} else { $gameserver = new Gameserver($_POST['gameserverid']); if ($gameserver->getData("status") != GAMESERVER_STATUS_DISABLED) { $error[] = "The given gameserver isn't disabled."; } } } if (count($error) == 0) { $page->assign("t_Report", Reporting::success("The gameserver will be enabled soon.")); $gameserver->enable(); // Log $local = UserManager::getLocalUser(); $localUsername = $local->getData("username"); $localID = $local->getData("id"); $gameName = $gameserver->getTemplate()->getData("gameName"); $ip = $gameserver->getServer()->getData("ip"); $user = $gameserver->getUser(); $username = $user->getData("username"); $userID = $user->getData("id"); $serverPort = $gameserver->getData("port"); Core::addToAdminLog("Admin {$localUsername} ({$localID}) has enabled a gameserver ({$gameName} [{$ip}:{$serverPort}]) (Owner: {$username} #{$userID})"); } else { $page->assign("t_Report", Reporting::error(Utils::buildErrorString($error))); } } } } } } } }