/** * Construct new EntityTakeDamageEvent * * @param \PHPHearthSim\Model\Entity $entity * @param mixed $eventData */ public function __construct(Entity $entity = null, $eventData = null) { parent::__construct(EntityEvent::EVENT_ENTITY_TAKE_DAMAGE, $eventData, $entity); }
/** * Construct new EntityRemoveArmorEvent * * @param \PHPHearthSim\Model\Entity $entity * @param mixed $eventData */ public function __construct(Entity $entity = null, $eventData = null) { parent::__construct(EntityEvent::EVENT_ENTITY_REMOVE_ARMOR, $eventData, $entity); }
/** * Construct new BoardTurnStartEvent * * @param mixed $eventData */ public function __construct($eventData = null) { parent::__construct(EntityEvent::EVENT_BOARD_TURN_START, $eventData); }
/** * Construct new EntityReceiveHealEvent * * @param \PHPHearthSim\Model\Entity $entity * @param mixed $eventData */ public function __construct(Entity $entity = null, $eventData = null) { parent::__construct(EntityEvent::EVENT_ENTITY_RECEIVE_HEAL, $eventData, $entity); }