/** * @test * @expectedException \DrdPlus\Person\Background\Exceptions\SpentTooMuchBackgroundPoints */ public function I_can_not_spent_more_than_available_points_in_total() { $fate = FateOfGoodRear::getIt(); $backgroundPoints = BackgroundPoints::getIt($fate); $pointsForHeritage = 6; $pointsForBackgroundSkillPoints = 5; $pointsForBelongings = 6; self::assertGreaterThan($backgroundPoints->getValue(), $pointsForHeritage + $pointsForBackgroundSkillPoints + $pointsForBelongings); Background::createIt(FateOfGoodRear::getIt(), $pointsForHeritage, $pointsForBackgroundSkillPoints, $pointsForBelongings); }
public static function createBackgroundEntity() { return Background::createIt(ExceptionalityFate::getItByCode(FateOfCombination::getCode()), 3, 3, 4); }
private function createPersonEntity(Tables $tables, ExceptionalityPropertiesFactory $exceptionalityPropertiesFactory) { return new Person(CommonHuman::getIt(), Male::getIt(), Name::getIt('foo'), new Exceptionality(PlayerDecision::getIt(), $fate = FateOfGoodRear::getIt(), $exceptionalityPropertiesFactory->createChosenProperties($fate, $professionFirstLevel = ProfessionFirstLevel::createFirstLevel(Fighter::getIt()), 0, 1, 1, 0, 1, 0)), new Memories(), $professionLevels = new ProfessionLevels(ProfessionZeroLevel::createZeroLevel(Commoner::getIt()), $professionFirstLevel), $background = Background::createIt($fate, 4, 3, 5), Skills::createSkills($professionLevels, $background->getBackgroundSkillPoints(), new PhysicalSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), new PsychicalSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), new CombinedSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), $tables), WeightInKg::getIt(123.45), HeightInCm::getIt(78.89), Age::getIt(56), $tables); }