecialchars(postval("text", "Hei,\n\n")) . '</textarea></dd> <dd>' . show_sbutton("Forhåndsvis / fortsett") . '</dd> </dl> </form> </div> </div>'; } } elseif ($subpage2 == "warning") { ess::$b->page->add_title("Gi advarsel til brukeren"); $types = crewlog::$user_warning_types; // legge til advarsel? if (isset($_POST['log'])) { $log = trim(postval("log")); $note = trim(postval("note")); $type = postval("type"); $priority = (int) postval("priority"); $notify = isset($_POST['notify']); if (empty($log) || empty($note)) { ess::$b->page->add_message("Både begrunnelse og intern informasjon må fylles ut.", "error"); } elseif (!isset($types[$type])) { ess::$b->page->add_message("Ugyldig kategori.", "error"); } elseif ($priority < 1 || $priority > 3) { ess::$b->page->add_message("Ugylig alvorlighet.", "error"); } else { $data = array("type" => $types[$type], "note" => $note, "priority" => $priority); // legge til spillerlogg? if ($notify) { $data['notified'] = 1; $data['notified_id'] = player::add_log_static(gamelog::$items['advarsel'], urlencode($types[$type]) . ':' . urlencode($log), NULL, page_min_side::$active_player->id); ess::$b->page->add_message("Advarselen ble lagret. Brukeren ble informert."); } else { ess::$b->page->add_message("Advarselen ble lagret. Du har ikke informert brukeren om denne advarselen."); } // legg til advarselen crewlog::log("user_warning", page_min_side::$active_player->id, $log, $data); redirect::handle(); } } echo ' <div class="bg1_c" style="width: 400px"> <h1 class="bg1">Gi advarsel til brukeren<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <form action="" method="post"> <boxes /> <p>Dette kan benyttes som et verktøy for å gi advarsler til brukere. Det kan velges om brukeren skal motta advarselen eller ikke. Hvis man ikke velger å informere brukeren om noe, blir det alikevel søkbart i crewloggen for brukeren.</p> <p>Alvorligheten av advarselen blir benyttet for å automatisere en poengsum brukeren får avhengig av antall advarseler. En advarsel med høy alvorlighet varer lenger og teller mer enn en med lav alvorlighet.</p> <dl class="dd_right"> <dt>Kategori</dt> <dd> <select name="type">'; $type = isset($_POST['type']) && isset($types[$_POST['type']]) ? intval($_POST['type']) : false; if ($type === false) { echo ' <option value="">Velg ..</option>'; } foreach ($types as $key => $row) { echo ' <option value="' . $key . '"' . ($key === $type ? ' selected="selected"' : '') . '>' . htmlspecialchars($row) . '</option>'; } echo ' </select> </dd> <dt>Alvorlighet/prioritet</dt> <dd> <select name="priority">'; $priority = isset($_POST['priority']) && is_numeric($_POST['priority']) && $_POST['priority'] >= 1 && $_POST['priority'] <= 3 ? $_POST['priority'] : 2; echo ' <option value="1"' . ($priority == 1 ? ' selected="selected"' : '') . '>Lav</option> <option value="2"' . ($priority == 2 ? ' selected="selected"' : '') . '>Moderat</option> <option value="3"' . ($priority == 3 ? ' selected="selected"' : '') . '>Høy</option> </select> </dd> </dl> <p>Begrunnelse:</p> <p><textarea name="log" rows="10" cols="30" style="width: 98%">' . htmlspecialchars(postval("log")) . '</textarea></p> <p>Intern informasjon:</p> <p><textarea name="note" rows="10" cols="30" style="width: 98%">' . htmlspecialchars(postval("note")) . '</textarea></p> <p><input type="checkbox" name="notify"' . ($_SERVER['REQUEST_METHOD'] == "POST" && !isset($_POST['notify']) ? '' : ' checked="checked"') . ' id="warning_notify" /><label for="warning_notify"> Gi brukeren informasjon om denne advarselen. Kun kategori og begrunnelse vil bli oppgitt til brukeren som en logg i hendelser.</label></p> <p class="c">' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; // analyser advarsler $lca_id = crewlog::$actions['user_warning'][0]; $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\t\tSELECT lc_id, lc_up_id, lc_time, lc_log, lcd_data_int\n\t\t\t\tFROM log_crew\n\t\t\t\t\tJOIN users_players ON lc_a_up_id = up_id AND up_u_id = " . page_min_side::$active_user->id . "\n\t\t\t\t\tLEFT JOIN log_crew_data ON lcd_lc_id = lc_id AND lcd_lce_id = 5\n\t\t\t\tWHERE lc_lca_id = {$lca_id} AND (lcd_data_int IS NULL OR lcd_data_int = 0)\n\t\t\t\tORDER BY lc_time DESC"); $data = array(); while ($row = $result->fetch()) { $data[$row['lc_id']] = $row; } // sett opp data $data = crewlog::load_summary_data($data); echo ' <div class="bg1_c ' . (count($data) == 0 ? 'xsmall' : 'medium') . '"> <h1 class="bg1">Tidligere advarsler<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; if (count($data) == 0) { echo ' <p>Brukeren har ingen tidligere advarsler.</p>'; } else { ess::$b->page->add_css(' .advarsel { border: 1px solid #292929; margin: 10px 0; padding: 0 10px }'); foreach ($data as $row) { $priority = $row['data']['priority'] == 1 ? "lav" : ($row['data']['priority'] == 2 ? "moderat" : "høy"); echo ' <div class="advarsel"> <p><b>' . ess::$b->date->get($row['lc_time'])->format() . '</b>: ' . $row['data']['type'] . ' (alvorlighet: <b>' . $priority . '</b>):</p> <ul> <li>' . game::format_data($row['lc_log']) . '</li> <li>Internt notat: ' . game::format_data($row['data']['note']) . '</li> </ul> <p>' . (empty($row['data']['notified']) ? 'Ble IKKE varslet.' : 'Ble varslet.') . ' Av <user id="' . $row['lc_up_id'] . '" /></p> </div>'; } echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } echo ' </div> </div>'; } elseif ($subpage2 == "enote") { ess::$b->page->add_title("Endre notat for bruker"); // lagre endringer? if (isset($_POST['notat'])) { $notat = postval("notat"); if ($notat == page_min_side::$active_user->data['u_note_crew']) { ess::$b->page->add_message("Ingen endringer ble utført.", "error"); } else { \Kofradia\DB::get()->exec("UPDATE users SET u_note_crew = " . \Kofradia\DB::quote($notat) . " WHERE u_id = " . page_min_side::$active_user->id); // legg til crewlogg crewlog::log("user_note_crew", page_min_side::$active_player->id, NULL, array("note_old" => page_min_side::$active_user->data['u_note_crew'], "note_diff" => diff::make(page_min_side::$active_user->data['u_note_crew'], $notat))); ess::$b->page->add_message("Notatet ble endret."); redirect::handle(); } } echo ' <div class="bg1_c" style="width: 400px"> <h1 class="bg1">Endre crewnotat for bruker<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <form action="" method="post"> <p>Dette endrer notatet som er tilknyttet brukeren. Du kan også tilknytte <a href="' . htmlspecialchars(page_min_side::addr(NULL, "b=enote", "player")) . '">informasjon til spilleren</a>, hvis det heller er ønskelig.</p> <p>Notat:</p> <p><textarea name="notat" rows="10" cols="30" style="width: 98%">' . htmlspecialchars(page_min_side::$active_user->data['u_note_crew']) . '</textarea></p> <p class="c">' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; } elseif ($subpage2 == "level" && access::has("admin")) { // nivåer man kan bytte til static $levels = array(1 => "Vanlig bruker", 14 => "Skjult nostat (crewtilgang)", -4 => "Ressurs", 12 => "Ressurs (nostat)", 13 => "Utvikler", 4 => "Forummoderator", 6 => "Forummoderator (nostat)", 5 => "Moderator", 11 => "Seniormoderator"); if (access::has("sadmin")) { $levels[7] = "Administrator"; } if (access::has("sadmin")) { $levels[8] = "Superadministrator"; } // kan vi ikke endre brukernivået til denne brukeren? if (!isset($levels[page_min_side::$active_user->data['u_access_level']])) { ess::$b->page->add_message("Du har ikke rettigheter til å endre tilgangsnivået til denne brukeren.", "error"); redirect::handle(page_min_side::addr()); } // endre brukernivå? if (isset($_POST['level'])) { $level = intval($_POST['level']); $log = trim(postval("log")); // samme brukernivå? if ($level == page_min_side::$active_user->data['u_access_level']) { ess::$b->page->add_message("Du må velge et nytt tilgangsnivå.", "error"); } elseif (!isset($levels[$level])) { ess::$b->page->add_message("Ugyldig tilgangsnivå."); } elseif (empty($log)) { ess::$b->page->add_message("Mangler begrunnelse."); } else { // endre tilgangsnivå $old = page_min_side::$active_user->data['u_access_level']; if (page_min_side::$active_user->change_level($level, isset($_POST['no_update_up']))) { // e-post logg sysreport::log("Endring av tilgangsnivå: " . login::$user->player->data['up_name'] . " endret tilgangsnivået til " . page_min_side::$active_user->data['u_email'] . " (" . page_min_side::$active_player->data['up_name'] . ") fra {$levels[$old]} til {$levels[$level]} {$__server['path']}/min_side?u_id=" . page_min_side::$active_user->id . "\n\nBegrunnelse: " . strip_tags(game::format_data($log)), "Kofradia: Endring av tilgangsnivå for " . page_min_side::$active_user->data['u_email'] . " (" . page_min_side::$active_player->data['up_name'] . ")"); // finn totalt beløp spilleren har $result = \Kofradia\DB::get()->query("SELECT up_cash + up_bank FROM users_players WHERE up_id = " . page_min_side::$active_player->id); $money = $result->fetchColumn(0); // crewlogg $data = array("level_old" => $old, "level_old_text" => $levels[$old], "level_new" => $level, "level_new_text" => $levels[$level], "money" => $money, "points" => page_min_side::$active_player->data['up_points']); if (page_min_side::$active_player->active && !isset($_POST['no_update_up'])) { $data['up_id'] = page_min_side::$active_player->id; } crewlog::log("user_level", page_min_side::$active_player->id, $log, $data); putlog("CREWCHAN", "%bEndring av tilgangsnivå%b: " . login::$user->player->data['up_name'] . " endret tilgangsnivået til " . page_min_side::$active_user->data['u_email'] . " (" . page_min_side::$active_player->data['up_name'] . ") fra {$levels[$old]} til {$levels[$level]} {$__server['path']}/min_side?u_id=" . page_min_side::$active_user->id); ess::$b->page->add_message('Tilgangsnivået ble endret fra <b>' . htmlspecialchars($levels[$old]) . '</b> til <b>' . htmlspecialchars($levels[$level]) . '</b>.'); } else { ess::$b->page->add_message("Tilgangsnivået kunne ikke endres.", "error"); } redirect::handle(); } } echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Endre tilgangsnivå for bruker<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">' . (page_min_side::$active_player->active ? ' <p>Dette vil automatisk berøre spilleren ' . page_min_side::$active_player->profile_link() . '.<p>' : ' <p>Dette vil kun ha innvirkning på brukeren, siden det ikke er noen aktiv spiller.</p>') . ' <form action="" method="post"> <dl class="dd_right"> <dt>Nåværende tilgangsnivå</dt> <dd>' . $levels[page_min_side::$active_user->data['u_access_level']] . '</dd> <dt>Nytt tilgangsnivå</dt> <dd> <select name="level">'; $level = intval(postval("level", page_min_side::$active_user->data['u_access_level'])); foreach ($levels as $id => $name) { echo ' <option value="' . $id . '"' . ($level == $id ? ' selected="selected"' : '') . '>' . htmlspecialchars($name) . '</option>'; } echo ' </select> </dd> <dt>Begrunnelse</dt> <dd><textarea name="log" id="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> </dl>' . (page_min_side::$active_player->active ? ' <p><input type="checkbox" id="no_update_up" name="no_update_up"' . (isset($_POST['no_update_up']) ? ' checked="checked"' : '') . ' /><label for="no_update_up"> Ikke oppdater det visuelle tilgangsnivået til ' . page_min_side::$active_player->profile_link() . '</label></p>' : '') . ' <p class="c">' . show_sbutton("Endre tilgangsnivå") . '</p> </form> </div> </div>'; } elseif ($subpage2 == "banka" && access::has("mod")) { // lagre nytt passord if (isset($_POST['bank_auth'])) { $bank_auth = postval("bank_auth"); $log = trim(postval("log")); // for kort? if (mb_strlen($bank_auth) < 6) { ess::$b->page->add_message("Passordet må inneholde minst 6 tegn.", "error"); } elseif (password::verify_hash($bank_auth, page_min_side::$active_user->data['u_bank_auth'], 'bank_auth')) { ess::$b->page->add_message("Passordet er det samme som nåværende.", "error"); } elseif ($log == "") { ess::$b->page->add_message("Mangler begrunnelse.", "error"); } else { $newpass = password::hash($bank_auth, null, 'bank_auth'); \Kofradia\DB::get()->exec("UPDATE users SET u_bank_auth = " . \Kofradia\DB::quote($newpass) . " WHERE u_id = " . page_min_side::$active_user->id); // crewlogg crewlog::log("user_bank_auth", page_min_side::$active_player->id, $log, array("pass_old" => page_min_side::$active_user->data['u_bank_auth'], "pass_new" => $newpass)); ess::$b->page->add_message("Bankpassordet ble endret."); redirect::handle(); } } ess::$b->page->add_title("Endre bankpassord"); echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Endre bankpassord<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <form action="" method="post" autocomplete="off"> <dl class="dd_right"> <dt>Nytt bankpassord</dt> <dd><input type="password" id="bank_auth" class="styled w120" /></dd> <dt>Begrunnelse for endring</dt> <dd><textarea name="log" id="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> </dl> <p class="c">' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; } elseif ($subpage2 == "phone" && access::has("mod")) { // lagre nytt nummer? if (isset($_POST['phone'])) { $phone = postval("phone"); $log = trim(postval("log")); if (!preg_match("/^47\\d{8}\$/Du", $phone) && $phone != "") { ess::$b->page->add_message("Ugyldig telefonnummer. Må bestå av 10 tall inkludert 47 først.", "error"); } else { // kontroller at nummeret ikke er lagt inn fra før $result = \Kofradia\DB::get()->query("SELECT u_id, u_email, up_id, up_name, up_access_level FROM users, users_players WHERE u_phone = " . \Kofradia\DB::quote($phone) . " AND u_id != " . page_min_side::$active_user->id . " AND up_id = u_active_up_id LIMIT 1"); if ($result->rowCount() > 0) { $row = $result->fetch(); ess::$b->page->add_message('Nummeret er allerede i bruk av <a href="min_side?u_id=' . $row['u_id'] . '">' . htmlspecialchars($row['u_email']) . '</a> (' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . ').', "error"); } elseif ($phone == page_min_side::$active_user->data['u_phone']) { ess::$b->page->add_message("Nummeret er det samme som nåværende nummer.", "error"); } elseif ($log == "") { ess::$b->page->add_message("Mangler logg melding."); } else { // lagre nytt nummer \Kofradia\DB::get()->exec("UPDATE users SET u_phone = " . \Kofradia\DB::quote($phone) . " WHERE u_id = " . page_min_side::$active_user->id); crewlog::log("user_phone", page_min_side::$active_player->id, $log, array("phone_old" => page_min_side::$active_user->data['u_phone'], "phone_new" => $phone)); ess::$b->page->add_message('Mobilnummeret ble endret fra <b>' . (empty(page_min_side::$active_user->data['u_phone']) ? 'tomt' : htmlspecialchars(page_min_side::$active_user->data['u_phone'])) . '</b> til <b>' . (empty($phone) ? 'tomt' : $phone) . '</b>.'); } } } ess::$b->page->add_title("Endre mobilnummer"); echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Endre mobilnummer<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p>Her endrer du mobilnummeret til brukeren. Dette kan bli brukt til å sende ut forskjellig informasjon.</p> <form action="" method="post"> <dl class="dd_right dl_2x"> <dt>Nåværende nummer</dt> <dd>' . (empty(page_min_side::$active_user->data['u_phone']) ? 'Tomt' : htmlspecialchars(page_min_side::$active_user->data['u_phone'])) . '</dd> <dt>Nytt nummer</dt> <dd><input type="text" maxlength="10" value="' . htmlspecialchars(postval("phone", page_min_side::$active_user->data['u_phone'])) . '" name="phone" class="styled w80" /></dd> <dt>Begrunnelse for endring</dt> <dd><textarea name="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> </dl> <p class="c">' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; } elseif ($subpage2 == "birth" && access::has("mod")) { // lagre ny fødselsdato? if (isset($_POST['birth_day']) && isset($_POST['birth_month']) && isset($_POST['birth_year'])) { $birth = postval("birth"); // sjekk fødselsdato $birth_day = intval(postval("birth_day")); $birth_month = intval(postval("birth_month")); $birth_year = intval(postval("birth_year")); $date = ess::$b->date->get(); $n_day = $date->format("j"); $n_month = $date->format("n"); $n_year = $date->format("Y"); $age = $n_year - $birth_year - ($n_month < $birth_month || $birth_month == $n_month && $n_day < $birth_day ? 1 : 0); $birth = $birth_year . "-" . str_pad($birth_month, 2, "0", STR_PAD_LEFT) . "-" . str_pad($birth_day, 2, "0", STR_PAD_LEFT); // sjekk om fødselsdatoen er gyldig $birth_date = ess::$b->date->get(); $birth_date->setDate($birth_year, $birth_month, $birth_day); $birth_valid = $birth_date->format("Y-m-d") == $birth; $log = trim(postval("log")); // ugyldig dag? if ($birth_day < 0 || $birth_day > 31) { ess::$b->page->add_message("Du må velge en gyldig dag.", "error"); } elseif ($birth_month < 0 || $birth_month > 12) { ess::$b->page->add_message("Du må velge en gyldig måned.", "error"); } elseif (($birth_year < 1900 || $birth_year > $n_year) && $birth_year !== 0) { ess::$b->page->add_message("Du må velge et gyldig år.", "error"); } elseif (!$birth_valid && $birth !== '0-00-00') { ess::$b->page->add_message("Datoen du fylte inn for fødselsdatoen din eksisterer ikke."); } elseif ($birth == page_min_side::$active_user->data['u_birth']) { ess::$b->page->add_message("Fødselsdatoen ble ikke endret.", "error"); } elseif ($log == "") { ess::$b->page->add_message("Mangler begrunnelse.", "error"); } else { // oppdater \Kofradia\DB::get()->exec("UPDATE users SET u_birth = " . \Kofradia\DB::quote($birth) . " WHERE u_id = " . page_min_side::$active_user->id); // legg til crewlogg crewlog::log("user_birth", page_min_side::$active_player->id, $log, array("birth_old" => page_min_side::$active_user->data['u_birth'], "birth_new" => $birth)); // alder if ($age < 13) { ess::$b->page->add_message("Fødselsdatoen ble satt til <b>{$birth}</b> ({$age} år). Brukeren oppfyller <u>ikke</u> kravet om alder jf. betingelsene."); } else { ess::$b->page->add_message("Fødselsdatoen ble satt til <b>{$birth}</b> ({$age} år)."); } redirect::handle(); } } $birth = explode("-", page_min_side::$active_user->data['u_birth']); $birth_day = isset($birth[2]) ? intval($birth[2]) : 0; $birth_month = isset($birth[1]) ? intval($birth[1]) : 0; $birth_year = isset($birth[0]) ? intval($birth[0]) : 0; ess::$b->page->add_title("Endre fødselsdato"); echo ' <div class="bg1_c" style="width: 350px"> <h1 class="bg1">Endre fødselsdato<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <form action="" method="post"> <dl class="dd_right dl_2x"> <dt>Nåværende fødselsdato</dt> <dd>' . (empty(page_min_side::$active_user->data['u_birth']) ? 'Ikke registrert' : htmlspecialchars(page_min_side::$active_user->data['u_birth'])) . '</dd> <dt>Ny fødselsdato</dt> <dd> <select name="birth_day"> <option value="">Dag</option> <option value="0">0</option>'; $active = postval("birth_day", $birth_day); for ($i = 1; $i <= 31; $i++) { echo ' <option value="' . $i . '"' . ($i == $active ? ' selected="selected"' : '') . '>' . $i . '</option>'; } echo ' </select> <select name="birth_month"> <option value="">Måned</option> <option value="0">Tom</option>'; $active = postval("birth_month", $birth_month); for ($i = 1; $i <= 12; $i++) { echo ' <option value="' . $i . '"' . ($i == $active ? ' selected="selected"' : '') . '>' . ucfirst($_lang['months'][$i]) . '</option>'; } echo ' </select> <select name="birth_year"> <option value="">År</option> <option value="0">0000</option>'; $active = postval("birth_year", $birth_year); for ($i = ess::$b->date->get()->format("Y"); $i >= 1900; $i--) { echo ' <option value="' . $i . '"' . ($i == $active ? ' selected="selected"' : '') . '>' . $i . '</option>'; } echo ' </select> </dd> <dt>Begrunnelse for endring</dt> <dd><textarea name="log" id="log" cols="30" rows="5">' . htmlspecialchars(postval("log")) . '</textarea></dd> </dl> <p class="c">' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; } }
<p align="center"> Din innsats: ' . game::format_cash($poker['cash']) . ' </p> <p align="center"> <b>Marker de kortene du vil <u>beholde</u>:</b> </p> <div class="kort_wrapper"> <div class="kort kg_' . $kort[0][1] . '">' . $tegn[$kort[0][0]] . '<br />' . $farger[$kort[0][1]][1] . '<input type="checkbox" name="kort[0]" /></div> <div class="kort kg_' . $kort[1][1] . '">' . $tegn[$kort[1][0]] . '<br />' . $farger[$kort[1][1]][1] . '<input type="checkbox" name="kort[1]" /></div> <div class="kort kg_' . $kort[2][1] . '">' . $tegn[$kort[2][0]] . '<br />' . $farger[$kort[2][1]][1] . '<input type="checkbox" name="kort[2]" /></div> <div class="kort kg_' . $kort[3][1] . '">' . $tegn[$kort[3][0]] . '<br />' . $farger[$kort[3][1]][1] . '<input type="checkbox" name="kort[3]" /></div> <div class="kort kg_' . $kort[4][1] . '">' . $tegn[$kort[4][0]] . '<br />' . $farger[$kort[4][1]][1] . '<input type="checkbox" name="kort[4]" /></div> <div style="clear: left"></div> </div> <p class="kort_submit"> ' . show_sbutton("Fortsett!", 'name="fullfor"') . ' </p> </form> ' . gevinster() . ' <script type="text/javascript"> <!-- poker.init(); // --> </script>'; } } function gevinster() { global $gevinster; $stats = array(); // hent total statistikk
protected function show($as_who = null) { $complete = $this->data['poker_state'] == self::STATE_COMPLETE; if ($complete) { $winner = $this->get_winner(); } $is_starter = $as_who == self::SHOW_STARTER; $has_challenger = $this->data['poker_state'] >= self::STATE_CHALLENGE; $new = $this->data['poker_state'] == self::STATE_BEGIN; $challenge = !$is_starter && $this->data['poker_state'] == self::STATE_CHALLENGE; echo ' <div class="bg1_c small"> <h1 class="bg1">' . ($is_starter ? $new ? 'Nytt pokerspill' : 'Ditt pokerspill' : 'Din utfordring') . '<span class="left"></span><span class="right"></span></h1> <div class="bg1">'; if ($new) { echo ' <p>Du har nå startet et nytt pokerspill og fortsetter ved å velge de kortene du vil <u>beholde</u>. Når du har trykket fortsett kommer du opp på listen for utfordrere og andre kan spille mot deg.</p> <form action="" method="post"> <input type="hidden" name="state1" value="' . $this->id . '" />'; } elseif ($challenge) { $time_left = $this->data['poker_time_challenge'] + self::MAX_CHALLENGE_TIME - time(); echo ' <p>Du må fullføre din utfordring innen <b>' . game::counter($time_left, true) . '</b>. Dersom du ikke fullfører vil spillet automatisk velge kort for deg.</p> <form action="" method="post"> <input type="hidden" name="state3" value="' . $this->id . '" />'; } echo ' <dl class="dd_right center" style="width: 60%"> <dt>Tid siden start</dt> <dd>' . game::timespan($this->data['poker_time_start'], game::TIME_ABS) . '</dd>' . ($has_challenger ? ' <dt>Tid siden utfordring</dt> <dd>' . game::timespan($this->data['poker_time_challenge'], game::TIME_ABS) . '</dd>' : '') . ' <dt>Innsats</dt> <dd>' . game::format_cash($this->data['poker_cash']) . '</dd>' . ($has_challenger ? ' <dt>Utfordrer</dt> <dd><user id="' . $this->data['poker_' . ($is_starter ? 'challenger' : 'starter') . '_up_id'] . '" /></dd>' : ' <dt>Utfordrer</dt> <dd>Ingen enda</dd>') . ' </dl>'; if ($complete || $has_challenger && access::has("admin")) { echo ' <div class="poker_cards_section"> <p><b>Motstanderens kort:</b> ' . ($is_starter ? $this->text2 : $this->text1) . '</p> <p>'; if ($is_starter) { $this->list_cards($this->poker2, $this->solve2); } else { $this->list_cards($this->poker1, $this->solve1); } echo ' </p> </div>'; } echo ' <div class="poker_cards_section"> <p><b>Dine kort:</b> ' . ($is_starter ? $this->text1 : $this->text2) . '</p>' . ($challenge ? ' <p>Marker de kortene du ønsker å <u>beholde</u>.</p>' : '') . ' <p>'; if ($new || $challenge) { ess::$b->page->add_js('sm_scripts.poker_parse();'); if ($new) { $this->list_cards_selectable($this->poker1, $this->solve1); } else { $this->list_cards_selectable($this->poker2, $this->solve2); } } elseif ($is_starter) { $this->list_cards($this->poker1, $this->solve1); } else { $this->list_cards($this->poker2, $this->solve2); } echo ' </p> </div>'; if ($complete) { if ($winner[0] == 1 && !$is_starter || $winner[0] == 2 && $is_starter) { if ($winner[1]) { echo ' <p class="poker_res_lost">Dere fikk samme kombinasjon, men motstanderen din hadde høyere highcard. Du tapte runden...</p>'; } else { echo ' <p class="poker_res_lost">Motstanderen fikk bedre kombinasjon enn deg. Du tapte runden...</p>'; } } elseif ($winner[0] != 0) { if ($winner[1]) { echo ' <p class="poker_res_won">Dere fikk samme kombinasjon, men du hadde høyere highcard og vant ' . game::format_cash($this->data['poker_prize']) . '!</p>'; } else { echo ' <p class="poker_res_won">Du fikk bedre kombinasjon enn motstanderen og vant ' . game::format_cash($this->data['poker_prize']) . '!</p>'; } } else { echo ' <p class="poker_res_eq">Runden ble uavgjort.</p>'; } } elseif ($new) { echo (access::has("admin") ? ' <p class="c"><input type="checkbox" name="renew" id="renew"' . (isset($_POST['renew']) ? ' checked="checked"' : '') . '><label for="renew"> Ikke avslutt runden</label></p>' : '') . ' <p class="c">' . show_sbutton("Velg kort og åpne runden") . '</p> </form>'; } elseif ($challenge) { echo (access::has("admin") ? ' <p class="c"><input type="checkbox" name="renew" id="renew"' . (isset($_POST['renew']) ? ' checked="checked"' : '') . '><label for="renew"> Ikke avslutt runden</label></p>' : '') . ' <p class="c">' . show_sbutton("Velg kort og avslutt") . '</p> </form>'; } elseif ($this->can_pullback) { echo ' <form action="" method="post"> <input type="hidden" name="pullback" value="' . $this->id . '" /> <p class="c">Pokerrunden har ligget ute i mer enn ' . game::timespan(self::PULLBACK_TIME, game::TIME_FULL) . ' og du kan trekke den tilbake for å få igjen pengene og evt. legge deg ut på nytt.</p> <p class="c">' . show_sbutton("Trekk tilbake pokerrunden") . '</p> </form>'; } elseif ($this->data['poker_state'] == self::STATE_FREE) { echo ' <p class="c">Hvis ingen utfordrer deg i løpet av ' . game::timespan(self::PULLBACK_TIME, game::TIME_FULL) . ' vil du kunne trekke tilbake runden.</p>'; } elseif ($is_starter && $this->data['poker_state'] == self::STATE_CHALLENGE) { echo ' <p class="c">Venter på at <user id="' . $this->data['poker_challenger_up_id'] . '" /> skal velge kort...</p>'; } echo ' </div> </div>'; }
/** * Vis banken */ protected function show() { ess::$b->page->add_js(' var user_bank = ' . js_encode(game::format_cash($this->up->data['up_bank'])) . '; var user_cash = ' . js_encode(game::format_cash($this->up->data['up_cash'])) . ';'); ess::$b->page->add_js_domready(' $$(".bank_amount_set").each(function(elm) { var amount = elm.get("rel").substring(0, 4) == "bank" ? user_bank : user_cash; var e_id = elm.get("rel").substring(5); elm .appendText(" (") .grab(new Element("a", {"text":"alt"}).addEvent("click", function() { $(e_id).set("value", amount); })) .appendText(")"); });'); echo ' <div class="bg1_c small" style="width: 420px"> <h1 class="bg1"> Banken <span class="left"></span><span class="right"></span> </h1> <p class="h_left"> <a href="' . ess::$s['rpath'] . '/node/31">Hjelp</a> </p> <p class="h_right">' . (!isset(login::$extended_access['authed']) ? ' <a href="banken?logout">Logg ut av banken</a>' : '') . ' <a href="banken?authc">Endre pass</a> </p> <div class="bg1" style="padding: 0 15px"> <!-- bankkonto informasjon --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Bankkonto informasjon<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <dl class="dd_right"> <dt>Kontoeier</dt> <dd>' . game::profile_link() . '</dd> <dt>Bankfirma</dt> <dd><a href="ff/?ff_id=' . $this->bank->id . '">' . htmlspecialchars($this->bank->data['ff_name']) . '</a></dd> <dt><abbr title="Overføringstap">Overf.tap</abbr></dt> <dd>' . $this->bank->overforingstap * 100 . ' %</dd> <dt>Plassering</dt> <dd>' . (!isset(game::$bydeler[$this->bank->data['br_b_id']]) ? '<span style="color: #777777">Ukjent</span>' : htmlspecialchars(game::$bydeler[$this->bank->data['br_b_id']]['name'])) . '</dd> <dt>Balanse</dt> <dd>' . game::format_cash($this->up->data['up_bank']) . '</dd> </dl> <p class="c"> <a href="javascript:void(0)" onclick="this.parentNode.style.display=\'none\'; document.getElementById(\'bank_stats\').style.display=\'block\'">Vis statistikk</a> </p> <div id="bank_stats" style="display: none"> <dl class="dd_right"> <dt>Sendt</dt> <dd>' . game::format_number($this->up->data['up_bank_num_sent']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_bank_sent']) . '</dd> </dl> <dl class="dd_right"> <dt>Mottatt</dt> <dd>' . game::format_number($this->up->data['up_bank_num_received']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_bank_received']) . '</dd> </dl> <dl class="dd_right"> <dt>Overskudd</dt> <dd>' . game::format_cash($this->up->data['up_bank_profit']) . '</dd> </dl> <dl class="dd_right"> <dt><abbr title="Overføringstap">Overf.tap</abbr></dt> <dd>' . game::format_cash($this->up->data['up_bank_charge']) . '</dd> </dl> <dl class="dd_right"> <dt>Renter</dt> <dd>' . game::format_number($this->up->data['up_interest_num']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_interest_total']) . '</dd> </dl> </div> <form action="" method="post"> <p class="c">' . show_sbutton("Bytt bank", 'name="switch"') . '</p> </form> </div> </div> <!-- send penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Send penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="a" value="send" /> <dl class="dd_right dl_2x"> <dt>Mottaker</dt> <dd><input type="text" name="mottaker" value="' . htmlspecialchars(postval("mottaker")) . '" class="styled w100" /></dd> <dt>Kontakt?</dt> <dd> <select onchange="if(this.value==\'\')var name=prompt(\'Brukernavn?\');else var name=this.value;if(name)document.getElementsByName(\'mottaker\')[0].value=name;this.selectedIndex=0" style="width: 110px; overflow: hidden"> <option>Velg kontakt</option>'; foreach (login::$info['contacts'][1] as $row) { echo ' <option value="' . htmlspecialchars($row['up_name']) . '">' . htmlspecialchars($row['up_name']) . '</option>'; } echo ' <option value="">Egendefinert..</option> </select> </dd> <dt class="bank_amount_set" rel="bank,transf_amount">Beløp</dt> <dd><input type="text" id="transf_amount" name="amount" class="styled w100" value="' . game::format_cash(postval("amount", 0)) . '" /></dd> <dt>Melding?</dt> <dd><input type="text" name="note" value="' . htmlspecialchars(postval("note")) . '" class="styled w100" maxlength="100" /></dd>'; // hoppe over overføringsgebyret? if (access::is_nostat()) { echo ' <dt>Uten gebyr?</dt> <dd><input type="checkbox" name="skip_bog"' . (isset($_POST['skip_bog']) ? ' checked="checked"' : '') . ' /></dd>'; } echo ' </dl> <p class="c">' . show_sbutton("Fortsett") . '</p> </form> </div> </div> <div class="clear"></div> <!-- sett inn penger --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Sett inn penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <dl class="dd_right"> <dt class="bank_amount_set" rel="cash,bank_sett_inn">Beløp</dt> <dd><input type="text" name="sett_inn" id="bank_sett_inn" class="styled w100" value="0" /></dd> </dl> <p class="c">' . show_sbutton("Sett inn") . '</p> </form> </div> </div> <!-- ta ut penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Ta ut penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <dl class="dd_right"> <dt class="bank_amount_set" rel="bank,bank_ta_ut">Beløp</dt> <dd><input type="text" name="ta_ut" id="bank_ta_ut" class="styled w100" value="0" /></dd> </dl> <p class="c">' . show_sbutton("Ta ut") . '</p> </form> </div> </div> <div class="clear"></div> </div> </div> <div class="bg1_c large" style="margin-top: 40px"> <h1 class="bg1">Oversikt<span class="left"></span><span class="right"></span></h1> <div class="bg1" style="padding: 0 15px"> <!-- sendte penger --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Sendte penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; // sideinformasjon - hent sendte overføringer $pagei = new pagei(pagei::ACTIVE_GET, "side_sendte", pagei::PER_PAGE, 8, pagei::TOTAL, $this->up->data['up_bank_num_sent']); $result = \Kofradia\DB::get()->query("SELECT bl_receiver_up_id, amount, time FROM bank_log WHERE bl_sender_up_id = " . $this->up->id . " ORDER BY time DESC LIMIT {$pagei->start}, {$pagei->per_page}"); if ($result->rowCount() == 0) { echo ' <p> Ingen sendte overføringer. </p>'; } else { echo ' <table class="table tablemt" width="100%"> <thead> <tr> <th>Mottaker</th> <th>Beløp</th> <th>Tidspunkt</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $date = ess::$b->date->get($row['time']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td><user id="' . $row['bl_receiver_up_id'] . '" /></td> <td class="r">' . game::format_cash($row['amount']) . '</td> <td class="c" style="font-size: 10px">' . $date->format(date::FORMAT_NOTIME) . '<br />' . $date->format("H:i:s") . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . $pagei->pagenumbers(game::address("banken", $_GET, array("side_sendte")) . "#sendte", game::address("banken", $_GET, array("side_sendte"), array("side_sendte" => "_pageid_")) . "#sendte") . '</p>'; } echo ' </div> </div> <!-- mottatte penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Mottatte penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; // sideinformasjon - hent mottatte overføringer $pagei = new pagei(pagei::ACTIVE_GET, "side_mottatte", pagei::PER_PAGE, 8, pagei::TOTAL, $this->up->data['up_bank_num_received']); $result = \Kofradia\DB::get()->query("SELECT bl_sender_up_id, amount, time FROM bank_log WHERE bl_receiver_up_id = " . $this->up->id . " ORDER BY time DESC LIMIT {$pagei->start}, {$pagei->per_page}"); if ($result->rowCount() == 0) { echo ' <p> Ingen mottatte overføringer. </p>'; } else { echo ' <table class="table tablemt" width="100%"> <thead> <tr> <th>Sender</th> <th>Beløp</th> <th>Tidspunkt</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $date = ess::$b->date->get($row['time']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td><user id="' . $row['bl_sender_up_id'] . '" /></td> <td class="r">' . game::format_cash($row['amount']) . '</td> <td class="c" style="font-size: 10px">' . $date->format(date::FORMAT_NOTIME) . '<br />' . $date->format("H:i:s") . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . $pagei->pagenumbers(game::address("banken", $_GET, array("side_mottatte")) . "#mottatte", game::address("banken", $_GET, array("side_mottatte"), array("side_mottatte" => "_pageid_")) . "#mottatte") . '</p>'; } echo ' </div> </div> <div class="clear"></div> </div> </div>'; }
protected function show() { // tittel på meldingstråden ess::$b->page->add_title($this->thread->data_thread['it_title']); // sett opp deltakere $deltakere = array(); $c = access::has("crewet"); foreach ($this->thread->receivers as $row) { if ($this->thread->data_rel && $this->thread->data_rel['ir_up_id'] == $row['ir_up_id']) { continue; } $p = $row['ir_deleted'] != 0 || $row['up_access_level'] == 0 && (!access::has("crewet") || $row['u_access_level'] == 0 || $row['u_active_up_id'] != $row['ir_up_id']); $deltakere[] = ($p ? '<span class="user_strike">' : '') . '<user id="' . $row['ir_up_id'] . '" />' . ($p ? '</span>' : ''); } $deltakere_siste = array_pop($deltakere); $this->add_receivers(); // overskrift if ($this->thread->restrict || !$this->thread->can_reply_receivers) { echo ' <h1>Melding: ' . htmlspecialchars($this->thread->data_thread['it_title']) . '</h1>'; } else { echo ' <form action="" method="post"> <h1><span class="red">' . show_sbutton("Slett", 'name="slettalle" onclick="return confirm(\'Dette vil slette meldingstråden for alle deltakere. Denne handlingen kan ikke angres uten videre. Fortsette?\')"') . '</span> Melding: ' . htmlspecialchars($this->thread->data_thread['it_title']) . '</h1> </form>'; } // tittel og verktøy echo ' <form action="innboks" method="post"> <p class="im_tools top h_right"> <a href="innboks' . ($this->thread->data_rel ? '' : '?user='******'up_name'])) . '">Tilbake til meldinger</a> <input type="hidden" name="it_id[]" value="' . $this->thread->id . '" />' . (!isset($_GET['reply']) && $this->can_reply ? ' ' . show_sbutton("Opprett svar", 'name="reply" accesskey="s"', 'reply_link_form_show') : '') . ($this->thread->data_rel ? ' <span class="red">' . show_sbutton("Slett", 'name="slett" accesskey="d" onclick="return confirm(\'Er du sikker på at du vil slette meldingen?\')"') . '</span>' : '') . ' </p> </form>'; // deltakere if ($deltakere_siste) { echo ' <p id="im_deltakere"><span id="im_deltakere_i">Deltakere: ' . (count($deltakere) > 0 ? implode(", ", $deltakere) . ' og ' : '') . $deltakere_siste . '</span></p>'; if (!$this->thread->can_reply_access) { echo ' <p>Du har ikke mulighet til å svare i denne meldingen.</p>'; } elseif (!$this->thread->can_reply_receivers) { echo ' <p>Det er ingen mottakere du kan svare til.</p>'; } } else { echo ' <p>Det er ingen andre deltakere enn deg selv i denne meldingstråden.</p>'; } // flere sider? if ($this->pagei->pages > 1) { echo ' <p class="c">' . $this->pagei->pagenumbers(array("goto")) . '</p>'; } // svarskjema echo ' <div id="container_reply"' . (!isset($_GET['reply']) ? ' style="display: none"' : '') . '> <form action="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("reply" => true))) . '" method="post" onsubmit="this.onsubmit=function(){return false;}"> <div class="section" style="margin-top:0"> <h3>Skriv svar</h3> <dl class="dd_auto_100"> <dt>Innhold</dt> <dd><textarea name="melding" rows="10" cols="75" id="textContent">' . htmlspecialchars(postval("melding")) . '</textarea></dd> <dt' . (isset($_POST['preview']) && isset($_POST['melding']) ? '' : ' style="display: none"') . ' id="previewDT">Forhåndsvisning</dt> <dd' . (isset($_POST['preview']) && isset($_POST['melding']) ? '' : ' style="display: none"') . ' id="previewDD">' . (!isset($_POST['melding']) || empty($_POST['melding']) ? 'Tom melding?!' : game::bb_to_html($_POST['melding'])) . '</dd> </dl> <h3 class="c"> ' . show_sbutton("Send melding", 'name="post" accesskey="s"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" id="reply_link_preview"') . ' </h3> </div> </form> </div>'; // meldingene echo ' <div id="innboks">'; // hent meldingene på denne siden $result = $this->thread->get_messages($this->pagei->start, $this->limit); $i = 0; $last_id = 0; while ($row = $result->fetch()) { $e = $this->pagei->total - $i - ($this->pagei->active - 1) * $this->pagei->per_page; if ($i == 0) { $last_id = $row['im_id']; } echo $this->thread->reply_format($row, $e, $this->highlight_im_id == $row['im_id'], $i < $this->new); $i++; } echo ' </div>'; if (!isset($_GET['reply']) && $this->can_reply || $this->thread->data_rel) { echo ' <form action="innboks" method="post"> <input type="hidden" name="it_id[]" value="' . $this->thread->id . '" />' . ($this->thread->data_rel ? ' <p class="im_tools bottom left" id="im_mark"></p>' : '') . ' <p class="im_tools bottom">' . (!isset($_GET['reply']) && $this->can_reply ? ' ' . show_sbutton("Opprett svar", 'name="reply" accesskey="s"', 'reply_link_form_show') : '') . ($this->thread->data_rel ? ' <span class="red">' . show_sbutton("Slett", 'name="slett" accesskey="d" onclick="return confirm(\'Er du sikker på at du vil slette meldingen?\')"') . '</span>' : '') . ' </p> </form>'; } // flere sider? if ($this->pagei->pages > 1) { echo ' <p class="c center w200">' . $this->pagei->pagenumbers(array("goto")) . '</p>'; } echo ' <div class="clear"></div>'; $this->add_css(); $this->add_js($last_id); $this->load_page(); }
protected function show() { ess::$b->page->add_css(' #crewlog_filter { padding: 0 10px } #crewlog_filter td { font-size: 10px }'); ess::$b->page->add_js_domready(' // vise/skjule filter $("crewlog_filter_a").addEvent("click", function() { var elm = $("crewlog_filter"); if (elm.hasClass("hide")) { // vis skjemaet elm.removeClass("hide"); } else { // skjul skjemaet elm.addClass("hide"); } });'); echo ' <h1>Crewets handlinger - crewlogg</h1> <form action="" method="post"> <div class="bg1_c large"> <h1 id="crewlog_filter_a" class="bg1 pointer">Filteralternativer<span class="left"></span><span class="right"></span></h1> <div id="crewlog_filter" class="bg1' . (!$this->filters_active ? ' hide' : '') . '">'; $this->show_filters(); echo ' <p class="c">' . show_sbutton("Oppdater") . '</p> </div> </div>'; if ($this->filter_by_up || $this->filter_a_up || $this->filter_time_before || $this->filter_time_after) { echo ' <div class="section center" style="width: 50%"> <h2>Filter</h2> <ul>'; $list_users = function ($list) { $d = array(); foreach ($list as $r) { $d[] = '<user="******" />'; } return sentences_list($d, ", ", " eller "); }; if ($this->filter_by_up) { echo ' <li>' . (isset($_POST['by_invert']) ? 'Ikke u' : 'U') . 'tført av: ' . $list_users($this->filter_by_up) . '</li>'; } if ($this->filter_a_up) { echo ' <li>' . (isset($_POST['a_invert']) ? 'Ikke s' : 'S') . 'piller berørt: ' . $list_users($this->filter_a_up) . '</li>'; } if ($this->filter_time_before && !$this->filter_time_after) { echo ' <li>Før/lik ' . ess::$b->date->get($this->filter_time_before)->format() . '</li>'; } elseif (!$this->filter_time_before && $this->filter_time_after) { echo ' <li>Etter/lik ' . ess::$b->date->get($this->filter_time_after)->format() . '</li>'; } elseif ($this->filter_time_before && $this->filter_time_after) { echo ' <li>Mellom/lik ' . ess::$b->date->get($this->filter_time_after)->format() . ' og ' . ess::$b->date->get($this->filter_time_before)->format() . '</li>'; } echo ' </div>'; } $this->show_logs(); echo ' </form>'; }
</p> <dl> <dt>Inaktive felt</dt> <dd class="r"><input type="button" value="Aktiv" onclick="wpSettAktiv(this.form)" class="button" /></dd> </dl> <p> <select name="wpInaktiveFelt" size="10" style="width: 100%">'; foreach ($wpFelt as $name => $title) { echo ' <option value="' . htmlspecialchars($name) . '">' . htmlspecialchars($title) . '</option>'; } echo ' </select> </p> <h3 class="c"> ' . show_sbutton("Oppdater") . ' </h3> </div> </form> </div> <div class="wp" style="width: 250px; float: left; padding-left: 30px"> <div class="section">'; // har vi noe å vise? if (count($fields) > 0) { #$_base->page->add_css('.wp dd { text-align: center } .wp dl { margin: 0 -10px } .wp dt, .wp dd { padding-left: 8px; padding-right: 8px }'); $_base->page->add_css('.wp dl { margin: 8px 0 }'); // vis info echo ' <h3>WhatPulse informasjon</h3> <dl class="dl_50">'; foreach ($fields as $fieldname) {
/** * Vis side med kart */ public function show_full_page() { global $__server; // hent familierangering $ff_list = ff::get_fam_points_rank(); // deaktiver høyre side //define("DISABLE_RIGHT_COL", true); ess::$b->page->add_css(' #default_main { overflow: visible }'); ess::$b->page->add_js_domready(' sm_scripts.load_hm(); window.HM.addEvent("f-changed", function(data) { //$$(".bydeler_filter a").removeClass("active"); $$(".bydeler_ressurs").setStyle("display", "none"); $$(".bydeler_ressurs_"+data).setStyle("display", "block"); //$("f_"+data).addClass("active"); }); window.HM.addEvent("f-removed", function() { //$$(".bydeler_filter a").removeClass("active"); //$("f_").addClass("active"); $$(".bydeler_ressurs").setStyle("display", "block"); }); window.HM.addEvent("b-added", function() { //$$(".bydeler_alt a").removeClass("active"); //$("v_b").addClass("active"); $$(".bydeler_br").setStyle("display", "none"); $$(".bydeler_steder").setStyle("display", "block"); }); window.HM.addEvent("b-removed", function() { //$$(".bydeler_alt a").removeClass("active"); //$("v_").addClass("active"); $$(".bydeler_br").setStyle("display", "block"); $$(".bydeler_steder").setStyle("display", "none"); }); $$(".bydeler_steder").setStyle("display", "none"); $$(".bydeler_alt a").addEvent("click", function(e) { window.HM.remove("f"); window.HM.set("b", ""); e.stop(); }); $$(".bydeler_filter a").addEvent("click", function(e) { window.HM.remove("b"); if (this.get("id") == "f_") window.HM.remove("f"); else window.HM.set("f", this.get("id").substring(2)); e.stop(); }); window.HM.recheck(); '); // sett opp alle FF og sorter dem i y-retning $data = array(); $pos_x = array(); $pos_y = array(); foreach ($this->bydeler as $id => $bydel) { if ($id == 0) { continue; } foreach ($bydel['ff'] as $row) { $pos_x[] = $row['br_pos_x']; $pos_y[] = $row['br_pos_y']; $type = ff::$types[$row['ff_type']]; // familie if ($row['ff_type'] == 1) { $eier = count($row['eier']) == 0 ? 'Ingen leder av broderskapet' : 'Styres av ' . self::list_players($row['eier']); $class = "bydeler_ressurs_familie"; // antall poeng if (isset($ff_list[$row['ff_id']]) && $ff_list[$row['ff_id']]->data['ff_is_crew'] == 0) { $eier .= '<br />' . game::format_num($ff_list[$row['ff_id']]->data['ff_points_sum']) . ' poeng'; } } else { if ($type['type'] == "bomberom") { $eier = count($row['eier']) == 0 ? 'Ingen styrer bomberommet' : 'Styres av ' . self::list_players($row['eier']); } else { $eier = count($row['eier']) == 0 ? 'Ingen eier av firmaet' : 'Eies av ' . self::list_players($row['eier']); } $class = "bydeler_ressurs_firma bydeler_ressurs_{$type['type']}firma"; } $data[] = ' <a href="' . $__server['relative_path'] . '/ff/?ff_id=' . $row['ff_id'] . '" class="bydeler_ressurs ' . $class . '" style="left: ' . $row['br_pos_x'] . '%; top: ' . $row['br_pos_y'] . '%"> <img class="bydeler_ressurs_t" src="' . htmlspecialchars($type['bydeler_graphic']) . '" alt="' . htmlspecialchars($type['bydeler_alt_pre']) . htmlspecialchars($row['ff_name']) . '" /> <span class="bydeler_ressurs_tekst"> ' . htmlspecialchars($row['ff_name']) . '<span class="bydeler_owner"><br /> ' . $eier . '</span> </span> <img class="bydeler_ressurs_graphic" src="' . htmlspecialchars(ff::get_logo_path_static($row['ff_id'], $row['ff_logo_path'])) . '" alt="" /> </a>'; } } array_multisort($pos_y, $pos_x, $data); $bydeler_0 = $this->bydeler[0]; unset($this->bydeler[0]); // sorter bydelene i y-retning $bydeler_x = array(); $bydeler_y = array(); foreach ($this->bydeler as $id => $bydel) { $bydeler_x[] = $bydel['bydel_x']; $bydeler_y[] = $bydel['bydel_y']; } array_multisort($bydeler_x, $bydeler_y, $this->bydeler); // invitasjoner til FF if (count($this->ff_invites) > 0) { echo ' <div class="bg1_c small"> <h1 class="bg1">Invitasjoner<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; foreach ($this->ff_invites as $row) { $type = ff::$types[$row['ff_type']]; echo ' <p>Du er invitert til ' . $type['refobj'] . ' <a href="' . $__server['relative_path'] . '/ff/?ff_id=' . $row['ff_id'] . '">' . htmlspecialchars($row['ff_name']) . '</a> som ' . $type['priority'][$row['ffm_priority']] . ' (' . ess::$b->date->get($row['ffm_date_join'])->format(date::FORMAT_NOTIME) . ') - <a href="' . $__server['relative_path'] . '/ff/?ff_id=' . $row['ff_id'] . '">Godta/avslå</a></p>'; } echo ' </div> </div>'; } if (count($this->fff) > 0) { echo ' <div class="bg1_c medium bydeler_br bydeler_ressurs bydeler_ressurs_familie"> <h1 class="bg1">Konkurranse om å danne broderskap<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <table class="table center tablem"> <thead> <tr> <th>Avsluttes</th> <th>Gjenstår</th> <th>Antall broderskap</th> <th>Gjenstående broderskap</th> <th> </th> </tr> </thead> <tbody class="r">'; $i = 0; $free = 0; foreach ($this->fff as $row) { if ($row['ff_count'] < ff::MAX_FFF_FF_COUNT) { $free += ff::MAX_FFF_FF_COUNT - $row['ff_count']; } echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td>' . ess::$b->date->get($row['fff_time_expire'])->format(date::FORMAT_SEC) . '</td> <td>' . game::timespan(max(time(), $row['fff_time_expire']), game::TIME_ABS) . '</td> <td>' . $row['ff_count'] . '</td> <td>' . $row['ff_count_active'] . '</td> <td><a href="' . $__server['relative_path'] . '/ff/?fff_id=' . $row['fff_id'] . '">Vis »</a></td> </tr>'; } $create_link = login::$logged_in ? $this->up->rank['number'] < ff::$types[1]['priority_rank'][1] ? ' - Du har ikke høy nok rank til å opprette et broderskap' : ' - Du har høy nok rank - <a href="' . $__server['relative_path'] . '/ff/?create">Opprett broderskap »</a>' : ''; echo ' </tbody> </table>' . ($free > 0 ? ' <p class="c" style="margin-top: 0">Det er ' . $free . ' ' . fword("ledig konkurranseplass", "ledige konkurranseplasser", $free) . $create_link . '</p>' : ' <p class="c" style="margin-top: 0">Ingen ledige konkurranseplasser.</p>') . ' </div> </div>'; } // topp rangerte familier if (count($ff_list) > 0) { echo ' <div class="bg1_c xxsmall bydeler_br bydeler_ressurs bydeler_ressurs_familie"> <h1 class="bg1">Topp rangerte broderskap<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <dl class="dd_right">'; $i = 0; foreach ($ff_list as $ff) { $title = "For rank til medlemmer: " . $ff->data['ff_points_up'] . " - For firma til medlemmer: " . $ff->data['ff_points_ff'] . " - For drap: " . $ff->data['ff_points_kill']; echo ' <dt><a href="' . ess::$s['rpath'] . '/ff/?ff_id=' . $ff->id . '">' . htmlspecialchars($ff->data['ff_name']) . '</a></dt> <dd title="' . $title . '">' . game::format_num($ff->data['ff_points_sum']) . ' poeng</dd>'; // vis kun 3 beste familiene if (++$i == 3) { break; } } echo ' </dl> <p class="c"><a href="' . ess::$s['rpath'] . '/node/19">Poenginformasjon</a></p> </div> </div>'; } kf_menu::$data['bydeler_menu'] = true; echo ' <h1 class="bydeler">Bydeler</h1> <div class="bydeler"> <div class="bydeler_kart bydeler_br"> <img src="' . STATIC_LINK . '/themes/kofradia/drammen_stor.gif" class="bydeler_bg" /> ' . implode('', $data) . ' </div>'; // har vi noen FF som ikke er plassert? if ($bydeler_0['active']) { echo ' <div class="bydeler_uplassert bydeler_br">'; foreach ($bydeler_0['ff'] as $row) { $type = ff::$types[$row['ff_type']]; // familie if ($row['ff_type'] == 1) { $eier = count($row['eier']) == 0 ? 'Ingen leder av broderskapet' : 'Styres av ' . self::list_players($row['eier']); $class = "bydeler_ressurs_familie"; } else { if ($type['type'] == "bomberom") { $eier = count($row['eier']) == 0 ? 'Ingen styrer bomberommet' : 'Styres av ' . self::list_players($row['eier']); } else { $eier = count($row['eier']) == 0 ? 'Ingen eier av firmaet' : 'Eies av ' . self::list_players($row['eier']); } $class = "bydeler_ressurs_firma bydeler_ressurs_{$type['type']}firma"; } echo ' <div class="bydeler_uplassert_boks"> <a href="' . $__server['relative_path'] . '/ff/?ff_id=' . $row['ff_id'] . '" class="bydeler_ressurs ' . $class . '"> <img class="bydeler_ressurs_graphic" src="' . htmlspecialchars(ff::get_logo_path_static($row['ff_id'], $row['ff_logo_path'])) . '" alt="" /> <span class="bydeler_ressurs_tekst"> ' . htmlspecialchars($row['ff_name']) . '<span class="bydeler_owner"><br /> ' . $eier . '</span> </span> <img class="bydeler_ressurs_t" src="' . htmlspecialchars($type['bydeler_graphic']) . '" alt="' . htmlspecialchars($type['bydeler_alt_pre']) . htmlspecialchars($row['ff_name']) . '" /> </a> </div>'; } echo ' </div>'; } echo ' <div class="bydeler_kart bydeler_steder"> <img src="' . STATIC_LINK . '/themes/kofradia/drammen_stor.gif" class="bydeler_bg" />'; foreach ($this->bydeler as $bydel) { if ($bydel['active'] == 0) { continue; } if ($this->up) { $distance = self::calc_travel_distance($this->up->bydel, $bydel); $taxi_price = round($distance * self::TAXI_PRICE_KM); $taxi_points = round($distance * self::TAXI_POINTS_KM * $this->up->rank['number']); } echo ' <div class="map_unit' . ($this->up && $this->up->bydel['id'] == $bydel['id'] ? ' map_active' : '') . '" style="left: ' . $bydel['bydel_x'] . '%; top: ' . $bydel['bydel_y'] . '%" id="map_link_' . $bydel['id'] . '"> <div class="map_title"> <p class="map_link"><b><b><b>' . htmlspecialchars($bydel['name']) . '</b></b></b></p> <div class="bydeler_sted"> <div class="bydeler_sted_info"> <dl class="dd_right"> <dt>Spillere</dt> <dd>' . game::format_number($bydel['num_players']) . '</dd> <dt>Penger i omløp</dt> <dd>' . game::format_cash($bydel['sum_money']) . '</dd> </dl>'; if (!$this->up) { } elseif ($this->up->bydel['id'] == $bydel['id']) { echo ' <p>Du befinner deg i denne bydelen.</p>'; } elseif ($this->up->fengsel_check()) { echo ' <p>Du er i fengsel og kan ikke reise.</p>'; } elseif ($this->up->bomberom_check()) { echo ' <p>Du er i bomberom og kan ikke reise.</p>'; } else { echo ' <div class="bydeler_reise c"> <form action="bydeler" method="post"> <input type="hidden" name="reise" value="' . htmlspecialchars($bydel['name']) . '" />'; // taxi if (!$this->up->energy_check(self::TAXI_ENERGY * 1.3)) { echo ' <p>Du har ikke nok energi til å ta taxi hit.</p>'; } elseif ($this->up->data['up_points'] < $taxi_points * 2) { echo ' <p>Du har ikke høy nok rank til å ta taxi hit.</p>'; } else { echo ' <p>' . show_sbutton("Ta taxi (" . game::format_cash($taxi_price) . ", " . game::format_number(round($taxi_points)) . " poeng)", 'name="taxi"') . '</p>'; } // gta if ($this->gta_count == 0) { echo ' <p>Du har ingen biler i bydelen du oppholder deg i for å reise med.</p>'; } elseif (!$this->gta_garage[$bydel['id']]['garage']) { echo ' <p>Det er ingen garasje i denne bydelen.</p>'; } elseif ($this->gta_garage[$bydel['id']]['garage_free'] == 0) { echo ' <p>Det er ingen ledige plasser i garasjen i denne bydelen.</p>'; } else { echo ' <p>' . show_sbutton("Kjør egen bil", 'name="gta"') . '</p>'; } // teleportere if (access::is_nostat()) { echo ' <p>' . show_sbutton("Teleporter hit (nostat)", 'name="teleporter"') . '</p>'; } echo ' </form> </div>'; } echo ' </div> </div> </div> </div>'; } echo ' </div>'; echo ' </div>'; ess::$b->page->load(); }
} } echo ' <div class="noprint"> <div class="hr"></div> <form action="" method="post"> <dl class="dl_20"> <dt><u>Rating</u> (tallverdi)</dt> <dd><input type="text" name="rating" class="styled w40" value="' . intval($applicant['sa_weight']) . '" /></dd> </dl> <p> <u>Kommentar</u><br /> <textarea name="comment" rows="10" cols="30" style="width: 400px; margin-top: 5px">' . htmlspecialchars($applicant['sa_comment']) . '</textarea> </p>' . ($applicant['sa_verified'] != 0 ? ' <p>Sist oppdatert ' . $_base->date->get($applicant['sa_verified'])->format(date::FORMAT_SEC) . ' av <user id="' . $applicant['sa_verified_up_id'] . '" />.</p>' : '') . ' <p>' . show_sbutton("Lagre") . '</p> </form> </div> </div>'; } echo ' </div> </div>'; $_base->page->load(); } echo ' <div class="bg1_c medium"> <h1 class="bg1">Søknader (administrasjon)<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="soknader">« Tilbake</a></p> <div class="bg1">'; // hent alle søknader
echo ' </select> </dd> <dt>Navn</dt> <dd><input type="text" name="name" value="' . htmlspecialchars(postval("name")) . '" id="kontakt_navn" maxlength="30" class="styled w150" /></dd> <dt>E-postadresse</dt> <dd><input type="text" name="email" value="' . htmlspecialchars(postval("email")) . '" class="styled w150" /></dd> <dt>Kort emne</dt> <dd><input type="text" name="subject" value="' . htmlspecialchars(postval("subject")) . '" class="styled w150" /></dd> <dt>Din henvendelse</dt> <dd><textarea name="content" rows="10" cols="35">' . htmlspecialchars(postval("content")) . '</textarea></dd>' . ($preview ? ' <dt>Forhåndsvisning</dt> <dd>' . game::format_data($content) . '</dd>' : '') . ' </dl> <p class="c">' . show_sbutton("Send inn henvendelse", 'name="add"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview"') . '</p> </form> </div> <div class="section w350 center"> <h2>Mine henvendelser</h2> <p class="j">For å få tilgang til henvendelsene du har sendt inn må du logge inn. Du får ny ID ved hver henvendelse, men alle ID-ene gir deg tilgang til alle henvendelsene.</p> <form action="" method="post" autocomplete="off"> <dl class="dl_30 dl_2x"> <dt>ID - <a href="henvendelser?forgot">Glemt ID?</a></dt> <dd><input type="text" name="id" value="' . htmlspecialchars(postval("id")) . '" class="styled w40" /></dd> <dt>E-postadresse</dt> <dd><input type="text" name="email" value="' . htmlspecialchars(postval("email")) . '" class="styled w150" /></dd> </dl> <p class="c">' . show_sbutton("Vis mine henvendelser") . '</p> </form> </div>'; $_base->page->load();
?> </td> <td class="r"><?php echo \game::timespan($contact->data['up_last_online'], game::TIME_ABS); ?> </td> <td class="r"><?php echo \ess::$b->date->get($contact->data['uc_time'])->format(date::FORMAT_NOTIME); ?> </td> <td><?php echo empty($contact->data['uc_info']) ? '<span class="dark">Ingen info</span>' : \game::bb_to_html($contact->data['uc_info']); ?> </td> <td><a href="kontakter/edit/<?php echo $contact->data['uc_id']; ?> " class="op50"><img src="&staticlink;/other/edit.gif" alt="Rediger" /></a></td> </tr> <?php } ?> </tbody> </table> <p class="c"> <?php echo show_sbutton("Fjern", 'onclick="return confirm(\'Sikker på at du vil fjerne de valgte oppføringene?\')"'); ?> </p> </form>
/** * Vis en bestemt utgivelse */ protected function specific_publication() { // hent informasjon $ffn = ff_avis_utgivelse::get(intval(getval("ffn")), $this->ff); // fant ikke? if (!$ffn) { ess::$b->page->add_message("Fant ikke utgivelsen.", "error"); $this->ff->load_page(); } redirect::store("avis?ff_id={$this->ff->id}&ffn={$ffn->id}"); ess::$b->page->add_title($ffn->data['ffn_title']); // hent kjøpsinformasjon $ffnp = null; if (login::$logged_in) { $result = \Kofradia\DB::get()->query("SELECT ffnp_cost, ffnp_time FROM ff_newspapers_payments WHERE ffnp_ffn_id = {$ffn->id} AND ffnp_up_id = " . login::$user->player->id); $ffnp = $result->fetch(); } // ikke publisert? if ($ffn->data['ffn_published'] == 0) { if (!$this->ff->access(3)) { ess::$b->page->add_message("Fant ikke utgivelsen.", "error"); $this->ff->load_page(); } redirect::handle("avis?ff_id={$this->ff->id}&u&ffn={$ffn->id}"); } // må vi kjøpe avisutgivelsen? if ($this->ff->active && (!login::$logged_in || !$this->ff->access() && !access::is_nostat() && !$ffnp)) { // har ikke kjøpt avisen, men avisen er gratis? if (login::$logged_in && (!$ffnp && $ffn->data['ffn_cost'] == 0)) { // opprett rad for betaling \Kofradia\DB::get()->exec("INSERT INTO ff_newspapers_payments SET ffnp_ffn_id = {$ffn->id}, ffnp_up_id = " . login::$user->player->id . ", ffnp_cost = {$ffn->data['ffn_cost']}, ffnp_time = " . time()); // oppdater utgivelsen \Kofradia\DB::get()->exec("UPDATE ff_newspapers SET ffn_sold = ffn_sold + 1, ffn_income = ffn_income + {$ffn->data['ffn_cost']} WHERE ffn_id = {$ffn->id}"); redirect::handle(); } else { ess::$b->page->add_title("Kjøp utgivelse"); // kjøpe? if (login::$logged_in && isset($_POST['buy'])) { $sid = postval("sid"); $price = postval("price"); if ($sid != login::$info['ses_id']) { ess::$b->page->add_message("Ugyldig.", "error"); } elseif ($price != $ffn->data['ffn_cost']) { ess::$b->page->add_message("Prisen har endret seg. Du må utføre handlingen på nytt.", "error"); } elseif (login::$user->player->data['up_cash'] < $ffn->data['ffn_cost']) { ess::$b->page->add_message("Du har ikke nok penger på hånda.", "error"); } else { // trekk fra pengene fra brukeren if ($ffn->data['ffn_cost'] != 0) { $a = \Kofradia\DB::get()->exec("UPDATE users_players SET up_cash = up_cash - {$ffn->data['ffn_cost']} WHERE up_id = " . login::$user->player->id . " AND up_cash >= {$ffn->data['ffn_cost']}"); } // mislykket if ($ffn->data['ffn_cost'] != 0 && $a == 0) { ess::$b->page->add_message("Du har ikke nok penger på hånda.", "error"); } else { // legg til oppføring \Kofradia\DB::get()->exec("INSERT INTO ff_newspapers_payments SET ffnp_ffn_id = {$ffn->id}, ffnp_up_id = " . login::$user->player->id . ", ffnp_cost = {$ffn->data['ffn_cost']}, ffnp_time = " . time()); // gi pengene til firmaet \Kofradia\DB::get()->exec("UPDATE ff SET ff_bank = ff_bank + {$ffn->data['ffn_cost']} WHERE ff_id = {$this->ff->id}"); // stats for firmaet $ffn->ff->stats_update("money_in", $ffn->data['ffn_cost']); // oppdater utgivelsen \Kofradia\DB::get()->exec("UPDATE ff_newspapers SET ffn_sold = ffn_sold + 1, ffn_income = ffn_income + {$ffn->data['ffn_cost']} WHERE ffn_id = {$ffn->id}"); ess::$b->page->add_message("Du har kjøpt utgivelsen for " . game::format_cash($ffn->data['ffn_cost']) . "."); redirect::handle(); } } } echo ' <p class="c">' . htmlspecialchars($ffn->data['ffn_title']) . ' | Kjøp utgivelse | <a href="avis?ff_id=' . $this->ff->id . '">Tilbake</a></p> <div class="section center w200"> <h2>Utgivelseinformasjon</h2> <dl class="dd_right"> <dt>Publisert</dt> <dd>' . ess::$b->date->get($ffn->data['ffn_published_time'])->format() . '</dd> <dt>Solgt utgivelser</dt> <dd>' . game::format_number($ffn->data['ffn_sold']) . '</dd> </dl> <p>Artikler:</p>'; // hent artiklene $result = \Kofradia\DB::get()->query("SELECT ffna_title FROM ff_newspapers_articles WHERE ffna_ffn_id = {$ffn->id} ORDER BY ffna_title"); // ingen artikler? if ($result->rowCount() == 0) { echo ' <p>Ingen artikler.</p>'; } else { echo ' <ul>'; while ($row = $result->fetch()) { echo ' <li>' . htmlspecialchars($row['ffna_title']) . '</li>'; } echo ' </ul>'; } echo ' </div>'; if (login::$logged_in) { echo ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="price" value="' . $ffn->data['ffn_cost'] . '" /> <div class="section center w200"> <h2>Kjøp utgivelse</h2> <p>Før du får tilgang til denne utgivelsen må du kjøpe den.</p> <dl class="dd_right"> <dt>Pris</dt> <dd>' . game::format_cash($ffn->data['ffn_cost']) . '</dd> </dl> <p class="c">' . show_sbutton("Kjøp utgivelse", 'name="buy"') . '</p> </div> </form>'; } else { echo ' <p class="c">Du må <a href="&rpath;/">logge inn</a> for å kjøpe og lese denne utgivelsen.</p>'; } $this->ff->load_page(); } } // hent data $data = $ffn->build_avis_html(); echo ' <p class="c">' . htmlspecialchars($ffn->data['ffn_title']) . ($this->ff->access(3) ? ' | <a href="avis?ff_id=' . $this->ff->id . '&u&ffn=' . $ffn->data['ffn_id'] . '">Vis detaljer</a>' : '') . ' | <a href="avis?ff_id=' . $this->ff->id . '">Tilbake</a></p>' . $data; }
access::no_guest(); $_base->page->add_title("BB-testing"); $_base->page->add_js_domready(' new Element("input", {"type": "button", "value": "Vis resultat med AJAX", "class": "button"}).addEvent("click", function() { $("ajaxcontainer").setStyle("display", "block"); $("ajaxcontent").set("html", "<p>Henter data..</p>"); preview($("textcontent").value, $("ajaxcontent")); //preview_bb(event, $("textcontent").value, ["ajaxcontainer"], "ajaxcontent"); }).inject($("ajaxbutton"));'); echo ' <div class="bg1_c large"> <h1 class="bg1">BB-testing<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <p>Her kan du teste diverse BB-koder. Du kan også forhåndsvise profilen din på <a href="' . $__server['relative_path'] . '/min_side?a=profil">rediger profil</a>.</p> <form action="" method="post"> <p><b>BB-kode</b>: (<a href="' . ess::$s['relative_path'] . '/node/11">Hjelp</a>)</p> <p><textarea name="bb" rows="13" cols="100" style="width: 97%" id="textcontent">' . htmlspecialchars(postval("bb")) . '</textarea></p> <p class="c">' . show_sbutton("Vis resultat") . ' <span id="ajaxbutton"></span></p> </form> </div> </div> <div class="bg1_c large' . (!isset($_POST['bb']) ? ' hide' : '') . '" id="ajaxcontainer"> <h1 class="bg1">Resultat<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <div class="p" id="ajaxcontent">' . game::bb_to_html(postval("bb")) . '</div> </div> </div>'; $_base->page->load();
$type = access::type($row['u_access_level']); $type_name = access::name($type); if (!empty($type_name)) { $u_access = htmlspecialchars($type_name); } $up_access = "Ukjent"; $type = access::type($row['up_access_level']); $type_name = access::name($type); if (!empty($type_name)) { $up_access = htmlspecialchars($type_name); } echo ' <tr' . ($admin ? ' class="box_handle"' : '') . '> <td>' . ($admin ? '<input type="radio" name="up_id" value="' . $row['up_id'] . '" />' : '') . $row['u_id'] . '</td> <td>' . $row['up_id'] . '</td> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td>' . $row['u_access_level'] . ' (' . $u_access . ')</td> <td>' . $row['up_access_level'] . ' (' . $up_access . ')</td> <td>' . ess::$b->date->get($row['up_last_online'])->format() . '</td> </tr>'; } echo ' </tbody> </table>' . ($admin ? ' <p class="c">' . show_sbutton("Overfør brukernivå til spillernivå", 'name="u_to_up"') . '</p> </form>' : '') . ' </div> </div>'; } } ess::$b->page->load();
/** * Vis siden for å sende melding */ protected function show() { // mottakere til uten JS $list = array(); foreach ($this->receivers as $row) { $list[] = $row['up_name']; } $list = implode(",", $list); echo ' <div class="page_w0"> <h1>Ny melding</h1> <p class="h_right" style="margin: -23px 0 0 0 !important"><a href="innboks">Tilbake til meldinger</a></p> <form action="" method="post" onsubmit="return innboks_ny.submit()" id="rec_form"> <div class="section"> <h3>Innhold</h3> <dl class="dd_auto_100"> <dt>Mottakere <span id="rec_s"></span></dt> <dd> <input type="text" name="receivers" value="' . htmlspecialchars(postval("receivers", $list)) . '" class="styled w300" id="rec" /> <noscript>Separer med komma (,).</noscript> <div id="rec_new" class="section"> <h3>Legg til mottaker</h3> <dl class="dl_20 dl_2x"> <dt>Navn</dt> <dd><input type="text" class="styled w100" /></dd> </dl> <ul></ul> <div id="rec_newm"></div> </div> <ul id="rec_list"></ul> <div style="clear: both"></div> </dd> <dt>Tittel</dt> <dd><input type="text" name="title" value="' . htmlspecialchars(postval("title")) . '" class="styled w300" maxlength="35" /></dd> <dt>Tekst</dt> <dd><textarea name="message" rows="20" cols="75" id="melding">' . htmlspecialchars(postval("message")) . '</textarea></dd> <dt' . (isset($_POST['preview']) && isset($_POST['message']) ? '' : ' style="display: none"') . ' id="pdt">Forhåndsvisning</dt> <dd' . (isset($_POST['preview']) && isset($_POST['message']) ? '' : ' style="display: none"') . ' id="pdd">' . (!isset($_POST['message']) || empty($_POST['message']) ? 'Tomt?!' : game::bb_to_html($_POST['message'])) . '</dd> <div class="clear"></div> </dl> <h3 class="c"> ' . show_sbutton("Send melding", 'name="post" accesskey="s"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" onclick="previewDL(event, \'melding\', \'pdt\', \'pdd\')"') . ' </h3> </div> </form> </div>'; $this->css(); $this->js(); ess::$b->page->load(); }
<?php require "../../base.php"; global $_base; access::need("mod"); echo ' <h1>Logg inn sesjoner på bruker</h1> <form action="" method="get"> <p> <input type="text" name="uid" value="" class="styled w120" /> </p> <p> ' . show_sbutton("Sjekk session info") . ' </p> </form>'; if (isset($_REQUEST['uid'])) { \Kofradia\DB::get()->query("SELECT ses_id, ses_u_id, ses_active, FROM_UNIXTIME(ses_created_time) AS opprettet, FROM_UNIXTIME(ses_last_time) AS sist_aktiv, IF(ses_logout_time = 0, 'AKTIV', FROM_UNIXTIME(ses_logout_time)) AS loggut, ses_hits, ses_points, u_id, u_email, ses_ip_list, ses_last_ip, u_access_level, ses_browsers FROM sessions LEFT JOIN users ON u_id = ses_u_id WHERE ses_u_id = " . intval($_REQUEST['uid']) . " ORDER BY ses_last_time")->debug(); die; } $_base->page->load();
function show_search_form() { echo box_start("Registrer donasjon - Søk etter bruker", "small") . ' <form action="" method="post"> <dl class="dd_right"> <dt><input type="text" class="styled w150" name="value" value="' . htmlspecialchars(postval("value")) . '" /></dt> <dd>' . show_sbutton("ID", 'name="id"') . ' ' . show_sbutton("Bruker", 'name="user"') . ' ' . show_sbutton("E-post", 'name="email"') . '</dd> </dl> </form>' . box_end(); }
if ($allow_deleted) { echo ' <dt>Slettet</dt> <dd> <div style="float: left">'; foreach ($search_deleted as $key => $item) { echo ' <input type="radio" id="d_' . $key . '" name="d" value="' . $key . '"' . ($search_deleted_id == $key ? ' checked="checked"' : '') . ' /><label for="d_' . $key . '"> ' . $item[0] . '</label><br />'; } echo ' </div><div class="clear"></div></dd>'; } echo ' </dl> <p class="c">' . show_sbutton("Utfør søk") . '</p> </div> </form> </div>'; // søke? if (isset($_GET['qs'])) { $title_search = requestval("qs"); $text_search = requestval("qt"); // finn ut delene av spørringen $title_parts = search_query($title_search); $text_parts = search_query($text_search); // sett opp søkespørringen $search_title = false; $search_text_topic = false; $search_text_reply = false; if (count($title_parts[0]) > 0) {
/** * Behandle nytt passord */ protected function solve_pass() { // lagre passord if (isset($_POST['save_pass'])) { // kontroller alle feltene $pass_new = trim(postval("pass_new")); $pass_repeat = trim(postval("pass_repeat")); // kontroller at alle feltene er fylt ut if ($pass_new == "" || $pass_repeat == "") { ess::$b->page->add_message("Alle feltene må fylles ut.", "error"); } elseif ($pass_new != $pass_repeat) { ess::$b->page->add_message("De nye passordene var ikke like.", "error"); } elseif (mb_strlen($pass_new) < 6) { ess::$b->page->add_message("Det nye passordet må inneholde minimum 6 tegn.", "error"); } elseif (password::validate($pass_new, password::LEVEL_LOGIN) != 0) { ess::$b->page->add_message("Du må velge et vanskeligere passord.", "error"); } elseif (password::verify_hash($pass_new, login::$user->data['u_bank_auth'], 'bank_auth')) { ess::$b->page->add_message("Velg et annet passord enn du har i banken."); } else { \Kofradia\DB::get()->exec("UPDATE users SET u_pass = "******", u_pass_change = NULL WHERE u_id = " . login::$user->id); // melding ess::$b->page->add_message("Du har nå lagret et nytt passord for brukeren din."); putlog("NOTICE", "%bPASSORD%b: %u" . login::$user->player->data['up_name'] . "%u lagret nytt passord på sin bruker (var nullstilt). " . ess::$s['path'] . "/min_side?u_id=" . login::$user->id); // send ut e-post for å informere $email = new email(); $email->text = 'Hei, Det er nå blitt opprettet et nytt passord fra ' . $_SERVER['REMOTE_ADDR'] . ' (' . $_SERVER['HTTP_USER_AGENT'] . '). Bruker ID: ' . login::$user->data['u_id'] . ' E-post: ' . login::$user->data['u_email'] . ' Vi sender selvfølgelig ikke ditt nye passord på e-post. Det skal du kunne selv! -- www.kofradia.no'; $email->send(login::$user->data['u_email'], "Nytt passord"); // logg ut alle andre brukere \Kofradia\DB::get()->exec("UPDATE sessions SET ses_active = 0, ses_logout_time = " . time() . " WHERE ses_active = 1 AND ses_u_id = " . login::$user->id . " AND ses_id != " . login::$info['ses_id']); redirect::handle(); } } ess::$b->page->add_js_domready('$("lockpass").focus();'); echo ' <div class="bg1_c small"> <h1 class="bg1">Lagre nytt passord<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="' . htmlspecialchars($this->url) . '">Tilbake</a></p> <div class="bg1"> <p>Ditt passord har blitt nullstilt. Du vil ikke kunne logge inn uten å måtte benytte <i>glemt passord</i> funksjonen før du har opprettet et nytt passord.</p> <form action="" method="post" autocomplete="off"> <dl class="dd_right dl_2x center" style="width: 80%"> <dt>Nytt passord</dt> <dd><input type="password" class="styled w100" name="pass_new" id="lockpass" /></dd> <dt>Gjenta nytt passord</dt> <dd><input type="password" class="styled w100" name="pass_repeat" /></dd> </dl> <p class="c">' . show_sbutton("Lagre passordet", 'name="save_pass"') . '</p> </form> </div> </div>'; }
/** * Skjema for å opprette ny tråd */ protected function show() { // kontroller rankkravet if (!$this->forum->check_rank()) { // sett opp ranknavnet $rank_info = game::$ranks['items_number'][\Kofradia\Forum\Category::TOPIC_MIN_RANK]; echo ' <div class="bg1_c xsmall"> <h1 class="bg1">Ny forumtråd i ' . htmlspecialchars($this->forum->get_name()) . '<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="forum?id=' . $this->forum->id . '">« Tilbake</a></p> <div class="bg1"> <div class="error_box" style="padding: 10px 0"> <p>Du har for lav rank for å kunne opprette forumtråder i forumet.</p> <p>For å kunne opprette en ny forumtråd må du ha nådd ranken <b>' . htmlspecialchars($rank_info['name']) . '</b>.</p> <p>Se også <a href="' . ess::$s['relative_path'] . '/node/5">hjelp</a>.</p> <p><a href="forum?id=' . $this->forum->id . '">Tilbake</a></p> </div> </div> </div>'; return; } // kontroller blokkeringer $block = $this->forum->check_block(); // opprette forumtråden? if (!$block && isset($_POST['opprett'])) { $title = postval("title"); $text = postval("text"); // type forumtråd og låst/ulåst $type = NULL; $locked = NULL; if ($this->forum->fmod) { $type = postval("type"); $locked = isset($_POST['locked']); } // forsøk å opprett forumtråden $this->forum->add_topic($title, $text, $type, $locked); } echo ' <div class="bg1_c forumw forumnewtopic"> <h1 class="bg1">Ny forumtråd i ' . htmlspecialchars($this->forum->get_name()) . '<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="forum?id=' . $this->forum->id . '">« Tilbake</a></p> <div class="bg1"> <boxes /> <div id="topic_info_add"></div> <div class="forum_reply_edit_c"> <form action="" method="post"> <dl class="dl_2x"> <dt>Tittel</dt> <dd> <input type="text" name="title" id="topic_title" class="styled w300" value="' . htmlspecialchars(postval("title")) . '" maxlength="40" />'; if ($this->forum->fmod) { $type = intval(postval("type")); echo ' <select name="type" id="topic_type"> <option value="1"' . ($type == 1 ? ' selected="selected"' : '') . '>Normal forumtråd</option> <option value="2"' . ($type == 2 ? ' selected="selected"' : '') . '>Sticky forumtråd</option> <option value="3"' . ($type == 3 ? ' selected="selected"' : '') . '>Viktig forumtråd</option> </select> </dd> <dt>Låst</dt> <dd><input type="checkbox" name="locked" id="topic_locked"' . (isset($_POST['locked']) ? ' checked="checked"' : '') . ' /><label for="topic_locked"> Lås forumtråden for endringer</label>'; } echo '</dd> <dt>Innhold</dt> <dd><textarea name="text" rows="20" cols="75" id="topic_text">' . htmlspecialchars(postval("text")) . '</textarea></dd> </dl> <p class="c">Husk at <a href="' . ess::$s['relative_path'] . '/node/6" target="_blank">forumreglene</a> til enhver tid skal følges.</p> <p class="c"> ' . show_sbutton("Opprett", 'name="opprett" accesskey="s" id="topic_add"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" id="topic_preview"') . ' </p> </form> </div> <div id="topic_info">'; // forhåndsvisning if (isset($_POST['preview'])) { $data = array("ft_text" => postval("text")); echo ' <div class="forum">' . \Kofradia\Forum\Category::template_topic_preview($data) . ' </div>'; } echo ' </div> </div> </div>'; // div javascript ess::$b->page->add_js_file(ess::$s['relative_path'] . "/js/forum.js"); ess::$b->page->add_js_domready(' new NewForumTopic(' . $this->forum->id . ');'); }