require_once __ROOT__ . 'config/constants.php'; require_once __ROOT__ . 'utils/Functions.php'; require_once __ROOT__ . "models/GameUsers.class.php"; require_once __ROOT__ . "vendors/facebook/facebook.php"; $facebook = new Facebook(array('appId' => "696672047015429", 'secret' => "64d861272130d52b5e5a9dc4987e04ad", 'cookie' => true)); $count = 100; $page = 0; if (isset($_GET['page']) && !empty($_GET['page'])) { $page = intval($_GET['page']); if ($page < 0) { $page = 0; } $page = $page - 1; } $SQL = "SELECT * FROM " . TBL_GAME_USERS . " ORDER BY userId ASC LIMIT " . $page * $count . "," . ($page + 1) * $count; $users = GameUsers::findBySql(DBUtils::getConnection(), $SQL); $messages = array(); if (!empty($users) && sizeof($users) > 0) { foreach ($users as $user) { if (!empty($user)) { array_push($messages, ""); array_push($messages, ""); array_push($messages, "User(" . $user->userId . "-" . $user->userName . ") Start"); $userFBId = $user->getFacebookId(); if (!empty($userFBId)) { $QUERY = "SELECT page_id FROM page_fan WHERE uid = " . $userFBId . " and page_id =580982095281317"; array_push($messages, "User(" . $user->userId . "-" . $user->userName . ") Facebook Like Status SQL :" . $QUERY); try { $params = array('method' => 'fql.query', 'query' => $QUERY); $result = $facebook->api($params); if (!empty($result) && sizeof($result) > 0) {