public function __construct() { parent::__construct(); $cactus = new Cactus(); $cactus->setBaseAmount(6); $deadBush = new DeadBush(); $deadBush->setBaseAmount(2); $this->addPopulator($cactus); $this->addPopulator($deadBush); $this->setElevation(63, 81); $this->temperature = 0.05; $this->rainfall = 0.8; $this->setGroundCover([Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0)]); }