/** * Handles a JoinGameCommand * * @param JoinGameCommand $command * @return void */ public function handleJoinGameCommand(JoinGameCommand $command) { ContextContainer::setContext($command->getContext()); try { $miniGame = $this->gameManager->load($command->getGameId()); $miniGame->addPlayerToGame($command->getPlayerOptions()); $this->gameManager->save($miniGame); } catch (\Exception $e) { $this->errorHandler->handle(new UnableToAddPlayerEvent($command->getGameId(), $command->getPlayerId(), $e->getMessage()), $command->getContext()); } ContextContainer::reset(); }