예제 #1
0
 /**
  * Purpose: default constructor
  * Preconditions: none
  * Postconditions: parent object started
  **/
 function hangman()
 {
     /**
      * instantiate the parent game class so this class
      * inherits all of the game class's attributes 
      * and methods
      **/
     game::start();
 }
예제 #2
0
         rollbackAndDie();
     }
     // try to get the game
     if (!$game->get($gameId)) {
         rollbackAndDie();
     }
     // can only be started if just created
     if ($game->getStatus() != Params::$gameStatus[0]) {
         rollbackAndDie();
     }
     // can only be started if > 1 team
     if ($game->getNbTeam() < 2) {
         rollbackAndDie();
     }
     // try to start the game!
     if (!$game->start()) {
         rollbackAndDie();
     }
     break;
     // ------------------------------
     // teamAction
     // ------------------------------
 // ------------------------------
 // teamAction
 // ------------------------------
 case 'teamAction':
     // check inputs
     if (!isset($_GET['gameId']) or !isset($_GET['round']) or !isset($_GET['teamId']) or !isset($_GET['teamToken'])) {
         rollbackAndDie();
     }
     // get the game