public function turnCrank() { println("You turned..."); $winner = rand(0, 9); if ($winner == 0) { $this->gumballMachine->setState($this->gumballMachine->getWinnerState()); } else { $this->gumballMachine->setState($this->gumballMachine->getSoldState()); } }
public function turnCrank() { println("You turned..."); $this->gumballMachine->setState($this->gumballMachine->getSoldState()); }