예제 #1
0
파일: title.php 프로젝트: TrinityCore/aowow
 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     if ($this->subject->getField('side') == SIDE_ALLIANCE) {
         $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-alliance]' . Lang::game('si', SIDE_ALLIANCE) . '[/span]';
     } else {
         if ($this->subject->getField('side') == SIDE_HORDE) {
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-horde]' . Lang::game('si', SIDE_HORDE) . '[/span]';
         } else {
             $infobox[] = Lang::main('side') . Lang::main('colon') . Lang::game('si', SIDE_BOTH);
         }
     }
     if ($g = $this->subject->getField('gender')) {
         $infobox[] = Lang::main('gender') . Lang::main('colon') . '[span class=icon-' . ($g == 2 ? 'female' : 'male') . ']' . Lang::main('sex', $g) . '[/span]';
     }
     if ($eId = $this->subject->getField('eventId')) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $eId);
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $eId . ']';
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => ['name' => $this->nameFixed]);
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_titles WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altTitle = new TitleList(array(['id', abs($pendant)]));
         if (!$altTitle->error) {
             $this->transfer = sprintf(Lang::title('_transfer'), $altTitle->id, $altTitle->getHtmlizedName(), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: quest source
     $quests = new QuestList(array(['rewardTitleId', $this->typeId]));
     if (!$quests->error) {
         $this->extendGlobalData($quests->getJSGlobals(GLOBALINFO_REWARDS));
         $this->lvTabs[] = ['quest', array('data' => array_values($quests->getListviewData()), 'id' => 'reward-from-quest', 'name' => '$LANG.tab_rewardfrom', 'hiddenCols' => ['experience', 'money'], 'visibleCols' => ['category'])];
     }
     // tab: achievement source
     if ($aIds = DB::World()->selectCol('SELECT entry FROM achievement_reward WHERE title_A = ?d OR title_H = ?d', $this->typeId, $this->typeId)) {
         $acvs = new AchievementList(array(['id', $aIds]));
         if (!$acvs->error) {
             $this->extendGlobalData($acvs->getJSGlobals());
             $this->lvTabs[] = ['achievement', array('data' => array_values($acvs->getListviewData()), 'id' => 'reward-from-achievement', 'name' => '$LANG.tab_rewardfrom', 'visibleCols' => ['category'], 'sort' => ['reqlevel', 'name'])];
         }
     }
     // tab: criteria of (to be added by TC)
 }
예제 #2
0
 protected function generateContent()
 {
     $conditions = [];
     if (!User::isInGroup(U_GROUP_EMPLOYEE)) {
         $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0];
     }
     if (isset($this->category[1])) {
         $conditions[] = ['zoneOrSort', $this->category[1]];
     } else {
         if (isset($this->category[0])) {
             $conditions[] = ['zoneOrSort', $this->validCats[$this->category[0]]];
         }
     }
     if ($_ = $this->filterObj->getConditions()) {
         $conditions[] = $_;
     }
     $quests = new QuestList($conditions, ['extraOpts' => $this->filterObj->extraOpts]);
     $this->extendGlobalData($quests->getJSGlobals());
     // recreate form selection
     $this->filter = array_merge($this->filterObj->getForm('form'), $this->filter);
     $this->filter['query'] = isset($_GET['filter']) ? $_GET['filter'] : NULL;
     $this->filter['fi'] = $this->filterObj->getForm();
     $tabData = ['data' => array_values($quests->getListviewData())];
     if ($_ = $this->filterObj->getForm('reputationCols')) {
         $tabData['extraCols'] = '$fi_getReputationCols(' . json_encode($_, JSON_NUMERIC_CHECK) . ')';
     } else {
         if (!empty($this->filter['fi']['extraCols'])) {
             $tabData['extraCols'] = '$fi_getExtraCols(fi_extraCols, 0, 0)';
         }
     }
     // create note if search limit was exceeded
     if ($quests->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
         $tabData['note'] = sprintf(Util::$tryFilteringString, 'LANG.lvnote_questsfound', $quests->getMatches(), CFG_SQL_LIMIT_DEFAULT);
         $tabData['_truncated'] = 1;
     } else {
         if (isset($this->category[1]) && $this->category[1] > 0) {
             $tabData['note'] = '$$WH.sprintf(LANG.lvnote_questgivers, ' . $this->category[1] . ', g_zones[' . $this->category[1] . '], ' . $this->category[1] . ')';
         }
     }
     if ($this->filterObj->error) {
         $tabData['_errors'] = 1;
     }
     $this->lvTabs[] = ['quest', $tabData];
 }
예제 #3
0
파일: quest.php 프로젝트: Niknox/aowow
 protected function generateContent()
 {
     $_level = $this->subject->getField('level');
     $_minLevel = $this->subject->getField('minLevel');
     $_flags = $this->subject->getField('flags');
     $_specialFlags = $this->subject->getField('specialFlags');
     $_side = Util::sideByRaceMask($this->subject->getField('reqRaceMask'));
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // event (todo: assign eventData)
     if ($_ = $this->subject->getField('eventId')) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $_ . ']';
     }
     // level
     if ($_level > 0) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $_level;
     }
     // reqlevel
     if ($_minLevel) {
         $lvl = $_minLevel;
         if ($_ = $this->subject->getField('maxLevel')) {
             $lvl .= ' - ' . $_;
         }
         $infobox[] = sprintf(Lang::game('reqLevel'), $lvl);
     }
     // loremaster (i dearly hope those flags cover every case...)
     if ($this->subject->getField('zoneOrSortBak') > 0 && !$this->subject->isRepeatable()) {
         $conditions = array(['ac.type', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE], ['ac.value1', $this->subject->getField('zoneOrSortBak')], ['a.faction', $_side, '&']);
         $loremaster = new AchievementList($conditions);
         $this->extendGlobalData($loremaster->getJSGlobals(GLOBALINFO_SELF));
         switch ($loremaster->getMatches()) {
             case 0:
                 break;
             case 1:
                 $infobox[] = Lang::quest('loremaster') . Lang::main('colon') . '[achievement=' . $loremaster->id . ']';
                 break;
             default:
                 $lm = Lang::quest('loremaster') . Lang::main('colon') . '[ul]';
                 foreach ($loremaster->iterate() as $id => $__) {
                     $lm .= '[li][achievement=' . $id . '][/li]';
                 }
                 $infobox[] = $lm . '[/ul]';
                 break;
         }
     }
     // type (maybe expand uppon?)
     $_ = [];
     if ($_flags & QUEST_FLAG_DAILY) {
         $_[] = Lang::quest('daily');
     } else {
         if ($_flags & QUEST_FLAG_WEEKLY) {
             $_[] = Lang::quest('weekly');
         } else {
             if ($_specialFlags & QUEST_FLAG_SPECIAL_MONTHLY) {
                 $_[] = Lang::quest('monthly');
             }
         }
     }
     if ($t = $this->subject->getField('type')) {
         $_[] = Lang::quest('questInfo', $t);
     }
     if ($_) {
         $infobox[] = Lang::game('type') . Lang::main('colon') . implode(' ', $_);
     }
     // side
     $_ = Lang::main('side') . Lang::main('colon');
     switch ($_side) {
         case 3:
             $infobox[] = $_ . Lang::game('si', 3);
             break;
         case 2:
             $infobox[] = $_ . '[span class=icon-horde]' . Lang::game('si', 2) . '[/span]';
             break;
         case 1:
             $infobox[] = $_ . '[span class=icon-alliance]' . Lang::game('si', 1) . '[/span]';
             break;
     }
     // races
     if ($_ = Lang::getRaceString($this->subject->getField('reqRaceMask'), $__, $jsg, $n, false)) {
         $this->extendGlobalIds(TYPE_RACE, $jsg);
         $t = $n == 1 ? Lang::game('race') : Lang::game('races');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
     }
     // classes
     if ($_ = Lang::getClassString($this->subject->getField('reqClassMask'), $jsg, $n, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $n == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
     }
     // profession / skill
     if ($_ = $this->subject->getField('reqSkillId')) {
         $this->extendGlobalIds(TYPE_SKILL, $_);
         $sk = '[skill=' . $_ . ']';
         if ($_ = $this->subject->getField('reqSkillPoints')) {
             $sk .= ' (' . $_ . ')';
         }
         $infobox[] = Lang::quest('profession') . Lang::main('colon') . $sk;
     }
     // timer
     if ($_ = $this->subject->getField('timeLimit')) {
         $infobox[] = Lang::quest('timer') . Lang::main('colon') . Util::formatTime($_ * 1000);
     }
     $startEnd = DB::Aowow()->select('SELECT * FROM ?_quests_startend WHERE questId = ?d', $this->typeId);
     // start
     $start = '[icon name=quest_start' . ($this->subject->isDaily() ? '_daily' : '') . ']' . Lang::event('start') . Lang::main('colon') . '[/icon]';
     $s = [];
     foreach ($startEnd as $se) {
         if ($se['method'] & 0x1) {
             $this->extendGlobalIds($se['type'], $se['typeId']);
             $s[] = ($s ? '[span=invisible]' . $start . '[/span] ' : $start . ' ') . '[' . Util::$typeStrings[$se['type']] . '=' . $se['typeId'] . ']';
         }
     }
     if ($s) {
         $infobox[] = implode('[br]', $s);
     }
     // end
     $end = '[icon name=quest_end' . ($this->subject->isDaily() ? '_daily' : '') . ']' . Lang::event('end') . Lang::main('colon') . '[/icon]';
     $e = [];
     foreach ($startEnd as $se) {
         if ($se['method'] & 0x2) {
             $this->extendGlobalIds($se['type'], $se['typeId']);
             $e[] = ($e ? '[span=invisible]' . $end . '[/span] ' : $end . ' ') . '[' . Util::$typeStrings[$se['type']] . '=' . $se['typeId'] . ']';
         }
     }
     if ($e) {
         $infobox[] = implode('[br]', $e);
     }
     // Repeatable
     if ($_flags & QUEST_FLAG_REPEATABLE || $_specialFlags & QUEST_FLAG_SPECIAL_REPEATABLE) {
         $infobox[] = Lang::quest('repeatable');
     }
     // sharable | not sharable
     $infobox[] = $_flags & QUEST_FLAG_SHARABLE ? Lang::quest('sharable') : Lang::quest('notSharable');
     // Keeps you PvP flagged
     if ($this->subject->isPvPEnabled()) {
         $infobox[] = Lang::quest('keepsPvpFlag');
     }
     // difficulty (todo (low): formula unclear. seems to be [minLevel,] -4, -2, (level), +3, +(9 to 15))
     if ($_level > 0) {
         $_ = [];
         // red
         if ($_minLevel && $_minLevel < $_level - 4) {
             $_[] = '[color=q10]' . $_minLevel . '[/color]';
         }
         // orange
         if (!$_minLevel || $_minLevel < $_level - 2) {
             $_[] = '[color=r1]' . (!$_ && $_minLevel > $_level - 4 ? $_minLevel : $_level - 4) . '[/color]';
         }
         // yellow
         $_[] = '[color=r2]' . (!$_ && $_minLevel > $_level - 2 ? $_minLevel : $_level - 2) . '[/color]';
         // green
         $_[] = '[color=r3]' . ($_level + 3) . '[/color]';
         // grey (is about +/-1 level off)
         $_[] = '[color=r4]' . ($_level + 3 + ceil(12 * $_level / MAX_LEVEL)) . '[/color]';
         if ($_) {
             $infobox[] = Lang::game('difficulty') . Lang::main('colon') . implode('[small] &nbsp;[/small]', $_);
         }
     }
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     /**********/
     /* Series */
     /**********/
     // Quest Chain (are there cases where quests go in parallel?)
     $chain = array(array(array('side' => $_side, 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $this->typeId, 'name' => $this->name, '_next' => $this->subject->getField('nextQuestIdChain'))));
     $_ = $chain[0][0];
     while ($_) {
         if ($_ = DB::Aowow()->selectRow('SELECT id AS typeId, name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, reqRaceMask FROM ?_quests WHERE nextQuestIdChain = ?d', $_['typeId'])) {
             $n = Util::localizedString($_, 'name');
             array_unshift($chain, array(array('side' => Util::sideByRaceMask($_['reqRaceMask']), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $_['typeId'], 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n)));
         }
     }
     $_ = end($chain)[0];
     while ($_) {
         if ($_ = DB::Aowow()->selectRow('SELECT id AS typeId, name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, reqRaceMask, nextQuestIdChain AS _next FROM ?_quests WHERE id = ?d', $_['_next'])) {
             $n = Util::localizedString($_, 'name');
             array_push($chain, array(array('side' => Util::sideByRaceMask($_['reqRaceMask']), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $_['typeId'], 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n, '_next' => $_['_next'])));
         }
     }
     if (count($chain) > 1) {
         $this->series[] = [$chain, null];
     }
     // todo (low): sensibly merge the following lists into 'series'
     $listGen = function ($cnd) {
         $chain = [];
         $list = new QuestList($cnd);
         if ($list->error) {
             return null;
         }
         foreach ($list->iterate() as $id => $__) {
             $n = $list->getField('name', true);
             $chain[] = array(array('side' => Util::sideByRaceMask($list->getField('reqRaceMask')), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $id, 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n));
         }
         return $chain;
     };
     $extraLists = array(['reqQ', array('OR', ['AND', ['nextQuestId', $this->typeId], ['exclusiveGroup', 0, '<']], ['AND', ['id', $this->subject->getField('prevQuestId')], ['nextQuestIdChain', $this->typeId, '!']])], ['reqOneQ', array(['exclusiveGroup', 0, '>'], ['nextQuestId', $this->typeId])], ['opensQ', array('OR', ['AND', ['prevQuestId', $this->typeId], ['id', $this->subject->getField('nextQuestIdChain'), '!']], ['id', $this->subject->getField('nextQuestId')])], ['closesQ', array(['exclusiveGroup', 0, '!'], ['exclusiveGroup', $this->subject->getField('exclusiveGroup')], ['id', $this->typeId, '!'])], ['enablesQ', array(['prevQuestId', -$this->typeId])], ['enabledByQ', array(['id', -$this->subject->getField('prevQuestId')])]);
     foreach ($extraLists as $el) {
         if ($_ = $listGen($el[1])) {
             $this->series[] = [$_, sprintf(Util::$dfnString, Lang::quest($el[0] . 'Desc'), Lang::quest($el[0]))];
         }
     }
     /*******************/
     /* Objectives List */
     /*******************/
     $this->objectiveList = [];
     $this->providedItem = [];
     // gather ids for lookup
     $olItems = $olNPCs = $olGOs = $olFactions = [];
     // items
     $olItems[0] = array($this->subject->getField('sourceItemId'), $this->subject->getField('sourceItemCount'), false);
     for ($i = 1; $i < 7; $i++) {
         $id = $this->subject->getField('reqItemId' . $i);
         $qty = $this->subject->getField('reqItemCount' . $i);
         if (!$id || !$qty) {
             continue;
         }
         $olItems[$i] = [$id, $qty, $id == $olItems[0][0]];
     }
     if ($ids = array_column($olItems, 0)) {
         $olItemData = new ItemList(array(['id', $ids]));
         $this->extendGlobalData($olItemData->getJSGlobals(GLOBALINFO_SELF));
         $providedRequired = false;
         foreach ($olItems as $i => list($itemId, $qty, $provided)) {
             if (!$i || !$itemId || !in_array($itemId, $olItemData->getFoundIDs())) {
                 continue;
             }
             if ($provided) {
                 $providedRequired = true;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $itemId, 'name' => $olItemData->json[$itemId]['name'], 'qty' => $qty > 1 ? $qty : 0, 'quality' => 7 - $olItemData->json[$itemId]['quality'], 'extraText' => $provided ? '&nbsp;(' . Lang::quest('provided') . ')' : '');
         }
         // if providd item is not required by quest, list it below other requirements
         if (!$providedRequired && $olItems[0][0] && in_array($olItems[0][0], $olItemData->getFoundIDs())) {
             $this->providedItem = array('id' => $olItems[0][0], 'name' => $olItemData->json[$olItems[0][0]]['name'], 'qty' => $olItems[0][1] > 1 ? $olItems[0][1] : 0, 'quality' => 7 - $olItemData->json[$olItems[0][0]]['quality']);
         }
     }
     // creature or GO...
     for ($i = 1; $i < 5; $i++) {
         $id = $this->subject->getField('reqNpcOrGo' . $i);
         $qty = $this->subject->getField('reqNpcOrGoCount' . $i);
         $altTxt = $this->subject->getField('objectiveText' . $i, true);
         if ($id > 0 && $qty) {
             $olNPCs[$id] = [$qty, $altTxt, []];
         } else {
             if ($id < 0 && $qty) {
                 $olGOs[-$id] = [$qty, $altTxt];
             }
         }
     }
     // .. creature kills
     if ($ids = array_keys($olNPCs)) {
         $olNPCData = new CreatureList(array('OR', ['id', $ids], ['killCredit1', $ids], ['killCredit2', $ids]));
         $this->extendGlobalData($olNPCData->getJSGlobals(GLOBALINFO_SELF));
         // create proxy-references
         foreach ($olNPCData->iterate() as $id => $__) {
             if ($p = $olNPCData->getField('KillCredit1')) {
                 if (isset($olNPCs[$p])) {
                     $olNPCs[$p][2][$id] = $olNPCData->getField('name', true);
                 }
             }
             if ($p = $olNPCData->getField('KillCredit2')) {
                 if (isset($olNPCs[$p])) {
                     $olNPCs[$p][2][$id] = $olNPCData->getField('name', true);
                 }
             }
         }
         foreach ($olNPCs as $i => $pair) {
             if (!$i || !in_array($i, $olNPCData->getFoundIDs())) {
                 continue;
             }
             $ol = array('typeStr' => Util::$typeStrings[TYPE_NPC], 'id' => $i, 'name' => $pair[1] ?: Util::localizedString($olNPCData->getEntry($i), 'name'), 'qty' => $pair[0] > 1 ? $pair[0] : 0, 'extraText' => $_specialFlags & QUEST_FLAG_SPECIAL_SPELLCAST || $pair[1] ? '' : ' ' . Lang::achievement('slain'), 'proxy' => $pair[2]);
             if ($pair[2]) {
                 // has proxies assigned, add yourself as another proxy
                 $ol['proxy'][$i] = Util::localizedString($olNPCData->getEntry($i), 'name');
             }
             $this->objectiveList[] = $ol;
         }
     }
     // .. GO interactions
     if ($ids = array_keys($olGOs)) {
         $olGOData = new GameObjectList(array(['id', $ids]));
         $this->extendGlobalData($olGOData->getJSGlobals(GLOBALINFO_SELF));
         foreach ($olNPCs as $i => $pair) {
             if (!$i || !in_array($i, $olGOData->getFoundIDs())) {
                 continue;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_OBJECT], 'id' => $i, 'name' => $pair[1] ?: Util::localizedString($olGOData->getEntry($i), 'name'), 'qty' => $pair[0] > 1 ? $pair[0] : 0);
         }
     }
     // reputation required
     for ($i = 1; $i < 3; $i++) {
         $id = $this->subject->getField('reqFactionId' . $i);
         $val = $this->subject->getField('reqFactionValue' . $i);
         if (!$id) {
             continue;
         }
         $olFactions[$id] = $val;
     }
     if ($ids = array_keys($olFactions)) {
         $olFactionsData = new FactionList(array(['id', $ids]));
         $this->extendGlobalData($olFactionsData->getJSGlobals(GLOBALINFO_SELF));
         foreach ($olFactions as $i => $val) {
             if (!$i || !in_array($i, $olFactionsData->getFoundIDs())) {
                 continue;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_FACTION], 'id' => $i, 'name' => Util::localizedString($olFactionsData->getEntry($i), 'name'), 'qty' => sprintf(Util::$dfnString, $val . ' ' . Lang::achievement('points'), Lang::getReputationLevelForPoints($val)), 'extraText' => '');
         }
     }
     // granted spell
     if ($_ = $this->subject->getField('sourceSpellId')) {
         $this->extendGlobalIds(TYPE_SPELL, $_);
         $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $_, 'name' => SpellList::getName($_), 'qty' => 0, 'extraText' => '&nbsp;(' . Lang::quest('provided') . ')');
     }
     // required money
     if ($this->subject->getField('rewardOrReqMoney') < 0) {
         $this->objectiveList[] = ['text' => Lang::quest('reqMoney') . Lang::main('colon') . Util::formatMoney(abs($this->subject->getField('rewardOrReqMoney')))];
     }
     // required pvp kills
     if ($_ = $this->subject->getField('reqPlayerKills')) {
         $this->objectiveList[] = ['text' => Lang::quest('playerSlain') . '&nbsp;(' . $_ . ')'];
     }
     /**********/
     /* Mapper */
     /**********/
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /*
         TODO (GODDAMNIT): jeez..
     */
     // $startend + reqNpcOrGo[1-4]
     $this->map = null;
     // array(
     // 'data' => ['zone' => $this->typeId],
     // 'som'  => Util::toJSON($som)
     // );
     /****************/
     /* Main Content */
     /****************/
     $this->gains = $this->createGains();
     $this->mail = $this->createMail($maTab, $startEnd);
     $this->rewards = $this->createRewards();
     $this->objectives = $this->subject->parseText('objectives', false);
     $this->details = $this->subject->parseText('details', false);
     $this->offerReward = $this->subject->parseText('offerReward', false);
     $this->requestItems = $this->subject->parseText('requestItems', false);
     $this->completed = $this->subject->parseText('completed', false);
     $this->end = $this->subject->parseText('end', false);
     $this->suggestedPl = $this->subject->getField('suggestedPlayers');
     $this->unavailable = $_flags & QUEST_FLAG_UNAVAILABLE || $this->subject->getField('cuFlags') & CUSTOM_EXCLUDE_FOR_LISTVIEW;
     $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => 'quest:' . $this->typeId . ':' . $_level . ''], BUTTON_WOWHEAD => true);
     if ($maTab) {
         $this->lvTabs[] = $maTab;
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_quests WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altQuest = new QuestList(array(['id', abs($pendant)]));
         if (!$altQuest->error) {
             $this->transfer = sprintf(Lang::quest('_transfer'), $altQuest->id, $altQuest->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: see also
     $seeAlso = new QuestList(array(['name_loc' . User::$localeId, '%' . $this->name . '%'], ['id', $this->typeId, '!']));
     if (!$seeAlso->error) {
         $this->extendGlobalData($seeAlso->getJSGlobals());
         $this->lvTabs[] = array('file' => 'quest', 'data' => $seeAlso->getListviewData(), 'params' => array('name' => '$LANG.tab_seealso', 'id' => 'see-also'));
     }
     // tab: criteria of
     $criteriaOf = new AchievementList(array(['ac.type', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST], ['ac.value1', $this->typeId]));
     if (!$criteriaOf->error) {
         $this->extendGlobalData($criteriaOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $criteriaOf->getListviewData(), 'params' => array('name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of'));
     }
     // tab: conditions
     $cnd = [];
     if ($_ = $this->subject->getField('reqMinRepFaction')) {
         $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0][] = [CND_REPUTATION_RANK, $_, 1 << Util::getReputationLevelForPoints($this->subject->getField('reqMinRepValue'))];
         $this->extendGlobalIds(TYPE_FACTION, $_);
     }
     if ($_ = $this->subject->getField('reqMaxRepFaction')) {
         $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0][] = [-CND_REPUTATION_RANK, $_, 1 << Util::getReputationLevelForPoints($this->subject->getField('reqMaxRepValue'))];
         $this->extendGlobalIds(TYPE_FACTION, $_);
     }
     $_ = Util::getServerConditions([CND_SRC_QUEST_ACCEPT, CND_SRC_QUEST_SHOW_MARK], null, $this->typeId);
     if (!empty($_[0])) {
         // awkward merger
         if (isset($_[0][CND_SRC_QUEST_ACCEPT][$this->typeId][0])) {
             if (isset($cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0])) {
                 $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0] = array_merge($cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0], $_[0][CND_SRC_QUEST_ACCEPT][$this->typeId][0]);
             } else {
                 $cnd[CND_SRC_QUEST_ACCEPT] = $_[0][CND_SRC_QUEST_ACCEPT];
             }
         }
         if (isset($_[0][CND_SRC_QUEST_SHOW_MARK])) {
             $cnd[CND_SRC_QUEST_SHOW_MARK] = $_[0][CND_SRC_QUEST_SHOW_MARK];
         }
         $this->extendGlobalData($_[1]);
     }
     if ($cnd) {
         $tab = "<script type=\"text/javascript\">\n" . "var markup = ConditionList.createTab(" . Util::toJSON($cnd) . ");\n" . "Markup.printHtml(markup, 'tab-conditions', { allow: Markup.CLASS_STAFF })" . "</script>";
         $this->lvTabs[] = array('file' => null, 'data' => $tab, 'params' => array('id' => 'conditions', 'name' => '$LANG.requires'));
     }
 }
예제 #4
0
 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // points
     if ($_ = $this->subject->getField('points')) {
         $infobox[] = Lang::achievement('points') . Lang::main('colon') . '[achievementpoints=' . $_ . ']';
     }
     // location
     // todo (low)
     // faction
     switch ($this->subject->getField('faction')) {
         case 1:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-alliance]' . Lang::game('si', SIDE_ALLIANCE) . '[/span]';
             break;
         case 2:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-horde]' . Lang::game('si', SIDE_HORDE) . '[/span]';
             break;
         default:
             // case 3
             $infobox[] = Lang::main('side') . Lang::main('colon') . Lang::game('si', SIDE_BOTH);
     }
     // realm first available?
     if ($this->subject->getField('flags') & 0x100 && DB::isConnectable(DB_AUTH)) {
         $avlb = [];
         foreach (DB::Auth()->selectCol('SELECT id AS ARRAY_KEY, name FROM realmlist WHERE allowedSecurityLevel = 0 AND gamebuild = ?d', WOW_VERSION) as $rId => $name) {
             if (!DB::isConnectable(DB_CHARACTERS . $rId)) {
                 continue;
             }
             if (!DB::Characters($rId)->selectCell('SELECT 1 FROM character_achievement WHERE achievement = ?d LIMIT 1', $this->typeId)) {
                 $avlb[] = $name;
             }
         }
         if ($avlb) {
             $infobox[] = Lang::achievement('rfAvailable') . implode(', ', $avlb);
         }
     }
     /**********/
     /* Series */
     /**********/
     $series = [];
     if ($c = $this->subject->getField('chainId')) {
         $chainAcv = new AchievementList(array(['chainId', $c]));
         foreach ($chainAcv->iterate() as $aId => $__) {
             $pos = $chainAcv->getField('chainPos');
             if (!isset($series[$pos])) {
                 $series[$pos] = [];
             }
             $series[$pos][] = array('side' => $chainAcv->getField('faction'), 'typeStr' => Util::$typeStrings[TYPE_ACHIEVEMENT], 'typeId' => $aId, 'name' => $chainAcv->getField('name', true));
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->mail = $this->createMail($reqBook);
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->series = $series ? [[$series, null]] : null;
     $this->description = $this->subject->getField('description', true);
     $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => Util::$typeStrings[TYPE_ACHIEVEMENT] . ':' . $this->typeId . ':&quot;..UnitGUID(&quot;player&quot;)..&quot;:0:0:0:0:0:0:0:0'], BUTTON_WOWHEAD => !($this->subject->getField('cuFlags') & CUSTOM_SERVERSIDE));
     $this->criteria = array('reqQty' => $this->subject->getField('reqCriteriaCount'), 'icons' => [], 'data' => []);
     if ($reqBook) {
         $this->addCss(['path' => 'Book.css']);
     }
     // create rewards
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_ITEM ? null : $item[1];
         });
         $bar = new ItemList(array(['i.id', $foo]));
         foreach ($bar->iterate() as $id => $__) {
             $this->rewards['item'][] = array('name' => $bar->getField('name', true), 'quality' => $bar->getField('quality'), 'typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'globalStr' => 'g_items');
         }
     }
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_TITLE ? null : $item[1];
         });
         $bar = new TitleList(array(['id', $foo]));
         foreach ($bar->iterate() as $__) {
             $this->rewards['title'][] = sprintf(Lang::achievement('titleReward'), $bar->id, trim(str_replace('%s', '', $bar->getField('male', true))));
         }
     }
     $this->rewards['text'] = $this->subject->getField('reward', true);
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_achievement WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altAcv = new AchievementList(array(['id', abs($pendant)]));
         if (!$altAcv->error) {
             $this->transfer = sprintf(Lang::achievement('_transfer'), $altAcv->id, 1, $altAcv->getField('iconString'), $altAcv->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: see also
     $conditions = array(['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['id', $this->typeId, '!']);
     $saList = new AchievementList($conditions);
     $this->lvTabs[] = array('file' => 'achievement', 'data' => $saList->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso', 'visibleCols' => "\$['category']"));
     $this->extendGlobalData($saList->getJSGlobals());
     // tab: criteria of
     $refs = DB::Aowow()->SelectCol('SELECT refAchievementId FROM ?_achievementcriteria WHERE Type = ?d AND value1 = ?d', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, $this->typeId);
     if (!empty($refs)) {
         $coList = new AchievementList(array(['id', $refs]));
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $coList->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof', 'visibleCols' => "\$['category']"));
         $this->extendGlobalData($coList->getJSGlobals());
     }
     /*****************/
     /* Criteria List */
     /*****************/
     $iconId = 1;
     $rightCol = [];
     foreach ($this->subject->getCriteria() as $i => $crt) {
         // hide hidden criteria for regular users (really do..?)
         // if (($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN) && User::$perms > 0)
         // continue;
         // alternative display option
         $displayMoney = $crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER;
         $crtName = Util::localizedString($crt, 'name');
         $tmp = array('id' => $crt['id'], 'name' => $crtName, 'type' => $crt['type']);
         $obj = (int) $crt['value1'];
         $qty = (int) $crt['value2'];
         switch ($crt['type']) {
             // link to npc
             case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE:
             case ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE:
                 $tmp['link'] = array('href' => '?npc=' . $obj, 'text' => $crtName);
                 $tmp['extraText'] = Lang::achievement('slain');
                 break;
                 // link to area (by map)
             // link to area (by map)
             case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG:
             case ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA:
             case ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA:
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND:
             case ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP:
                 if ($zoneId = DB::Aowow()->selectCell('SELECT id FROM ?_zones WHERE mapId = ? LIMIT 1', $obj)) {
                     $tmp['link'] = array('href' => '?zone=' . $zoneId, 'text' => $crtName);
                 } else {
                     $tmp['extraText'] = $crtName;
                 }
                 break;
                 // link to area
             // link to area
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE:
             case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA:
                 $tmp['link'] = array('href' => '?zone=' . $obj, 'text' => $crtName);
                 break;
                 // link to skills
             // link to skills
             case ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE:
                 $tmp['link'] = array('href' => '?skill=' . $obj, 'text' => $crtName);
                 break;
                 // link to class
             // link to class
             case ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS:
                 $tmp['link'] = array('href' => '?class=' . $obj, 'text' => $crtName);
                 break;
                 // link to race
             // link to race
             case ACHIEVEMENT_CRITERIA_TYPE_HK_RACE:
                 $tmp['link'] = array('href' => '?race=' . $obj, 'text' => $crtName);
                 break;
                 // link to title - todo (low): crosslink
             // link to title - todo (low): crosslink
             case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE:
                 $tmp['extraText'] = Util::ucFirst(Lang::game('title')) . Lang::main('colon') . $crtName;
                 break;
                 // link to achivement (/w icon)
             // link to achivement (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT:
                 $tmp['link'] = array('href' => '?achievement=' . $obj, 'text' => $crtName);
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_achievements', 'id' => $obj);
                 $this->extendGlobalIds(TYPE_ACHIEVEMENT, $obj);
                 break;
                 // link to quest
             // link to quest
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST:
                 // $crtName = ;
                 $tmp['link'] = array('href' => '?quest=' . $obj, 'text' => $crtName ?: QuestList::getName($obj));
                 break;
                 // link to spell (/w icon)
             // link to spell (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
                 $tmp['link'] = array('href' => '?spell=' . $obj, 'text' => $crtName ?: SpellList::getName($obj));
                 $this->extendGlobalIds(TYPE_SPELL, $obj);
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_spells', 'id' => $obj);
                 break;
                 // link to item (/w icon)
             // link to item (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM:
                 $crtItm = new ItemList(array(['i.id', $obj]));
                 $tmp['link'] = array('href' => '?item=' . $obj, 'text' => $crtName ?: $crtItm->getField('name', true), 'quality' => $crtItm->getField('quality'), 'count' => $qty);
                 $this->extendGlobalData($crtItm->getJSGlobals());
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_items', 'id' => $obj, 'count' => $qty);
                 break;
                 // link to faction (/w target reputation)
             // link to faction (/w target reputation)
             case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION:
                 $tmp['link'] = array('href' => '?faction=' . $obj, 'text' => $crtName ?: FactionList::getName($obj));
                 $tmp['extraText'] = ' (' . Lang::getReputationLevelForPoints($qty) . ')';
                 break;
                 // link to GObject
             // link to GObject
             case ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT:
             case ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT:
                 $tmp['link'] = array('href' => '?object=' . $obj, 'text' => $crtName);
                 break;
             default:
                 // Add a gold coin icon if required
                 $tmp['extraText'] = $displayMoney ? Util::formatMoney($qty) : $crtName;
                 break;
         }
         // If the right column
         if ($i % 2) {
             $this->criteria['data'][] = $tmp;
         } else {
             $rightCol[] = $tmp;
         }
     }
     // If you found the second column - merge data from it to the end of the main body
     if ($rightCol) {
         $this->criteria['data'] = array_merge($this->criteria['data'], $rightCol);
     }
 }
예제 #5
0
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // Quartermaster if any
     if ($ids = $this->subject->getField('qmNpcIds')) {
         $this->extendGlobalIds(TYPE_NPC, $ids);
         $qmStr = Lang::faction('quartermaster') . Lang::main('colon');
         if (count($ids) == 1) {
             $qmStr .= '[npc=' . $ids[0] . ']';
         } else {
             if (count($ids) > 1) {
                 $qmStr .= '[ul]';
                 foreach ($ids as $id) {
                     $qmStr .= '[li][npc=' . $id . '][/li]';
                 }
                 $qmStr .= '[/ul]';
             }
         }
         $infobox[] = $qmStr;
     }
     // side if any
     if ($_ = $this->subject->getField('side')) {
         $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($_ == 1 ? 'alliance' : 'horde') . ']' . Lang::game('si', $_) . '[/span]';
     }
     /****************/
     /* Main Content */
     /****************/
     $this->extraText = '';
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     // Spillover Effects
     /* todo (low): also check on reputation_spillover_template (but its data is identical to calculation below
        $rst = DB::World()->selectRow('SELECT
            CONCAT_WS(" ", faction1, faction2, faction3, faction4) AS faction,
            CONCAT_WS(" ", rate_1,   rate_2,   rate_3,   rate_4)   AS rate,
            CONCAT_WS(" ", rank_1,   rank_2,   rank_3,   rank_4)   AS rank
            FROM reputation_spillover_template WHERE faction = ?d', $this->typeId);
        */
     $conditions = array(['id', $this->typeId, '!'], ['repIdx', -1, '!']);
     if ($p = $this->subject->getField('parentFactionId')) {
         // linked via parent
         $conditions[] = ['OR', ['id', $p], ['parentFactionId', $p]];
     } else {
         // self as parent
         $conditions[] = ['parentFactionId', $this->typeId];
     }
     $spillover = new FactionList($conditions);
     $this->extendGlobalData($spillover->getJSGlobals());
     $buff = '';
     foreach ($spillover->iterate() as $spillId => $__) {
         if ($val = $spillover->getField('spilloverRateIn') * $this->subject->getField('spilloverRateOut') * 100) {
             $buff .= '[tr][td][faction=' . $spillId . '][/td][td][span class=q' . ($val > 0 ? '2]+' : '10]') . $val . '%[/span][/td][td]' . Lang::game('rep', $spillover->getField('spilloverMaxRank')) . '[/td][/tr]';
         }
     }
     if ($buff) {
         $this->extraText .= '[h3 class=clear]' . Lang::faction('spillover') . '[/h3][div margin=15px]' . Lang::faction('spilloverDesc') . '[/div][table class=grid width=400px][tr][td width=150px][b]' . Util::ucFirst(Lang::game('faction')) . '[/b][/td][td width=100px][b]' . Lang::spell('_value') . '[/b][/td][td width=150px][b]' . Lang::faction('maxStanding') . '[/b][/td][/tr]' . $buff . '[/table]';
     }
     // reward rates (ultimately this should be calculated into each reward display)
     if ($rates = DB::World()->selectRow('SELECT * FROM reputation_reward_rate WHERE faction = ?d', $this->typeId)) {
         $buff = '';
         foreach ($rates as $k => $v) {
             if ($v == 1) {
                 continue;
             }
             switch ($k) {
                 case 'quest_rate':
                     $buff .= '[tr][td]' . Lang::game('quests') . Lang::main('colon') . '[/td]';
                     break;
                 case 'quest_daily_rate':
                     $buff .= '[tr][td]' . Lang::game('quests') . ' (' . Lang::quest('daily') . ')' . Lang::main('colon') . '[/td]';
                     break;
                 case 'quest_weekly_rate':
                     $buff .= '[tr][td]' . Lang::game('quests') . ' (' . Lang::quest('weekly') . ')' . Lang::main('colon') . '[/td]';
                     break;
                 case 'quest_monthly_rate':
                     $buff .= '[tr][td]' . Lang::game('quests') . ' (' . Lang::quest('monthly') . ')' . Lang::main('colon') . '[/td]';
                     break;
                 case 'creature_rate':
                     $buff .= '[tr][td]' . Lang::game('npcs') . Lang::main('colon') . '[/td]';
                     break;
                 case 'spell_rate':
                     $buff .= '[tr][td]' . Lang::game('spells') . Lang::main('colon') . '[/td]';
                     break;
             }
             $buff .= '[td width=35px align=right][span class=q' . ($v < 1 ? '10]' : '2]+') . intVal(($v - 1) * 100) . '%[/span][/td][/tr]';
         }
         if ($buff) {
             $this->extraText .= '[h3 class=clear]' . Lang::faction('customRewRate') . '[/h3][table]' . $buff . '[/table]';
         }
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_reputations WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altFac = new FactionList(array(['id', abs($pendant)]));
         if (!$altFac->error) {
             $this->transfer = sprintf(Lang::faction('_transfer'), $altFac->id, $altFac->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: items
     $items = new ItemList(array(['requiredFaction', $this->typeId]));
     if (!$items->error) {
         $this->extendGlobalData($items->getJSGlobals(GLOBALINFO_SELF));
         $tabData = array('data' => array_values($items->getListviewData()), 'extraCols' => '$_', 'sort' => ['standing', 'name']);
         if ($items->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
             $tabData['note'] = sprintf(Util::$filterResultString, '?items&filter=cr=17;crs=' . $this->typeId . ';crv=0');
         }
         $this->lvTabs[] = ['item', $tabData, 'itemStandingCol'];
     }
     // tab: creatures with onKill reputation
     if ($this->subject->getField('reputationIndex') != -1) {
         // inherit siblings/children from $spillover
         $cRep = DB::World()->selectCol('SELECT DISTINCT creature_id AS ARRAY_KEY, qty FROM (
                 SELECT creature_id, RewOnKillRepValue1 as qty FROM creature_onkill_reputation WHERE RewOnKillRepValue1 > 0 AND (RewOnKillRepFaction1 = ?d{ OR (RewOnKillRepFaction1 IN (?a) AND IsTeamAward1 <> 0)}) UNION
                 SELECT creature_id, RewOnKillRepValue2 as qty FROM creature_onkill_reputation WHERE RewOnKillRepValue2 > 0 AND (RewOnKillRepFaction2 = ?d{ OR (RewOnKillRepFaction2 IN (?a) AND IsTeamAward2 <> 0)})
             ) x', $this->typeId, $spillover->getFoundIDs() ?: DBSIMPLE_SKIP, $this->typeId, $spillover->getFoundIDs() ?: DBSIMPLE_SKIP);
         if ($cRep) {
             $killCreatures = new CreatureList(array(['id', array_keys($cRep)]));
             if (!$killCreatures->error) {
                 $data = $killCreatures->getListviewData();
                 foreach ($data as $id => &$d) {
                     $d['reputation'] = $cRep[$id];
                 }
                 $tabData = array('data' => array_values($data), 'extraCols' => '$_', 'sort' => ['-reputation', 'name']);
                 if ($killCreatures->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
                     $tabData['note'] = sprintf(Util::$filterResultString, '?npcs&filter=cr=42;crs=' . $this->typeId . ';crv=0');
                 }
                 $this->lvTabs[] = ['creature', $tabData, 'npcRepCol'];
             }
         }
     }
     // tab: members
     if ($_ = $this->subject->getField('templateIds')) {
         $members = new CreatureList(array(['faction', $_]));
         if (!$members->error) {
             $tabData = array('data' => array_values($members->getListviewData()), 'id' => 'member', 'name' => '$LANG.tab_members');
             if ($members->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?npcs&filter=cr=3;crs=' . $this->typeId . ';crv=0');
             }
             $this->lvTabs[] = ['creature', $tabData];
         }
     }
     // tab: objects
     if ($_ = $this->subject->getField('templateIds')) {
         $objects = new GameObjectList(array(['faction', $_]));
         if (!$objects->error) {
             $this->lvTabs[] = ['object', ['data' => array_values($objects->getListviewData())]];
         }
     }
     // tab: quests
     $conditions = array(['AND', ['rewardFactionId1', $this->typeId], ['rewardFactionValue1', 0, '>']], ['AND', ['rewardFactionId2', $this->typeId], ['rewardFactionValue2', 0, '>']], ['AND', ['rewardFactionId3', $this->typeId], ['rewardFactionValue3', 0, '>']], ['AND', ['rewardFactionId4', $this->typeId], ['rewardFactionValue4', 0, '>']], ['AND', ['rewardFactionId5', $this->typeId], ['rewardFactionValue5', 0, '>']], 'OR');
     $quests = new QuestList($conditions);
     if (!$quests->error) {
         $this->extendGlobalData($quests->getJSGlobals(GLOBALINFO_ANY));
         $tabData = array('data' => array_values($quests->getListviewData($this->typeId)), 'extraCols' => '$_');
         if ($quests->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
             $tabData['note'] = sprintf(Util::$filterResultString, '?quests&filter=cr=1;crs=' . $this->typeId . ';crv=0');
         }
         $this->lvTabs[] = ['quest', $tabData, 'questRepCol'];
     }
     // tab: achievements
     $conditions = array(['ac.type', ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION], ['ac.value1', $this->typeId]);
     $acvs = new AchievementList($conditions);
     if (!$acvs->error) {
         $this->extendGlobalData($acvs->getJSGlobals(GLOBALINFO_ANY));
         $this->lvTabs[] = ['achievement', array('data' => array_values($acvs->getListviewData()), 'id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof', 'visibleCols' => ['category'])];
     }
 }
예제 #6
0
파일: object.php 프로젝트: Carbenium/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // Event (ignore events, where the object only gets removed)
     if ($_ = DB::World()->selectCol('SELECT DISTINCT IF(ge.holiday, ge.holiday, -ge.eventEntry) FROM game_event ge, game_event_gameobject geg, gameobject g WHERE ge.eventEntry = geg.eventEntry AND g.guid = geg.guid AND g.id = ?d', $this->typeId)) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $ev = [];
         foreach ($_ as $i => $e) {
             $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']';
         }
         $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev);
     }
     // Reaction
     $_ = function ($r) {
         if ($r == 1) {
             return 2;
         }
         if ($r == -1) {
             return 10;
         }
         return;
     };
     $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]';
     // reqSkill
     switch ($this->subject->getField('typeCat')) {
         case -3:
             // Herbalism
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 2) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         case -4:
             // Mining
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 3) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         case -5:
             // Lockpicking
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 1) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         default:
             $locks = Lang::getLocks($this->subject->getField('lockId'));
             $l = '';
             foreach ($locks as $idx => $_) {
                 if ($idx < 0) {
                     continue;
                 }
                 $this->extendGlobalIds(TYPE_ITEM, $idx);
                 $l = Lang::gameObject('key') . Lang::main('colon') . '[item=' . $idx . ']';
             }
             // if no propper item is found use a skill
             if ($locks) {
                 $infobox[] = $l ? $l : array_pop($locks);
             }
     }
     // linked trap
     if ($_ = $this->subject->getField('linkedTrap')) {
         $this->extendGlobalIds(TYPE_OBJECT, $_);
         $infobox[] = Lang::gameObject('trap') . Lang::main('colon') . '[object=' . $_ . ']';
     }
     // trap for
     $trigger = new GameObjectList(array(['linkedTrap', $this->typeId]));
     if (!$trigger->error) {
         $this->extendGlobalData($trigger->getJSGlobals());
         $infobox[] = Lang::gameObject('triggeredBy') . Lang::main('colon') . '[object=' . $trigger->id . ']';
     }
     // SpellFocus
     if ($_ = $this->subject->getField('spellFocusId')) {
         if ($sfo = DB::Aowow()->selectRow('SELECT * FROM ?_spellfocusobject WHERE id = ?d', $_)) {
             $infobox[] = '[tooltip name=focus]' . Lang::gameObject('focusDesc') . '[/tooltip][span class=tip tooltip=focus]' . Lang::gameObject('focus') . Lang::main('colon') . Util::localizedString($sfo, 'name') . '[/span]';
         }
     }
     // lootinfo: [min, max, restock]
     if (($_ = $this->subject->getField('lootStack')) && $_[0]) {
         $buff = Lang::item('charges') . Lang::main('colon') . $_[0];
         if ($_[0] < $_[1]) {
             $buff .= Lang::game('valueDelim') . $_[1];
         }
         // since Veins don't have charges anymore, the timer is questionable
         $infobox[] = $_[2] > 1 ? '[tooltip name=restock]' . sprintf(Lang::gameObject('restock'), Util::formatTime($_[2] * 1000)) . '[/tooltip][span class=tip tooltip=restock]' . $buff . '[/span]' : $buff;
     }
     // meeting stone [minLevel, maxLevel, zone]
     if ($this->subject->getField('type') == OBJECT_MEETINGSTONE) {
         if ($_ = $this->subject->getField('mStone')) {
             $this->extendGlobalIds(TYPE_ZONE, $_[2]);
             $m = Lang::game('meetingStone') . Lang::main('colon') . '[zone=' . $_[2] . ']';
             $l = $_[0];
             if ($_[0] > 1 && $_[1] > $_[0]) {
                 $l .= Lang::game('valueDelim') . min($_[1], MAX_LEVEL);
             }
             $infobox[] = $l ? '[tooltip name=meetingstone]' . sprintf(Lang::game('reqLevel'), $l) . '[/tooltip][span class=tip tooltip=meetingstone]' . $m . '[/span]' : $m;
         }
     }
     // capture area [minPlayer, maxPlayer, minTime, maxTime, radius]
     if ($this->subject->getField('type') == OBJECT_CAPTURE_POINT) {
         if ($_ = $this->subject->getField('capture')) {
             $buff = Lang::gameObject('capturePoint');
             if ($_[2] > 1 || $_[0]) {
                 $buff .= Lang::main('colon') . '[ul]';
             }
             if ($_[2] > 1) {
                 $buff .= '[li]' . Lang::game('duration') . Lang::main('colon') . ($_[3] > $_[2] ? Util::FormatTime($_[3] * 1000, true) . ' - ' : null) . Util::FormatTime($_[2] * 1000, true) . '[/li]';
             }
             if ($_[1]) {
                 $buff .= '[li]' . Lang::main('players') . Lang::main('colon') . $_[0] . ($_[1] > $_[0] ? ' - ' . $_[1] : null) . '[/li]';
             }
             if ($_[4]) {
                 $buff .= '[li]' . sprintf(Lang::spell('range'), $_[4]) . '[/li]';
             }
             if ($_[2] > 1 || $_[0]) {
                 $buff .= '[/ul]';
             }
         }
         $infobox[] = $buff;
     }
     // AI
     if (User::isInGroup(U_GROUP_EMPLOYEE)) {
         if ($_ = $this->subject->getField('ScriptName')) {
             $infobox[] = 'Script' . Lang::main('colon') . $_;
         } else {
             if ($_ = $this->subject->getField('AIName')) {
                 $infobox[] = 'AI' . Lang::main('colon') . $_;
             }
         }
     }
     /****************/
     /* Main Content */
     /****************/
     // pageText
     $pageText = [];
     if ($next = $this->subject->getField('pageTextId')) {
         while ($next) {
             $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next);
             $next = $row['next_page'];
             $pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
         }
     }
     // add conditional js & css
     if ($pageText) {
         $this->addCSS(['path' => 'Book.css']);
         $this->addJS('Book.js');
     }
     // get spawns and path
     $map = null;
     if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) {
         $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns];
         foreach ($spawns as $areaId => &$areaData) {
             $map['extra'][$areaId] = ZoneList::getName($areaId);
         }
     }
     // consider pooled spawns
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->pageText = $pageText;
     $this->map = $map;
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['displayId' => $this->subject->getField('displayId'), 'type' => TYPE_OBJECT, 'typeId' => $this->typeId]);
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: summoned by
     $conditions = array('OR', ['AND', ['effect1Id', [50, 76, 104, 105, 106, 107]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [50, 76, 104, 105, 106, 107]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [50, 76, 104, 105, 106, 107]], ['effect3MiscValue', $this->typeId]]);
     $summons = new SpellList($conditions);
     if (!$summons->error) {
         $this->extendGlobalData($summons->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $summons->getListviewData(), 'params' => array('id' => 'summoned-by', 'name' => '$LANG.tab_summonedby'));
     }
     // tab: related spells
     if ($_ = $this->subject->getField('spells')) {
         $relSpells = new SpellList(array(['id', $_]));
         if (!$relSpells->error) {
             $this->extendGlobalData($relSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $data = $relSpells->getListviewData();
             foreach ($data as $relId => $d) {
                 $data[$relId]['trigger'] = array_search($relId, $_);
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'spells', 'name' => '$LANG.tab_spells', 'hiddenCols' => "\$['skill']", 'extraCols' => "\$[Listview.funcBox.createSimpleCol('trigger', 'Condition', '10%', 'trigger')]"));
         }
     }
     // tab: criteria of
     $acvs = new AchievementList(array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT]], ['ac.value1', $this->typeId]));
     if (!$acvs->error) {
         $this->extendGlobalData($acvs->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $acvs->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof'));
     }
     // tab: starts quest
     // tab: ends quest
     $startEnd = new QuestList(array(['qse.type', TYPE_OBJECT], ['qse.typeId', $this->typeId]));
     if (!$startEnd->error) {
         $this->extendGlobalData($startEnd->getJSGlobals());
         $lvData = $startEnd->getListviewData();
         $_ = [[], []];
         foreach ($startEnd->iterate() as $id => $__) {
             $m = $startEnd->getField('method');
             if ($m & 0x1) {
                 $_[0][] = $lvData[$id];
             }
             if ($m & 0x2) {
                 $_[1][] = $lvData[$id];
             }
         }
         if ($_[0]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts'));
         }
         if ($_[1]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends'));
         }
     }
     // tab: related quests
     if ($_ = $this->subject->getField('reqQuest')) {
         $relQuest = new QuestList(array(['id', $_]));
         if (!$relQuest->error) {
             $this->extendGlobalData($relQuest->getJSGlobals());
             $this->lvTabs[] = array('file' => 'quest', 'data' => $relQuest->getListviewData(), 'params' => array('name' => '$LANG.tab_quests', 'id' => 'quests'));
         }
     }
     // tab: contains
     $reqQuest = [];
     if ($_ = $this->subject->getField('lootId')) {
         $goLoot = new Loot();
         if ($goLoot->getByContainer(LOOT_GAMEOBJECT, $_)) {
             $extraCols = $goLoot->extraCols;
             $hiddenCols = ['source', 'side', 'slot', 'reqlevel'];
             $this->extendGlobalData($goLoot->jsGlobals);
             foreach ($goLoot->iterate() as &$lv) {
                 if (!empty($hiddenCols)) {
                     foreach ($hiddenCols as $k => $str) {
                         if (!empty($lv[$str])) {
                             unset($hiddenCols[$k]);
                         }
                     }
                 }
                 if (!$lv['quest']) {
                     continue;
                 }
                 $extraCols[] = 'Listview.extraCols.condition';
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $extraCols[] = 'Listview.extraCols.percent';
             $this->lvTabs[] = array('file' => 'item', 'data' => $goLoot->getResult(), 'params' => array('name' => '$LANG.tab_contains', 'id' => 'contains', 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $hiddenCols ? '$' . Util::toJSON(array_values($hiddenCols)) : null));
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $this->extendGlobalData($reqQuests->getJSGlobals());
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: Same model as .. whats the f*****g point..?
     $sameModel = new GameObjectList(array(['displayId', $this->subject->getField('displayId')], ['id', $this->typeId, '!']));
     if (!$sameModel->error) {
         $this->extendGlobalData($sameModel->getJSGlobals());
         $this->lvTabs[] = array('file' => 'object', 'data' => $sameModel->getListviewData(), 'params' => array('name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as'));
     }
 }
예제 #7
0
function profiler()
{
    $success = true;
    $scripts = [];
    /**********/
    /* Quests */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = [CFG_SQL_LIMIT_NONE, 'AND', [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW], 0], [['flags', QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY | QUEST_FLAG_REPEATABLE | QUEST_FLAG_AUTO_REWARDED, '&'], 0], [['specialFlags', QUEST_FLAG_SPECIAL_REPEATABLE | QUEST_FLAG_SPECIAL_DUNGEON_FINDER | QUEST_FLAG_SPECIAL_MONTHLY, '&'], 0]];
        $questz = new QuestList($condition);
        $_ = [];
        $currencies = array_column($questz->rewards, TYPE_CURRENCY);
        foreach ($currencies as $curr) {
            foreach ($curr as $cId => $qty) {
                $_[] = $cId;
            }
        }
        $relCurr = new CurrencyList(array(['id', $_]));
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(20);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_gatheredcurrencies;\n";
            foreach ($relCurr->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\n\nvar _ = g_quests;\n";
            foreach ($questz->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\ng_quest_catorder = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-quests', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /****************/
    /* Achievements */
    /****************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], [['flags', 1, '&'], 0]);
        $achievez = new AchievementList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $sumPoints = 0;
            $buff = "var _ = g_achievements;\n";
            foreach ($achievez->getListviewData(ACHIEVEMENTINFO_PROFILE) as $id => $data) {
                $sumPoints += $data['points'];
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            // categories to sort by
            $buff .= "\ng_achievement_catorder = [92, 14863, 97, 169, 170, 171, 172, 14802, 14804, 14803, 14801, 95, 161, 156, 165, 14806, 14921, 96, 201, 160, 14923, 14808, 14805, 14778, 14865, 14777, 14779, 155, 14862, 14861, 14864, 14866, 158, 162, 14780, 168, 14881, 187, 14901, 163, 14922, 159, 14941, 14961, 14962, 14981, 15003, 15002, 15001, 15041, 15042, 81]";
            // sum points
            $buff .= "\ng_achievement_points = [" . $sumPoints . "];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-achievements', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /**********/
    /* Titles */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]);
        $titlez = new TitleList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            foreach ([0, 1] as $g) {
                $buff = "var _ = g_titles;\n";
                foreach ($titlez->getListviewData() as $id => $data) {
                    $data['name'] = Util::localizedString($titlez->getEntry($id), $g ? 'female' : 'male');
                    unset($data['namefemale']);
                    $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
                }
                if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-titles-' . $g, $buff)) {
                    $success = false;
                }
            }
        }
        return $success;
    };
    /**********/
    /* Mounts */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -5]);
        $mountz = new SpellList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_spells;\n";
            foreach ($mountz->getListviewData(ITEMINFO_MODEL) as $id => $data) {
                $data['quality'] = $data['name'][0];
                $data['name'] = mb_substr($data['name'], 1);
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-mounts', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /**************/
    /* Companions */
    /**************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -6]);
        $companionz = new SpellList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_spells;\n";
            foreach ($companionz->getListviewData(ITEMINFO_MODEL) as $id => $data) {
                $data['quality'] = $data['name'][0];
                $data['name'] = mb_substr($data['name'], 1);
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-companions', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /************/
    /* Factions */
    /************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]);
        $factionz = new FactionList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_factions;\n";
            foreach ($factionz->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\ng_faction_order = [0, 469, 891, 1037, 1118, 67, 1052, 892, 936, 1117, 169, 980, 1097];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-factions', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /***********/
    /* Recipes */
    /***********/
    $scripts[] = function () {
        // special case: secondary skills are always requested, so put them in one single file (185, 129, 356); it also contains g_skill_order
        $skills = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, [185, 129, 356]];
        $success = true;
        $baseCnd = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['effect1Id', [6, 45, 57, 127, 33, 158, 99, 28, 95], '!'], ['effect2Id', [118, 60], '!'], ['OR', ['typeCat', 9], ['typeCat', 11]]);
        foreach ($skills as $s) {
            $file = is_array($s) ? 'sec' : (string) $s;
            $cnd = array_merge($baseCnd, [['skillLine1', $s]]);
            $recipez = new SpellList($cnd);
            $created = '';
            foreach ($recipez->iterate() as $__) {
                foreach ($recipez->canCreateItem() as $idx) {
                    $id = $recipez->getField('effect' . $idx . 'CreateItemId');
                    $created .= "g_items.add(" . $id . ", {'icon':'" . $recipez->relItems->getEntry($id)['iconString'] . "'});\n";
                }
            }
            foreach (CLISetup::$localeIds as $l) {
                set_time_limit(10);
                User::useLocale($l);
                Lang::load(Util::$localeStrings[$l]);
                $buff = '';
                foreach ($recipez->getListviewData() as $id => $data) {
                    $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
                }
                if (!$buff) {
                    // this behaviour is intended, do not create an error
                    CLISetup::log('profiler - file datasets/' . User::$localeString . '/p-recipes-' . $file . ' has no content => skipping', CLISetup::LOG_WARN);
                    continue;
                }
                $buff = $created . "\nvar _ = g_spells;\n" . $buff;
                if (is_array($s)) {
                    $buff .= "\ng_skill_order = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, 185, 129, 356];\n";
                }
                if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-recipes-' . $file, $buff)) {
                    $success = false;
                }
            }
        }
        return $success;
    };
    // check directory-structure
    foreach (Util::$localeStrings as $dir) {
        if (!CLISetup::writeDir('datasets/' . $dir)) {
            $success = false;
        }
    }
    // run scripts
    foreach ($scripts as $func) {
        if (!$func()) {
            $success = false;
        }
    }
    return $success;
}
예제 #8
0
파일: zone.php 프로젝트: saqar/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // City
     if ($this->subject->getField('flags') & 0x8 && !$this->subject->getField('parentArea')) {
         $infobox[] = Lang::zone('city');
     }
     // Auto repop
     if ($this->subject->getField('flags') & 0x1000 && !$this->subject->getField('parentArea')) {
         $infobox[] = Lang::zone('autoRez');
     }
     // Level
     if ($_ = $this->subject->getField('levelMin')) {
         if ($_ < $this->subject->getField('levelMax')) {
             $_ .= ' - ' . $this->subject->getField('levelMax');
         }
         $infobox[] = Lang::game('level') . Lang::main('colon') . $_;
     }
     // required Level
     if ($_ = $this->subject->getField('levelReq')) {
         if ($__ = $this->subject->getField('levelReqLFG')) {
             $buff = sprintf(Lang::zone('reqLevels'), $_, $__);
         } else {
             $buff = Lang::main('_reqLevel') . Lang::main('colon') . $_;
         }
         $infobox[] = $buff;
     }
     // Territory
     $_ = $this->subject->getField('faction');
     $__ = '%s';
     if ($_ == 0) {
         $__ = '[span class=icon-alliance]%s[/span]';
     } else {
         if ($_ == 1) {
             $__ = '[span class=icon-horde]%s[/span]';
         } else {
             if ($_ == 4) {
                 $__ = '[span class=icon-ffa]%s[/span]';
             }
         }
     }
     $infobox[] = Lang::zone('territory') . Lang::main('colon') . sprintf($__, Lang::zone('territories', $_));
     // Instance Type
     $infobox[] = Lang::zone('instanceType') . Lang::main('colon') . '[span class=icon-instance' . $this->subject->getField('type') . ']' . Lang::zone('instanceTypes', $this->subject->getField('type')) . '[/span]';
     // Heroic mode
     if ($_ = $this->subject->getField('levelHeroic')) {
         $infobox[] = '[icon preset=heroic]' . sprintf(Lang::zone('hcAvailable'), $_) . '[/icon]';
     }
     // number of players
     if ($_ = $this->subject->getField('maxPlayer')) {
         $infobox[] = Lang::zone('numPlayers') . Lang::main('colon') . ($_ == -2 ? '10/25' : $_);
     }
     // Attunement Quest/Achievements & Keys
     if ($attmnt = $this->subject->getField('attunes')) {
         foreach ($attmnt as $type => $ids) {
             $this->extendGlobalIds($type, array_map('abs', $ids));
             foreach ($ids as $id) {
                 if ($type == TYPE_ITEM) {
                     $infobox[] = Lang::zone('key', (int) ($id < 0)) . Lang::main('colon') . '[item=' . abs($id) . ']';
                 } else {
                     $infobox[] = Lang::zone('attunement', (int) ($id < 0)) . Lang::main('colon') . '[' . Util::$typeStrings[$type] . '=' . abs($id) . ']';
                 }
             }
         }
     }
     // Instances
     if ($_ = DB::Aowow()->selectCol('SELECT id FROM ?_zones WHERE parentAreaId = ?d AND (flags & ?d) = 0', $this->typeId, CUSTOM_EXCLUDE_FOR_LISTVIEW)) {
         $this->extendGlobalIds(TYPE_ZONE, $_);
         $infobox[] = Lang::maps('Instances') . Lang::main('colon') . "\n[zone=" . implode("], \n[zone=", $_) . ']';
     }
     // location (if instance)
     if ($pa = $this->subject->getField('parentAreaId')) {
         $paO = new ZoneList(array(['id', $pa]));
         if (!$paO->error) {
             $pins = str_pad($this->subject->getField('parentX') * 10, 3, '0', STR_PAD_LEFT) . str_pad($this->subject->getField('parentY') * 10, 3, '0', STR_PAD_LEFT);
             $infobox[] = Lang::zone('location') . Lang::main('colon') . '[lightbox=map zone=' . $pa . ' pins=' . $pins . ']' . $paO->getField('name', true) . '[/lightbox]';
         }
     }
     /*  has to be defined in an article, i think
     
         // faction(s) / Reputation Hub / Raid Faction
         // [li]Raid faction: [faction=1156][/li] || [li]Factions: [faction=1156]/[faction=1156][/li]
     
         // final boss
         // [li]Final boss: [icon preset=boss][npc=37226][/icon][/li]
     */
     /****************/
     /* Main Content */
     /****************/
     $addToMap = function ($what, $entry) use(&$som) {
         // entry always contains: type, id, name, level, coords[]
         if (!isset($som[$what][$entry['name']])) {
             // not found yet
             $som[$what][$entry['name']][] = $entry;
         } else {
             // check for identical floors
             foreach ($som[$what][$entry['name']] as &$byFloor) {
                 if ($byFloor['level'] != $entry['level']) {
                     continue;
                 }
                 // found existing floor, ammending coords
                 $byFloor['coords'][] = $entry['coords'][0];
                 break;
             }
             // floor not used yet, create it
             $som[$what][$entry['name']][] = $entry;
         }
     };
     if ($_ = $this->subject->getField('parentArea')) {
         $this->extraText = sprintf(Lang::zone('zonePartOf'), $_);
         $this->extendGlobalIds(TYPE_ZONE, $_);
     }
     // we cannot fetch spawns via lists. lists are grouped by entry
     $oSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE areaId = ?d AND type = ?d', $this->typeId, TYPE_OBJECT);
     $cSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE areaId = ?d AND type = ?d', $this->typeId, TYPE_NPC);
     $conditions = [CFG_SQL_LIMIT_NONE, ['s.areaId', $this->typeId]];
     if (!User::isInGroup(U_GROUP_STAFF)) {
         $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0];
     }
     $objectSpawns = new GameObjectList($conditions);
     $creatureSpawns = new CreatureList($conditions);
     $questsLV = $rewardsLV = [];
     // see if we can actually display a map
     $hasMap = file_exists('static/images/wow/maps/' . Util::$localeStrings[User::$localeId] . '/normal/' . $this->typeId . '.jpg');
     if (!$hasMap) {
         // try multilayered
         $hasMap = file_exists('static/images/wow/maps/' . Util::$localeStrings[User::$localeId] . '/normal/' . $this->typeId . '-1.jpg');
     }
     if (!$hasMap) {
         // try english fallback
         $hasMap = file_exists('static/images/wow/maps/enus/normal/' . $this->typeId . '.jpg');
     }
     if (!$hasMap) {
         // try english fallback, multilayered
         $hasMap = file_exists('static/images/wow/maps/enus/normal/' . $this->typeId . '-1.jpg');
     }
     if ($hasMap) {
         $som = [];
         foreach ($oSpawns as $spawn) {
             $tpl = $objectSpawns->getEntry($spawn['typeId']);
             if (!$tpl) {
                 continue;
             }
             $n = Util::localizedString($tpl, 'name');
             $what = '';
             switch ($tpl['typeCat']) {
                 case -3:
                     $what = 'herb';
                     break;
                 case -4:
                     $what = 'vein';
                     break;
                 case 9:
                     $what = 'book';
                     break;
                 case -6:
                     if ($tpl['spellFocusId'] == 1) {
                         $what = 'anvil';
                     } else {
                         if ($tpl['spellFocusId'] == 3) {
                             $what = 'forge';
                         }
                     }
                     break;
             }
             if ($what) {
                 $addToMap($what, array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id']));
             }
             if ($tpl['startsQuests']) {
                 $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', TYPE_OBJECT], ['qse.typeId', $tpl['id']]));
                 if ($started->error) {
                     continue;
                 }
                 // store data for misc tabs
                 foreach ($started->getListviewData() as $id => $data) {
                     if (!empty($started->rewards[$id][TYPE_ITEM])) {
                         $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][TYPE_ITEM]));
                     }
                     if (!empty($started->choices[$id][TYPE_ITEM])) {
                         $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][TYPE_ITEM]));
                     }
                     $questsLV[$id] = $data;
                 }
                 $this->extendGlobalData($started->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                 if ($tpl['A'] != -1 & ($_ = $started->getSOMData(SIDE_ALLIANCE))) {
                     $addToMap('alliancequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id'], 'side' => ($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2), 'quests' => array_values($_)));
                 }
                 if ($tpl['H'] != -1 & ($_ = $started->getSOMData(SIDE_HORDE))) {
                     $addToMap('hordequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id'], 'side' => ($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2), 'quests' => array_values($_)));
                 }
             }
         }
         $flightNodes = [];
         foreach ($cSpawns as $spawn) {
             $tpl = $creatureSpawns->getEntry($spawn['typeId']);
             if (!$tpl) {
                 continue;
             }
             $n = Util::localizedString($tpl, 'name');
             $sn = Util::localizedString($tpl, 'subname');
             $what = '';
             if ($tpl['npcflag'] & NPC_FLAG_REPAIRER) {
                 $what = 'repair';
             } else {
                 if ($tpl['npcflag'] & NPC_FLAG_AUCTIONEER) {
                     $what = 'auctioneer';
                 } else {
                     if ($tpl['npcflag'] & NPC_FLAG_BANKER) {
                         $what = 'banker';
                     } else {
                         if ($tpl['npcflag'] & NPC_FLAG_BATTLEMASTER) {
                             $what = 'battlemaster';
                         } else {
                             if ($tpl['npcflag'] & NPC_FLAG_INNKEEPER) {
                                 $what = 'innkeeper';
                             } else {
                                 if ($tpl['npcflag'] & NPC_FLAG_TRAINER) {
                                     $what = 'trainer';
                                 } else {
                                     if ($tpl['npcflag'] & NPC_FLAG_VENDOR) {
                                         $what = 'vendor';
                                     } else {
                                         if ($tpl['npcflag'] & NPC_FLAG_FLIGHT_MASTER) {
                                             $flightNodes[$tpl['id']] = [$spawn['posX'], $spawn['posY']];
                                             $what = 'flightmaster';
                                         } else {
                                             if ($tpl['npcflag'] & NPC_FLAG_STABLE_MASTER) {
                                                 $what = 'stablemaster';
                                             } else {
                                                 if ($tpl['npcflag'] & NPC_FLAG_GUILD_MASTER) {
                                                     $what = 'guildmaster';
                                                 } else {
                                                     if ($tpl['npcflag'] & (NPC_FLAG_SPIRIT_HEALER | NPC_FLAG_SPIRIT_GUIDE)) {
                                                         $what = 'spirithealer';
                                                     } else {
                                                         if ($creatureSpawns->isBoss()) {
                                                             $what = 'boss';
                                                         } else {
                                                             if ($tpl['rank'] == 2 || $tpl['rank'] == 4) {
                                                                 $what = 'rare';
                                                             }
                                                         }
                                                     }
                                                 }
                                             }
                                         }
                                     }
                                 }
                             }
                         }
                     }
                 }
             }
             if ($what) {
                 $addToMap($what, array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'] ?: 1, 'reactalliance' => $tpl['A'] ?: 1, 'description' => $sn));
             }
             if ($tpl['startsQuests']) {
                 $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', TYPE_NPC], ['qse.typeId', $tpl['id']]));
                 if ($started->error) {
                     continue;
                 }
                 // store data for misc tabs
                 foreach ($started->getListviewData() as $id => $data) {
                     if (!empty($started->rewards[$id][TYPE_ITEM])) {
                         $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][TYPE_ITEM]));
                     }
                     if (!empty($started->choices[$id][TYPE_ITEM])) {
                         $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][TYPE_ITEM]));
                     }
                     $questsLV[$id] = $data;
                 }
                 if ($tpl['A'] != -1 & ($_ = $started->getSOMData(SIDE_ALLIANCE))) {
                     $addToMap('alliancequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => ($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE), 'quests' => array_values($_)));
                 }
                 if ($tpl['H'] != -1 & ($_ = $started->getSOMData(SIDE_HORDE))) {
                     $addToMap('hordequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => ($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE), 'quests' => array_values($_)));
                 }
             }
         }
         // remove unwanted indizes
         foreach ($som as $what => &$dataz) {
             if (empty($som[$what])) {
                 continue;
             }
             foreach ($dataz as &$data) {
                 $data = array_values($data);
             }
             if (!in_array($what, ['vein', 'herb', 'rare'])) {
                 $foo = [];
                 foreach ($dataz as $d) {
                     foreach ($d as $_) {
                         $foo[] = $_;
                     }
                 }
                 $dataz = $foo;
             }
         }
         // append paths between nodes
         if ($flightNodes) {
             // neutral nodes come last as the line is colored by the node it's attached to
             usort($som['flightmaster'], function ($a, $b) {
                 $n1 = $a['reactalliance'] == $a['reacthorde'];
                 $n2 = $b['reactalliance'] == $b['reacthorde'];
                 if ($n1 && !$n2) {
                     return 1;
                 }
                 if (!$n1 && $n2) {
                     return -1;
                 }
                 return 0;
             });
             $paths = DB::Aowow()->select('SELECT n1.typeId AS "0", n2.typeId AS "1" FROM ?_taxipath p JOIN ?_taxinodes n1 ON n1.id = p.startNodeId JOIN ?_taxinodes n2 ON n2.id = p.endNodeId WHERE n1.typeId IN (?a) AND n2.typeId IN (?a)', array_keys($flightNodes), array_keys($flightNodes));
             foreach ($paths as $k => $path) {
                 foreach ($som['flightmaster'] as &$fm) {
                     if ($fm['id'] != $path[0] && $fm['id'] != $path[1]) {
                         continue;
                     }
                     if ($fm['id'] == $path[0]) {
                         $fm['paths'][] = $flightNodes[$path[1]];
                     }
                     if ($fm['id'] == $path[1]) {
                         $fm['paths'][] = $flightNodes[$path[0]];
                     }
                     unset($paths[$k]);
                     break;
                 }
             }
         }
         // preselect bosses for raids/dungeons
         if (in_array($this->subject->getField('type'), [2, 3, 4, 5, 7, 8])) {
             $som['instance'] = true;
         }
         $this->map = array('data' => ['parent' => 'mapper-generic', 'zone' => $this->typeId], 'som' => $som);
     } else {
         $this->map = false;
     }
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     /*
        - associated with holiday?
     */
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: NPCs
     if ($cSpawns && !$creatureSpawns->error) {
         $lvData = array('file' => 'creature', 'data' => $creatureSpawns->getListviewData(), 'params' => ['note' => sprintf(Util::$filterResultString, '?npcs&filter=cr=6;crs=' . $this->typeId . ';crv=0')]);
         if ($creatureSpawns->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
             $lvData['params']['_truncated'] = 1;
         }
         $this->extendGlobalData($creatureSpawns->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = $lvData;
     }
     // tab: Objects
     if ($oSpawns && !$objectSpawns->error) {
         $lvData = array('file' => 'object', 'data' => $objectSpawns->getListviewData(), 'params' => ['note' => sprintf(Util::$filterResultString, '?objects&filter=cr=1;crs=' . $this->typeId . ';crv=0')]);
         if ($objectSpawns->getMatches() > CFG_SQL_LIMIT_DEFAULT) {
             $lvData['params']['_truncated'] = 1;
         }
         $this->extendGlobalData($objectSpawns->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = $lvData;
     }
     // tab: Quests [data collected by SOM-routine]
     if ($questsLV) {
         $this->lvTabs[] = array('file' => 'quest', 'data' => $questsLV, 'params' => ['note' => '$$WH.sprintf(LANG.lvnote_zonequests, ' . $this->subject->getField('mapId') . ', ' . $this->typeId . ', \'' . Util::jsEscape($this->subject->getField('name', true)) . '\', ' . $this->typeId . ')']);
     }
     // tab: item-quest starter
     // select every quest starter, that is a drop
     $questStartItem = DB::Aowow()->select('
         SELECT qse.typeId AS ARRAY_KEY, moreType, moreTypeId, moreZoneId
         FROM   ?_quests_startend qse JOIN ?_source src ON src.type = qse.type AND src.typeId = qse.typeId
         WHERE  src.src2 IS NOT NULL AND qse.type = ?d AND (moreZoneId = ?d OR (moreType = ?d AND moreTypeId IN (?a)) OR (moreType = ?d AND moreTypeId IN (?a)))', TYPE_ITEM, $this->typeId, TYPE_NPC, array_unique(array_column($cSpawns, 'typeId')) ?: [0], TYPE_OBJECT, array_unique(array_column($oSpawns, 'typeId')) ?: [0]);
     if ($questStartItem) {
         $qsiList = new ItemList(array(['id', array_keys($questStartItem)]));
         if (!$qsiList->error) {
             $this->lvTabs[] = array('file' => 'item', 'data' => $qsiList->getListviewData(), 'params' => ['name' => '$LANG.tab_startsquest', 'id' => 'starts-quest']);
             $this->extendGlobalData($qsiList->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // tab: Quest Rewards [ids collected by SOM-routine]
     if ($rewardsLV) {
         $rewards = new ItemList(array(['id', array_unique($rewardsLV)]));
         if (!$rewards->error) {
             $this->lvTabs[] = array('file' => 'item', 'data' => $rewards->getListviewData(), 'params' => ['name' => '$LANG.tab_questrewards', 'id' => 'quest-rewards', 'note' => sprintf(Util::$filterResultString, '?items&filter=cr=126;crs=' . $this->typeId . ';crv=0')]);
             $this->extendGlobalData($rewards->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // tab: achievements
     // tab: fished in zone
     $fish = new Loot();
     if ($fish->getByContainer(LOOT_FISHING, $this->typeId)) {
         $this->extendGlobalData($fish->jsGlobals);
         $xCols = array_merge(['Listview.extraCols.percent'], $fish->extraCols);
         foreach ($fish->iterate() as $lv) {
             if (!$lv['quest']) {
                 continue;
             }
             $xCols = array_merge($xCols, ['Listview.extraCols.condition']);
             $reqQuest[$lv['id']] = 0;
             $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
         }
         $this->lvTabs[] = array('file' => 'item', 'data' => $fish->getResult(), 'params' => ['name' => '$LANG.tab_fishing', 'id' => 'fishing', 'extraCols' => $xCols ? "\$[" . implode(', ', array_unique($xCols)) . "]" : null, 'hiddenCols' => "\$['side']"]);
     }
     // tab: spells
     if ($saData = DB::World()->select('SELECT * FROM spell_area WHERE area = ?d', $this->typeId)) {
         $spells = new SpellList(array(['id', array_column($saData, 'spell')]));
         if (!$spells->error) {
             $lvSpells = $spells->getListviewData();
             $this->extendGlobalData($spells->getJSGlobals());
             $extra = false;
             foreach ($saData as $a) {
                 if (empty($lvSpells[$a['spell']])) {
                     continue;
                 }
                 $condition = [];
                 if ($a['aura_spell']) {
                     $this->extendGlobalIds(TYPE_SPELL, abs($a['aura_spell']));
                     $condition[0][$this->typeId][] = [[$a['aura_spell'] > 0 ? CND_AURA : -CND_AURA, abs($a['aura_spell'])]];
                 }
                 if ($a['quest_start']) {
                     $this->extendGlobalIds(TYPE_QUEST, $a['quest_start']);
                     $group = [];
                     for ($i = 0; $i < 7; $i++) {
                         if (!($a['quest_start_status'] & 1 << $i)) {
                             continue;
                         }
                         if ($i == 0) {
                             $group[] = [CND_QUEST_NONE, $a['quest_start']];
                         } else {
                             if ($i == 1) {
                                 $group[] = [CND_QUEST_COMPLETE, $a['quest_start']];
                             } else {
                                 if ($i == 3) {
                                     $group[] = [CND_QUESTTAKEN, $a['quest_start']];
                                 } else {
                                     if ($i == 6) {
                                         $group[] = [CND_QUESTREWARDED, $a['quest_start']];
                                     }
                                 }
                             }
                         }
                     }
                     if ($group) {
                         $condition[0][$this->typeId][] = $group;
                     }
                 }
                 if ($a['quest_end'] && $a['quest_end'] != $a['quest_start']) {
                     $this->extendGlobalIds(TYPE_QUEST, $a['quest_end']);
                     $group = [];
                     for ($i = 0; $i < 7; $i++) {
                         if (!($a['quest_end_status'] & 1 << $i)) {
                             continue;
                         }
                         if ($i == 0) {
                             $group[] = [-CND_QUEST_NONE, $a['quest_end']];
                         } else {
                             if ($i == 1) {
                                 $group[] = [-CND_QUEST_COMPLETE, $a['quest_end']];
                             } else {
                                 if ($i == 3) {
                                     $group[] = [-CND_QUESTTAKEN, $a['quest_end']];
                                 } else {
                                     if ($i == 6) {
                                         $group[] = [-CND_QUESTREWARDED, $a['quest_end']];
                                     }
                                 }
                             }
                         }
                     }
                     if ($group) {
                         $condition[0][$this->typeId][] = $group;
                     }
                 }
                 if ($a['racemask']) {
                     $foo = [];
                     for ($i = 0; $i < 11; $i++) {
                         if ($a['racemask'] & 1 << $i) {
                             $foo[] = $i + 1;
                         }
                     }
                     $this->extendGlobalIds(TYPE_RACE, $foo);
                     $condition[0][$this->typeId][] = [[CND_RACE, $a['racemask']]];
                 }
                 if ($a['gender'] != 2) {
                     // 2: both
                     $condition[0][$this->typeId][] = [[CND_GENDER, $a['gender'] + 1]];
                 }
                 if ($condition) {
                     $extra = true;
                     $lvSpells[$a['spell']] = array_merge($lvSpells[$a['spell']], ['condition' => $condition]);
                 }
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $lvSpells, 'params' => array('extraCols' => $extra ? '$[Listview.extraCols.condition]' : null, 'hiddenCols' => "\$['skill']"));
         }
     }
     // tab: subzones
     $subZones = new ZoneList(array(['parentArea', $this->typeId]));
     if (!$subZones->error) {
         $this->lvTabs[] = array('file' => 'zone', 'data' => $subZones->getListviewData(), 'params' => ['name' => '$LANG.tab_zones', 'id' => 'subzones', 'hiddenCols' => "\$['territory', 'instancetype']"]);
         $this->extendGlobalData($subZones->getJSGlobals(GLOBALINFO_SELF));
     }
 }
예제 #9
0
파일: npc.php 프로젝트: saqar/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_typeFlags = $this->subject->getField('typeFlags');
     $_altIds = [];
     $_altNPCs = null;
     $placeholder = null;
     $accessory = [];
     // difficulty entries of self
     if ($this->subject->getField('cuFlags') & NPC_CU_DIFFICULTY_DUMMY) {
         $placeholder = [$this->subject->getField('parentId'), $this->subject->getField('parent', true)];
     } else {
         for ($i = 1; $i < 4; $i++) {
             if ($_ = $this->subject->getField('difficultyEntry' . $i)) {
                 $_altIds[$_] = $i;
             }
         }
         if ($_altIds) {
             $_altNPCs = new CreatureList(array(['id', array_keys($_altIds)]));
         }
     }
     if ($_ = DB::World()->selectCol('SELECT DISTINCT entry FROM vehicle_template_accessory WHERE accessory_entry = ?d', $this->typeId)) {
         $vehicles = new CreatureList(array(['id', $_]));
         foreach ($vehicles->iterate() as $id => $__) {
             $accessory[] = [$id, $vehicles->getField('name', true)];
         }
     }
     // try to determine, if it's spawned in a dungeon or raid (shaky at best, if spawned by script)
     $mapType = 0;
     if ($maps = DB::Aowow()->selectCol('SELECT DISTINCT areaId from ?_spawns WHERE type = ?d AND typeId = ?d', TYPE_NPC, $this->typeId)) {
         if (count($maps) == 1) {
             switch (DB::Aowow()->selectCell('SELECT `type` FROM ?_zones WHERE id = ?d', $maps[0])) {
                 case 2:
                 case 5:
                     $mapType = 1;
                     break;
                 case 3:
                 case 7:
                 case 8:
                     $mapType = 2;
                     break;
             }
         }
     } else {
         if ($_altIds) {
             if (count($_altIds) > 1) {
                 // 3 or more version -> definitly raid (10/25 + hc)
                 $mapType = 2;
             } else {
                 // 2 versions; may be Heroic (use this), but may also be 10/25-raid
                 $mapType = 1;
             }
         }
     }
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // Event (ignore events, where the object only gets removed)
     if ($_ = DB::World()->selectCol('SELECT DISTINCT ge.eventEntry FROM game_event ge, game_event_creature gec, creature c WHERE ge.eventEntry = gec.eventEntry AND c.guid = gec.guid AND c.id = ?d', $this->typeId)) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $ev = [];
         foreach ($_ as $i => $e) {
             $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']';
         }
         $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev);
     }
     // Level
     if ($this->subject->getField('rank') != NPC_RANK_BOSS) {
         $level = $this->subject->getField('minLevel');
         $maxLvl = $this->subject->getField('maxLevel');
         if ($level < $maxLvl) {
             $level .= ' - ' . $maxLvl;
         }
     } else {
         // Boss Level
         $level = '??';
     }
     $infobox[] = Lang::game('level') . Lang::main('colon') . $level;
     // Classification
     if ($_ = $this->subject->getField('rank')) {
         $str = $_typeFlags & 0x4 ? '[span class=icon-boss]' . Lang::npc('rank', $_) . '[/span]' : Lang::npc('rank', $_);
         $infobox[] = Lang::npc('classification') . Lang::main('colon') . $str;
     }
     // Reaction
     $_ = function ($r) {
         if ($r == 1) {
             return 2;
         }
         if ($r == -1) {
             return 10;
         }
         return;
     };
     $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]';
     // Faction
     $this->extendGlobalIds(TYPE_FACTION, $this->subject->getField('factionId'));
     $infobox[] = Util::ucFirst(Lang::game('faction')) . Lang::main('colon') . '[faction=' . $this->subject->getField('factionId') . ']';
     // Tameable
     if ($_typeFlags & 0x1) {
         if ($_ = $this->subject->getField('family')) {
             $infobox[] = sprintf(Lang::npc('tameable'), '[url=pet=' . $_ . ']' . Lang::game('fa', $_) . '[/url]');
         }
     }
     // Wealth
     if ($_ = intVal(($this->subject->getField('minGold') + $this->subject->getField('maxGold')) / 2)) {
         $infobox[] = Lang::npc('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneydropped][money=' . $_ . '][/tooltip]';
     }
     // is Vehicle
     if ($this->subject->getField('vehicleId')) {
         $infobox[] = Lang::npc('vehicle');
     }
     // AI
     if (User::isInGroup(U_GROUP_EMPLOYEE)) {
         if ($_ = $this->subject->getField('scriptName')) {
             $infobox[] = 'Script' . Lang::main('colon') . $_;
         } else {
             if ($_ = $this->subject->getField('aiName')) {
                 $infobox[] = 'AI' . Lang::main('colon') . $_;
             }
         }
     }
     if (User::isInGroup(U_GROUP_STAFF)) {
         // Mechanic immune
         if ($immuneMask = $this->subject->getField('mechanicImmuneMask')) {
             $buff = [];
             for ($i = 0; $i < 31; $i++) {
                 if ($immuneMask & 1 << $i) {
                     $buff[] = (!fMod(count($buff), 3) ? "\n" : null) . '[url=?spells&filter=me=' . ($i + 1) . ']' . Lang::game('me', $i + 1) . '[/url]';
                 }
             }
             $infobox[] = 'Not affected by mechanic' . Lang::main('colon') . implode(', ', $buff);
         }
         // extra flags
         if ($flagsExtra = $this->subject->getField('flagsExtra')) {
             $buff = [];
             if ($flagsExtra & 0x1) {
                 $buff[] = 'Binds attacker to instance on death';
             }
             if ($flagsExtra & 0x2) {
                 $buff[] = "[tooltip name=civilian]- does not aggro\n- death costs Honor[/tooltip][span class=tip tooltip=civilian]Civilian[/span]";
             }
             if ($flagsExtra & 0x4) {
                 $buff[] = 'Cannot parry';
             }
             if ($flagsExtra & 0x8) {
                 $buff[] = 'Has no parry haste';
             }
             if ($flagsExtra & 0x10) {
                 $buff[] = 'Cannot block';
             }
             if ($flagsExtra & 0x20) {
                 $buff[] = 'Cannot deal Crushing Blows';
             }
             if ($flagsExtra & 0x40) {
                 $buff[] = 'Rewards no experience';
             }
             if ($flagsExtra & 0x80) {
                 $buff[] = 'Trigger-Creature';
             }
             if ($flagsExtra & 0x100) {
                 $buff[] = 'Immune to Taunt';
             }
             if ($flagsExtra & 0x8000) {
                 $buff[] = "[tooltip name=guard]- engages PvP-Attacker\n- ignores enemy stealth, invisibility and Feign Death[/tooltip][span class=tip tooltip=guard]Guard[/span]";
             }
             if ($flagsExtra & 0x20000) {
                 $buff[] = 'Cannot deal Critical Hits';
             }
             if ($flagsExtra & 0x40000) {
                 $buff[] = 'Attacker does not gain weapon skill';
             }
             if ($flagsExtra & 0x80000) {
                 $buff[] = 'Taunt has diminishing returns';
             }
             if ($flagsExtra & 0x100000) {
                 $buff[] = 'Is subject to diminishing returns';
             }
             if ($buff) {
                 $infobox[] = 'Extra Flags' . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $buff) . '[/li][/ul]';
             }
         }
     }
     // > Stats
     $stats = [];
     $modes = [];
     // get difficulty versions if set
     $hint = '[tooltip name=%3$s][table cellspacing=10][tr]%1s[/tr][/table][/tooltip][span class=tip tooltip=%3$s]%2s[/span]';
     $modeRow = '[tr][td]%s&nbsp;&nbsp;[/td][td]%s[/td][/tr]';
     // Health
     $health = $this->subject->getBaseStats('health');
     $stats['health'] = Util::ucFirst(Lang::spell('powerTypes', -2)) . Lang::main('colon') . ($health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0]));
     // Mana (may be 0)
     $mana = $this->subject->getBaseStats('power');
     $stats['mana'] = $mana[0] ? Lang::spell('powerTypes', 0) . Lang::main('colon') . ($mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null;
     // Armor
     $armor = $this->subject->getBaseStats('armor');
     $stats['armor'] = Lang::npc('armor') . Lang::main('colon') . ($armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0]));
     // Melee Damage
     $melee = $this->subject->getBaseStats('melee');
     if ($_ = $this->subject->getField('dmgSchool')) {
         // magic damage
         $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')';
     } else {
         // phys. damage
         $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]);
     }
     // Ranged Damage
     $ranged = $this->subject->getBaseStats('ranged');
     $stats['ranged'] = Lang::npc('ranged') . Lang::main('colon') . Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1]);
     if (in_array($mapType, [1, 2])) {
         foreach ($_altIds as $id => $mode) {
             foreach ($_altNPCs->iterate() as $dId => $__) {
                 if ($dId != $id) {
                     continue;
                 }
                 $m = Lang::npc('modes', $mapType, $mode);
                 // Health
                 $health = $_altNPCs->getBaseStats('health');
                 $modes['health'][] = sprintf($modeRow, $m, $health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0]));
                 // Mana (may be 0)
                 $mana = $_altNPCs->getBaseStats('power');
                 $modes['mana'][] = $mana[0] ? sprintf($modeRow, $m, $mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null;
                 // Armor
                 $armor = $_altNPCs->getBaseStats('armor');
                 $modes['armor'][] = sprintf($modeRow, $m, $armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0]));
                 // Melee Damage
                 $melee = $_altNPCs->getBaseStats('melee');
                 if ($_ = $_altNPCs->getField('dmgSchool')) {
                     // magic damage
                     $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')');
                 } else {
                     // phys. damage
                     $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]));
                 }
                 // Ranged Damage
                 $ranged = $_altNPCs->getBaseStats('ranged');
                 $modes['ranged'][] = sprintf($modeRow, $m, Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1]));
             }
         }
     }
     if ($modes) {
         foreach ($stats as $k => $v) {
             if ($v) {
                 $stats[$k] = sprintf($hint, implode('[/tr][tr]', $modes[$k]), $v, $k);
             }
         }
     }
     // < Stats
     if ($stats) {
         $infobox[] = Lang::npc('stats') . ($modes ? ' (' . Lang::npc('modes', $mapType, 0) . ')' : null) . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $stats) . '[/li][/ul]';
     }
     /****************/
     /* Main Content */
     /****************/
     // get spawns and path
     $map = null;
     if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) {
         $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns];
         foreach ($spawns as $areaId => &$areaData) {
             $map['extra'][$areaId] = ZoneList::getName($areaId);
         }
     }
     // consider pooled spawns
     $this->map = $map;
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     $this->placeholder = $placeholder;
     $this->accessory = $accessory;
     $this->quotes = $this->getQuotes();
     $this->reputation = $this->getOnKillRep($_altIds, $mapType);
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['type' => TYPE_NPC, 'typeId' => $this->typeId, 'displayId' => $this->subject->getRandomModelId()]);
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: SAI
     // hmm, how should this look like
     // tab: abilities / tab_controlledabilities (dep: VehicleId)
     // SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86
     $smartSpells = DB::World()->selectCol('SELECT action_param1 FROM smart_scripts WHERE source_type = 0 AND action_type IN (11, 75, 85, 86) AND entryOrGUID = ?d', $this->typeId);
     $tplSpells = [];
     $conditions = ['OR'];
     for ($i = 1; $i < 9; $i++) {
         if ($_ = $this->subject->getField('spell' . $i)) {
             $tplSpells[] = $_;
         }
     }
     if ($tplSpells) {
         $conditions[] = ['id', $tplSpells];
     }
     if ($smartSpells) {
         $conditions[] = ['id', $smartSpells];
     }
     // Pet-Abilities
     if ($_typeFlags & 0x1 && ($_ = $this->subject->getField('family'))) {
         $skill = 0;
         $mask = 0x0;
         foreach (Util::$skillLineMask[-1] as $idx => $pair) {
             if ($pair[0] != $_) {
                 continue;
             }
             $skill = $pair[1];
             $mask = 1 << $idx;
             break;
         }
         $conditions[] = ['AND', ['s.typeCat', -3], ['OR', ['skillLine1', $skill], ['AND', ['skillLine1', 0, '>'], ['skillLine2OrMask', $skill]], ['AND', ['skillLine1', -1], ['skillLine2OrMask', $mask, '&']]]];
     }
     if (count($conditions) > 1) {
         $abilities = new SpellList($conditions);
         if (!$abilities->error) {
             $this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $controled = $abilities->getListviewData();
             $normal = [];
             foreach ($controled as $id => $values) {
                 if (in_array($id, $smartSpells)) {
                     $normal[$id] = $values;
                     unset($controled[$id]);
                     continue;
                 }
                 // not quite right. All seats should be checked for allowed-to-cast-flag-something
                 if (!$this->subject->getField('vehicleId') && in_array($id, $tplSpells)) {
                     $normal[$id] = $values;
                     unset($controled[$id]);
                 }
             }
             if ($normal) {
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $normal, 'params' => array('name' => '$LANG.tab_abilities', 'id' => 'abilities'));
             }
             if ($controled) {
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $controled, 'params' => array('name' => '$LANG.tab_controlledabilities', 'id' => 'controlled-abilities'));
             }
         }
     }
     // tab: summoned by
     $conditions = array('OR', ['AND', ['effect1Id', 28], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', 28], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', 28], ['effect3MiscValue', $this->typeId]]);
     $summoned = new SpellList($conditions);
     if (!$summoned->error) {
         $this->extendGlobalData($summoned->getJSGlobals());
         $this->lvTabs[] = array('file' => 'spell', 'data' => $summoned->getListviewData(), 'params' => array('name' => '$LANG.tab_summonedby', 'id' => 'summoned-by'));
     }
     // tab: teaches
     if ($this->subject->getField('npcflag') & NPC_FLAG_TRAINER) {
         $teachQuery = '
             SELECT    IFNULL(t2.SpellID, t1.SpellID) AS ARRAY_KEY,
                       IFNULL(t2.MoneyCost, t1.MoneyCost) AS cost,
                       IFNULL(t2.ReqSkillLine, t1.ReqSkillLine) AS reqSkillId,
                       IFNULL(t2.ReqSkillRank, t1.ReqSkillRank) AS reqSkillValue,
                       IFNULL(t2.ReqLevel, t1.ReqLevel) AS reqLevel
             FROM      npc_trainer t1
             LEFT JOIN npc_trainer t2 ON t2.ID = IF(t1.SpellID < 0, -t1.SpellID, null)
             WHERE     t1.ID = ?d
         ';
         if ($tSpells = DB::World()->select($teachQuery, $this->typeId)) {
             $teaches = new SpellList(array(['id', array_keys($tSpells)]));
             if (!$teaches->error) {
                 $this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                 $data = $teaches->getListviewData();
                 $extra = [];
                 foreach ($tSpells as $sId => $train) {
                     if (empty($data[$sId])) {
                         continue;
                     }
                     if ($_ = $train['reqSkillId']) {
                         $this->extendGlobalIds(TYPE_SKILL, $_);
                         if (!isset($extra[0])) {
                             $extra[0] = 'Listview.extraCols.condition';
                         }
                         $data[$sId]['condition'][0][$this->typeId][] = [[CND_SKILL, $_, $train['reqSkillValue']]];
                     }
                     if ($_ = $train['reqLevel']) {
                         if (!isset($extra[1])) {
                             $extra[1] = "Listview.funcBox.createSimpleCol('reqLevel', LANG.tooltip_reqlevel, '7%', 'reqLevel')";
                         }
                         $data[$sId]['reqLevel'] = $_;
                     }
                     if ($_ = $train['cost']) {
                         $data[$sId]['trainingcost'] = $_;
                     }
                 }
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => "\$['trainingcost']", 'extraCols' => $extra ? '$[' . implode(', ', $extra) . ']' : null));
             }
         } else {
             trigger_error('NPC ' . $this->typeId . ' is flagged as trainer, but doesn\'t have any spells set', E_USER_WARNING);
         }
     }
     // tab: sells
     if ($sells = DB::World()->selectCol('SELECT item FROM npc_vendor nv WHERE entry = ?d UNION SELECT item FROM game_event_npc_vendor genv JOIN creature c ON genv.guid = c.guid WHERE c.id = ?d', $this->typeId, $this->typeId)) {
         $soldItems = new ItemList(array(['id', $sells]));
         if (!$soldItems->error) {
             $extraCols = ["Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
             if ($soldItems->hasSetFields(['condition'])) {
                 $extraCols[] = 'Listview.extraCols.condition';
             }
             $lvData = $soldItems->getListviewData(ITEMINFO_VENDOR, [TYPE_NPC => [$this->typeId]]);
             $sc = Util::getServerConditions(CND_SRC_NPC_VENDOR, $this->typeId);
             if (!empty($sc[0])) {
                 $this->extendGlobalData($sc[1]);
                 if (!array_search('Listview.extraCols.condition', $extraCols)) {
                     $extraCols[] = 'Listview.extraCols.condition';
                 }
                 foreach ($lvData as $id => &$row) {
                     foreach ($sc[0] as $srcType => $cndData) {
                         if (!empty($cndData[$id . ':' . $this->typeId])) {
                             $row['condition'][0][$id . ':' . $this->typeId] = $cndData[$id . ':' . $this->typeId];
                         }
                     }
                 }
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $lvData, 'params' => array('name' => '$LANG.tab_sells', 'id' => 'currency-for', 'extraCols' => '$[' . implode(', ', $extraCols) . ']'));
             $this->extendGlobalData($soldItems->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
     }
     // tabs: this creature contains..
     $skinTab = ['tab_skinning', 'skinning'];
     if ($_typeFlags & NPC_TYPEFLAG_HERBLOOT) {
         $skinTab = ['tab_herbalism', 'herbalism'];
     } else {
         if ($_typeFlags & NPC_TYPEFLAG_MININGLOOT) {
             $skinTab = ['tab_mining', 'mining'];
         } else {
             if ($_typeFlags & NPC_TYPEFLAG_ENGINEERLOOT) {
                 $skinTab = ['tab_engineering', 'engineering'];
             }
         }
     }
     /*
             extraCols: [Listview.extraCols.count, Listview.extraCols.percent, Listview.extraCols.mode],
             _totalCount: 22531,
             computeDataFunc: Listview.funcBox.initLootTable,
             onAfterCreate: Listview.funcBox.addModeIndicator,
     
             modes:{"mode":1,"1":{"count":4408,"outof":16013},"4":{"count":4408,"outof":22531}}
     */
     $sourceFor = array([LOOT_CREATURE, $this->subject->getField('lootId'), '$LANG.tab_drops', 'drops', []], [LOOT_PICKPOCKET, $this->subject->getField('pickpocketLootId'), '$LANG.tab_pickpocketing', 'pickpocketing', ['side', 'slot', 'reqlevel']], [LOOT_SKINNING, $this->subject->getField('skinLootId'), '$LANG.' . $skinTab[0], $skinTab[1], ['side', 'slot', 'reqlevel']]);
     // temp: manually add loot for difficulty-versions
     $langref = array("-2" => '$LANG.tab_heroic', "-1" => '$LANG.tab_normal', 1 => '$$WH.sprintf(LANG.tab_normalX, 10)', 2 => '$$WH.sprintf(LANG.tab_normalX, 25)', 3 => '$$WH.sprintf(LANG.tab_heroicX, 10)', 4 => '$$WH.sprintf(LANG.tab_heroicX, 25)');
     if ($_altIds) {
         $sourceFor[0][2] = $mapType == 1 ? $langref[-1] : $langref[1];
         foreach ($_altNPCs->iterate() as $id => $__) {
             $mode = ($_altIds[$id] + 1) * ($mapType == 1 ? -1 : 1);
             if ($lootGO = DB::Aowow()->selectRow('SELECT o.id, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE l.npcId = ?d', $id)) {
                 array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lootGO['lootId'], $langref[$mode], 'drops-object-' . abs($mode), [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lootGO['id'] . ', \'' . Util::jsEscape(Util::localizedString($lootGO, 'name')) . '\')']]);
             }
             if ($lootId = $_altNPCs->getField('lootId')) {
                 array_splice($sourceFor, 1, 0, [[LOOT_CREATURE, $lootId, $langref[$mode], 'drops-' . abs($mode), []]]);
             }
         }
     }
     if ($lootGOs = DB::Aowow()->select('SELECT o.id, IF(npcId < 0, 1, 0) AS modeDummy, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE ABS(l.npcId) = ?d', $this->typeId)) {
         foreach ($lootGOs as $idx => $lgo) {
             array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lgo['lootId'], $mapType ? $langref[($mapType == 1 ? -1 : 1) + ($lgo['modeDummy'] ? 1 : 0)] : '$LANG.tab_drops', 'drops-object-' . $idx, [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lgo['id'] . ', \'' . Util::jsEscape(Util::localizedString($lgo, 'name')) . '\')']]);
         }
     }
     $reqQuest = [];
     foreach ($sourceFor as $sf) {
         $creatureLoot = new Loot();
         if ($creatureLoot->getByContainer($sf[0], $sf[1])) {
             $extraCols = $creatureLoot->extraCols;
             $extraCols[] = 'Listview.extraCols.percent';
             $this->extendGlobalData($creatureLoot->jsGlobals);
             foreach ($creatureLoot->iterate() as &$lv) {
                 if (!$lv['quest']) {
                     continue;
                 }
                 $extraCols[] = 'Listview.extraCols.condition';
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $lootTab = array('file' => 'item', 'data' => $creatureLoot->getResult(), 'params' => array('name' => $sf[2], 'id' => $sf[3], 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $sf[4] ? "\$" . Util::toJSON($sf[4]) : null, 'sort' => "\$['-percent', 'name']"));
             if (!empty($sf['note'])) {
                 $lootTab['params']['note'] = $sf['note'];
             }
             $this->lvTabs[] = $lootTab;
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $this->extendGlobalData($reqQuests->getJSGlobals());
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: starts quest
     // tab: ends quest
     $startEnd = new QuestList(array(['qse.type', TYPE_NPC], ['qse.typeId', $this->typeId]));
     if (!$startEnd->error) {
         $this->extendGlobalData($startEnd->getJSGlobals());
         $lvData = $startEnd->getListviewData();
         $_ = [[], []];
         foreach ($startEnd->iterate() as $id => $__) {
             $m = $startEnd->getField('method');
             if ($m & 0x1) {
                 $_[0][] = $lvData[$id];
             }
             if ($m & 0x2) {
                 $_[1][] = $lvData[$id];
             }
         }
         if ($_[0]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts'));
         }
         if ($_[1]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends'));
         }
     }
     // tab: objective of quest
     $conditions = array('OR', ['AND', ['reqNpcOrGo1', $this->typeId], ['reqNpcOrGoCount1', 0, '>']], ['AND', ['reqNpcOrGo2', $this->typeId], ['reqNpcOrGoCount2', 0, '>']], ['AND', ['reqNpcOrGo3', $this->typeId], ['reqNpcOrGoCount3', 0, '>']], ['AND', ['reqNpcOrGo4', $this->typeId], ['reqNpcOrGoCount4', 0, '>']]);
     $objectiveOf = new QuestList($conditions);
     if (!$objectiveOf->error) {
         $this->extendGlobalData($objectiveOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'quest', 'data' => $objectiveOf->getListviewData(), 'params' => array('name' => '$LANG.tab_objectiveof', 'id' => 'objective-of'));
     }
     // tab: criteria of [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE have no data set to check for]
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE]], ['ac.value1', $this->typeId]);
     $crtOf = new AchievementList($conditions);
     if (!$crtOf->error) {
         $this->extendGlobalData($crtOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $crtOf->getListviewData(), 'params' => array('name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of'));
     }
     // tab: passengers
     if ($_ = DB::World()->selectCol('SELECT accessory_entry AS ARRAY_KEY, GROUP_CONCAT(seat_id) FROM vehicle_template_accessory WHERE entry = ?d GROUP BY accessory_entry', $this->typeId)) {
         $passengers = new CreatureList(array(['id', array_keys($_)]));
         if (!$passengers->error) {
             $data = $passengers->getListviewData();
             $xCols = null;
             if (User::isInGroup(U_GROUP_STAFF)) {
                 foreach ($data as $id => &$d) {
                     $d['seat'] = str_replace(',', ', ', $_[$id]);
                 }
                 $xCols = "\$[Listview.funcBox.createSimpleCol('seat', '" . Lang::npc('seat') . "', '10%', 'seat')]";
             }
             $this->extendGlobalData($passengers->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'creature', 'data' => $data, 'params' => array('extraCols' => $xCols, 'name' => Lang::npc('accessory'), 'id' => 'accessory'));
         }
     }
 }
예제 #10
0
 private function _searchQuest($cndBase)
 {
     $cnd = array_merge($cndBase, array($this->createLookup()));
     $quests = new QuestList($cnd);
     if ($data = $quests->getListviewData()) {
         $osInfo = [TYPE_QUEST, ' (Quest)', $quests->getMatches()];
         $result['data'] = array_values($data);
         if ($this->searchMask & SEARCH_TYPE_REGULAR) {
             $this->extendGlobalData($quests->getJSGlobals());
         }
         if ($quests->getMatches() > $this->maxResults) {
             $result['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_questsfound', $quests->getMatches(), $this->maxResults);
             $result['_truncated'] = 1;
         }
         if (isset($result['note'])) {
             $result['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?quests&filter=na=' . urlencode($this->search) . '\')';
         } else {
             $result['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?quests&filter=na=' . urlencode($this->search) . '\')';
         }
         return ['quest', $result, null, $osInfo];
     }
     return false;
 }
예제 #11
0
 public function getByItem($entry, $maxResults = CFG_SQL_LIMIT_DEFAULT, $lootTableList = [])
 {
     $this->entry = intVal($entry);
     if (!$this->entry) {
         return false;
     }
     //  [fileName, tabData, tabName, tabId, extraCols, hiddenCols, visibleCols]
     $tabsFinal = array(['item', [], '$LANG.tab_containedin', 'contained-in-item', [], [], []], ['item', [], '$LANG.tab_disenchantedfrom', 'disenchanted-from', [], [], []], ['item', [], '$LANG.tab_prospectedfrom', 'prospected-from', [], [], []], ['item', [], '$LANG.tab_milledfrom', 'milled-from', [], [], []], ['creature', [], '$LANG.tab_droppedby', 'dropped-by', [], [], []], ['creature', [], '$LANG.tab_pickpocketedfrom', 'pickpocketed-from', [], [], []], ['creature', [], '$LANG.tab_skinnedfrom', 'skinned-from', [], [], []], ['creature', [], '$LANG.tab_minedfromnpc', 'mined-from-npc', [], [], []], ['creature', [], '$LANG.tab_salvagedfrom', 'salvaged-from', [], [], []], ['creature', [], '$LANG.tab_gatheredfromnpc', 'gathered-from-npc', [], [], []], ['quest', [], '$LANG.tab_rewardfrom', 'reward-from-quest', [], [], []], ['zone', [], '$LANG.tab_fishedin', 'fished-in-zone', [], [], []], ['object', [], '$LANG.tab_containedin', 'contained-in-object', [], [], []], ['object', [], '$LANG.tab_minedfrom', 'mined-from-object', [], [], []], ['object', [], '$LANG.tab_gatheredfrom', 'gathered-from-object', [], [], []], ['object', [], '$LANG.tab_fishedin', 'fished-in-object', [], [], []], ['spell', [], '$LANG.tab_createdby', 'created-by', [], [], []], ['achievement', [], '$LANG.tab_rewardfrom', 'reward-from-achievement', [], [], []]);
     $refResults = [];
     $chanceMods = [];
     $query = 'SELECT
                         lt1.entry AS ARRAY_KEY,
                         IF(lt1.reference = 0, lt1.item, lt1.reference) AS item,
                         lt1.chance,
                         SUM(IF(lt2.chance = 0, 1, 0)) AS nZeroItems,
                         SUM(lt2.chance) AS sumChance,
                         IF(lt1.groupid > 0, 1, 0) AS isGrouped,
                         IF(lt1.reference = 0, lt1.mincount, 1) AS min,
                         IF(lt1.reference = 0, lt1.maxcount, 1) AS max,
                         IF(lt1.reference > 0, lt1.maxcount, 1) AS multiplier
                     FROM
                         ?# lt1
                     LEFT JOIN
                         ?# lt2 ON lt1.entry = lt2.entry AND lt1.groupid = lt2.groupid
                     WHERE
                         %s
                     GROUP BY lt2.entry, lt2.groupid';
     $calcChance = function ($refs, $parents = []) use(&$chanceMods) {
         $retData = [];
         $retKeys = [];
         foreach ($refs as $rId => $ref) {
             // check for possible database inconsistencies
             if (!$ref['chance'] && !$ref['isGrouped']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: ungrouped Item/Ref ' . $ref['item'] . ' has 0% chance assigned!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] > 100) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: group with Item/Ref ' . $ref['item'] . ' has ' . number_format($ref['sumChance'], 2) . '% total chance! Some items cannot drop!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] >= 100 && !$ref['chance']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: Item/Ref ' . $ref['item'] . ' with adaptive chance cannot drop. Group already at 100%!');
             }
             $chance = abs($ref['chance'] ?: (100 - $ref['sumChance']) / $ref['nZeroItems']) / 100;
             // apply inherited chanceMods
             if (isset($chanceMods[$ref['item']])) {
                 $chance *= $chanceMods[$ref['item']][0];
                 $chance = 1 - pow(1 - $chance, $chanceMods[$ref['item']][1]);
             }
             // save chance for parent-ref
             $chanceMods[$rId] = [$chance, $ref['multiplier']];
             // refTemplate doesn't point to a new ref -> we are done
             if (!in_array($rId, $parents)) {
                 $data = array('percent' => $chance, 'stack' => [$ref['min'], $ref['max']], 'count' => 1);
                 if ($_ = self::createStack($ref)) {
                     $data['pctstack'] = $_;
                 }
                 // sort highest chances first
                 $i = 0;
                 for (; $i < count($retData); $i++) {
                     if ($retData[$i]['percent'] < $data['percent']) {
                         break;
                     }
                 }
                 array_splice($retData, $i, 0, [$data]);
                 array_splice($retKeys, $i, 0, [$rId]);
             }
         }
         return array_combine($retKeys, $retData);
     };
     /*
         get references containing the item
     */
     $newRefs = DB::World()->select(sprintf($query, 'lt1.item = ?d AND lt1.reference = 0'), LOOT_REFERENCE, LOOT_REFERENCE, $this->entry);
     while ($newRefs) {
         $curRefs = $newRefs;
         $newRefs = DB::World()->select(sprintf($query, 'lt1.reference IN (?a)'), LOOT_REFERENCE, LOOT_REFERENCE, array_keys($curRefs));
         $refResults += $calcChance($curRefs, array_column($newRefs, 'item'));
     }
     /*
         search the real loot-templates for the itemId and gathered refds
     */
     for ($i = 1; $i < count($this->lootTemplates); $i++) {
         if ($lootTableList && !in_array($this->lootTemplates[$i], $lootTableList)) {
             continue;
         }
         $result = $calcChance(DB::World()->select(sprintf($query, '{lt1.reference IN (?a) OR }(lt1.reference = 0 AND lt1.item = ?d)'), $this->lootTemplates[$i], $this->lootTemplates[$i], $refResults ? array_keys($refResults) : DBSIMPLE_SKIP, $this->entry));
         // do not skip here if $result is empty. Additional loot for spells and quest is added separately
         // format for actual use
         foreach ($result as $k => $v) {
             unset($result[$k]);
             $v['percent'] = round($v['percent'] * 100, 3);
             $result[abs($k)] = $v;
         }
         // cap fetched entries to the sql-limit to guarantee, that the highest chance items get selected first
         // screws with GO-loot and skinnig-loot as these templates are shared for several tabs (fish, herb, ore) (herb, ore, leather)
         $ids = array_slice(array_keys($result), 0, $maxResults);
         switch ($this->lootTemplates[$i]) {
             case LOOT_CREATURE:
                 $field = 'lootId';
                 $tabId = 4;
                 break;
             case LOOT_PICKPOCKET:
                 $field = 'pickpocketLootId';
                 $tabId = 5;
                 break;
             case LOOT_SKINNING:
                 $field = 'skinLootId';
                 $tabId = -6;
                 break;
                 // assigned later
             // assigned later
             case LOOT_PROSPECTING:
                 $field = 'id';
                 $tabId = 2;
                 break;
             case LOOT_MILLING:
                 $field = 'id';
                 $tabId = 3;
                 break;
             case LOOT_ITEM:
                 $field = 'id';
                 $tabId = 0;
                 break;
             case LOOT_DISENCHANT:
                 $field = 'disenchantId';
                 $tabId = 1;
                 break;
             case LOOT_FISHING:
                 $field = 'id';
                 $tabId = 11;
                 break;
                 // subAreas are currently ignored
             // subAreas are currently ignored
             case LOOT_GAMEOBJECT:
                 if (!$ids) {
                     continue 2;
                 }
                 $srcObj = new GameObjectList(array(['lootId', $ids]));
                 if ($srcObj->error) {
                     continue 2;
                 }
                 $srcData = $srcObj->getListviewData();
                 foreach ($srcObj->iterate() as $__id => $curTpl) {
                     switch ($curTpl['typeCat']) {
                         case 25:
                             $tabId = 15;
                             break;
                             // fishing node
                         // fishing node
                         case -3:
                             $tabId = 14;
                             break;
                             // herb
                         // herb
                         case -4:
                             $tabId = 13;
                             break;
                             // vein
                         // vein
                         default:
                             $tabId = 12;
                             break;
                             // general chest loot
                     }
                     $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField('lootId')]);
                     $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     if ($tabId != 15) {
                         $tabsFinal[$tabId][6][] = 'skill';
                     }
                 }
                 continue 2;
             case LOOT_MAIL:
                 // quest part
                 $conditions = array(['rewardChoiceItemId1', $this->entry], ['rewardChoiceItemId2', $this->entry], ['rewardChoiceItemId3', $this->entry], ['rewardChoiceItemId4', $this->entry], ['rewardChoiceItemId5', $this->entry], ['rewardChoiceItemId6', $this->entry], ['rewardItemId1', $this->entry], ['rewardItemId2', $this->entry], ['rewardItemId3', $this->entry], ['rewardItemId4', $this->entry], 'OR');
                 if ($ids) {
                     $conditions[] = ['rewardMailTemplateId', $ids];
                 }
                 $srcObj = new QuestList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[10][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 // achievement part
                 $conditions = array(['itemExtra', $this->entry]);
                 if ($ar = DB::World()->selectCol('SELECT entry FROM achievement_reward WHERE item = ?d{ OR mailTemplate IN (?a)}', $this->entry, $ids ?: DBSIMPLE_SKIP)) {
                     array_push($conditions, ['id', $ar], 'OR');
                 }
                 $srcObj = new AchievementList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[17][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                     $tabsFinal[17][5][] = 'rewards';
                     $tabsFinal[17][6][] = 'category';
                 }
                 continue 2;
             case LOOT_SPELL:
                 $conditions = array('OR', ['AND', ['effect1CreateItemId', $this->entry], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->entry], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->entry], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]);
                 if ($ids) {
                     $conditions[] = ['id', $ids];
                 }
                 $srcObj = new SpellList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     $srcData = $srcObj->getListviewData();
                     if (!empty($result)) {
                         $tabsFinal[16][4][] = 'Listview.extraCols.percent';
                     }
                     if ($srcObj->hasSetFields(['reagent1'])) {
                         $tabsFinal[16][6][] = 'reagents';
                     }
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[16][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 continue 2;
         }
         if (!$ids) {
             continue;
         }
         switch ($tabsFinal[abs($tabId)][0]) {
             case 'creature':
                 // new CreatureList
             // new CreatureList
             case 'item':
                 // new ItemList
             // new ItemList
             case 'zone':
                 // new ZoneList
                 $oName = ucFirst($tabsFinal[abs($tabId)][0]) . 'List';
                 $srcObj = new $oName(array([$field, $ids]));
                 if (!$srcObj->error) {
                     $srcData = $srcObj->getListviewData();
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     foreach ($srcObj->iterate() as $curTpl) {
                         if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_HERBLOOT) {
                             $tabId = 9;
                         } else {
                             if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_ENGINEERLOOT) {
                                 $tabId = 8;
                             } else {
                                 if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_MININGLOOT) {
                                     $tabId = 7;
                                 } else {
                                     if ($tabId < 0) {
                                         $tabId = abs($tabId);
                                     }
                                 }
                             }
                         }
                         // general case (skinning)
                         $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField($field)]);
                         $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     }
                 }
                 break;
         }
     }
     $this->results = $tabsFinal;
     return true;
 }
예제 #12
0
파일: event.php 프로젝트: TrinityCore/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /***********/
     /* Infobox */
     /***********/
     $this->infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // boss
     if ($_ = $this->subject->getField('bossCreature')) {
         $this->extendGlobalIds(TYPE_NPC, $_);
         $this->infobox[] = Lang::npc('rank', 3) . Lang::main('colon') . '[npc=' . $_ . ']';
     }
     // display internal id to staff
     if (User::isInGroup(U_GROUP_STAFF)) {
         $this->infobox[] = 'Event-Id' . Lang::main('colon') . $this->eId;
     }
     /****************/
     /* Main Content */
     /****************/
     // no entry in ?_articles? use default HolidayDescription
     if ($this->hId && empty($this->article)) {
         $this->article = ['text' => Util::jsEscape($this->subject->getField('description', true)), 'params' => []];
     }
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->redButtons = array(BUTTON_WOWHEAD => $this->hId > 0, BUTTON_LINKS => true);
     /**************/
     /* Extra Tabs */
     /**************/
     $hasFilter = in_array($this->hId, [372, 283, 285, 353, 420, 400, 284, 201, 374, 409, 141, 324, 321, 424, 335, 327, 341, 181, 404, 398, 301]);
     // tab: npcs
     if ($npcIds = DB::World()->selectCol('SELECT id AS ARRAY_KEY, IF(ec.eventEntry > 0, 1, 0) AS added FROM creature c, game_event_creature ec WHERE ec.guid = c.guid AND ABS(ec.eventEntry) = ?d', $this->eId)) {
         $creatures = new CreatureList(array(['id', array_keys($npcIds)]));
         if (!$creatures->error) {
             $data = $creatures->getListviewData();
             foreach ($data as &$d) {
                 $d['method'] = $npcIds[$d['id']];
             }
             $tabData = ['data' => array_values($data)];
             if ($hasFilter) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?npcs&filter=cr=38;crs=' . $this->hId . ';crv=0');
             }
             $this->lvTabs[] = ['creature', $tabData];
         }
     }
     // tab: objects
     if ($objectIds = DB::World()->selectCol('SELECT id AS ARRAY_KEY, IF(eg.eventEntry > 0, 1, 0) AS added FROM gameobject g, game_event_gameobject eg WHERE eg.guid = g.guid AND ABS(eg.eventEntry) = ?d', $this->eId)) {
         $objects = new GameObjectList(array(['id', array_keys($objectIds)]));
         if (!$objects->error) {
             $data = $objects->getListviewData();
             foreach ($data as &$d) {
                 $d['method'] = $objectIds[$d['id']];
             }
             $tabData = ['data' => array_values($data)];
             if ($hasFilter) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?objects&filter=cr=16;crs=' . $this->hId . ';crv=0');
             }
             $this->lvTabs[] = ['object', $tabData];
         }
     }
     // tab: achievements
     if ($_ = $this->subject->getField('achievementCatOrId')) {
         $condition = $_ > 0 ? [['category', $_]] : [['id', -$_]];
         $acvs = new AchievementList($condition);
         if (!$acvs->error) {
             $this->extendGlobalData($acvs->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $tabData = array('data' => array_values($acvs->getListviewData()), 'visibleCols' => ['category']);
             if ($hasFilter) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?achievements&filter=cr=11;crs=' . $this->hId . ';crv=0');
             }
             $this->lvTabs[] = ['achievement', $tabData];
         }
     }
     $itemCnd = [];
     if ($this->hId) {
         $itemCnd = array('OR', ['eventId', $this->eId]);
         // tab: quests (by table, go & creature)
         $quests = new QuestList(array(['eventId', $this->eId]));
         if (!$quests->error) {
             $this->extendGlobalData($quests->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
             $tabData = ['data' => array_values($quests->getListviewData())];
             if ($hasFilter) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?quests&filter=cr=33;crs=' . $this->hId . ';crv=0');
             }
             $this->lvTabs[] = ['quest', $tabData];
             $questItems = [];
             foreach (array_column($quests->rewards, TYPE_ITEM) as $arr) {
                 $questItems = array_merge($questItems, $arr);
             }
             foreach (array_column($quests->requires, TYPE_ITEM) as $arr) {
                 $questItems = array_merge($questItems, $arr);
             }
             if ($questItems) {
                 $itemCnd[] = ['id', $questItems];
             }
         }
     }
     // items from creature
     if ($npcIds && !$creatures->error) {
         // vendor
         $cIds = $creatures->getFoundIDs();
         if ($sells = DB::World()->selectCol('SELECT item FROM npc_vendor nv WHERE entry IN (?a) UNION SELECT item FROM game_event_npc_vendor genv JOIN creature c ON genv.guid = c.guid WHERE c.id IN (?a)', $cIds, $cIds)) {
             $itemCnd[] = ['id', $sells];
         }
     }
     // tab: items
     // not checking for loot ... cant distinguish between eventLoot and fillerCrapLoot
     if ($itemCnd) {
         $eventItems = new ItemList($itemCnd);
         if (!$eventItems->error) {
             $this->extendGlobalData($eventItems->getJSGlobals(GLOBALINFO_SELF));
             $tabData = ['data' => array_values($eventItems->getListviewData())];
             if ($hasFilter) {
                 $tabData['note'] = sprintf(Util::$filterResultString, '?items&filter=cr=160;crs=' . $this->hId . ';crv=0');
             }
             $this->lvTabs[] = ['item', $tabData];
         }
     }
     // tab: see also (event conditions)
     if ($rel = DB::World()->selectCol('SELECT IF(eventEntry = prerequisite_event, NULL, IF(eventEntry = ?d, prerequisite_event, -eventEntry)) FROM game_event_prerequisite WHERE prerequisite_event = ?d OR eventEntry = ?d', $this->eId, $this->eId, $this->eId)) {
         $list = [];
         array_walk($rel, function ($v, $k) use(&$list) {
             if ($v > 0) {
                 $list[] = $v;
             } else {
                 if ($v === null) {
                     trigger_error('game_event_prerequisite: this event has itself as prerequisite', E_USER_WARNING);
                 }
             }
         });
         if ($list) {
             $relEvents = new WorldEventList(array(['id', $list]));
             $this->extendGlobalData($relEvents->getJSGlobals());
             $relData = $relEvents->getListviewData();
             foreach ($relEvents->getFoundIDs() as $id) {
                 $relData[$id]['condition'][0][$this->typeId][] = [[-CND_ACTIVE_EVENT, $this->eId]];
             }
             $this->extendGlobalData($this->subject->getJSGlobals());
             foreach ($rel as $r) {
                 if ($r <= 0) {
                     continue;
                 }
                 $this->extendGlobalIds(TYPE_WORLDEVENT, $r);
                 $d = $this->subject->getListviewData();
                 $d[$this->eId]['condition'][0][$this->typeId][] = [[-CND_ACTIVE_EVENT, $r]];
                 $relData = array_merge($relData, $d);
             }
             $this->lvTabs[] = ['event', array('data' => array_values($relData), 'id' => 'see-also', 'name' => '$LANG.tab_seealso', 'hiddenCols' => ['date'], 'extraCols' => ['$Listview.extraCols.condition'])];
         }
     }
 }
예제 #13
0
파일: item.php 프로젝트: Carbenium/aowow
 protected function generateContent()
 {
     $this->addJS('?data=weight-presets.zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_flags = $this->subject->getField('flags');
     $_slot = $this->subject->getField('slot');
     $_class = $this->subject->getField('class');
     $_subClass = $this->subject->getField('subClass');
     $_bagFamily = $this->subject->getField('bagFamily');
     $_model = $this->subject->getField('displayId');
     $_visSlots = array(INVTYPE_HEAD, INVTYPE_SHOULDERS, INVTYPE_BODY, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_WEAPON, INVTYPE_SHIELD, INVTYPE_RANGED, INVTYPE_CLOAK, INVTYPE_2HWEAPON, INVTYPE_TABARD, INVTYPE_ROBE, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_HOLDABLE, INVTYPE_THROWN, INVTYPE_RANGEDRIGHT);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // itemlevel
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION]) || $this->subject->getField('gemEnchantmentId')) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $this->subject->getField('itemLevel');
     }
     // account-wide
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $infobox[] = Lang::item('accountWide');
     }
     // side
     if ($si = $this->subject->json[$this->typeId]['side']) {
         if ($si != 3) {
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($si == 1 ? 'alliance' : 'horde') . ']' . Lang::game('si', $si) . '[/span]';
         }
     }
     // consumable / not consumable
     if (!$_slot) {
         $hasUse = false;
         for ($i = 1; $i < 6; $i++) {
             if ($this->subject->getField('spellId' . $i) <= 0 || in_array($this->subject->getField('spellTrigger' . $i), [1, 2])) {
                 continue;
             }
             $hasUse = true;
             if ($this->subject->getField('spellCharges' . $i) >= 0) {
                 continue;
             }
             $tt = '[tooltip=tooltip_consumedonuse]' . Lang::item('consumable') . '[/tooltip]';
             break;
         }
         if ($hasUse) {
             $infobox[] = isset($tt) ? $tt : '[tooltip=tooltip_notconsumedonuse]' . Lang::item('nonConsumable') . '[/tooltip]';
         }
     }
     // related holiday
     if ($hId = $this->subject->getField('holidayId')) {
         if ($hName = DB::Aowow()->selectRow('SELECT * FROM ?_holidays WHERE id = ?d', $hId)) {
             $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[url=?event=' . $hId . ']' . Util::localizedString($hName, 'name') . '[/url]';
         }
     }
     // tool
     if ($tId = $this->subject->getField('totemCategory')) {
         if ($tName = DB::Aowow()->selectRow('SELECT * FROM ?_totemcategory WHERE id = ?d', $tId)) {
             $infobox[] = Lang::item('tool') . Lang::main('colon') . '[url=?items&filter=cr=91;crs=' . $tId . ';crv=0]' . Util::localizedString($tName, 'name') . '[/url]';
         }
     }
     // extendedCost
     if (!empty($this->subject->getExtendedCost([], $_reqRating)[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $each = $this->subject->getField('stackable') > 1 ? '[color=q0] (' . Lang::item('each') . ')[/color]' : null;
         $handled = [];
         $costList = [];
         foreach ($vendors as $npcId => $data) {
             $tokens = [];
             $currency = [];
             if (!is_array($data)) {
                 continue;
             }
             foreach ($data as $c => $qty) {
                 if (is_string($c)) {
                     unset($data[$c]);
                     // unset miscData to prevent having two vendors /w the same cost being cached, because of different stock or rating-requirements
                     continue;
                 }
                 if ($c < 0) {
                     // currency items (and honor or arena)
                     $currency[] = -$c . ',' . $qty;
                 } else {
                     if ($c > 0) {
                         // plain items (item1,count1,item2,count2,...)
                         $tokens[$c] = $c . ',' . $qty;
                     }
                 }
             }
             // display every cost-combination only once
             if (in_array(md5(serialize($data)), $handled)) {
                 continue;
             }
             $handled[] = md5(serialize($data));
             $cost = isset($data[0]) ? '[money=' . $data[0] : '[money';
             if ($tokens) {
                 $cost .= ' items=' . implode(',', $tokens);
             }
             if ($currency) {
                 $cost .= ' currency=' . implode(',', $currency);
             }
             $cost .= ']';
             $costList[] = $cost;
         }
         if (count($costList) == 1) {
             $infobox[] = Lang::item('cost') . Lang::main('colon') . $costList[0] . $each;
         } else {
             if (count($costList) > 1) {
                 $infobox[] = Lang::item('cost') . $each . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $costList) . '[/li][/ul]';
             }
         }
         if ($_reqRating) {
             $res = [];
             $i = 0;
             $len = 0;
             $parts = explode(' ', str_replace('<br>', ' ', sprintf(Lang::item('reqRating', $_reqRating[1]), $_reqRating[0])));
             foreach ($parts as $p) {
                 $res[$i][] = $p;
                 $len += mb_strlen($p) + 1;
                 if ($len < 30) {
                     continue;
                 }
                 $len = 0;
                 $i++;
             }
             foreach ($res as &$r) {
                 $r = implode(' ', $r);
             }
             $infobox[] = implode('[br]', $res);
         }
     }
     // repair cost
     if ($_ = $this->subject->getField('repairPrice')) {
         $infobox[] = Lang::item('repairCost') . Lang::main('colon') . '[money=' . $_ . ']';
     }
     // avg auction buyout
     if (in_array($this->subject->getField('bonding'), [0, 2, 3])) {
         if ($_ = Util::getBuyoutForItem($this->typeId)) {
             $infobox[] = '[tooltip=tooltip_buyoutprice]' . Lang::item('buyout.') . '[/tooltip]' . Lang::main('colon') . '[money=' . $_ . ']' . $each;
         }
     }
     // avg money contained
     if ($_flags & ITEM_FLAG_OPENABLE) {
         if ($_ = intVal(($this->subject->getField('minMoneyLoot') + $this->subject->getField('maxMoneyLoot')) / 2)) {
             $infobox[] = Lang::item('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneycontained][money=' . $_ . '][/tooltip]';
         }
     }
     // if it goes into a slot it may be disenchanted
     if ($_slot && $_class != ITEM_CLASS_CONTAINER) {
         if ($this->subject->getField('disenchantId')) {
             $_ = $this->subject->getField('requiredDisenchantSkill');
             if ($_ < 1) {
                 // these are some items, that never went live .. extremely rough emulation here
                 $_ = intVal($this->subject->getField('itemLevel') / 7.5) * 25;
             }
             $infobox[] = Lang::item('disenchantable') . '&nbsp;([tooltip=tooltip_reqenchanting]' . $_ . '[/tooltip])';
         } else {
             $infobox[] = Lang::item('cantDisenchant');
         }
     }
     if ($_flags & ITEM_FLAG_MILLABLE && $this->subject->getField('requiredSkill') == 773) {
         $infobox[] = Lang::item('millable') . '&nbsp;([tooltip=tooltip_reqinscription]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_PROSPECTABLE && $this->subject->getField('requiredSkill') == 755) {
         $infobox[] = Lang::item('prospectable') . '&nbsp;([tooltip=tooltip_reqjewelcrafting]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_DEPRECATED) {
         $infobox[] = '[tooltip=tooltip_deprecated]' . Lang::item('deprecated') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_NO_EQUIPCD) {
         $infobox[] = '[tooltip=tooltip_noequipcooldown]' . Lang::item('noEquipCD') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_PARTYLOOT) {
         $infobox[] = '[tooltip=tooltip_partyloot]' . Lang::item('partyLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_REFUNDABLE) {
         $infobox[] = '[tooltip=tooltip_refundable]' . Lang::item('refundable') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_SMARTLOOT) {
         $infobox[] = '[tooltip=tooltip_smartloot]' . Lang::item('smartLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_INDESTRUCTIBLE) {
         $infobox[] = Lang::item('indestructible');
     }
     if ($_flags & ITEM_FLAG_USABLE_ARENA) {
         $infobox[] = Lang::item('useInArena');
     }
     if ($_flags & ITEM_FLAG_USABLE_SHAPED) {
         $infobox[] = Lang::item('useInShape');
     }
     // cant roll need
     if ($this->subject->getField('flagsExtra') & 0x100) {
         $infobox[] = '[tooltip=tooltip_cannotrollneed]' . Lang::item('noNeedRoll') . '[/tooltip]';
     }
     // fits into keyring
     if ($_bagFamily & 0x100) {
         $infobox[] = Lang::item('atKeyring');
     }
     /****************/
     /* Main Content */
     /****************/
     $_cu = in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]) || $this->subject->getField('gemEnchantmentId');
     $this->headIcons = [$this->subject->getField('iconString'), $this->subject->getField('stackable')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->tooltip = $this->subject->renderTooltip(true);
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => ['color' => 'ff' . Util::$rarityColorStings[$this->subject->getField('quality')], 'linkId' => 'item:' . $this->typeId . ':0:0:0:0:0:0:0:0'], BUTTON_VIEW3D => in_array($_slot, $_visSlots) && $_model ? ['displayId' => $this->subject->getField('displayId'), 'slot' => $_slot, 'type' => TYPE_ITEM, 'typeId' => $this->typeId] : false, BUTTON_COMPARE => $_cu, BUTTON_EQUIP => in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]), BUTTON_UPGRADE => $_cu ? ['class' => $_class, 'slot' => $_slot] : false);
     // availablility
     $this->disabled = false;
     // todo (med): get itemSources (which are not yet in DB :x) or
     // pageText
     if ($next = $this->subject->getField('pageTextId')) {
         $this->addJS('Book.js');
         $this->addCSS(['path' => 'Book.css']);
         while ($next) {
             $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next);
             $next = $row['next_page'];
             $this->pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
         }
     }
     // subItems
     $this->subject->initSubItems();
     if (!empty($this->subject->subItems[$this->typeId])) {
         uaSort($this->subject->subItems[$this->typeId], function ($a, $b) {
             return strcmp($a['name'], $b['name']);
         });
         $this->subItems = array('data' => array_values($this->subject->subItems[$this->typeId]), 'quality' => $this->subject->getField('quality'));
         // merge identical stats and names for normal users (e.g. spellPower of a specific school became generel spellPower with 3.0)
         if (!User::isInGroup(U_GROUP_EMPLOYEE)) {
             for ($i = 1; $i < count($this->subItems['data']); $i++) {
                 $prev =& $this->subItems['data'][$i - 1];
                 $cur =& $this->subItems['data'][$i];
                 if ($prev['jsonequip'] == $cur['jsonequip'] && $prev['name'] == $cur['name']) {
                     $prev['chance'] += $cur['chance'];
                     array_splice($this->subItems['data'], $i, 1);
                     $i = 1;
                 }
             }
         }
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_items WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altItem = new ItemList(array(['id', abs($pendant)]));
         if (!$altItem->error) {
             $this->transfer = sprintf(Lang::item('_transfer'), $altItem->id, $altItem->getField('quality'), $altItem->getField('iconString'), $altItem->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tabs: this item is contained in..
     $lootTabs = new Loot();
     $createdBy = [];
     if ($lootTabs->getByItem($this->typeId)) {
         $this->extendGlobalData($lootTabs->jsGlobals);
         foreach ($lootTabs->iterate() as $idx => $tab) {
             if (!$tab[1]) {
                 continue;
             }
             if ($idx == 16) {
                 $createdBy = array_column($tab[1], 'id');
             }
             $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$ ' . Util::toJSON(array_unique($tab[5])) : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]);
         }
     }
     // tabs: this item contains..
     $sourceFor = array([LOOT_ITEM, $this->subject->id, '$LANG.tab_contains', 'contains', ['Listview.extraCols.percent'], [], []], [LOOT_PROSPECTING, $this->subject->id, '$LANG.tab_prospecting', 'prospecting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_MILLING, $this->subject->id, '$LANG.tab_milling', 'milling', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_DISENCHANT, $this->subject->getField('disenchantId'), '$LANG.tab_disenchanting', 'disenchanting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []]);
     $reqQuest = [];
     foreach ($sourceFor as $sf) {
         $lootTab = new Loot();
         if ($lootTab->getByContainer($sf[0], $sf[1])) {
             $this->extendGlobalData($lootTab->jsGlobals);
             $sf[4] = array_merge($sf[4], $lootTab->extraCols);
             foreach ($lootTab->iterate() as $lv) {
                 if (!$lv['quest']) {
                     continue;
                 }
                 $sf[4] = array_merge($sf[4], ['Listview.extraCols.condition']);
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $lootTab->getResult(), 'params' => ['name' => $sf[2], 'id' => $sf[3], 'extraCols' => $sf[4] ? "\$[" . implode(', ', array_unique($sf[4])) . "]" : null, 'hiddenCols' => $sf[5] ? "\$" . Util::toJSON($sf[5]) : null, 'visibleCols' => $sf[6] ? '$' . Util::toJSON($sf[6]) : null]);
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $reqQuests->getJSGlobals(GLOBALINFO_SELF);
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: container can contain
     if ($this->subject->getField('slots') > 0) {
         $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 1, '<'], CFG_SQL_LIMIT_NONE));
         if (!$contains->error) {
             $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
             $hCols = ['side'];
             if (!$contains->hasSetFields(['slot'])) {
                 $hCols[] = 'slot';
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_cancontain', 'id' => 'can-contain', 'hiddenCols' => '$' . Util::toJSON($hCols)]);
         }
     } else {
         if ($_bagFamily != 0x100) {
             $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 0, '>'], CFG_SQL_LIMIT_NONE));
             if (!$contains->error) {
                 $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
                 $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_canbeplacedin', 'id' => 'can-be-placed-in', 'hiddenCols' => "\$['side']"]);
             }
         }
     }
     // tab: criteria of
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM, ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM]], ['ac.value1', $this->typeId]);
     $criteriaOf = new AchievementList($conditions);
     if (!$criteriaOf->error) {
         $this->extendGlobalData($criteriaOf->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $hCols = [];
         if (!$criteriaOf->hasSetFields(['reward_loc0'])) {
             $hCols = ['rewards'];
         }
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $criteriaOf->getListviewData(), 'params' => ['name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of', 'visibleCols' => "\$['category']", 'hiddenCols' => '$' . Util::toJSON($hCols)]);
     }
     // tab: reagent for
     $conditions = array('OR', ['reagent1', $this->typeId], ['reagent2', $this->typeId], ['reagent3', $this->typeId], ['reagent4', $this->typeId], ['reagent5', $this->typeId], ['reagent6', $this->typeId], ['reagent7', $this->typeId], ['reagent8', $this->typeId]);
     $reagent = new SpellList($conditions);
     if (!$reagent->error) {
         $this->extendGlobalData($reagent->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $reagent->getListviewData(), 'params' => ['name' => '$LANG.tab_reagentfor', 'id' => 'reagent-for', 'visibleCols' => "\$['reagents']"]);
     }
     // tab: unlocks (object or item)
     $lockIds = DB::Aowow()->selectCol('SELECT id FROM ?_lock WHERE        (type1 = 1 AND properties1 = ?d) OR
         (type2 = 1 AND properties2 = ?d) OR (type3 = 1 AND properties3 = ?d) OR
         (type4 = 1 AND properties4 = ?d) OR (type5 = 1 AND properties5 = ?d)', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId);
     if ($lockIds) {
         // objects
         $lockedObj = new GameObjectList(array(['lockId', $lockIds]));
         if (!$lockedObj->error) {
             $this->lvTabs[] = array('file' => 'object', 'data' => $lockedObj->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-object']);
         }
         // items (generally unused. It's the spell on the item, that unlocks stuff)
         $lockedItm = new ItemList(array(['lockId', $lockIds]));
         if (!$lockedItm->error) {
             $this->extendGlobalData($lockedItm->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'item', 'data' => $lockedItm->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-item']);
         }
     }
     // tab: see also
     $conditions = array(['id', $this->typeId, '!'], ['OR', ['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['AND', ['class', $_class], ['subClass', $_subClass], ['slot', $_slot], ['itemLevel', $this->subject->getField('itemLevel') - 15, '>'], ['itemLevel', $this->subject->getField('itemLevel') + 15, '<'], ['quality', $this->subject->getField('quality')], ['requiredClass', $this->subject->getField('requiredClass')]]]);
     $saItems = new ItemList($conditions);
     if (!$saItems->error) {
         $this->extendGlobalData($saItems->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = array('file' => 'item', 'data' => $saItems->getListviewData(), 'params' => ['name' => '$LANG.tab_seealso', 'id' => 'see-also']);
     }
     // tab: starts (quest)
     if ($qId = $this->subject->getField('startQuest')) {
         $starts = new QuestList(array(['id', $qId]));
         if (!$starts->error) {
             $this->extendGlobalData($starts->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
             $this->lvTabs[] = array('file' => 'quest', 'data' => $starts->getListviewData(), 'params' => ['name' => '$LANG.tab_starts', 'id' => 'starts-quest']);
         }
     }
     // tab: objective of (quest)
     $conditions = array('OR', ['reqItemId1', $this->typeId], ['reqItemId2', $this->typeId], ['reqItemId3', $this->typeId], ['reqItemId4', $this->typeId], ['reqItemId5', $this->typeId], ['reqItemId6', $this->typeId]);
     $objective = new QuestList($conditions);
     if (!$objective->error) {
         $this->extendGlobalData($objective->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $objective->getListviewData(), 'params' => ['name' => '$LANG.tab_objectiveof', 'id' => 'objective-of-quest']);
     }
     // tab: provided for (quest)
     $conditions = array('OR', ['sourceItemId', $this->typeId], ['reqSourceItemId1', $this->typeId], ['reqSourceItemId2', $this->typeId], ['reqSourceItemId3', $this->typeId], ['reqSourceItemId4', $this->typeId]);
     $provided = new QuestList($conditions);
     if (!$provided->error) {
         $this->extendGlobalData($provided->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $provided->getListviewData(), 'params' => ['name' => '$LANG.tab_providedfor', 'id' => 'provided-for-quest']);
     }
     // tab: same model as
     // todo (low): should also work for creatures summoned by item
     if (($model = $this->subject->getField('model')) && $_slot) {
         $sameModel = new ItemList(array(['model', $model], ['id', $this->typeId, '!'], ['slot', $_slot]));
         if (!$sameModel->error) {
             $this->extendGlobalData($sameModel->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'genericmodel', 'data' => $sameModel->getListviewData(ITEMINFO_MODEL), 'params' => ['name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as', 'genericlinktype' => 'item']);
         }
     }
     // tab: sold by
     if (!empty($this->subject->getExtendedCost()[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $soldBy = new CreatureList(array(['id', array_keys($vendors)]));
         if (!$soldBy->error) {
             $sbData = $soldBy->getListviewData();
             $this->extendGlobalData($soldBy->getJSGlobals(GLOBALINFO_SELF));
             $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
             $holidays = [];
             foreach ($sbData as $k => &$row) {
                 $currency = [];
                 $tokens = [];
                 foreach ($vendors[$k] as $id => $qty) {
                     if (is_string($id)) {
                         continue;
                     }
                     if ($id > 0) {
                         $tokens[] = [$id, $qty];
                     } else {
                         if ($id < 0) {
                             $currency[] = [-$id, $qty];
                         }
                     }
                 }
                 if ($currency) {
                     $this->extendGlobalIds(TYPE_CURRENCY, array_column($currency, 0));
                 }
                 if ($tokens) {
                     $this->extendGlobalIds(TYPE_ITEM, array_column($tokens, 0));
                 }
                 $row['stock'] = $vendors[$k]['stock'];
                 $row['cost'] = [empty($vendors[$k][0]) ? 0 : $vendors[$k][0]];
                 if ($e = $vendors[$k]['event']) {
                     if (count($extraCols) == 3) {
                         $extraCols[] = 'Listview.extraCols.condition';
                     }
                     $this->extendGlobalIds(TYPE_WORLDEVENT, $e);
                     $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $e]];
                 }
                 if ($currency || $tokens) {
                     // fill idx:3 if required
                     $row['cost'][] = $currency;
                 }
                 if ($tokens) {
                     $row['cost'][] = $tokens;
                 }
                 if ($x = $this->subject->getField('buyPrice')) {
                     $row['buyprice'] = $x;
                 }
                 if ($x = $this->subject->getField('sellPrice')) {
                     $row['sellprice'] = $x;
                 }
                 if ($x = $this->subject->getField('buyCount')) {
                     $row['stack'] = $x;
                 }
             }
             $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]);
         }
     }
     // tab: currency for
     // some minor trickery: get arenaPoints(43307) and honorPoints(43308) directly
     if ($this->typeId == 43307) {
         $n = '?items&filter=cr=145;crs=1;crv=0';
         $w = 'reqArenaPoints > 0';
     } else {
         if ($this->typeId == 43308) {
             $n = '?items&filter=cr=144;crs=1;crv=0';
             $w = 'reqHonorPoints > 0';
         } else {
             $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $this->typeId . ';crv=0' : null;
             $w = 'reqItemId1 = ' . $this->typeId . ' OR reqItemId2 = ' . $this->typeId . ' OR reqItemId3 = ' . $this->typeId . ' OR reqItemId4 = ' . $this->typeId . ' OR reqItemId5 = ' . $this->typeId;
         }
     }
     $xCosts = DB::Aowow()->selectCol('SELECT id FROM ?_itemextendedcost WHERE ' . $w);
     $boughtBy = $xCosts ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE extendedCost IN (?a) UNION SELECT item FROM game_event_npc_vendor WHERE extendedCost IN (?a)', $xCosts, $xCosts) : null;
     if ($boughtBy) {
         $boughtBy = new ItemList(array(['id', $boughtBy]));
         if (!$boughtBy->error) {
             if ($boughtBy->getMatches() <= CFG_SQL_LIMIT_DEFAULT) {
                 $n = null;
             }
             $iCur = new CurrencyList(array(['itemId', $this->typeId]));
             $filter = $iCur->error ? [TYPE_ITEM => $this->typeId] : [TYPE_CURRENCY => $iCur->id];
             $this->lvTabs[] = array('file' => 'item', 'data' => $boughtBy->getListviewData(ITEMINFO_VENDOR, $filter), 'params' => ['name' => '$LANG.tab_currencyfor', 'id' => 'currency-for', 'extraCols' => "\$[Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack'), Listview.extraCols.cost]", 'note' => $n ? sprintf(Util::$filterResultString, $n) : null]);
             $this->extendGlobalData($boughtBy->getJSGlobals(GLOBALINFO_ANY));
         }
     }
     // tab: teaches
     $ids = $indirect = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellTrigger' . $i) == 6) {
             $ids[] = $this->subject->getField('spellId' . $i);
         } else {
             if ($this->subject->getField('spellTrigger' . $i) == 0 && $this->subject->getField('spellId' . $i) > 0) {
                 $indirect[] = $this->subject->getField('spellId' . $i);
             }
         }
     }
     // taught indirectly
     if ($indirect) {
         $indirectSpells = new SpellList(array(['id', $indirect]));
         foreach ($indirectSpells->iterate() as $__) {
             if ($_ = $indirectSpells->canTeachSpell()) {
                 foreach ($_ as $idx) {
                     $ids[] = $indirectSpells->getField('effect' . $idx . 'TriggerSpell');
                 }
             }
         }
         $ids = array_merge($ids, Util::getTaughtSpells($indirect));
     }
     if ($ids) {
         $taughtSpells = new SpellList(array(['id', $ids]));
         if (!$taughtSpells->error) {
             $this->extendGlobalData($taughtSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $visCols = ['level', 'schools'];
             if ($taughtSpells->hasSetFields(['reagent1'])) {
                 $visCols[] = 'reagents';
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $taughtSpells->getListviewData(), 'params' => ['name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => '$' . Util::toJSON($visCols)]);
         }
     }
     // tab: Shared cooldown
     $cdCats = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellId' . $i) > 0 && $this->subject->getField('spellCategory' . $i) > 0) {
             $cdCats[] = $this->subject->getField('spellCategory' . $i);
         }
     }
     if ($cdCats) {
         $conditions = array('OR', ['spellCategory1', $cdCats], ['spellCategory2', $cdCats], ['spellCategory3', $cdCats], ['spellCategory4', $cdCats], ['spellCategory5', $cdCats]);
         $cdItems = new ItemList($conditions);
         if (!$cdItems->error) {
             $this->lvTabs[] = array('file' => 'item', 'data' => $cdItems->getListviewData(), 'params' => ['name' => '$LANG.tab_sharedcooldown', 'id' => 'shared-cooldown']);
             $this->extendGlobalData($cdItems->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // // todo - tab: taught by
     // use var $createdBy to find source of this spell
     // id: 'taught-by-X',
     // name: LANG.tab_taughtby
 }
예제 #14
0
파일: skill.php 프로젝트: Carbenium/aowow
 protected function generateContent()
 {
     /****************/
     /* Main Content */
     /****************/
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     if ($_ = $this->subject->getField('description', true)) {
         $this->extraText = $_;
     }
     /**************/
     /* Extra Tabs */
     /**************/
     if (in_array($this->cat, [-5, 9, 11])) {
         // tab: recipes [spells] (crafted)
         $condition = array(['OR', ['s.reagent1', 0, '>'], ['s.reagent2', 0, '>'], ['s.reagent3', 0, '>'], ['s.reagent4', 0, '>'], ['s.reagent5', 0, '>'], ['s.reagent6', 0, '>'], ['s.reagent7', 0, '>'], ['s.reagent8', 0, '>']], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE);
         $recipes = new SpellList($condition);
         // also relevant for 3
         if (!$recipes->error) {
             $this->extendGlobalData($recipes->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $this->lvTabs[] = array('file' => 'spell', 'data' => $recipes->getListviewData(), 'params' => array('id' => 'recipes', 'name' => '$LANG.tab_recipes', 'visibleCols' => "\$['reagents', 'source']", 'note' => sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId . '&filter=cr=20;crs=1;crv=0')));
         }
         // tab: recipe Items [items] (Books)
         $filterRecipe = [null, 165, 197, 202, 164, 185, 171, 129, 333, 356, 755, 773, 186, 182];
         $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE], CFG_SQL_LIMIT_NONE);
         $recipeItems = new ItemList($conditions);
         if (!$recipeItems->error) {
             $this->extendGlobalData($recipeItems->getJSGlobals(GLOBALINFO_SELF));
             if ($_ = array_search($this->typeId, $filterRecipe)) {
                 $_ = sprintf(Util::$filterResultString, "?items=9." . $_);
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $recipeItems->getListviewData(), 'params' => array('id' => 'recipe-items', 'name' => '$LANG.tab_recipeitems', 'note' => $_));
         }
         // tab: crafted items [items]
         $filterItem = [null, 171, 164, 185, 333, 202, 129, 755, 165, 186, 197, null, null, 356, 182, 773];
         $created = [];
         foreach ($recipes->iterate() as $__) {
             if ($idx = $recipes->canCreateItem()) {
                 foreach ($idx as $i) {
                     $created[] = $recipes->getField('effect' . $i . 'CreateItemId');
                 }
             }
         }
         if ($created) {
             $created = new ItemList(array(['i.id', $created], CFG_SQL_LIMIT_NONE));
             if (!$created->error) {
                 $this->extendGlobalData($created->getJSGlobals(GLOBALINFO_SELF));
                 if ($_ = array_search($this->typeId, $filterItem)) {
                     $_ = sprintf(Util::$filterResultString, "?items&filter=cr=86;crs=" . $_ . ";crv=0");
                 }
                 $this->lvTabs[] = array('file' => 'item', 'data' => $created->getListviewData(), 'params' => array('id' => 'crafted-items', 'name' => '$LANG.tab_crafteditems', 'note' => $_));
             }
         }
         // tab: required by [item]
         $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE, '!'], CFG_SQL_LIMIT_NONE);
         $reqBy = new ItemList($conditions);
         if (!$reqBy->error) {
             $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF));
             if ($_ = array_search($this->typeId, $filterItem)) {
                 $_ = sprintf(Util::$filterResultString, "?items&filter=cr=99:168;crs=" . $_ . ":2;crv=0:0");
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by', 'name' => '$LANG.tab_requiredby', 'note' => $_));
         }
         // tab: required by [itemset]
         $conditions = array(['skillId', $this->typeId], CFG_SQL_LIMIT_NONE);
         $reqBy = new ItemsetList($conditions);
         if (!$reqBy->error) {
             $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'itemset', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by-set', 'name' => '$LANG.tab_requiredby'));
         }
     }
     // tab: spells [spells] (exclude first tab)
     $reqClass = 0x0;
     $reqRace = 0x0;
     $condition = array(['AND', ['s.reagent1', 0], ['s.reagent2', 0], ['s.reagent3', 0], ['s.reagent4', 0], ['s.reagent5', 0], ['s.reagent6', 0], ['s.reagent7', 0], ['s.reagent8', 0]], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE);
     foreach (Util::$skillLineMask as $line1 => $sets) {
         foreach ($sets as $idx => $set) {
             if ($set[1] == $this->typeId) {
                 $condition[1][] = array('AND', ['s.skillLine1', $line1], ['s.skillLine2OrMask', 1 << $idx, '&']);
                 break 2;
             }
         }
     }
     $spells = new SpellList($condition);
     if (!$spells->error) {
         foreach ($spells->iterate() as $__) {
             $reqClass |= $spells->getField('reqClassMask');
             $reqRace |= $spells->getField('reqRaceMask');
         }
         $this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF));
         $lv = array('file' => 'spell', 'data' => $spells->getListviewData(), 'params' => ['visibleCols' => "\$['source']"]);
         switch ($this->cat) {
             case -4:
                 $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=-4');
                 break;
             case 7:
                 if ($this->typeId != 769) {
                     // Internal
                     $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . (log($reqClass, 2) + 1) . '.' . $this->typeId);
                 }
                 // doesn't matter what spell; reqClass should be identical for all Class Spells
                 break;
             case 9:
             case 11:
                 $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId);
                 break;
         }
         $this->lvTabs[] = $lv;
     }
     // tab: trainers [npcs]
     if (in_array($this->cat, [-5, 6, 7, 8, 9, 11])) {
         $list = [];
         if (!empty(Util::$trainerTemplates[TYPE_SKILL][$this->typeId])) {
             $list = DB::World()->selectCol('SELECT DISTINCT entry FROM npc_trainer WHERE spell IN (?a) AND entry < 200000', Util::$trainerTemplates[TYPE_SKILL][$this->typeId]);
         } else {
             $mask = 0;
             foreach (Util::$skillLineMask[-3] as $idx => $pair) {
                 if ($pair[1] == $this->typeId) {
                     $mask |= 1 << $idx;
                 }
             }
             $spellIds = DB::Aowow()->selectCol('SELECT id FROM ?_spell WHERE typeCat IN (-11, 9) AND (skillLine1 = ?d OR (skillLine1 > 0 AND skillLine2OrMask = ?d) {OR (skillLine1 = -3 AND skillLine2OrMask = ?d)})', $this->typeId, $this->typeId, $mask ?: DBSIMPLE_SKIP);
             $list = $spellIds ? DB::World()->selectCol('
                 SELECT    IF(t1.entry > 200000, t2.entry, t1.entry)
                 FROM      npc_trainer t1
                 LEFT JOIN npc_trainer t2 ON t2.spell = -t1.entry
                 WHERE     t1.spell IN (?a)', $spellIds) : [];
         }
         if ($list) {
             $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
             $trainer = new CreatureList(array(CFG_SQL_LIMIT_NONE, ['ct.id', $list], ['s.guid', NULL, '!'], ['ct.npcflag', 0x10, '&']));
             if (!$trainer->error) {
                 $this->extendGlobalData($trainer->getJSGlobals());
                 $this->lvTabs[] = array('file' => 'creature', 'data' => $trainer->getListviewData(), 'params' => array('id' => 'trainer', 'name' => '$LANG.tab_trainers'));
             }
         }
     }
     // tab: quests [quests]
     if (in_array($this->cat, [9, 11])) {
         $sort = 0;
         switch ($this->typeId) {
             case 182:
                 $sort = 24;
                 break;
                 // Herbalism
             // Herbalism
             case 356:
                 $sort = 101;
                 break;
                 // Fishing
             // Fishing
             case 164:
                 $sort = 121;
                 break;
                 // Blacksmithing
             // Blacksmithing
             case 171:
                 $sort = 181;
                 break;
                 // Alchemy
             // Alchemy
             case 165:
                 $sort = 182;
                 break;
                 // Leatherworking
             // Leatherworking
             case 202:
                 $sort = 201;
                 break;
                 // Engineering
             // Engineering
             case 197:
                 $sort = 264;
                 break;
                 // Tailoring
             // Tailoring
             case 185:
                 $sort = 304;
                 break;
                 // Cooking
             // Cooking
             case 129:
                 $sort = 324;
                 break;
                 // First Aid
             // First Aid
             case 773:
                 $sort = 371;
                 break;
                 // Inscription
             // Inscription
             case 755:
                 $sort = 373;
                 break;
                 // Jewelcrafting
         }
         if ($sort) {
             $quests = new QuestList(array(['zoneOrSort', -$sort], CFG_SQL_LIMIT_NONE));
             if (!$quests->error) {
                 $this->extendGlobalData($quests->getJSGlobals());
                 $this->lvTabs[] = array('file' => 'quest', 'data' => $quests->getListviewData(), 'params' => []);
             }
         }
     }
     // tab: related classes (apply classes from [spells])
     $class = [];
     for ($i = 0; $i < 11; $i++) {
         if ($reqClass & 1 << $i) {
             $class[] = $i + 1;
         }
     }
     if ($class) {
         $classes = new CharClassList(array(['id', $class]));
         if (!$classes->error) {
             $this->lvTabs[] = array('file' => 'class', 'data' => $classes->getListviewData(), 'params' => []);
         }
     }
     // tab: related races (apply races from [spells])
     $race = [];
     for ($i = 0; $i < 12; $i++) {
         if ($reqRace & 1 << $i) {
             $race[] = $i + 1;
         }
     }
     if ($race) {
         $races = new CharRaceList(array(['id', $race]));
         if (!$races->error) {
             $this->lvTabs[] = array('file' => 'race', 'data' => $races->getListviewData(), 'params' => []);
         }
     }
 }
예제 #15
0
 public function renderTooltip()
 {
     $criteria = $this->getCriteria();
     $tmp = [];
     $rows = [];
     $i = 0;
     foreach ($criteria as $_row) {
         if ($i++ % 2) {
             $tmp[] = $_row;
         } else {
             $rows[] = $_row;
         }
     }
     if ($tmp) {
         $rows = array_merge($rows, $tmp);
     }
     $description = $this->getField('description', true);
     $name = $this->getField('name', true);
     $criteria = '';
     $i = 0;
     foreach ($rows as $crt) {
         $obj = (int) $crt['value1'];
         $qty = (int) $crt['value2'];
         // we could show them, but the tooltips are cluttered
         if ($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN && User::$perms <= 0) {
             continue;
         }
         $crtName = Util::localizedString($crt, 'name');
         switch ($crt['type']) {
             // link to title - todo (low): crosslink
             case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE:
                 $crtName = Util::ucFirst(Lang::game('title')) . Lang::main('colon') . $crtName;
                 break;
                 // link to quest
             // link to quest
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST:
                 if (!$crtName) {
                     $crtName = QuestList::getName($obj);
                 }
                 break;
                 // link to spell (/w icon)
             // link to spell (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
                 if (!$crtName) {
                     $crtName = SpellList::getName($obj);
                 }
                 break;
                 // link to item (/w icon)
             // link to item (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM:
                 if (!$crtName) {
                     $crtName = ItemList::getName($obj);
                 }
                 break;
                 // link to faction (/w target reputation)
             // link to faction (/w target reputation)
             case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION:
                 if (!$crtName) {
                     $crtName = FactionList::getName($obj);
                 }
                 break;
         }
         if ($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER) {
             $criteria .= '- ' . Util::jsEscape($crtName) . ' <span class="moneygold">' . number_format($crt['value2'] / 10000) . '</span><br />';
         } else {
             $criteria .= '- ' . Util::jsEscape($crtName) . '<br />';
         }
         if (++$i == round(count($rows) / 2)) {
             $criteria .= '</small></td><th class="q0" style="white-space: nowrap; text-align: left"><small>';
         }
     }
     $x = '<table><tr><td><b class="q">';
     $x .= Util::jsEscape($name);
     $x .= '</b></td></tr></table>';
     if ($description || $criteria) {
         $x .= '<table><tr><td>';
     }
     if ($description) {
         $x .= '<br />' . Util::jsEscape($description) . '<br />';
     }
     if ($criteria) {
         $x .= '<br /><span class="q">' . Lang::achievement('criteria') . ':</span>';
         $x .= '<table width="100%"><tr><td class="q0" style="white-space: nowrap"><small>' . $criteria . '</small></th></tr></table>';
     }
     if ($description || $criteria) {
         $x .= '</td></tr></table>';
     }
     return $x;
 }
예제 #16
0
파일: spell.php 프로젝트: Niknox/aowow
 private function createEffects(&$infobox, &$redButtons)
 {
     // proc data .. maybe use more information..?
     $procData = DB::World()->selectRow('SELECT IF(ppmRate > 0, -ppmRate, customChance) AS chance, cooldown FROM spell_proc_event WHERE entry = ?d', $this->typeId);
     if (!isset($procData['cooldown'])) {
         $procData['cooldown'] = 0;
     }
     $effects = [];
     $spellIdx = array_unique(array_merge($this->subject->canTriggerSpell(), $this->subject->canTeachSpell()));
     $itemIdx = $this->subject->canCreateItem();
     // Iterate through all effects:
     for ($i = 1; $i < 4; $i++) {
         if ($this->subject->getField('effect' . $i . 'Id') <= 0) {
             continue;
         }
         $effId = (int) $this->subject->getField('effect' . $i . 'Id');
         $effMV = (int) $this->subject->getField('effect' . $i . 'MiscValue');
         $effBP = (int) $this->subject->getField('effect' . $i . 'BasePoints');
         $effDS = (int) $this->subject->getField('effect' . $i . 'DieSides');
         $effRPPL = $this->subject->getField('effect' . $i . 'RealPointsPerLevel');
         $effAura = (int) $this->subject->getField('effect' . $i . 'AuraId');
         $foo =& $effects[];
         // Icons:
         // .. from item
         if (in_array($i, $itemIdx)) {
             $_ = $this->subject->getField('effect' . $i . 'CreateItemId');
             foreach ($this->subject->relItems->iterate() as $itemId => $__) {
                 if ($itemId != $_) {
                     continue;
                 }
                 $foo['icon'] = array('id' => $this->subject->relItems->id, 'name' => $this->subject->relItems->getField('name', true), 'quality' => $this->subject->relItems->getField('quality'), 'count' => $effDS + $effBP, 'icon' => $this->subject->relItems->getField('iconString'));
                 break;
             }
             if ($effDS > 1) {
                 $foo['icon']['count'] = "'" . ($effBP + 1) . '-' . $foo['icon']['count'] . "'";
             }
         } else {
             if (in_array($i, $spellIdx) || $effId == 133) {
                 $_ = $this->subject->getField('effect' . $i . 'TriggerSpell');
                 if (!$_) {
                     $_ = $this->subject->getField('effect' . $i . 'MiscValue');
                 }
                 $trig = new SpellList(array(['s.id', (int) $_]));
                 $foo['icon'] = array('id' => $_, 'name' => $trig->error ? Util::ucFirst(Lang::game('spell')) . ' #' . $_ : $trig->getField('name', true), 'count' => 0);
                 $this->extendGlobalData($trig->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             }
         }
         // Effect Name
         $foo['name'] = (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'EffectId: ' . $effId, Util::$spellEffectStrings[$effId]) : Util::$spellEffectStrings[$effId]) . Lang::main('colon');
         if ($this->subject->getField('effect' . $i . 'RadiusMax') > 0) {
             $foo['radius'] = $this->subject->getField('effect' . $i . 'RadiusMax');
         }
         if (!in_array($i, $itemIdx) && !in_array($i, $spellIdx) && !in_array($effAura, [225, 227])) {
             $foo['value'] = ($effDS && $effDS != 1 ? $effBP + 1 . Lang::game('valueDelim') : null) . ($effBP + $effDS);
         }
         if ($effRPPL != 0) {
             $foo['value'] = (isset($foo['value']) ? $foo['value'] : '0') . sprintf(Lang::spell('costPerLevel'), $effRPPL);
         }
         if ($this->subject->getField('effect' . $i . 'Periode') > 0) {
             $foo['interval'] = Util::formatTime($this->subject->getField('effect' . $i . 'Periode'));
         }
         if ($_ = $this->subject->getField('effect' . $i . 'Mechanic')) {
             $foo['mechanic'] = Lang::game('me', $_);
         }
         if (!empty($procData['chance'])) {
             $foo['procData'] = array($procData['chance'], $procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null);
         } else {
             if (in_array($i, $this->subject->canTriggerSpell()) && $this->subject->getField('procChance')) {
                 $foo['procData'] = array($this->subject->getField('procChance'), $procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null);
             }
         }
         // parse masks and indizes
         switch ($effId) {
             case 8:
                 // Power Drain
             // Power Drain
             case 30:
                 // Energize
             // Energize
             case 137:
                 // Energize Pct
                 $_ = Lang::spell('powerTypes', $effMV);
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 if ($effMV == POWER_RAGE || $effMV == POWER_RUNIC_POWER) {
                     $foo['value'] = ($effDS && $effDS != 1 ? ($effBP + 1) / 10 . Lang::game('valueDelim') : null) . ($effBP + $effDS) / 10;
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 16:
                 // QuestComplete
                 if ($_ = QuestList::getName($effMV)) {
                     $foo['name'] .= '(<a href="?quest=' . $effMV . '">' . $_ . '</a>)';
                 } else {
                     $foo['name'] .= Util::ucFirst(Lang::game('quest')) . ' #' . $effMV;
                 }
                 break;
             case 28:
                 // Summon
             // Summon
             case 90:
                 // Kill Credit
             // Kill Credit
             case 134:
                 // Kill Credit2
                 $_ = Lang::game('npc') . ' #' . $effMV;
                 if ($summon = $this->subject->getModelInfo($this->typeId, $i)) {
                     $_ = $summon['typeId'] ? ' (<a href="?npc=' . $summon['typeId'] . '">' . $summon['displayName'] . '</a>)' : ' (#0)';
                     $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $summon['displayId']];
                 }
                 $foo['name'] .= $_;
                 break;
             case 33:
                 // Open Lock
                 $_ = $effMV ? Lang::spell('lockType', $effMV) : $effMV;
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 53:
                 // Enchant Item Perm
             // Enchant Item Perm
             case 54:
                 // Enchant Item Temp
             // Enchant Item Temp
             case 92:
                 // Enchant Held Item
             // Enchant Held Item
             case 156:
                 // Enchant Item Prismatic
                 if ($_ = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE id = ?d', $effMV)) {
                     $foo['name'] .= ' (<a href="?enchantment=' . $effMV . '" class="q2">' . Util::localizedString($_, 'name') . '</a>)';
                 } else {
                     $foo['name'] .= ' #' . $effMV;
                 }
                 break;
             case 38:
                 // Dispel [miscValue => Types]
             // Dispel [miscValue => Types]
             case 126:
                 // Steal Aura
                 $_ = Lang::game('dt', $effMV);
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 39:
                 // Learn Language
                 $_ = Lang::game('languages', $effMV);
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 50:
                 // Trans Door
             // Trans Door
             case 76:
                 // Summon Object (Wild)
                 // case 86:                                 // Activate Object
             // Summon Object (Wild)
             // case 86:                                 // Activate Object
             case 104:
                 // Summon Object (slot 1)
             // Summon Object (slot 1)
             case 105:
                 // Summon Object (slot 2)
             // Summon Object (slot 2)
             case 106:
                 // Summon Object (slot 3)
             // Summon Object (slot 3)
             case 107:
                 // Summon Object (slot 4)
                 $_ = Util::ucFirst(Lang::game('object')) . ' #' . $effMV;
                 if ($summon = $this->subject->getModelInfo($this->typeId, $i)) {
                     $_ = $summon['typeId'] ? ' (<a href="?object=' . $summon['typeId'] . '">' . $summon['displayName'] . '</a>)' : ' (#0)';
                     $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_OBJECT, 'displayId' => $summon['displayId']];
                 }
                 $foo['name'] .= $_;
                 break;
             case 74:
                 // Apply Glyph
                 if ($_ = DB::Aowow()->selectCell('SELECT spellId FROM ?_glyphproperties WHERE id = ?d', $effMV)) {
                     if ($n = SpellList::getName($_)) {
                         $foo['name'] .= '(<a href="?spell=' . $_ . '">' . $n . '</a>)';
                     } else {
                         $foo['name'] .= Util::ucFirst(Lang::game('spell')) . ' #' . $effMV;
                     }
                 } else {
                     $foo['name'] .= ' #' . $effMV;
                 }
                 break;
             case 95:
                 // Skinning
                 switch ($effMV) {
                     case 0:
                         $_ = Lang::game('ct', 1) . ', ' . Lang::game('ct', 2);
                         break;
                         // Beast, Dragonkin
                     // Beast, Dragonkin
                     case 1:
                     case 2:
                         $_ = Lang::game('ct', 4);
                         break;
                         // Elemental (nature based, earth based)
                     // Elemental (nature based, earth based)
                     case 3:
                         $_ = Lang::game('ct', 9);
                         break;
                         // Mechanic
                     // Mechanic
                     default:
                         $_ = '';
                 }
                 if (User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     $_ = $effMV;
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 108:
                 // Dispel Mechanic
                 $_ = Lang::game('me', $effMV);
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 118:
                 // Require Skill
                 if ($_ = SkillList::getName($effMV)) {
                     $foo['name'] .= '(<a href="?skill=' . $effMV . '">' . $_ . '</a>)';
                 } else {
                     $foo['name'] .= Util::ucFirst(Lang::game('skill')) . ' #' . $effMV;
                 }
                 break;
             case 146:
                 // Activate Rune
                 $_ = Lang::spell('powerRunes', $effMV);
                 if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) {
                     $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_);
                 } else {
                     if (!$_) {
                         $_ = $effMV;
                     }
                 }
                 $foo['name'] .= ' (' . $_ . ')';
                 break;
             case 123:
                 // Send Taxi - effMV is taxiPathId. We only use paths for flightmasters for now, so spell-triggered paths are not in the table
             // Send Taxi - effMV is taxiPathId. We only use paths for flightmasters for now, so spell-triggered paths are not in the table
             default:
                 if (($effMV || $effId == 97) && $effId != 155) {
                     $foo['name'] .= ' (' . $effMV . ')';
                 }
                 // Aura
             // Aura
             case 6:
                 // Simple
             // Simple
             case 27:
                 // AA Persistent
             // AA Persistent
             case 35:
                 // AA Party
             // AA Party
             case 65:
                 // AA Raid
             // AA Raid
             case 119:
                 // AA Pet
             // AA Pet
             case 128:
                 // AA Friend
             // AA Friend
             case 129:
                 // AA Enemy
             // AA Enemy
             case 143:
                 if ($effAura > 0 && isset(Util::$spellAuraStrings[$effAura])) {
                     $foo['name'] .= User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'AuraId: ' . $effAura, Util::$spellAuraStrings[$effAura]) : Util::$spellAuraStrings[$effAura];
                     $bar = $effMV;
                     switch ($effAura) {
                         case 17:
                             // Mod Stealth Detection
                             if ($_ = Lang::spell('stealthType', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 19:
                             // Mod Invisibility Detection
                             if ($_ = Lang::spell('invisibilityType', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 24:
                             // Periodic Energize
                         // Periodic Energize
                         case 21:
                             // Obsolete Mod Power
                         // Obsolete Mod Power
                         case 35:
                             // Mod Increase Power
                         // Mod Increase Power
                         case 85:
                             // Mod Power Regeneration
                         // Mod Power Regeneration
                         case 110:
                             // Mod Power Regeneration Pct
                             if ($_ = Lang::spell('powerTypes', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 29:
                             // Mod Stat
                         // Mod Stat
                         case 80:
                             // Mod Stat %
                         // Mod Stat %
                         case 137:
                             // Mod Total Stat %
                         // Mod Total Stat %
                         case 175:
                             // Mod Spell Healing Of Stat Percent
                         // Mod Spell Healing Of Stat Percent
                         case 212:
                             // Mod Ranged Attack Power Of Stat Percent
                         // Mod Ranged Attack Power Of Stat Percent
                         case 219:
                             // Mod Mana Regeneration from Stat
                         // Mod Mana Regeneration from Stat
                         case 268:
                             // Mod Attack Power Of Stat Percent
                             $mask = $effMV == -1 ? 0x1f : 1 << $effMV;
                             $_ = [];
                             for ($j = 0; $j < 5; $j++) {
                                 if ($mask & 1 << $j) {
                                     $_[] = Lang::game('stats', $j);
                                 }
                             }
                             if ($_ = implode(', ', $_)) {
                             }
                             $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             break;
                         case 36:
                             // Shapeshift
                             if ($st = $this->subject->getModelInfo($this->typeId, $i)) {
                                 $redButtons[BUTTON_VIEW3D] = array('type' => TYPE_NPC, 'displayId' => $st['displayId']);
                                 if ($st['creatureType'] > 0) {
                                     $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::game('ct', $st['creatureType']);
                                 }
                                 if ($_ = $st['displayName']) {
                                     $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                                 }
                             }
                             break;
                         case 37:
                             // Effect immunity
                             if (isset(Util::$spellEffectStrings[$effMV])) {
                                 $_ = Util::$spellEffectStrings[$effMV];
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 38:
                             // Aura immunity
                             if (isset(Util::$spellAuraStrings[$effMV])) {
                                 $_ = Util::$spellAuraStrings[$effMV];
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 41:
                             // Dispel Immunity
                         // Dispel Immunity
                         case 178:
                             // Mod Debuff Resistance
                         // Mod Debuff Resistance
                         case 245:
                             // Mod Aura Duration By Dispel
                             if ($_ = Lang::game('dt', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 44:
                             // Track Creature
                             if ($_ = Lang::game('ct', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 45:
                             // Track Resource
                             if ($_ = Lang::spell('lockType', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 75:
                             // Language
                             if ($_ = Lang::game('languages', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 77:
                             // Mechanic Immunity
                         // Mechanic Immunity
                         case 117:
                             // Mod Mechanic Resistance
                         // Mod Mechanic Resistance
                         case 232:
                             // Mod Mechanic Duration
                         // Mod Mechanic Duration
                         case 234:
                             // Mod Mechanic Duration (no stack)
                         // Mod Mechanic Duration (no stack)
                         case 255:
                             // Mod Mechanic Damage Taken Pct
                         // Mod Mechanic Damage Taken Pct
                         case 276:
                             // Mod Mechanic Damage Done Percent
                             if ($_ = Lang::game('me', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_;
                             }
                             break;
                         case 147:
                             // Mechanic Immunity Mask
                             $_ = [];
                             foreach (Lang::game('me') as $k => $str) {
                                 if ($effMV & 1 << $k - 1) {
                                     $_[] = $str;
                                 }
                             }
                             if ($_ = implode(', ', $_)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_;
                             }
                             break;
                         case 10:
                             // Mod Threat
                         // Mod Threat
                         case 13:
                             // Mod Damage Done
                         // Mod Damage Done
                         case 14:
                             // Mod Damage Taken
                         // Mod Damage Taken
                         case 22:
                             // Mod Resistance
                         // Mod Resistance
                         case 39:
                             // School Immunity
                         // School Immunity
                         case 40:
                             // Damage Immunity
                         // Damage Immunity
                         case 50:
                             // Mod Critical Healing Amount
                         // Mod Critical Healing Amount
                         case 57:
                             // Mod Spell Crit Chance
                         // Mod Spell Crit Chance
                         case 69:
                             // School Absorb
                         // School Absorb
                         case 71:
                             // Mod Spell Crit Chance School
                         // Mod Spell Crit Chance School
                         case 72:
                             // Mod Power Cost School Percent
                         // Mod Power Cost School Percent
                         case 73:
                             // Mod Power Cost School Flat
                         // Mod Power Cost School Flat
                         case 74:
                             // Reflect Spell School
                         // Reflect Spell School
                         case 79:
                             // Mod Damage Done Pct
                         // Mod Damage Done Pct
                         case 81:
                             // Split Damage Pct
                         // Split Damage Pct
                         case 83:
                             // Mod Base Resistance
                         // Mod Base Resistance
                         case 87:
                             // Mod Damage Taken Pct
                         // Mod Damage Taken Pct
                         case 97:
                             // Mana Shield
                         // Mana Shield
                         case 101:
                             // Mod Resistance Pct
                         // Mod Resistance Pct
                         case 115:
                             // Mod Healing Taken
                         // Mod Healing Taken
                         case 118:
                             // Mod Healing Taken Pct
                         // Mod Healing Taken Pct
                         case 123:
                             // Mod Target Resistance
                         // Mod Target Resistance
                         case 135:
                             // Mod Healing Done
                         // Mod Healing Done
                         case 136:
                             // Mod Healing Done Pct
                         // Mod Healing Done Pct
                         case 142:
                             // Mod Base Resistance Pct
                         // Mod Base Resistance Pct
                         case 143:
                             // Mod Resistance Exclusive
                         // Mod Resistance Exclusive
                         case 149:
                             // Reduce Pushback
                         // Reduce Pushback
                         case 163:
                             // Mod Crit Damage Bonus
                         // Mod Crit Damage Bonus
                         case 174:
                             // Mod Spell Damage Of Stat Percent
                         // Mod Spell Damage Of Stat Percent
                         case 182:
                             // Mod Resistance Of Stat Percent
                         // Mod Resistance Of Stat Percent
                         case 186:
                             // Mod Attacker Spell Hit Chance
                         // Mod Attacker Spell Hit Chance
                         case 194:
                             // Mod Target Absorb School
                         // Mod Target Absorb School
                         case 195:
                             // Mod Target Ability Absorb School
                         // Mod Target Ability Absorb School
                         case 199:
                             // Mod Increases Spell Percent to Hit
                         // Mod Increases Spell Percent to Hit
                         case 229:
                             // Mod AoE Damage Avoidance
                         // Mod AoE Damage Avoidance
                         case 271:
                             // Mod Damage Percent Taken Form Caster
                         // Mod Damage Percent Taken Form Caster
                         case 310:
                             // Mod Creature AoE Damage Avoidance
                             if ($_ = Lang::getMagicSchools($effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_;
                             }
                             break;
                         case 30:
                             // Mod Skill
                         // Mod Skill
                         case 98:
                             // Mod Skill Value
                             if ($_ = SkillList::getName($effMV)) {
                                 $bar = ' (<a href="?skill=' . $effMV . '">' . SkillList::getName($effMV) . '</a>)';
                             } else {
                                 $bar = Lang::main('colon') . Util::ucFirst(Lang::game('skill')) . ' #' . $effMV;
                             }
                             break;
                         case 107:
                             // Flat Modifier
                         // Flat Modifier
                         case 108:
                             // Pct Modifier
                             if ($_ = Lang::spell('spellModOp', $effMV)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_;
                             }
                             break;
                         case 189:
                             // Mod Rating
                         // Mod Rating
                         case 220:
                             // Combat Rating From Stat
                             $_ = [];
                             foreach (Lang::spell('combatRating') as $k => $str) {
                                 if (1 << $k & $effMV) {
                                     $_[] = $str;
                                 }
                             }
                             if ($_ = implode(', ', $_)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_;
                             }
                             break;
                         case 168:
                             // Mod Damage Done Versus
                         // Mod Damage Done Versus
                         case 59:
                             // Mod Damage Done Versus Creature
                         // Mod Damage Done Versus Creature
                         case 102:
                             // Mod Melee Attack Power Versus
                         // Mod Melee Attack Power Versus
                         case 131:
                             // Mod Ranged Attack Power Versus
                         // Mod Ranged Attack Power Versus
                         case 180:
                             // Mod Spell Damage Versus
                             $_ = [];
                             foreach (Lang::game('ct') as $k => $str) {
                                 if ($effMV & 1 << $k - 1) {
                                     $_[] = $str;
                                 }
                             }
                             if ($_ = implode(', ', $_)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_;
                             }
                             break;
                         case 249:
                             // Convert Rune
                             $x = $this->subject->getField('effect' . $i . 'MiscValueB');
                             if ($_ = Lang::spell('powerRunes', $x)) {
                                 $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $x, $_) : $_;
                             }
                             break;
                         case 78:
                             // Mounted
                         // Mounted
                         case 56:
                             // Transform
                             if ($transform = $this->subject->getModelInfo($this->typeId, $i)) {
                                 $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $transform['displayId']];
                                 $bar = $transform['typeId'] ? ' (<a href="?npc=' . $transform['typeId'] . '">' . $transform['displayName'] . '</a>)' : ' (#0)';
                             } else {
                                 $bar = Lang::main('colon') . Lang::game('npc') . ' #' . $effMV;
                             }
                             break;
                         case 139:
                             // Force Reaction
                             $foo['value'] = sprintf(Util::$dfnString, $foo['value'], Lang::game('rep', $foo['value']));
                             // DO NOT BREAK
                         // DO NOT BREAK
                         case 190:
                             // Mod Faction Reputation Gain
                             $bar = ' (<a href="?faction=' . $effMV . '">' . FactionList::getName($effMV) . '</a>)';
                             break;
                             // also breaks for 139
                     }
                     $foo['name'] .= strstr($bar, 'href') || strstr($bar, '#') ? $bar : ($bar ? ' (' . $bar . ')' : null);
                     if (in_array($effAura, [174, 220, 182])) {
                         $foo['name'] .= ' [' . sprintf(Util::$dfnString, Lang::game('stats', $this->subject->getField('effect' . $i . 'MiscValueB')), $this->subject->getField('effect' . $i . 'MiscValueB')) . ']';
                     } else {
                         if ($this->subject->getField('effect' . $i . 'MiscValueB') > 0) {
                             $foo['name'] .= ' [' . $this->subject->getField('effect' . $i . 'MiscValueB') . ']';
                         }
                     }
                 } else {
                     if ($effAura > 0) {
                         $foo['name'] .= Lang::main('colon') . 'Unknown Aura (' . $effAura . ')';
                     }
                 }
                 break;
         }
         // cases where we dont want 'Value' to be displayed
         if (in_array($effAura, [11, 12, 36, 77]) || in_array($effId, []) || empty($foo['value'])) {
             unset($foo['value']);
         }
     }
     unset($foo);
     // clear reference
     return $effects;
 }
예제 #17
0
파일: class.php 프로젝트: Carbenium/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     $_mask = 1 << $this->typeId - 1;
     $tcClassId = [null, 8, 3, 1, 5, 4, 9, 6, 2, 7, null, 0];
     // see TalentCalc.js
     /***********/
     /* Infobox */
     /***********/
     // hero class
     if ($this->subject->getField('flags') & 0x40) {
         $infobox[] = '[tooltip=tooltip_heroclass]' . Lang::game('heroClass') . '[/tooltip]';
     }
     // resource
     if ($this->typeId == 11) {
         // special Druid case
         $infobox[] = Lang::game('resources') . Lang::main('colon') . '[tooltip name=powertype1]' . Lang::game('st', 0) . ', ' . Lang::game('st', 31) . ', ' . Lang::game('st', 2) . '[/tooltip][span class=tip tooltip=powertype1]' . Util::ucFirst(Lang::spell('powerTypes', 0)) . '[/span], ' . '[tooltip name=powertype2]' . Lang::game('st', 5) . ', ' . Lang::game('st', 8) . '[/tooltip][span class=tip tooltip=powertype2]' . Util::ucFirst(Lang::spell('powerTypes', 1)) . '[/span], ' . '[tooltip name=powertype8]' . Lang::game('st', 1) . '[/tooltip][span class=tip tooltip=powertype8]' . Util::ucFirst(Lang::spell('powerTypes', 3)) . '[/span]';
     } else {
         if ($this->typeId == 6) {
             // special DK case
             $infobox[] = Lang::game('resources') . Lang::main('colon') . '[span]' . Util::ucFirst(Lang::spell('powerTypes', 5)) . ', ' . Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))) . '[/span]';
         } else {
             // regular case
             $infobox[] = Lang::game('resource') . Lang::main('colon') . '[span]' . Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))) . '[/span]';
         }
     }
     // roles
     $roles = [];
     for ($i = 0; $i < 4; $i++) {
         if ($this->subject->getField('roles') & 1 << $i) {
             $roles[] = (count($roles) == 2 ? "\n" : '') . Lang::game('_roles', $i);
         }
     }
     if ($roles) {
         $infobox[] = (count($roles) > 1 ? Lang::game('roles') : Lang::game('role')) . Lang::main('colon') . implode(', ', $roles);
     }
     // specs
     $specList = [];
     $skills = new SkillList(array(['id', $this->subject->getField('skills')]));
     foreach ($skills->iterate() as $k => $__) {
         $specList[$k] = '[icon name=' . $skills->getField('iconString') . '][url=?spells=7.' . $this->typeId . '.' . $k . ']' . $skills->getField('name', true) . '[/url][/icon]';
     }
     if ($specList) {
         $infobox[] = Lang::game('specs') . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $specList) . '[/li][/ul]';
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     $this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
     $this->headIcons = ['class_' . strtolower($this->subject->getField('fileString'))];
     $this->redButtons = array(BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_WOWHEAD => true, BUTTON_TALENT => ['href' => '?talent#' . Util::$tcEncoding[$tcClassId[$this->typeId] * 3], 'pet' => false], BUTTON_FORUM => false);
     /**************/
     /* Extra Tabs */
     /**************/
     // Tab: Spells (grouped)
     //     '$LANG.tab_armorproficiencies',
     //     '$LANG.tab_weaponskills',
     //     '$LANG.tab_glyphs',
     //     '$LANG.tab_abilities',
     //     '$LANG.tab_talents',
     $conditions = array(['s.typeCat', [-13, -11, -2, 7]], [['s.cuFlags', SPELL_CU_TRIGGERED | CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['OR', ['s.reqClassMask', $_mask, '&'], ['s.skillLine1', $this->subject->getField('skills')], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->subject->getField('skills')]]], ['OR', ['s.cuFlags', SPELL_CU_LAST_RANK, '&'], ['s.rankNo', 0]]);
     $genSpells = new SpellList($conditions);
     if (!$genSpells->error) {
         $this->extendGlobalData($genSpells->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $genSpells->getListviewData(), 'params' => array('id' => 'spells', 'name' => '$LANG.tab_spells', 'visibleCols' => "\$['level', 'schools', 'type', 'classes']", 'hiddenCols' => "\$['reagents', 'skill']", 'sort' => "\$['-level', 'type', 'name']", 'computeDataFunc' => '$Listview.funcBox.initSpellFilter', 'onAfterCreate' => '$Listview.funcBox.addSpellIndicator'));
     }
     // Tab: Items (grouped)
     $conditions = array(['requiredClass', 0, '>'], ['requiredClass', $_mask, '&'], [['requiredClass', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!'], ['itemset', 0], 0);
     $items = new ItemList($conditions);
     if (!$items->error) {
         $this->extendGlobalData($items->getJSGlobals());
         if (!$items->hasDiffFields(['requiredRace'])) {
             $hidden = "\$['side']";
         }
         $this->lvTabs[] = array('file' => 'item', 'data' => $items->getListviewData(), 'params' => array('id' => 'items', 'name' => '$LANG.tab_items', 'visibleCols' => "\$['dps', 'armor', 'slot']", 'hiddenCols' => isset($hidden) ? $hidden : null, 'computeDataFunc' => '$Listview.funcBox.initSubclassFilter', 'onAfterCreate' => '$Listview.funcBox.addSubclassIndicator', 'note' => sprintf(Util::$filterResultString, '?items&filter=cr=152;crs=' . $this->typeId . ';crv=0'), '_truncated' => 1));
     }
     // Tab: Quests
     $conditions = array(['reqClassMask', $_mask, '&'], [['reqClassMask', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!']);
     $quests = new QuestList($conditions);
     if (!$quests->error) {
         $this->extendGlobalData($quests->getJSGlobals());
         $this->lvTabs[] = array('file' => 'quest', 'data' => $quests->getListviewData(), 'params' => ['sort' => "\$['reqlevel', 'name']"]);
     }
     // Tab: Itemsets
     $sets = new ItemsetList(array(['classMask', $_mask, '&']));
     if (!$sets->error) {
         $this->extendGlobalData($sets->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = array('file' => 'itemset', 'data' => $sets->getListviewData(), 'params' => array('note' => sprintf(Util::$filterResultString, '?itemsets&filter=cl=' . $this->typeId), 'hiddenCols' => "\$['classes']", 'sort' => "\$['-level', 'name']"));
     }
     // Tab: Trainer
     $conditions = array(['npcflag', 0x30, '&'], ['trainerType', 0], ['trainerClass', $this->typeId]);
     $trainer = new CreatureList($conditions);
     if (!$trainer->error) {
         $this->lvTabs[] = array('file' => 'creature', 'data' => $trainer->getListviewData(), 'params' => array('id' => 'trainers', 'name' => '$LANG.tab_trainers'));
     }
     // Tab: Races
     $races = new CharRaceList(array(['classMask', $_mask, '&']));
     if (!$races->error) {
         $this->lvTabs[] = array('file' => 'race', 'data' => $races->getListviewData(), 'params' => []);
     }
 }
예제 #18
0
파일: search.php 프로젝트: Niknox/aowow
 private function _searchQuest($cndBase)
 {
     $result = [];
     $cnd = array_merge($cndBase, array($this->createLookup()));
     $quests = new QuestList($cnd);
     if ($data = $quests->getListviewData()) {
         if ($this->searchMask & SEARCH_TYPE_REGULAR) {
             $this->extendGlobalData($quests->getJSGlobals());
         }
         $result = array('type' => TYPE_QUEST, 'appendix' => ' (Quest)', 'matches' => $quests->getMatches(), 'file' => QuestList::$brickFile, 'data' => $data, 'params' => []);
         if ($quests->getMatches() > $this->maxResults) {
             $result['params']['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_questsfound', $quests->getMatches(), $this->maxResults);
             $result['params']['_truncated'] = 1;
         }
         if (isset($result['params']['note'])) {
             $result['params']['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?quests&filter=na=' . urlencode($this->search) . '\')';
         } else {
             $result['params']['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?quests&filter=na=' . urlencode($this->search) . '\')';
         }
     }
     return $result;
 }
예제 #19
0
파일: race.php 프로젝트: TrinityCore/aowow
 protected function generateContent()
 {
     $infobox = [];
     $_mask = 1 << $this->typeId - 1;
     $mountVendors = array(null, [384, 33307], [3362, 33553], [1261, 33310], [4730, 33653], [4731, 33555], [3685, 33556], [7955, 33650], [7952, 33554], null, [16264, 33557], [17584, 33657]);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // side
     if ($_ = $this->subject->getField('side')) {
         $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($_ == 2 ? 'horde' : 'alliance') . ']' . Lang::game('si', $_) . '[/span]';
     }
     // faction
     if ($_ = $this->subject->getField('factionId')) {
         $fac = new FactionList(array(['f.id', $_]));
         $this->extendGlobalData($fac->getJSGlobals());
         $infobox[] = Util::ucFirst(Lang::game('faction')) . Lang::main('colon') . '[faction=' . $fac->id . ']';
     }
     // leader
     if ($_ = $this->subject->getField('leader')) {
         $this->extendGlobalIds(TYPE_NPC, $_);
         $infobox[] = Lang::race('racialLeader') . Lang::main('colon') . '[npc=' . $_ . ']';
     }
     // start area
     if ($_ = $this->subject->getField('startAreaId')) {
         $this->extendGlobalIds(TYPE_ZONE, $_);
         $infobox[] = Lang::race('startZone') . Lang::main('colon') . '[zone=' . $_ . ']';
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     $this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
     $this->headIcons = array('race_' . strtolower($this->subject->getField('fileString')) . '_male', 'race_' . strtolower($this->subject->getField('fileString')) . '_female');
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     /**************/
     /* Extra Tabs */
     /**************/
     // Classes
     $classes = new CharClassList(array(['racemask', $_mask, '&']));
     if (!$classes->error) {
         $this->extendGlobalData($classes->getJSGlobals());
         $this->lvTabs[] = ['class', ['data' => array_values($classes->getListviewData())]];
     }
     // Tongues
     $conditions = array(['typeCat', -11], ['reqRaceMask', $_mask, '&']);
     $tongues = new SpellList($conditions);
     if (!$tongues->error) {
         $this->extendGlobalData($tongues->getJSGlobals());
         $this->lvTabs[] = ['spell', array('data' => array_values($tongues->getListviewData()), 'id' => 'languages', 'name' => '$LANG.tab_languages', 'hiddenCols' => ['reagents'])];
     }
     // Racials
     $conditions = array(['typeCat', -4], ['reqRaceMask', $_mask, '&']);
     $racials = new SpellList($conditions);
     if (!$racials->error) {
         $this->extendGlobalData($racials->getJSGlobals());
         $this->lvTabs[] = ['spell', array('data' => array_values($racials->getListviewData()), 'id' => 'racial-traits', 'name' => '$LANG.tab_racialtraits', 'hiddenCols' => ['reagents'])];
     }
     // Quests
     $conditions = array(['reqRaceMask', $_mask, '&'], [['reqRaceMask', RACE_MASK_HORDE, '&'], RACE_MASK_HORDE, '!'], [['reqRaceMask', RACE_MASK_ALLIANCE, '&'], RACE_MASK_ALLIANCE, '!']);
     $quests = new QuestList($conditions);
     if (!$quests->error) {
         $this->extendGlobalData($quests->getJSGlobals());
         $this->lvTabs[] = ['quest', ['data' => array_values($quests->getListviewData())]];
     }
     // Mounts
     // ok, this sucks, but i rather hardcode the trainer, than fetch items by namepart
     $items = isset($mountVendors[$this->typeId]) ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE entry IN (?a)', $mountVendors[$this->typeId]) : 0;
     $conditions = array(['i.id', $items], ['i.class', ITEM_CLASS_MISC], ['i.subClass', 5]);
     $mounts = new ItemList($conditions);
     if (!$mounts->error) {
         $this->extendGlobalData($mounts->getJSGlobals());
         $this->lvTabs[] = ['item', array('data' => array_values($mounts->getListviewData()), 'id' => 'mounts', 'name' => '$LANG.tab_mounts', 'hiddenCols' => ['slot', 'type'])];
     }
 }