protected function execute(InputInterface $input, OutputInterface $output)
 {
     // The 4 games from production that we'll be basing our test games off of.
     $gameData = [['secretKey' => '095611a0c2c735355e099c15c836f157', 'swfFile' => 'https://s3.amazonaws.com/ProdContent/evogames/games/2014/02/18/5303c96091eed.unity3d'], ['secretKey' => '6529e08a1ded1e6da6e73421a4e75de7', 'swfFile' => 'https://s3.amazonaws.com/ProdContent/evogames/games/2014/02/21/5307e1ac341e0.unity3d'], ['secretKey' => 'c6d117f7c54467adefc7a6fad4d1847c', 'swfFile' => 'https://s3.amazonaws.com/ProdContent/evogames/games/2014/02/22/5309585bf3b35.unity3d'], ['secretKey' => 'df8f22de661514c530d76e80b22d3d98', 'swfFile' => 'https://s3.amazonaws.com/ProdContent/evogames/games/2014/02/23/530abf78b9e5e.unity3d']];
     $em = $this->getContainer()->get('doctrine')->getManager();
     $userManager = $this->getContainer()->get('fos_user.user_manager');
     $gsRepo = $em->getRepository('GotChosenSiteBundle:EGGameStats');
     // The usernames for the 10 users that we'll be basing our test games off of.
     foreach (range(11, 20) as $n) {
         $userData[] = $userManager->findUserByUsername("spattersontest{$n}");
     }
     $start = date_create('first day of this month')->setTime(0, 0, 0);
     $end = date_create('last day of this month')->setTime(23, 59, 59);
     $newContest = new Scholarship();
     $newContest->setScholarshipName("Evolution Games Contest")->setScholarshipType(Scholarship::TYPE_EVOGAMES)->setStartDate($start)->setEndDate($end)->setDrawingComplete(false);
     $em->persist($newContest);
     $em->flush();
     for ($i = 0; $i < 10; $i++) {
         $thisGame = $gameData[$i % 4];
         $user = $userData[$i];
         $gameName = $user->getUsername() . ": Test Game " . $i + 1;
         $game = new EGGame();
         $game->setUser($user)->setSecretKey($thisGame['secretKey'])->setSwfFile($thisGame['swfFile'])->setGameName($gameName)->setGameSynopsis("Test Game Synopsis")->setStudioName("Test Studio")->setStudioProfile("Test Studio Profile")->setType(EGGame::TYPE_UNITY)->setStatus(EGGame::STATUS_ACTIVE);
         $em->persist($game);
         $em->flush();
         $mapping = EGGameScholarships::make($game, $newContest, EGGameScholarships::TYPE_CONTEST);
         $em->persist($mapping);
         $game->addScholarship($mapping);
         // add game stats record if needed
         $gsRepo->getOrCreate($game, $start->format('Y-m'));
         $em->flush();
     }
 }
 /**
  * @param Request $request
  * @throws AccessDeniedException
  * @return array
  *
  * @Route("/evolution-games/submit", name="eg_submit")
  * @Template
  */
 public function submitAction(Request $request)
 {
     return $this->redirectRoute('eg_scholarship');
     /** @var User $user */
     $user = $this->getUser();
     if ($user === null || !$user->hasRole('ROLE_USER')) {
         $this->flash('error', 'You must be registered and logged in to submit a game.');
         throw new AccessDeniedException();
     }
     $game = $this->repo('EGGame')->findOneBy(['user' => $user->getId()]);
     if ($game) {
         return $this->redirectRoute('eg_manage');
     }
     // studio name, studio profile, game synopsis, game name, screenshot, avatar, upload game, terms checkbox
     $fb = $this->createFormBuilder();
     $fb->add('studioName', 'text', ['label' => 'Studio Name', 'constraints' => [new NotBlank()]])->add('studioProfile', 'textarea', ['label' => 'Studio Profile', 'constraints' => [new NotBlank()]])->add('gameSynopsis', 'textarea', ['label' => 'Game Synopsis', 'constraints' => [new NotBlank()]])->add('gameName', 'text', ['label' => 'Game Name', 'constraints' => [new NotBlank()]])->add('gameGenre', 'entity', ['class' => 'GotChosenSiteBundle:EGGameGenre', 'property' => 'name'])->add('accept', 'checkbox', ['label' => 'I Accept the Rules', 'widget_checkbox_label' => 'label', 'error_type' => 'block', 'constraints' => [new NotBlank()]]);
     $form = $fb->getForm();
     $form->handleRequest($request);
     if ($form->isValid()) {
         /**
          * Todo:
          *
          * 1. Can't use existing game names?
          * 2. Can't use existing studio names?
          */
         $game = new EGGame();
         $game->setUser($user);
         $game->setStudioName($form->get('studioName')->getData());
         $game->setStudioProfile($form->get('studioProfile')->getData());
         $game->setGameSynopsis($form->get('gameSynopsis')->getData());
         $game->setGameName($form->get('gameName')->getData());
         $game->setGenre($form->get('gameGenre')->getData());
         $this->em()->persist($game);
         $this->em()->flush();
         $this->flash('success', "Your game was submitted successfully.");
         return $this->redirectRoute('eg_manage');
     }
     return ['form' => $form->createView()];
 }