/** * @param ExceptionalityFate $exceptionalityFate , * @param int $forHeritageSpentBackgroundPoints , * @param int $forBackgroundSkillPointsSpentBackgroundPoints * @param int $forBelongingsSpentBackgroundPoints * @return Background */ public static function createIt(ExceptionalityFate $exceptionalityFate, $forHeritageSpentBackgroundPoints, $forBackgroundSkillPointsSpentBackgroundPoints, $forBelongingsSpentBackgroundPoints) { $backgroundPoints = BackgroundPoints::getIt($exceptionalityFate); $heritage = Heritage::getIt($forHeritageSpentBackgroundPoints); $backgroundSkillPoints = BackgroundSkillPoints::getIt($forBackgroundSkillPointsSpentBackgroundPoints, $heritage); $belongingsValue = BelongingsValue::getIt($forBelongingsSpentBackgroundPoints, $heritage); return new static($backgroundPoints, $heritage, $backgroundSkillPoints, $belongingsValue); }
/** * @test * @expectedException \DrdPlus\Person\Background\Exceptions\SpentTooMuchBackgroundPoints */ public function I_can_not_spent_more_than_available_points_in_total() { $fate = FateOfGoodRear::getIt(); $backgroundPoints = BackgroundPoints::getIt($fate); $pointsForHeritage = 6; $pointsForBackgroundSkillPoints = 5; $pointsForBelongings = 6; self::assertGreaterThan($backgroundPoints->getValue(), $pointsForHeritage + $pointsForBackgroundSkillPoints + $pointsForBelongings); Background::createIt(FateOfGoodRear::getIt(), $pointsForHeritage, $pointsForBackgroundSkillPoints, $pointsForBelongings); }
/** * @test * @expectedException \DrdPlus\Person\Background\Exceptions\UnknownFate */ public function I_can_not_use_unknown_fate() { BackgroundPoints::getIt(UnknownFate::getIt()); }