require_once_model('Sector'); require_once_model('Building'); require_once_model('Technology'); require_once_model('Battle'); require_once_model('Player'); require_once_model('Message'); require_once_model('Resource'); session_start(); $staticData = $_SESSION['staticData']; $allPlayers = $staticData->getPlayers(); $allBuildings = $staticData->getBuildings(); $sessionPlayer = $_SESSION['player']; $playerConn = new PlayerDAO(); $sectorConn = new SectorDAO(); $newMessages = false; $messagesArr = $playerConn->getMessages($sessionPlayer->getId(), true, 0); if (count($messagesArr)) { $newMessages = true; } if ($_POST['height'] != 'undefined' && $_POST['width'] != 'undefined') { $height = $_POST['height']; $width = $_POST['width']; } else { $lastMapViewArr = $playerConn->getLastMapView($sessionPlayer->getId()); $coordinates = explode(",", $lastMapViewArr[0]); $originX = $coordinates[0]; $originY = $coordinates[1]; $height = $lastMapViewArr[1]; $width = $height * 2; } $ratio = $MAP_HEIGHT / $height;