function messages_sendMessage($caveID) { global $template; // init messages class $messagesClass = new Messages(); $zeichen = 16384; $subject = Request::isPost('subject', true) ? Request::getVar('subject', '', true) : _('Kein Betreff'); $nachricht = Request::isPost('nachricht', true) ? Request::getVar('nachricht', '', true) : ''; // **** get recipient **** $contactID = Request::getVar('contactID', 0); // get recipient from contactlist $recipient = ""; if ($contactID > 0) { // get contacts model $contacts_model = new Contacts_Model(); $contact = $contacts_model->getContact($contactID); $recipient = $contact['contactname']; // get recipient from textfield } else { $recipient = Request::getVar('recipient', ''); } // open template $template->setFile('messageDialogue.tmpl'); $template->setShowResource(false); if (strlen($nachricht) > $zeichen || empty($nachricht)) { $message = array('type' => 'error', 'message' => sprintf(_('Fehler! Nachricht konnte nicht verschickt werden! Stellen Sie sicher, dass die Nachricht nicht länger als %d Zeichen oder leer ist.'), $zeichen)); $template->addVars(array('box' => Request::getVar('box', BOX_INCOMING), 'status_msg' => $message, 'sender' => $_SESSION['player']->name, 'recipient' => $recipient, 'subject' => $subject, 'nachricht' => $nachricht, 'hidden' => array(array('arg' => "box", 'value' => Request::getVar('box', BOX_INCOMING)), array('arg' => "caveID", 'value' => $caveID), array('arg' => "modus", 'value' => NEW_MESSAGE_RESPONSE)))); return; } if ($messagesClass->insertMessageIntoDB($recipient, $subject, $nachricht)) { $template->addVar('status_msg', array('type' => 'success', 'message' => _('Ihre Nachricht wurde verschickt!'))); messages_getMessages($caveID, 0, BOX_INCOMING); return; } else { $message = array('type' => 'error', 'message' => _('Fehler! Nachricht konnte nicht verschickt werden! Stellen Sie sicher, dass es den angegebenen Empfänger gibt.')); $template->addVars(array('box' => Request::getVar('box', BOX_INCOMING), 'status_msg' => $message, 'sender' => $_SESSION['player']->name, 'recipient' => $recipient, 'subject' => $subject, 'nachricht' => $nachricht, 'hidden' => array(array('arg' => "box", 'value' => Request::getVar('box', BOX_INCOMING)), array('arg' => "caveID", 'value' => $caveID), array('arg' => "modus", 'value' => NEW_MESSAGE_RESPONSE)))); } }
function tribe_processSendTribeIngameMessage($leaderID, $tag, $message) { global $db; // init messages class $messagesClass = new Messages(); // get all members $sql = $db->prepare("SELECT name FROM " . PLAYER_TABLE . " WHERE tribe LIKE :tag"); $sql->bindValue('tag', $tag, PDO::PARAM_STR); if (!$sql->execute()) { return -7; } while ($member = $sql->fetch(PDO::FETCH_ASSOC)) { if (!$messagesClass->insertMessageIntoDB($member['name'], "Nachricht vom Stammesanführer", $message, true, true)) { return -7; } } return 3; }