/** * Declares an association between this object and a Jugador object. * * @param Jugador $v * @return JugadorMesa The current object (for fluent API support) * @throws PropelException */ public function setJugador(Jugador $v = null) { if ($v === null) { $this->setJugadorId(NULL); } else { $this->setJugadorId($v->getId()); } $this->aJugador = $v; // Add binding for other direction of this n:n relationship. // If this object has already been added to the Jugador object, it will not be re-added. if ($v !== null) { $v->addJugadorMesa($this); } return $this; }
/** * Filter the query by a related Jugador object * * @param Jugador|PropelObjectCollection $jugador The related object(s) to use as filter * @param string $comparison Operator to use for the column comparison, defaults to Criteria::EQUAL * * @return JugadorMesaQuery The current query, for fluid interface * @throws PropelException - if the provided filter is invalid. */ public function filterByJugador($jugador, $comparison = null) { if ($jugador instanceof Jugador) { return $this->addUsingAlias(JugadorMesaPeer::JUGADOR_ID, $jugador->getId(), $comparison); } elseif ($jugador instanceof PropelObjectCollection) { if (null === $comparison) { $comparison = Criteria::IN; } return $this->addUsingAlias(JugadorMesaPeer::JUGADOR_ID, $jugador->toKeyValue('PrimaryKey', 'Id'), $comparison); } else { throw new PropelException('filterByJugador() only accepts arguments of type Jugador or PropelCollection'); } }
/** * Exclude object from result * * @param Jugador $jugador Object to remove from the list of results * * @return JugadorQuery The current query, for fluid interface */ public function prune($jugador = null) { if ($jugador) { $this->addUsingAlias(JugadorPeer::ID, $jugador->getId(), Criteria::NOT_EQUAL); } return $this; }
/** * Adds an object to the instance pool. * * Propel keeps cached copies of objects in an instance pool when they are retrieved * from the database. In some cases -- especially when you override doSelect*() * methods in your stub classes -- you may need to explicitly add objects * to the cache in order to ensure that the same objects are always returned by doSelect*() * and retrieveByPK*() calls. * * @param Jugador $obj A Jugador object. * @param string $key (optional) key to use for instance map (for performance boost if key was already calculated externally). */ public static function addInstanceToPool($obj, $key = null) { if (Propel::isInstancePoolingEnabled()) { if ($key === null) { $key = (string) $obj->getId(); } // if key === null JugadorPeer::$instances[$key] = $obj; } }