</td> <td class="skin_topright"></td> </tr> <tr> <td class="skin_left"> <div style="position: relative;"> <div class="skin_leftimg1"></div> <div class="skin_leftimg2"></div> <!-- Left menu here --> <div class="skin_leftmenu" id="leftmenu" align="right"> <?php $left_menu_file = "left_menu_" . $config['lang'] . ".js"; include_once "include/simple_cacher.php"; if (checkUseCacheJs($left_menu_file, 60 * 60 * 24)) { include "site_menu.php"; echo 'var leftmenu = ' . php2js($menu) . ';'; echo 'generateLeftMenu("leftmenu");'; flushJsCache($left_menu_file); } ?> </div> <!-- Left menu end --> </td> <td class="skin_center"> <table class="body" cellspacing="0" cellpadding="0"> <tbody>
function includeTalentScript($class, $petId, $maxLevel, $header, $ver = "322") { global $wDB, $game_text, $config; $tab_set = 0; // Create tabs list if ($class) { // For players $tab_set = $wDB->selectCol('SELECT `id` FROM `wowd_talent_tab` WHERE `class_mask` & ?d ORDER BY `tab` ', 1 << $class - 1); } else { if ($petId >= 0) { // For pets (need get pet_talent_type from creature_family) $talent_type = $wDB->selectCell('SELECT `pet_talent_type` FROM `wowd_creature_family` WHERE `category` = ?d', $petId); if (isset($talent_type) && $talent_type >= 0) { $tab_set = $wDB->selectCol('SELECT `id` FROM `wowd_talent_tab` WHERE `pet_mask` & ?d ORDER BY `tab`', 1 << $talent_type); } } } if (!$tab_set) { return; } // Создаём кэш для калькулятора (если его нет или устарел) $data_file = "tc_" . $class . $petId . "_" . $config['lang'] . "_" . $ver . ".js"; if (checkUseCacheJs($data_file, 60 * 60 * 24)) { // Подготаливаем данные для скрипта $tab_name = array(); // Имена веток талантов $tid_to_tab = array(); // Преборазователь TalentId => TabId $tabs = array(); // Тут уже будут данные для JS скрипта $spell_desc = array(); // Тут хранятся описания спеллов $t_row = 0; // Максимум строк $t_col = 0; // Максимум колонок // Стрелки зависимосей описаны тут $arrows = array('0_1' => array('img' => 'right', 'x' => -14, 'y' => 12), '0_-1' => array('img' => 'left', 'x' => 40, 'y' => 12), '1_-1' => array('img' => 'down-left', 'x' => 14, 'y' => -40), '1_0' => array('img' => 'down-1', 'x' => 13, 'y' => -12), '2_0' => array('img' => 'down-2', 'x' => 13, 'y' => -70), '2_1' => array('img' => 'down2-right', 'x' => -13, 'y' => -94), '2_-1' => array('img' => 'down2-left', 'x' => 14, 'y' => -94), '3_0' => array('img' => 'down-3', 'x' => 13, 'y' => -128), '4_0' => array('img' => 'down-4', 'x' => 13, 'y' => -188), '1_1' => array('img' => 'down-right', 'x' => -13, 'y' => -40)); // Получаем данные о ветках из базы и переводим их в нужный формат if ($class) { $ppr = 5; $talents = $wDB->select('SELECT `TalentID` AS ARRAY_KEY, `TalentTab`, `Row`, `Col`, `Rank_1`, `Rank_2`, `Rank_3`, `Rank_4`, `Rank_5`, `DependsOn`, `DependsOnRank` FROM `wowd_talents` WHERE `TalentTab` IN (?a)', $tab_set); } else { if ($petId >= 0) { $ppr = 3; $petMask1 = 0; $petMask2 = 0; if ($petId < 32) { $petMask1 = 1 << $petId; } else { $petMask2 = 1 << $petId - 32; } $talents = $wDB->select('SELECT `TalentID` AS ARRAY_KEY, `TalentTab`, `Row`, `Col`, `Rank_1`, `Rank_2`, `Rank_3`, `Rank_4`, `Rank_5`, `DependsOn`, `DependsOnRank` FROM `wowd_talents` WHERE `TalentTab` IN (?a) AND ((`petflag1`=0 AND `petflag2`=0) OR (`petflag1`& ?d) OR (`petflag2`& ?d))', $tab_set, $petMask1, $petMask2); } } // Заполняем преборазователь TalentId => TabId и Имена веток талантов foreach ($tab_set as $id => $tid) { $tid_to_tab[$tid] = $id; $tab_name[$id] = getTalentName($tid); } foreach ($talents as $id => $t) { $tabId = $tid_to_tab[$t['TalentTab']]; $row = $t['Row']; $col = $t['Col']; $spells = array(); $icon = 0; $max = 0; if ($t_row <= $row) { $t_row = $row + 1; } if ($t_col <= $col) { $t_col = $col + 1; } for ($i = 1; $i < 6; $i++) { $spellid = $t['Rank_' . $i]; if ($spellid == 0) { continue; } $max = $i; $spells[$i - 1] = $spellid; $spell = getSpell($spellid); if ($icon == 0) { $icon = getSpellIconName($spell['SpellIconID']); } $name = $spell['SpellName']; $spell_desc[$spellid] = array('name' => $name, 'desc' => getSpellDesc($spell)); } $tabs[$tabId . '_' . $row . '_' . $col] = array('id' => $id, 'spells' => $spells, 'icon' => $icon, 'max' => $max); if ($t['DependsOn'] && isset($talents[$t['DependsOn']])) { $d = $talents[$t['DependsOn']]; $dx = $t['Row'] - $d['Row']; $dy = $t['Col'] - $d['Col']; $a = $arrows[$dx . "_" . $dy]; $tabs[$tabId . '_' . $row . '_' . $col]['depend'] = array('id' => $tid_to_tab[$d['TalentTab']] . "_" . $d['Row'] . "_" . $d['Col'], 'rank' => $t['DependsOnRank'], 'img' => $a['img'], 'x' => intval($a['x']), 'y' => intval($a['y'])); } else { $depend = 0; } } echo ' var tc_showclass ="' . ($class ? $class : $tab_set[0]) . '"; var tc_name = ' . php2js($tab_name) . '; var tc_tabs = ' . count($tab_set) . '; var tc_row = ' . $t_row . '; var tc_col = ' . $t_col . '; var tc_tab = ' . php2js($tabs) . '; var tc_point_per_row = ' . $ppr . '; var tc_spell_desc = ' . php2js($spell_desc) . '; var lang_rank = "' . $game_text['talent_rank'] . '"; var lang_next_rank = "' . $game_text['talent_next_rank'] . '"; var lang_req_points = "' . $game_text['talent_req_points'] . '";'; flushJsCache($data_file); } echo ' <script type="text/javascript" id = "talent_calc"> var tc_maxlevel = ' . $maxLevel . '; var lang_header = \'' . $header . '\'; </script> <script type="text/javascript" src="js/talent_calc_base.js"></script>'; }