public function main() { Debug::info("Start Reload server...\n"); // common\connection::sendToChannel(1, 'server reloading...'); common\connection::reloadServ(); common\connection::sendOne($this->fd, 'RELOADSERVER', 'server reload over.'); }
public function main() { // $this->params = array( // 'a' => "user\\login", // 'p' => array( // 'uid' => 1, // 'params' => array(), // ), // ); if (!$this->uid) { throw new common\error('错误的用户登陆'); } $uInfo = $this->userModel->getUserById($this->uid); if (!$uInfo) { $initUserConfig = ZConfig::getField('init', 'user'); $d = array('id' => $this->uid, 'coin' => $initUserConfig['coin'], 'created' => time()); $this->userModel->addUser($d); } $uConnectInfo = $this->connection->get($this->uid); if (!$uConnectInfo) { $this->connection->add($this->uid, $this->fd); $this->connection->addFd($this->fd, $this->uid); } else { common\connection::close($uConnectInfo['fd']); $this->connection->add($this->uid, $this->fd); $this->connection->addFd($this->fd, $this->uid); } // common\connection::sendOne($this->fd,'login', 'test send one'); // common\connection::sendToChannel('login', 'test send all'); $this->data = array('global' => array('serverTime' => time(), 'nextRoundTime' => common\game::getNextRunTime(), 'currentRound' => common\game::getRuncount()), 'positionList' => common\game::getPositionList(), 'user' => $uInfo ? $uInfo : $d, 'map' => ZConfig::get('map'), 'item' => ZConfig::get('item')); }
public function checkLogin() { if (!$this->uid) { throw new common\error('错误的用户id'); } $uid = common\connection::getConnection()->getUid($this->fd); if (empty($uid)) { throw new common\error('非法请求.'); } }
public function main() { echo "Shutdown server...\n"; common\connection::sendToChannel(1, 'server shutdowning...'); common\connection::shutdownServ(); }
public function main() { //--------------------------------------------------- echo "Debug test:\n"; Debug::log("debug log\n"); Debug::info("debug info\n"); Debug::debug("debug debug\n"); Debug::error("debug error\n"); Debug::error('debug error', 'aa', 'bb', 'cc'); //pdo.php ping() 就是在执行sql的时候,失败的话,检查一下状态码。进行重连 //--------------------------------------------------- echo "\n\nDB option:\n"; $user = $this->testModel->getAll(); echo "get userMode one record.\n"; print_r($user[0]); //--------------------------------------------------- //fd opt echo "\n\nfd and connection option:\n"; $uid = 10000; $uinfo = $this->connection->get($uid); if ($uinfo) { echo "already exist user.\n"; print_r($uinfo); } else { echo "new add user.\n"; $this->connection->add($uid, $this->fd); $this->connection->addFd($this->fd, $uid); print_r($this->connection->get($uid)); } common\connection::sendOne($this->fd, 1, 'test send me'); echo "send me sucess.\n"; common\connection::sendToChannel(1, 'test send all'); echo "send all sucess.\n"; //加入到room1 $this->connection->addChannel($uid, 'ROOM1'); common\connection::sendToChannel(1, 'test send ROOM1', 'ROOM1'); echo "send all room1.\n"; //--------------------------------------------------- echo "\n\ncache option:\n"; $userinfo = array('id' => $uid, 'name' => 'ansen', 'sex' => 2); $this->cache->set('c_uid_' . $uid, json_encode($userinfo)); echo "cache set userinfo sucess.\n"; echo "get cache userinfo.\n"; print_r(json_decode($this->cache->get('c_uid_' . $uid), true)); //--------------------------------------------------- echo "\n\nrank option:\n"; $this->rankCache->addRank($rankType = 'global', $key = 'global_u1', $score = 1000, $length = 5); $this->rankCache->addRank($rankType = 'global', $key = 'global_u2', $score = 2000, $length = 5); $this->rankCache->addRank($rankType = 'global', $key = 'global_u3', $score = 500, $length = 5); $this->rankCache->addRank($rankType = 'global', $key = 'global_u4', $score = 100, $length = 5); $this->rankCache->addRank($rankType = 'global', $key = 'global_u5', $score = 6000, $length = 5); echo "add rank u1 u2 u3 u4 u5 over.\n"; echo "get rank1:\n"; $list1 = $this->rankCache->getRank($rankType = 'global', $start = 0, $limit = 100, $score = true, $desc = 0); print_r($list1); echo "get rank by score:\n"; $list2 = $this->rankCache->getRankByScore($rankType = 'global', $start = 200, $end = 2000, $scores = true, $offset = 0, $count = 0); print_r($list2); echo "get rank by key(global_u3): 第"; //排名第几 echo $this->rankCache->getRankByKey($rankType = 'global', $key = 'global_u3', $desc = 0) . "位\n\n\n"; //--------------------------------------------------- echo "\n\ncd option:\n"; $this->cdModel->addCd(10000, 'ansen'); $this->cdModel->updCd(10000, 'ansen', array('cdCount' => 1, 'cdTimeStamp' => 234234)); $cd = $this->cdModel->getCd(10000, 'ansen'); print_r($cd); echo "get user keep login days:"; echo $this->cdModel->getKeepLoginDays(10000); echo " days\n"; //--------------------------------------------------- // echo "\n\nreids store struct option:\n"; // $username = '******'; // $password = '******'; // // $userid = $this->cache->increment("global:nextUserId"); // $this->cache->set("username:$username:id", $userid); // $this->cache->set("uid:$userid:username", $username); // $this->cache->set("uid:$userid:password", $password); // //设置此用户密钥 // $authcookie = md5(time()); // $this->cache->set("uid:$userid:auth", md5(time())); // $this->cache->set("auth:$authcookie", $userid); return 'finish action.'; }
public function onWorkerStart() { //swoole_set_process_name("ansen: work process"); //worker进程名称 $params = func_get_args(); $serv = $params[0]; $worker_id = $params[1]; //new version support if ($worker_id >= $serv->setting['worker_num']) { swoole_set_process_name("ansen: task process"); //task name Debug::debug("TaskerStart[{$worker_id}]|pid=" . posix_getpid() . ".\n"); } else { swoole_set_process_name("ansen: work process"); //worker name Debug::debug("WorkerStart[{$worker_id}]|pid=" . posix_getpid() . ".\n"); } common\connection::setServer($serv); //把serv加入到connection中 }
public static function sendCurrentAnte() { $list = self::getAnteList(); if (empty($list)) { return; } $sendData = array('bar' => 0, 'seven' => 0, 'star' => 0, 'watermelon' => 0, 'ring' => 0, 'mango' => 0, 'orange' => 0, 'apple' => 0); foreach ($list as $item) { $sendData['bar'] += $item['bar']; $sendData['seven'] += $item['seven']; $sendData['star'] += $item['star']; $sendData['watermelon'] += $item['watermelon']; $sendData['ring'] += $item['ring']; $sendData['mango'] += $item['mango']; $sendData['orange'] += $item['orange']; $sendData['apple'] += $item['apple']; } common\connection::sendToChannel(self::$CMDsendCurrentAnteList, $sendData); }