/** * __construct() */ public function __construct() { parent::__construct(); // check if session is active parent::$users->check_session(); $this->_lang = parent::$lang; $this->_current_user = parent::$users->get_user_data(); // Check if the user is allowed to access if (AdministrationLib::have_access($this->_current_user['user_authlevel']) && AdministrationLib::authorization($this->_current_user['user_authlevel'], 'config_game') == 1) { $this->build_page($this->_current_user); } else { die(FunctionsLib::message($this->_lang['ge_no_permissions'])); } }
/** * __construct() */ public function __construct() { parent::__construct(); // check if session is active parent::$users->check_session(); $this->_lang = parent::$lang; $this->_current_user = parent::$users->get_user_data(); // Check if the user is allowed to access if (AdministrationLib::have_access($this->_current_user['user_authlevel']) && $this->_current_user['user_authlevel'] == 3) { include_once XGP_ROOT . 'application/libraries/CreatorLib.php'; $this->_creator = new CreatorLib(); $this->build_page(); } else { die(FunctionsLib::message($this->_lang['ge_no_permissions'])); } }