public function info($playerID) { $player = new PlayerModel(); $data = $player->loadPlayer($playerID); $playerData = array('status' => 'ok', 'first_name' => $data->first_name, 'last_name' => $data->last_name, 'total_purchases' => $data->total_purchases ? $data->total_purchases : 0, 'belt' => $data->belt, 'create_date' => date('Y-m-d', strtotime($data->create_date)), 'last_login' => $data->last_login_date, 'global_score' => $data->global_score ? $data->global_score : 0, 'level' => (int) $data->level, 'new_player' => true, 'lives' => (int) $data->lives, 'timezone_offset' => $data->timezone_offset, 'locale' => $data->locale, 'new' => $data->new); $this->printJson($playerData); }
public function saveLevelScore($payload = null, $playerID = null) { Validate::Player($playerID); if ($payload == null) { return false; } if ($decodedPayload = NinjaHash::decode($payload)) { $player = new PlayerModel(); $p = $player->loadPlayer($this->playerID); $updates = false; $this->db->select('*'); $this->db->from('level_scores'); $this->db->where('level_id', $decodedPayload->level); $this->db->where('player_id', $this->playerID); $query = $this->db->get(); $tmpObject = $query->row(); $levelScoreExists = $query->num_rows(); if ($levelScoreExists) { if ($decodedPayload->total_moves < $tmpObject->total_moves) { Log::add('total moves was less then ' . $decodedPayload->total_moves . ' : ' . $tmpObject->total_moves); $updates = true; $dbData['total_moves'] = $decodedPayload->total_moves; } if (strlen($decodedPayload->largest_word) > strlen($tmpObject->largest_word)) { Log::add('largest word was bigger ' . $decodedPayload->total_moves . ' : ' . $tmpObject->total_moves); $updates = true; $dbData['largest_word'] = $decodedPayload->largest_word; } if ($decodedPayload->time_elapsed < $tmpObject->time_elapsed || $tmpObject->time_elapsed == '') { Log::add('time elapsed was less then ' . $decodedPayload->total_moves . ' : ' . $tmpObject->total_moves); $updates = true; $dbData['time_elapsed'] = $decodedPayload->time_elapsed; } if ($decodedPayload->score > $tmpObject->score) { Log::add('score was more than ' . $decodedPayload->score . ' : ' . $tmpObject->score); $dbData['score_level'] = $this->getScoreLevel($decodedPayload->score, $decodedPayload->level); $updates = true; $dbData['score'] = $decodedPayload->score; } //update play_count $playCount = $tmpObject->play_count; $playCount = $playCount + 1; $dbData['play_count'] = $playCount; if ($updates) { $this->db->where('level_id', $decodedPayload->level); $this->db->where('player_id', $this->playerID); $this->db->update('level_scores', $dbData); Log::add('updating player level score - last query: ' . $this->db->last_query()); } } else { $dbData['total_moves'] = $decodedPayload->total_moves; $dbData['largest_word'] = $decodedPayload->largest_word; $dbData['time_elapsed'] = $decodedPayload->time_elapsed; $dbData['score'] = $decodedPayload->score; $dbData['date_added'] = date('Y-m-d H:i:a'); $dbData['level_id'] = $decodedPayload->level; $dbData['player_id'] = $this->playerID; $dbData['play_count'] = 1; $dbData['score_level'] = $this->getScoreLevel($decodedPayload->score, $decodedPayload->level); $this->db->insert('level_scores', $dbData); Log::add('inserting player level score - last query: ' . $this->db->last_query()); } //check if leveled up $newLives = $decodedPayload->completed == 'true' ? $player->data->lives + 1 : $player->data->lives; if ($decodedPayload->completed == 'true' && $player->data->level == $decodedPayload->level) { $player->levelUp($playerID, $decodedPayload->score, $newLives); } return $player->data; } else { return false; } }
public function init($uuid) { $swfs = new SwfModel(); $player = new PlayerModel(); $incentiveModel = new IncentiveModel(); if ($_GET['platform'] != '') { $payload['platform'] = $_GET['platform']; } else { $payload['platform'] = "mobile"; } $platform = $payload['platform']; list($playerID, $newPlayer) = $player->getPlayerIDFromUID($uuid, $payload); $p = $player->loadPlayer($playerID); $playerSessionID = md5(uniqid(rand(), true)) . "_" . $p->visitCount; $lastLoginDate = strtotime($p->last_login_date) ? strtotime($p->last_login_date) : "0"; $player->updatePlayerLoginInfo($playerID, $lastLoginDate, $playerSessionID, $platform); if ($_GET['id'] != '') { $collectedItems = $incentiveModel->collectBooty($playerID, $_GET['id']); } $params['status'] = 'ok'; $params['appid'] = Config::get('facebook.appid'); $params['secret'] = Config::get('facebook.appsecret'); $params['repo'] = Config::get('storage.url'); $params['base'] = Config::get('url'); $params['uid'] = $p->uid; $params['playerID'] = $p->player_id; $params['music'] = $p->music ? true : false; $params['soundfx'] = $p->soundfx ? true : false; $params['locale'] = 'en_US'; //going to be spanish or english $params['debug'] = false; $params['namespace'] = Config::get('facebook.namespace'); $params['version'] = (int) $swfs->getBuildNumber(); $params['playerSession'] = $playerSessionID; $params['newPlayer'] = $newPlayer; $params['platform'] = $platform; $params['analyticsUrl'] = Config::get('analytics.url'); $params['analyticsKey'] = Config::Get('analytics.key'); $params['analyticsSecret'] = Config::get('analytics.secret'); $this->printJson($params); }