/** * * @param GameLevelModel $lv */ public function handleLevelGameOver(GameLevelModel &$lv) { $start = microtime(true); if (!empty($lv->currentMap)) { if (count($lv->currentMap->livePlayers) === 0) { Server::getInstance()->broadcastMessage(TextFormat::AQUA . "[HG] Game ended without winner!", $lv->currentMap->joinedPlayers); } if (count($lv->currentMap->livePlayers) > 0) { foreach ($lv->currentMap->livePlayers as $gamer) { if ($gamer instanceof GamePlayer) { $lv->level->addSound(new FizzSound($gamer->player), array($gamer->player)); $lv->level->addSound(new PopSound($gamer->player), array($gamer->player)); if (count($lv->currentMap->livePlayers) === 1) { if (isset($lv->currentMap->playerscores[$gamer->player->getName()])) { $scores = $lv->currentMap->playerscores[$gamer->player->getName()]; if ($scores != null) { $message = TextFormat::WHITE . "Final : "; $message .= TextFormat::AQUA . "shots " . TextFormat::LIGHT_PURPLE . $scores["shots"] . TextFormat::GRAY . " | "; $message .= TextFormat::AQUA . "points " . TextFormat::LIGHT_PURPLE . $scores["hits"] . TextFormat::GRAY . " | "; $message .= "\n"; $winmsg = TextFormat::GOLD . "--------------------------------------\n"; $winmsg .= TextFormat::GOLD . TextFormat::WHITE . " " . TextFormat::BOLD . TextFormat::LIGHT_PURPLE . "BRAVO " . TextFormat::WHITE . "[" . TextFormat::GOLD . $gamer->player->getName() . TextFormat::WHITE . "] Won [" . TextFormat::GOLD . $lv->winnerCoins . TextFormat::WHITE . "] coins \n"; $winmsg .= TextFormat::WHITE . " Level: " . TextFormat::GREEN . $lv->displayName . TextFormat::WHITE . " | Map: " . TextFormat::GREEN . $lv->currentMap->name . "\n"; $winmsg .= TextFormat::GREEN . " " . $message . "\n"; $winmsg .= TextFormat::GOLD . "--------------------------------------\n"; Server::getInstance()->broadcastMessage($winmsg, $lv->currentMap->joinedPlayers); if (isset($lv->currentMap->playerscores[$gamer->player->getName()])) { unset($lv->currentMap->playerscores[$gamer->player->getName()]); } if (isset($lv->currentMap->votedPlayers[$gamer->player->getName()])) { unset($lv->currentMap->votedPlayers[$gamer->player->getName()]); } $pmap = $lv->currentMap->name; $recordwins = new HungerGamesRecordWinsTask($this->plugin, $lv, $pmap, $gamer->player->getName(), $scores["hits"]); $this->plugin->getServer()->getScheduler()->scheduleDelayedTask($recordwins, mt_rand(2, 5)); for ($i = 0; $i < 50; $i++) { $gamer->player->sendTip(TextFormat::BOLD . TextFormat::GOLD . "[ = V I C T O R Y ! = ]"); } } } } else { if (isset($lv->currentMap->playerscores[$gamer->player->getName()])) { $scores = $lv->currentMap->playerscores[$gamer->player->getName()]; if ($scores != null) { $message = TextFormat::WHITE . "Final : "; $message .= TextFormat::AQUA . "shots " . TextFormat::LIGHT_PURPLE . $scores["shots"] . TextFormat::GRAY . " | "; $message .= TextFormat::AQUA . "points " . TextFormat::LIGHT_PURPLE . $scores["hits"] . TextFormat::GRAY . " | "; $message .= "\n"; } } for ($i = 0; $i < 50; $i++) { $gamer->player->sendTip(TextFormat::BOLD . TextFormat::AQUA . "[ * IT'S A DRAW ! * ]"); } $drawmsg = TextFormat::RED . "--------------------------------------\n"; $drawmsg .= TextFormat::RED . " -more than 1 player remains [" . count($lv->currentMap->livePlayers) . "]\n"; $drawmsg .= TextFormat::WHITE . " " . TextFormat::BOLD . TextFormat::YELLOW . "IT's A DRAW " . TextFormat::WHITE . "[" . TextFormat::GOLD . $gamer->player->getName() . TextFormat::WHITE . "]" . TextFormat::WHITE . "- try again?\n"; $drawmsg .= TextFormat::GREEN . " " . $message . "\n"; $drawmsg .= TextFormat::RED . "--------------------------------------" . "\n"; Server::getInstance()->broadcastMessage($drawmsg, $lv->currentMap->joinedPlayers); } $lv->level->addSound(new FizzSound($gamer->player), array($gamer->player)); MapPortal::teleportToMap($lv->levelName, $gamer->player); for ($i = 0; $i < 500; $i++) { } MapPortal::safeTeleporting($gamer->player, $lv->currentMap->arenaExitPos); foreach ($lv->currentMap->livePlayers as $gp) { $gamer->showPlayerTo($gp->player); } if (!empty($gamer->player->getInventory())) { HungerGameKit::clearAllInventories($gamer->player); $gamer->player->getInventory()->clearAll(); $gamer->player->setHealth(20); } MagicUtil::addEffect($gamer->player, Effect::JUMP, 10); MagicUtil::addParticles($gamer->player->level, "heart", $gamer->player->getPosition(), 30); $players[] = $gamer->player; $lv->level->addSound(new PopSound($gamer->player), $players); } } } try { $task = new HungerGamesMapResetTask($this->plugin, $lv->currentMap); $this->plugin->getServer()->getScheduler()->scheduleDelayedTask($task, 12); foreach ($lv->maps as $mapname) { if (isset($this->plugin->getAvailableArenas()[$mapname])) { $this->plugin->log($lv->name . "> * reset votes for map: " . $mapname); $arena = $this->plugin->getAvailableArenas()[$mapname]; $arena->vote = 0; $arena->votedPlayers = []; $this->plugin->getAvailableArenas()[$mapname] = $arena; break; } } $lv->joinDownCounter = 10; } catch (Exception $e) { $this->plugin->printError($e); } } $this->plugin->log("#8 " . $lv->name . " handleLevelGameOver took " . (microtime(true) - $start) . " ms"); }