function play_game($shotbox)
 {
     $usuario = new User_Model();
     $toView["view"] = 'battlefield_view';
     $toView["userHit"] = $this->user_play($shotbox);
     $toView["fired"] = $this->sesion->obtener('fired');
     if ($this->check_player() == 1) {
         $id = $this->sesion->obtener('id');
         $usuario->won($id);
         $usuario->finished($id);
         $usuario->avgMoves($id, $tries);
         $usuario->setRanking($id);
         $toView["enemyFleet"] = $this->sesion->obtener('enemyFleet');
         $toView["winner"] = 1;
         $toView["userHits"] = $this->sesion->obtener('userHits');
         $toView["enemyHits"] = $this->sesion->obtener('enemyHits');
         $toView["view"] = "results_view";
         return $toView;
     }
     $toView["enemyHit"] = $this->enemy_play();
     $toView["userFleet"] = $this->sesion->obtener('userFleet');
     if ($this->check_enemy() == 1) {
         $id = $this->sesion->obtener('id');
         $usuario->lost($id);
         $usuario->finished($id);
         $usuario->setRanking($id);
         $toView["enemyFleet"] = $this->sesion->obtener('enemyFleet');
         $toView["winner"] = 2;
         $toView["userHits"] = $this->sesion->obtener('userHits');
         $toView["enemyHits"] = $this->sesion->obtener('enemyHits');
         $toView["view"] = 'results_view';
         return $toView;
     }
     return $toView;
 }