public function actionBuy()
 {
     $output = array('errno' => 1, 'html' => '');
     //Check session
     if (!Yii::app()->user->isGuest) {
         //Check input
         if (isset($_GET['equipments_type']) && is_numeric($_GET['equipments_type']) && $_GET['equipments_type'] > 0 && isset($_GET['id']) && is_numeric($_GET['id']) && $_GET['id'] > 0) {
             //Search object
             switch ($_GET['equipments_type']) {
                 case Inventory::EQUIPMENT_TYPE_ARMOUR:
                     $item = Armours::model()->findByPk($_GET['id']);
                     $itemObject = new ArmoursObjects();
                     $itemObject->attributes = array('armours_id' => $item->id, 'knights_id' => $this->user_data['knights']->id, 'current_pde' => $item->pde);
                     break;
                 case Inventory::EQUIPMENT_TYPE_SPEAR:
                     $item = Spears::model()->findByPk($_GET['id']);
                     $itemObject = new SpearsObjects();
                     $itemObject->attributes = array('spears_id' => $item->id, 'knights_id' => $this->user_data['knights']->id, 'current_pde' => $item->pde);
                     break;
                 case Inventory::EQUIPMENT_TYPE_TRICK:
                     $item = null;
                     break;
                 default:
                     $item = null;
             }
             //Check item
             if ($item) {
                 //Check requeriments
                 if (EquipmentRequirements::checkAccomplish($_GET['equipments_type'], $_GET['id'], $this->user_data['knights']->id)) {
                     //Check coins
                     if ($item->prize <= $this->user_data['knights']->coins) {
                         //add item to inventory of knight
                         if ($emptyPosition = Inventory::getFirstEmptySocket($this->user_data['knights']->id)) {
                             //Save item object
                             $itemObject->save();
                             //Add item to knight's inventory
                             $inventoryObject = new Inventory();
                             $inventoryObject->attributes = array('knights_id' => $this->user_data['knights']->id, 'type' => $_GET['equipments_type'], 'identificator' => $itemObject->id, 'position' => $emptyPosition, 'amount' => 1);
                             $inventoryObject->save();
                             //sustract coins
                             $this->user_data['knights']->coins -= $item->prize;
                             $this->user_data['knights']->save();
                             //Set purchase history
                             $purchase = new KnightsPurchases();
                             $purchase->attributes = array('knights_id' => $this->user_data['knights']->id, 'equipments_type_id' => $_GET['equipments_type'], 'identificator' => $_GET['id'], 'date' => date('Y-m-d H:i:s'), 'status' => KnightsPurchases::STATUS_PURCHASED, 'knights_card_charisma' => $this->user_data['knights_card']->charisma, 'knights_card_trade' => $this->user_data['knights_card']->trade);
                             if (!$purchase->save()) {
                                 Yii::log('No salva el historial de la compra.');
                             }
                             $output['errno'] = 0;
                             $output['html'] = '<p>Ya tienes el objeto en tu <a href="/character/inventory/sir/' . $this->user_data['knights']->name . '">inventario</a> listo para utilizar.</p>';
                             $output['coins'] = number_format($this->user_data['knights']->coins, 0, ',', '.');
                         } else {
                             $output['html'] = '<p>No tienes suficiente espacio en el inventario secundario.</p>';
                         }
                     } else {
                         $output['html'] = '<p>¡No tienes suficiente dinero!</p><p>Siempre puedes <a href="/jobs">ganar algo de dinero</a> prestando tus servicios como caballero.</p>';
                     }
                 } else {
                     $output['html'] = '<p>No cumples con alguno de los requisitos.</p>';
                 }
             } else {
                 $output['html'] = '<p>El objecto no se ha encontrado.</p>';
             }
         } else {
             $output['html'] = '<p>Los datos del item no son correctos.</p>';
         }
     } else {
         $output['html'] = '<p>La sesión ha expirado. Necesitas volver a hacer login.</p>';
     }
     echo CJSON::encode($output);
 }
            				$requirementsAccomplish = false;
            			}
            		} // Check skill
            		else if ($requirement->skill!=null) {
            			$attributeName = Constants::model()->findByPk($requirement->skill);
            			if ($requirement->value >= $this->user_data['knights_card']->{$attributeName->name}) {
            				$requirementsAccomplish = false;
            			}
            		}
            	}
            }
            */
            Yii::trace('[APP] checkAccomplish index');
            ?>
						<?php 
            if (!Yii::app()->user->isGuest && !EquipmentRequirements::checkAccomplish(Inventory::EQUIPMENT_TYPE_SPEAR, $row->id, $this->user_data['knights']->id)) {
                ?>
							<td><a href="/medievalmarket/requirements/equipments_type/<?php 
                echo Inventory::EQUIPMENT_TYPE_SPEAR . '/id/' . $row->id;
                ?>
" class="medievalmarket_requirements">requisitos</a></td>
						<?php 
            } else {
                ?>
 
							<?php 
                if ($row->equipment_rarity_id == EquipmentRarity::VERY_COMMON) {
                    ?>
								<td><a href="/medievalmarket/confirmBuy/equipments_type/<?php 
                    echo Inventory::EQUIPMENT_TYPE_SPEAR . '/id/' . $row->id;
                    ?>