public function __construct() { parent::__construct(); $sugarcane = new Sugarcane(); $sugarcane->setBaseAmount(6); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(25); $waterPit = new WaterPit(); $waterPit->setBaseAmount(9999); $lilyPad = new LilyPad(); $lilyPad->setBaseAmount(8); $flower = new Flower(); $flower->setBaseAmount(2); $flower->addType([Block::DANDELION, 0]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_POPPY]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_AZURE_BLUET]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_RED_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_ORANGE_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_WHITE_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_PINK_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_OXEYE_DAISY]); $this->addPopulator($sugarcane); $this->addPopulator($tallGrass); $this->addPopulator($flower); $this->addPopulator($waterPit); $this->addPopulator($lilyPad); $this->setElevation(61, 68); $this->temperature = 0.8; $this->rainfall = 0.4; }
public function __construct() { parent::__construct(); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(5); $this->addPopulator($tallGrass); $this->setElevation(58, 62); $this->temperature = 0.5; $this->rainfall = 0.7; }
public function __construct() { parent::__construct(); $lilypad = new LilyPad(); $lilypad->setBaseAmount(4); $this->addPopulator($lilypad); $this->setElevation(62, 63); $this->temperature = 0.8; $this->rainfall = 0.9; }
public function __construct() { parent::__construct(); $this->setGroundCover([Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0)]); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(5); $this->addPopulator($tallGrass); $this->setElevation(46, 68); $this->temperature = 0.5; $this->rainfall = 0.5; }
public function __construct() { parent::__construct(); $flower = new Flower(); $flower->setBaseAmount(8); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_BLUE_ORCHID]); $this->addPopulator($flower); $this->setElevation(62, 63); $this->temperature = 0.8; $this->rainfall = 0.9; }
public function __construct() { parent::__construct(); $trees = new Tree(); $trees->setBaseAmount(1); $this->addPopulator($trees); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(1); $this->addPopulator($tallGrass); //TODO: add emerald $this->setElevation(63, 127); $this->temperature = 0.4; $this->rainfall = 0.5; }
public function __construct() { parent::__construct(); $cactus = new Cactus(); $cactus->setBaseAmount(6); $deadBush = new DeadBush(); $deadBush->setBaseAmount(2); $this->addPopulator($cactus); $this->addPopulator($deadBush); $this->setElevation(63, 81); $this->temperature = 0.05; $this->rainfall = 0.8; $this->setGroundCover([Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0)]); }
public function __construct() { parent::__construct(); $sugarcane = new Sugarcane(); $sugarcane->setBaseAmount(6); $tallSugarcane = new TallSugarcane(); $tallSugarcane->setBaseAmount(60); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(5); $this->addPopulator($sugarcane); $this->addPopulator($tallSugarcane); $this->addPopulator($tallGrass); $this->setElevation(46, 68); $this->temperature = 0.5; $this->rainfall = 0.5; }
public function __construct() { parent::__construct(); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(12); $waterPit = new WaterPit(); $waterPit->setBaseAmount(9999); $lilyPad = new LilyPad(); $lilyPad->setBaseAmount(8); $this->addPopulator($tallGrass); $this->addPopulator($waterPit); $this->addPopulator($lilyPad); $this->setElevation(61, 68); $this->temperature = 0.8; $this->rainfall = 0.4; }
public function __construct($type = self::TYPE_NORMAL) { parent::__construct(); $this->type = $type; $trees = new Tree($type === self::TYPE_BIRCH ? Sapling::BIRCH : Sapling::OAK); $trees->setBaseAmount(5); $this->addPopulator($trees); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(3); $this->addPopulator($tallGrass); $this->setElevation(63, 81); if ($type === self::TYPE_BIRCH) { $this->temperature = 0.5; $this->rainfall = 0.5; } else { $this->temperature = 0.7; $this->temperature = 0.8; } }
public function __construct() { parent::__construct(); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(12); $flower = new Flower(); $flower->setBaseAmount(2); $flower->addType([Block::DANDELION, 0]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_POPPY]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_AZURE_BLUET]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_RED_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_ORANGE_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_WHITE_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_PINK_TULIP]); $flower->addType([Block::RED_FLOWER, FlowerBlock::TYPE_OXEYE_DAISY]); $this->addPopulator($tallGrass); $this->addPopulator($flower); $this->setElevation(63, 74); $this->temperature = 0.8; $this->rainfall = 0.4; }