public function putFloat($v) { $this->buffer .= Binary::writeFloat($v); }
public function saveData() { $this->levelData["version"] = self::VERSION; @ftruncate($this->fp, 5); $this->seek(5); $this->write(chr($this->levelData["version"])); $this->write(Binary::writeShort(strlen($this->levelData["name"])) . $this->levelData["name"]); $this->write(Binary::writeInt($this->levelData["seed"])); $this->write(Binary::writeInt($this->levelData["time"])); $this->write(Binary::writeFloat($this->levelData["spawnX"])); $this->write(Binary::writeFloat($this->levelData["spawnY"])); $this->write(Binary::writeFloat($this->levelData["spawnZ"])); $this->write(chr($this->levelData["height"])); $this->write(Binary::writeShort(strlen($this->levelData["generator"])) . $this->levelData["generator"]); $settings = serialize($this->levelData["generatorSettings"]); $this->write(Binary::writeShort(strlen($settings)) . $settings); $extra = zlib_encode($this->levelData["extra"], self::ZLIB_ENCODING, self::ZLIB_LEVEL); $this->write(Binary::writeShort(strlen($extra)) . $extra); }
public function putFloat($v) { $this->buffer .= $this->endianness === self::BIG_ENDIAN ? Binary::writeFloat($v) : Binary::writeLFloat($v); }
protected function putFloat($v) { $this->buffer .= Binary::writeFloat($v); }