/** creates the map-page with header and the specified map region */ function getCaveMapContent($caveID, $caves) { global $template; $caveData = $caves[$caveID]; $mapSize = getMapSize(); // Größe der Karte wird benötigt $message = ''; // template öffnen $template->setFile('map.tmpl'); $resolvedCoords = determineCoordsFromParameters($caveData, $mapSize); $template->addVars($resolvedCoords); // corrected x-y-coords of querried cave $xCoord = $resolvedCoords['xCoord']; $yCoord = $resolvedCoords['yCoord']; $minX = $mapSize['minX']; $minY = $mapSize['minY']; $maxX = $mapSize['maxX']; $maxY = $mapSize['maxY']; // get CaveBookmarks $cb_model = new CaveBookmarks_Model(); // get bookmarks $bookmarks = $cb_model->getCaveBookmarks(true); // set bookmarks if (sizeof($bookmarks)) { $template->addVars(array('caveBookmarks' => $bookmarks)); } if (Request::getVar('type', '') == 'minimap') { $mapData = calcCaveMiniMapRegionData(); } else { $mapData = calcCaveMapRegionData($caveID, $caves, $xCoord, $yCoord); } $template->addVars($mapData); }
function execute($caveID, $caves) { // get model $model = new CaveBookmarks_Model(); // create View $view = new CaveBookmarks_View_Show($_SESSION['player']->language, $_SESSION['player']->template); // set tmpl data $view->setCaveBookmarks($model->getCaveBookmarks()); if ($this->error) { $view->setError($this->error); } // return view //return $view->toString(); // FIXME return array($view->getTitle(), $view->getContent()); }
function getCaveMapContent($caves, $caveID) { global $params, $config, $terrainList; $caveData = $caves[$caveID]; $message = ''; // template öffnen $template = tmpl_open($params->SESSION->player->getTemplatePath() . 'map.ihtml'); // Grundparameter setzen tmpl_set($template, 'modus', MAP); // default Werte: Koordinaten dieser Höhle $xCoord = $caveData['xCoord']; $yCoord = $caveData['yCoord']; // Größe der Karte wird benötigt $mapSize = getMapSize(); // wenn in die Minimap geklickt wurde, zoome hinein if (isset($params->POST->minimap_x) && isset($params->POST->minimap_y) && $params->POST->scaling != 0) { $xCoord = Floor($params->POST->minimap_x * 100 / $params->POST->scaling) + $mapSize['minX']; $yCoord = Floor($params->POST->minimap_y * 100 / $params->POST->scaling) + $mapSize['minY']; } else { if (isset($params->POST->caveName)) { $coords = getCaveByName($params->POST->caveName); if (sizeof($coords) == 0) { $message = sprintf(_('Die Höhle mit dem Namen: "%s" konnte nicht gefunden werden!'), $params->POST->caveName); } else { $xCoord = $coords['xCoord']; $yCoord = $coords['yCoord']; $message = sprintf(_('Die Höhle mit dem Namen: "%s" befindet sich in (%d|%d).'), $params->POST->caveName, $xCoord, $yCoord); } } else { if (isset($params->POST->targetCaveID)) { $coords = getCaveByID($params->POST->targetCaveID); if ($coords === null) { $message = sprintf(_('Die Höhle mit der ID: "%d" konnte nicht gefunden werden!'), $params->POST->targetCaveID); } else { $xCoord = $coords['xCoord']; $yCoord = $coords['yCoord']; $message = sprintf(_('Die Höhle mit der ID: "%d" befindet sich in (%d|%d).'), $params->POST->targetCaveID, $xCoord, $yCoord); } } else { if (isset($params->POST->xCoord) && isset($params->POST->yCoord)) { $xCoord = $params->POST->xCoord; $yCoord = $params->POST->yCoord; } } } } if (isset($messageID)) { tmpl_set($template, '/MESSAGE/message', $message); } // Koordinaten begrenzen if ($xCoord < $mapSize['minX']) { $xCoord = $mapSize['minX']; } if ($yCoord < $mapSize['minY']) { $yCoord = $mapSize['minY']; } if ($xCoord > $mapSize['maxX']) { $xCoord = $mapSize['maxX']; } if ($yCoord > $mapSize['maxY']) { $yCoord = $mapSize['maxY']; } // width und height anpassen $MAP_WIDTH = min(MAP_WIDTH, $mapSize['maxX'] - $mapSize['minX'] + 1); $MAP_HEIGHT = min(MAP_HEIGHT, $mapSize['maxY'] - $mapSize['minY'] + 1); // Nun befinden sich in $xCoord und $yCoord die gesuchten Koordinaten. // ermittele nun die linke obere Ecke des Bildausschnittes $minX = min(max($xCoord - intval($MAP_WIDTH / 2), $mapSize['minX']), $mapSize['maxX'] - $MAP_WIDTH + 1); $minY = min(max($yCoord - intval($MAP_HEIGHT / 2), $mapSize['minY']), $mapSize['maxY'] - $MAP_HEIGHT + 1); // ermittele nun die rechte untere Ecke des Bildausschnittes $maxX = $minX + $MAP_WIDTH - 1; $maxY = $minY + $MAP_HEIGHT - 1; // get the map details $caveDetails = getCaveDetailsByCoords($minX, $minY, $maxX, $maxY); $map = array(); foreach ($caveDetails as $cave) { $cell = array('terrain' => 'terrain' . $cave['terrain'], 'alt' => "{$cave['cavename']} - ({$cave['xCoord']}|{$cave['yCoord']}) - {$cave['region']}", 'link' => "modus=map_detail&targetCaveID={$cave['caveID']}"); // unbewohnte Höhle if ($cave['playerID'] == 0) { // als Frei! zeigen if ($cave['takeoverable'] == 1) { $text = _('Frei!'); $file = "icon_cave_empty"; // als Einöde zeigen } else { $text = _('Einöde'); $file = "icon_waste"; } // bewohnte Höhle } else { // eigene Höhle if ($cave['playerID'] == $params->SESSION->player->playerID) { $file = "icon_cave_own"; } else { $file = "icon_cave_other"; } // mit Artefakt if ($cave['artefacts'] != 0 && ($cave['tribe'] != GOD_ALLY || $params->SESSION->player->tribe == GOD_ALLY)) { $file .= "_artefact"; } // link zum Tribe einfügen $cell['link_tribe'] = "modus=tribe_detail&tribe=" . urlencode(unhtmlentities($cave['tribe'])); // Stamm abkürzen $decodedTribe = unhtmlentities($cave['tribe']); if (strlen($decodedTribe) > 10) { $cell['text_tribe'] = htmlentities(substr($decodedTribe, 0, 8)) . ".."; } else { $cell['text_tribe'] = $cave['tribe']; } // Besitzer $decodedOwner = unhtmlentities($cave['name']); if (strlen($decodedOwner) > 10) { $text = htmlentities(substr($decodedOwner, 0, 8)) . ".."; } else { $text = $cave['name']; } // übernehmbare Höhlen können gekennzeichnet werden if ($cave['secureCave'] != 1) { $cell['unsecure'] = array('dummy' => ''); } } $cell['file'] = $file; $cell['text'] = $text; // Wenn die Höhle ein Artefakt enthält und man berechtigt ist -> anzeigen if ($cave['artefacts'] != 0 && ($cave['tribe'] != GOD_ALLY || $params->SESSION->player->tribe == GOD_ALLY)) { $cell['artefacts'] = $cave['artefacts']; $cell['artefacts_text'] = sprintf(_('Artefakte: %d'), $cave['artefacts']); } $map[$cave['xCoord']][$cave['yCoord']] = $cell; } // Karte mit Beschriftungen ausgeben // über alle Zeilen for ($j = $minY - 1; $j <= $maxY + 1; ++$j) { tmpl_iterate($template, '/ROWS'); // über alle Spalten for ($i = $minX - 1; $i <= $maxX + 1; ++$i) { tmpl_iterate($template, '/ROWS/CELLS'); // leere Zellen if (($j == $minY - 1 || $j == $maxY + 1) && ($i == $minX - 1 || $i == $maxX + 1)) { tmpl_set($template, "/ROWS/CELLS", getCornerCell()); // x-Beschriftung } else { if ($j == $minY - 1 || $j == $maxY + 1) { tmpl_set($template, "/ROWS/CELLS", getLegendCell('x', $i)); // y-Beschriftung } else { if ($i == $minX - 1 || $i == $maxX + 1) { tmpl_set($template, "/ROWS/CELLS", getLegendCell('y', $j)); // Kartenzelle } else { tmpl_set($template, "/ROWS/CELLS", getMapCell($map, $i, $j)); } } } } } // Minimap $width = $mapSize['maxX'] - $mapSize['minX'] + 1; $height = $mapSize['maxY'] - $mapSize['minY'] + 1; // compute mapcenter coords $mcX = $minX + intval($MAP_WIDTH / 2); $mcY = $minY + intval($MAP_HEIGHT / 2); tmpl_set($template, "/MINIMAP", array('file' => "images/minimap.png.php?x=" . $xCoord . "&y=" . $yCoord, 'modus' => MAP, 'width' => intval($width * MINIMAP_SCALING / 100), 'height' => intval($height * MINIMAP_SCALING / 100), 'scaling' => MINIMAP_SCALING)); tmpl_set($template, '/O', array('modus' => MAP, 'x' => $mcX + $MAP_WIDTH, 'y' => $mcY)); tmpl_set($template, '/SO', array('modus' => MAP, 'x' => $mcX + $MAP_WIDTH, 'y' => $mcY + $MAP_HEIGHT)); tmpl_set($template, '/S', array('modus' => MAP, 'x' => $mcX, 'y' => $mcY + $MAP_HEIGHT)); tmpl_set($template, '/SW', array('modus' => MAP, 'x' => $mcX - $MAP_WIDTH, 'y' => $mcY + $MAP_HEIGHT)); tmpl_set($template, '/W', array('modus' => MAP, 'x' => $mcX - $MAP_WIDTH, 'y' => $mcY)); tmpl_set($template, '/NW', array('modus' => MAP, 'x' => $mcX - $MAP_WIDTH, 'y' => $mcY - $MAP_HEIGHT)); tmpl_set($template, '/N', array('modus' => MAP, 'x' => $mcX, 'y' => $mcY - $MAP_HEIGHT)); tmpl_set($template, '/NO', array('modus' => MAP, 'x' => $mcX + $MAP_WIDTH, 'y' => $mcY - $MAP_HEIGHT)); // Module "CaveBookmarks" Integration // FIXME should know whether the module is installed if (TRUE) { // show CAVEBOOKMARKS context tmpl_set($template, '/CAVEBOOKMARKS/iterate', ''); // get model $cb_model = new CaveBookmarks_Model(); // get bookmarks $bookmarks = $cb_model->getCaveBookmarks(true); // set bookmarks if (sizeof($bookmarks)) { tmpl_set($template, '/CAVEBOOKMARKS/CAVEBOOKMARK', $bookmarks); } } return tmpl_parse($template); }
function unitAction($caveID, &$meineHoehlen) { global $config, $db, $MAX_RESOURCE, $MOVEMENTCOSTCONSTANT, $MOVEMENTSPEEDCONSTANT, $params, $resourceTypeList, $unitTypeList, $FUELRESOURCEID; // get movements $ua_movements = Movement::getMovements(); $details = $meineHoehlen[$caveID]; /***************************************************************************/ /** **/ /** CHECK ARTEFACTS **/ /** **/ /***************************************************************************/ // artefact moving: get ID if any // // $params->POST->myartefacts will be // NULL, if it is not set at all // -1 when choosing no artefact to move // 0 if there was a real choice // default: Move No Artefact (this var holds the artefactID to move) $moveArtefact = 0; // this array shall contain the artefacts if any $myartefacts = array(); // does the cave contain an artefact at least? if ($details['artefacts'] > 0) { // get artefacts $myartefacts = artefact_getArtefactsReadyForMovement($caveID); // was an artefact chosen? if ((int) $params->POST->myartefacts > 0) { $tempID = (int) $params->POST->myartefacts; // now check, whether this artefactID belongs to this cave foreach ($myartefacts as $key => $value) { // if found, set it if ($tempID == $value['artefactID']) { $moveArtefact = $tempID; break; } } } } // now $moveArtefact should contain 0 for 'move no artefact' // or the artefactID of the artefact to be moved /***************************************************************************/ /***************************************************************************/ /***************************************************************************/ // put user, its session and nogfx flag into session $_SESSION['player'] = Player::getPlayer($params->SESSION->player->playerID); $params->SESSION->player = $_SESSION['player']; // get Map Size $size = getMapSize(); $dim_x = ($size['maxX'] - $size['minX'] + 1) / 2; $dim_y = ($size['maxY'] - $size['minY'] + 1) / 2; $foodPerCave = eval('return ' . formula_parseToPHP($MOVEMENTCOSTCONSTANT . ';', '$details')); $minutesPerCave = eval('return ' . formula_parseToPHP($MOVEMENTSPEEDCONSTANT . ';', '$details')); $minutesPerCave *= MOVEMENT_TIME_BASE_FACTOR / 60; if (isset($params->POST->moveit) && sizeof($params->POST->unit)) { $targetXCoord = intval($params->POST->targetXCoord); $targetYCoord = intval($params->POST->targetYCoord); $targetCaveName = $params->POST->targetCaveName; $targetCaveID = intval($params->POST->targetCaveID); $movementID = intval($params->POST->movementID); // check for scripters check_timestamp($params->POST->tstamp); $validCaveName = FALSE; // targetCaveID >>> coords if (isset($targetCaveID) && $targetCaveID > 0) { $result = getCaveByID(intval($targetCaveID)); if (sizeof($result) != 0) { $targetXCoord = $result['xCoord']; $targetYCoord = $result['yCoord']; $validCaveName = TRUE; } // name >>> coords } else { if (isset($targetCaveName)) { $result = getCaveByName($targetCaveName); if (sizeof($result) != 0) { $targetXCoord = $result['xCoord']; $targetYCoord = $result['yCoord']; $validCaveName = TRUE; } } } // get target player $result = getCaveByCoords(intval($targetXCoord), intval($targetYCoord)); if (sizeof($result) != 0) { $targetPlayer = new Player(getPlayerByID($result['playerID'])); } // Array von Nullwerten befreien $unit = array_filter($params->POST->unit, "filterZeros"); $unit = array_map("checkFormValues", $unit); $resource = array_map("checkFormValues", $params->POST->rohstoff); // Test, ob Einheitentragekapazität ausgelastet foreach ($resource as $resKey => $aRes) { $capacity = 0; foreach ($unit as $unitKey => $aUnit) { $capacity += $aUnit * $unitTypeList[$unitKey]->encumbranceList[$resKey]; } if ($capacity < $aRes) { $overloaded = 1; break; } } if ($movementID == 2) { // move units/resources if (strtoupper($targetPlayer->tribe) != strtoupper($params->SESSION->player->tribe)) { //may tade in own tribe $ownTribe = $params->SESSION->player->tribe; $targetTribe = $targetPlayer->tribe; $targetIsNonPlayer = $targetPlayer->playerID == 0; $ownTribeAtWar = tribe_isAtWar($ownTribe, TRUE, $db); $targetTribeAtWar = tribe_isAtWar($targetTribe, TRUE, $db); $TribesMayTrade = relation_areAllies($ownTribe, $targetTribe, $db) || relation_areEnemys($ownTribe, $targetTribe, $db) || $targetIsNonPlayer; $denymovement_nonenemy = $ownTribeAtWar && !$TribesMayTrade; $denymovement_targetwar = $targetTribeAtWar && !$TribesMayTrade; } } if ($params->POST->movementID == 0) { $msg = _('Bitte Bewegungsart auswählen!'); } else { if (!sizeof($unit)) { $msg = _('Es sind keine Einheiten ausgewählt!'); } else { if (empty($targetXCoord) || empty($targetYCoord) and empty($targetCaveName)) { $msg = _('Es fehlt eine Zielkoordinate oder ein Zielhöhlenname!'); } else { if (empty($targetXCoord) || empty($targetYCoord) and !empty($targetCaveName) and $validCaveName === FALSE) { $msg = sprintf(_('Es gibt keine Höhle mit dem Namen "%s"!'), $targetCaveName); } else { if ($overloaded) { $msg = _('Deine Krieger können die Menge an Ressourcen nicht tragen!!'); } else { if (beginner_isCaveProtectedByCoord($targetXCoord, $targetYCoord, $db)) { $msg = _('Die Zielhöhle steht unter Anfängerschutz.'); } else { if (beginner_isCaveProtectedByID($caveID, $db)) { $msg = _('Ihre Höhle steht unter Anfängerschutz. Sie können den Schutz sofort unter dem Punkt <a href="?modus=cave_detail">Bericht über diese Höhle</a> beenden'); } else { if ($params->POST->movementID == 6 && cave_isCaveSecureByCoord($targetXCoord, $targetYCoord, $db)) { $msg = _('Sie können diese Höhle nicht übernehmen. Sie ist gegen Übernahmen geschützt.'); } else { if ($denymovement_nonenemy) { $msg = _('Sie können im Krieg keine Einheiten zu unbeteiligten Parteien verschieben!'); } else { if ($denymovement_targetwar) { $msg = _('Sie können keine Einheiten zu kriegführenden Stämmen verschieben, wenn Sie unbeteiligt sind.'); } else { // Entfernung x Dauer pro Höhle x größter Geschwindigkeitsfaktor x Bewegungsfaktor $duration = ceil(getDistanceByCoords($details['xCoord'], $details['yCoord'], $targetXCoord, $targetYCoord) * $minutesPerCave * getMaxSpeedFactor($unit) * $ua_movements[$movementID]->speedfactor); $distance = ceil(getDistanceByCoords($details['xCoord'], $details['yCoord'], $targetXCoord, $targetYCoord)); $tmpdist = 0; $i = 0; if ($distance > 15) { $distance = $distance - 15; $tmpdist = 15; if (floor($distance / 5) < 11) { $tmpdist += $distance % 5 * (1 - 0.1 * floor($distance / 5)); } for ($i = 1; $i <= floor($distance / 5) && $i < 11; $i++) { $tmpdist += 5 * (1 - 0.1 * ($i - 1)); } } else { $tmpdist = $distance; } // Dauer x Rationen x Größe einer Ration x Bewegungsfaktor $reqFood = ceil($tmpdist * $minutesPerCave * getMaxSpeedFactor($unit) * $ua_movements[$movementID]->speedfactor * calcRequiredFood($unit) * $foodPerCave * $ua_movements[$movementID]->foodfactor); if ($details[$resourceTypeList[$FUELRESOURCEID]->dbFieldName] < $reqFood) { $msg = _('Nicht genug Nahrung zum Ernähren der Krieger auf ihrem langen Marsch vorhanden!'); } else { $msgID = setMovementEvent($caveID, $details, $targetXCoord, $targetYCoord, $unit, $resource, $movementID, $reqFood, $duration, $moveArtefact, $minutesPerCave * $ua_movements[$movementID]->speedfactor); switch ($msgID) { case 0: $msg = sprintf(_('Die Krieger wurden losgeschickt und haben %d Nahrung mitgenommen!'), $reqFood); break; case 1: $msg = _('In diesen Koordinaten liegt keine Höhle!'); break; case 2: $msg = _('Für diese Bewegung sind nicht genügend Einheiten/Rohstoffe verfügbar!'); break; case 3: $msg = _('Schwerer Fehler: Bitte Admin kontaktieren!'); } } } } } } } } } } } } } else { if (!empty($params->POST->eventID)) { $msgID = reverseMovementEvent($caveID, $params->POST->eventID); switch ($msgID) { case 0: $msg = _('Die Einheiten kehren zurück!'); break; case 1: $msg = _('Fehler bei der Rückkehr!'); break; } } } // refresh this cave $temp = getCaveSecure($caveID, $params->SESSION->player->playerID); $meineHoehlen[$caveID] = $details = $temp->nextRow(MYSQL_ASSOC); // make sure that bagged artefacts are not shown again if ($moveArtefact != 0) { $myartefacts = artefact_getArtefactsReadyForMovement($caveID); } // ////////////////////////////////////////////////////////////// // Create the page // ////////////////////////////////////////////////////////////// $template = tmpl_open($params->SESSION->player->getTemplatePath() . 'unitaction.ihtml'); // messages if (isset($msg)) { tmpl_set($template, '/MESSAGE/msg', $msg); } // javascript support tmpl_set($template, 'currentX', $details['xCoord']); tmpl_set($template, 'currentY', $details['yCoord']); tmpl_set($template, 'dim_x', $dim_x); tmpl_set($template, 'dim_y', $dim_y); tmpl_set($template, 'speed', $minutesPerCave); tmpl_set($template, 'fuel_id', $FUELRESOURCEID); tmpl_set($template, 'fuel_name', $resourceTypeList[$FUELRESOURCEID]->name); tmpl_set($template, 'movementcostconstant', $foodPerCave); tmpl_set($template, "resourceTypes", $MAX_RESOURCE); tmpl_set($template, "rules_path", RULES_PATH); // movements $selectable_movements = array(); foreach ($ua_movements as $value) { if ($value->playerMayChoose) { $selectable_movements[] = get_object_vars($value); } } tmpl_set($template, 'SELECTACTION', $selectable_movements); // resources $resources = array(); for ($res = 0; $res < sizeof($resourceTypeList); $res++) { if (!$resourceTypeList[$res]->nodocumentation) { $resources[] = array('resourceID' => $resourceTypeList[$res]->resourceID, 'name' => $resourceTypeList[$res]->name, 'currentAmount' => "0" + $details[$resourceTypeList[$res]->dbFieldName], 'dbFieldName' => $resourceTypeList[$res]->dbFieldName); } } tmpl_set($template, 'RESOURCE', $resources); tmpl_set($template, 'TOTAL', $resources); tmpl_set($template, 'RESOURCE_LUGGAGE', $resources); // units table $unitprops = array(); $units = array(); for ($i = 0; $i < sizeof($unitTypeList); $i++) { // if no units of this type, next type if (!$details[$unitTypeList[$i]->dbFieldName]) { continue; } $temp = array(); $encumbrance = array(); for ($j = 0; $j < count($resourceTypeList); $j++) { if (!$resourceTypeList[$j]->nodocumentation) { $encumbrance[$j] = array('resourceID' => $j, 'load' => "0" + $unitTypeList[$i]->encumbranceList[$j]); $temp[] = "0" + $unitTypeList[$i]->encumbranceList[$j]; } } $unitprops[] = array('unitID' => $unitTypeList[$i]->unitID, 'foodCost' => $unitTypeList[$i]->foodCost, 'speedFactor' => $unitTypeList[$i]->wayCost, 'resourceLoad' => implode(",", $temp), 'maxWarriorAnzahl' => $details[$unitTypeList[$i]->dbFieldName]); $units[] = array('name' => $unitTypeList[$i]->name, 'modus' => UNIT_PROPERTIES, 'unitID' => $unitTypeList[$i]->unitID, 'foodCost' => $unitTypeList[$i]->foodCost, 'speedFactor' => $unitTypeList[$i]->wayCost, 'maxWarriorAnzahl' => $details[$unitTypeList[$i]->dbFieldName], 'warriorID' => $i, 'ENCUMBRANCE' => $encumbrance); } tmpl_set($template, 'UNITPROPS', $unitprops); tmpl_set($template, 'SELECTWARRIOR', $units); // weitergereichte Koordinaten if (empty($params->POST->movementID)) { tmpl_set($template, 'targetXCoord', $params->POST->targetXCoord); tmpl_set($template, 'targetYCoord', $params->POST->targetYCoord); tmpl_set($template, 'targetCaveName', $params->POST->targetCaveName); } // weitere Paramter $hidden = array(array('name' => 'modus', 'value' => UNIT_MOVEMENT), array('name' => 'moveit', 'value' => 'true'), array('name' => 'trigger', 'value' => 'self'), array('name' => 'tstamp', 'value' => "" . time())); tmpl_set($template, 'PARAMS', $hidden); $movements = digest_getMovements(array($caveID => $details), array(), true); //$movements = digest_getMovements($meineHoehlen, array(), true); foreach ($movements as $move) { if ($move['isOwnMovement']) { tmpl_iterate($template, 'MOVEMENT/MOVE'); tmpl_set($template, 'MOVEMENT/MOVE', $move); } else { tmpl_iterate($template, 'OPPMOVEMENT/MOVE'); tmpl_set($template, 'OPPMOVEMENT/MOVE', $move); } } // artefakte if (sizeof($myartefacts) != 0) { tmpl_set($template, '/ARTEFACTS/ARTEFACT', $myartefacts); } // Module "CaveBookmarks" Integration // FIXME should know whether the module is installed if (TRUE) { // show CAVEBOOKMARKS context tmpl_set($template, '/CAVEBOOKMARKS/iterate', ''); // get model $cb_model = new CaveBookmarks_Model(); // get bookmarks $bookmarks = $cb_model->getCaveBookmarks(true); // set bookmarks if (sizeof($bookmarks)) { tmpl_set($template, '/CAVEBOOKMARKS/CAVEBOOKMARK', $bookmarks); tmpl_set($template, '/CAVEBOOKMARKS/CAVEBOOKMARKJS', $bookmarks); } } return tmpl_parse($template); }
function unit_Movement($caveID, &$ownCave) { global $db, $template; $safeForm = true; // get movements $ua_movements = Movement::getMovements(); $details = $ownCave[$caveID]; /***************************************************************************/ /** **/ /** CHECK ARTEFACTS **/ /** **/ /***************************************************************************/ // artefact moving: get ID if any // // $params->POST->myartefacts will be // NULL, if it is not set at all // -1 when choosing no artefact to move // 0 if there was a real choice // default: Move No Artefact (this var holds the artefactID to move) $moveArtefact = 0; // this array shall contain the artefacts if any $myartefacts = array(); // does the cave contain an artefact at least? if ($details['artefacts'] > 0) { // get artefacts $myartefacts = artefact_getArtefactsReadyForMovement($caveID); $moveArtefactID = Request::getVar('myartefacts', 0); // was an artefact chosen? if ($moveArtefactID > 0) { // now check, whether this artefactID belongs to this cave foreach ($myartefacts as $key => $value) { // if found, set it if ($moveArtefactID == $value['artefactID']) { $moveArtefact = $moveArtefactID; break; } } } } // now $moveArtefact should contain 0 for 'move no artefact' // or the artefactID of the artefact to be moved /***************************************************************************/ /***************************************************************************/ /***************************************************************************/ /** * HERO MOVEMENT */ $moveHero = 0; if ($details['hero'] != 0) { $hero = getHeroByPlayer($_SESSION['player']->playerID); if ($hero['isAlive'] != 1) { $details['hero'] = 0; } } if ($details['hero'] != 0 && Request::getVar('moveHero', false) == true) { $moveHero = $details['hero']; } /** * END HERO MOVEMENTS */ // put user, its session and nogfx flag into session $_SESSION['player'] = Player::getPlayer($_SESSION['player']->playerID); // get Map Size $size = getMapSize(); $dim_x = ($size['maxX'] - $size['minX'] + 1) / 2; $dim_y = ($size['maxY'] - $size['minY'] + 1) / 2; $foodPerCave = eval('return ' . formula_parseToPHP(GameConstants::MOVEMENT_COST . ';', '$details')); $minutesPerCave = eval('return ' . formula_parseToPHP(GameConstants::MOVEMENT_SPEED . ';', '$details')); $minutesPerCave *= MOVEMENT_TIME_BASE_FACTOR / 60; if (Request::getVar('moveit', false) && sizeof(Request::getVar('unit', array('' => '')))) { $targetXCoord = Request::getVar('targetXCoord', 0); $targetYCoord = Request::getVar('targetYCoord', 0); $targetCaveName = Request::getVar('targetCaveName', ''); $targetCaveID = Request::getVar('targetCaveID', 0); $movementID = Request::getVar('movementID', 0); // check for scripters check_timestamp(Request::getVar('tstamp', 0)); $validCaveName = false; // targetCaveID >>> coords if ($targetCaveID > 0) { $result = getCaveByID(intval($targetCaveID)); if (sizeof($result) != 0) { $targetXCoord = $result['xCoord']; $targetYCoord = $result['yCoord']; $validCaveName = true; } // name >>> coords } else { if ($targetCaveName != "") { $result = getCaveByName($targetCaveName); if (sizeof($result) != 0) { $targetXCoord = $result['xCoord']; $targetYCoord = $result['yCoord']; $validCaveName = true; } } } // get target player $result = getCaveByCoords(intval($targetXCoord), intval($targetYCoord)); if (sizeof($result) != 0) { $targetPlayer = new Player(getPlayerByID($result['playerID'])); } // Array von Nullwerten befreien $unit = array_filter(Request::getVar('unit', array('' => '')), "filterZeros"); $unit = array_map("checkFormValues", $unit); $resource = array_map("checkFormValues", Request::getVar('rohstoff', array('' => ''))); // Test, ob Einheitentragekapazität ausgelastet $overloaded = 0; foreach ($resource as $resKey => $aRes) { $capacity = 0; foreach ($unit as $unitKey => $aUnit) { if (isset($GLOBALS['unitTypeList'][$unitKey]->encumbranceList[$resKey])) { $capacity += $aUnit * $GLOBALS['unitTypeList'][$unitKey]->encumbranceList[$resKey]; } } if ($capacity < $aRes) { $overloaded = 1; break; } } $denymovement_nonenemy = false; $denymovement_targetwar = false; if ($movementID == 2) { // move units/resources if (strtoupper($targetPlayer->tribe) != strtoupper($_SESSION['player']->tribe)) { //may tade in own tribe $ownTribe = $_SESSION['player']->tribe; $targetTribe = $targetPlayer->tribe; $targetIsNonPlayer = $targetPlayer->playerID == 0; $ownTribeAtWar = tribe_isAtWar($ownTribe, TRUE); $targetTribeAtWar = tribe_isAtWar($targetTribe, TRUE); $TribesMayTrade = relation_areAllies($ownTribe, $targetTribe) || relation_areEnemys($ownTribe, $targetTribe) || $targetIsNonPlayer; $denymovement_nonenemy = $ownTribeAtWar && !$TribesMayTrade; $denymovement_targetwar = $targetTribeAtWar && !$TribesMayTrade; } } // check if army is small enough for hero $denymovement_hero = false; if ($moveHero && (Request::getVar('movementID', 0) == 3 || Request::getVar('movementID', 0) == 6)) { //calculate size of army $armySize = 0; foreach ($unit as $unitID => $value) { $armySize += $GLOBALS['unitTypeList'][$unitID]->hitPoints * $value; } if ($armySize > $hero['exp']) { $denymovement_hero = true; } } if (Request::getVar('movementID', 0) == 0) { $msg = array('type' => 'error', 'message' => _('Bitte Bewegungsart auswählen!')); $moveHero = 0; } else { if (!sizeof($unit)) { $msg = array('type' => 'error', 'message' => _('Es sind keine Einheiten ausgewählt!')); $moveHero = 0; } else { if (($targetXCoord == 0 || $targetYCoord == 0) && $targetCaveName == "") { $msg = array('type' => 'error', 'message' => _('Es fehlt eine Zielkoordinate oder ein Zielhöhlenname!')); $moveHero = 0; } else { if (($targetXCoord == 0 || $targetYCoord == 0) && !($targetCaveName == "") && $validCaveName === FALSE) { $msg = array('type' => 'error', 'message' => sprintf(_('Es gibt keine Höhle mit dem Namen "%s"!'), $targetCaveName)); $moveHero = 0; } else { if ($overloaded) { $msg = array('type' => 'error', 'message' => _('Deine Krieger können die Menge an Ressourcen nicht tragen!!')); $moveHero = 0; } else { if (beginner_isCaveProtectedByCoord($targetXCoord, $targetYCoord)) { $msg = array('type' => 'error', 'message' => _('Die Zielhöhle steht unter Anfängerschutz.')); $moveHero = 0; } else { if (beginner_isCaveProtectedByID($caveID)) { $msg = array('type' => 'error', 'message' => _('Ihre Höhle steht unter Anfängerschutz. Sie können den Schutz sofort unter dem Punkt <a href="?modus=cave_detail">Bericht über diese Höhle</a> beenden')); $moveHero = 0; } else { if (Request::getVar('movementID', 0) == 6 && cave_isCaveSecureByCoord($targetXCoord, $targetYCoord)) { $msg = array('type' => 'error', 'message' => _('Sie können diese Höhle nicht übernehmen. Sie ist gegen übernahmen geschützt.')); $moveHero = 0; } else { if ($denymovement_nonenemy) { $msg = array('type' => 'error', 'message' => _('Sie können im Krieg keine Einheiten zu unbeteiligten Parteien verschieben!')); } else { if ($denymovement_targetwar) { $msg = array('type' => 'error', 'message' => _('Sie können keine Einheiten zu kriegführenden Stämmen verschieben, wenn Sie unbeteiligt sind.')); $moveHero = 0; } else { if ($denymovement_hero) { $msg = array('type' => 'error', 'message' => _('Die Armee ist zu groß um vom Helden unterstützt zu werden!')); $moveHero = 0; } else { // Entfernung x Dauer pro Höhle x größter Geschwindigkeitsfaktor x Bewegungsfaktor $duration = ceil(getDistanceByCoords($details['xCoord'], $details['yCoord'], $targetXCoord, $targetYCoord) * $minutesPerCave * getMaxSpeedFactor($unit) * $ua_movements[$movementID]->speedfactor); $distance = ceil(getDistanceByCoords($details['xCoord'], $details['yCoord'], $targetXCoord, $targetYCoord)); $tmpdist = 0; $i = 0; if ($distance > 15) { $distance = $distance - 15; $tmpdist = 15; if (floor($distance / 5) < 11) { $tmpdist += $distance % 5 * (1 - 0.1 * floor($distance / 5)); } for ($i = 1; $i <= floor($distance / 5) && $i < 11; $i++) { $tmpdist += 5 * (1 - 0.1 * ($i - 1)); } } else { $tmpdist = $distance; } // Dauer x Rationen x Größe einer Ration x Bewegungsfaktor $reqFood = ceil($tmpdist * $minutesPerCave * getMaxSpeedFactor($unit) * $ua_movements[$movementID]->speedfactor * calcRequiredFood($unit) * $foodPerCave * $ua_movements[$movementID]->foodfactor); if ($details[$GLOBALS['resourceTypeList'][GameConstants::FUEL_RESOURCE_ID]->dbFieldName] < $reqFood) { $msg = array('type' => 'error', 'message' => _('Nicht genug Nahrung zum Ernähren der Krieger auf ihrem langen Marsch vorhanden!')); } else { $msgID = setMovementEvent($caveID, $details, $targetXCoord, $targetYCoord, $unit, $resource, $movementID, $reqFood, $duration, $moveArtefact, $moveHero, $minutesPerCave * $ua_movements[$movementID]->speedfactor); switch ($msgID) { case 0: $msg = array('type' => 'success', 'message' => sprintf(_('Die Krieger wurden losgeschickt und haben %d Nahrung mitgenommen!'), $reqFood)); $safeForm = false; break; case 1: $msg = array('type' => 'error', 'message' => _('In diesen Koordinaten liegt keine Höhle!')); $moveHero = 0; break; case 2: $msg = array('type' => 'error', 'message' => _('Für diese Bewegung sind nicht genügend Einheiten/Rohstoffe verfügbar!')); $moveHero = 0; break; case 3: $msg = array('type' => 'error', 'message' => _('Schwerer Fehler: Bitte Admin kontaktieren!')); $moveHero = 0; break; } } } } } } } } } } } } } } else { if (Request::isPost('action') && Request::getVar('action', '') == 'cancel' && ($eventID = Request::getVar('eventID', 0))) { $msgID = reverseMovementEvent($caveID, $eventID); switch ($msgID) { case 0: $msg = array('type' => 'success', 'message' => _('Die Einheiten kehren zurück!')); break; case 1: $msg = array('type' => 'error', 'message' => _('Fehler bei der Rückkehr!')); break; } } else { if (Request::getVar('moveit', false) && !sizeof(Request::getVar('unit', array('' => '')))) { $msg = array('type' => 'error', 'message' => _('Einheiten mitnehmen?')); } } } // refresh this cave $temp = getCaveSecure($caveID, $_SESSION['player']->playerID); $ownCave[$caveID] = $details = $temp; // make sure that bagged artefacts are not shown again if ($moveArtefact != 0) { $myartefacts = artefact_getArtefactsReadyForMovement($caveID); } // make sure that moved hero is not shown again if ($moveHero != 0) { $details['hero'] = 0; } // ////////////////////////////////////////////////////////////// // Create the page // ////////////////////////////////////////////////////////////// // open template $template->setFile('unitMovement.tmpl'); $template->addVars(array('currentX' => $details['xCoord'], 'currentY' => $details['yCoord'], 'dim_x' => $dim_x, 'dim_y' => $dim_y, 'speed' => $minutesPerCave, 'fuel_id' => GameConstants::FUEL_RESOURCE_ID, 'fuel_name' => $GLOBALS['resourceTypeList'][GameConstants::FUEL_RESOURCE_ID]->name, 'movement_cost_constant' => $foodPerCave, 'resource_types' => GameConstants::MAX_RESOURCE, 'status_msg' => isset($msg) ? $msg : '')); // movements $selectable_movements = array(); foreach ($ua_movements as $value) { if ($value->playerMayChoose) { $selectable_movements[] = get_object_vars($value); } } $template->addVar('selectable_movements', $selectable_movements); // resources $resources = array(); foreach ($GLOBALS['resourceTypeList'] as $resourceID => $dummy) { if (!$GLOBALS['resourceTypeList'][$resourceID]->nodocumentation) { $resources[] = array('resource_id' => $GLOBALS['resourceTypeList'][$resourceID]->resourceID, 'name' => $GLOBALS['resourceTypeList'][$resourceID]->name, 'current_amount' => "0" + $details[$GLOBALS['resourceTypeList'][$resourceID]->dbFieldName], 'dbFieldName' => $GLOBALS['resourceTypeList'][$resourceID]->dbFieldName, 'value' => $safeForm && isset($resource[$resourceID]) && $resource[$resourceID] > 0 ? $resource[$resourceID] : ''); } } $template->addVar('resource', $resources); // units table $unitprops = array(); $units = array(); foreach ($GLOBALS['unitTypeList'] as $unitID => $dummy) { // if no units of this type, next type if (!$details[$GLOBALS['unitTypeList'][$unitID]->dbFieldName]) { continue; } $temp = array(); $encumbrance = array(); foreach ($GLOBALS['resourceTypeList'] as $resourceID => $dummy) { if (!$GLOBALS['resourceTypeList'][$resourceID]->nodocumentation) { $encumbrance[$resourceID] = array('resourceID' => $resourceID, 'load' => "0" + (isset($GLOBALS['unitTypeList'][$unitID]->encumbranceList[$resourceID]) ? $GLOBALS['unitTypeList'][$unitID]->encumbranceList[$resourceID] : 0)); $temp[] = "0" + (isset($GLOBALS['unitTypeList'][$unitID]->encumbranceList[$resourceID]) ? $GLOBALS['unitTypeList'][$unitID]->encumbranceList[$resourceID] : 0); } } $units[] = array('name' => $GLOBALS['unitTypeList'][$unitID]->name, 'unit_id' => $unitID, 'food_cost' => $GLOBALS['unitTypeList'][$unitID]->foodCost, 'resource_load' => implode(",", $temp), 'speed_factor' => $GLOBALS['unitTypeList'][$unitID]->wayCost, 'max_unit_count' => $details[$GLOBALS['unitTypeList'][$unitID]->dbFieldName], 'encumbrance' => $encumbrance, 'hitPoints' => $GLOBALS['unitTypeList'][$unitID]->hitPoints, 'value' => $safeForm && isset($unit[$unitID]) ? $unit[$unitID] : ''); } $template->addVar('unit_list', $units); // weitergereichte Koordinaten if (!Request::getVar('movementID', 0) || $safeForm) { if (Request::getVar('targetCaveID', 0) > 0) { $caveData = getCaveByID(Request::getVar('targetCaveID', 0)); $template->addVars(array('target_x_coord' => $caveData['xCoord'], 'target_y_coord' => $caveData['yCoord'], 'target_cave_name' => $caveData['name'])); } else { $template->addVars(array('target_x_coord' => Request::getVar('targetXCoord', ''), 'target_y_coord' => Request::getVar('targetYCoord', ''), 'target_cave_name' => Request::getVar('targetCaveName', ''))); } } // weitere Paramter $template->addVar('params', array(array('name' => 'modus', 'value' => UNIT_MOVEMENT), array('name' => 'moveit', 'value' => 'true'), array('name' => 'trigger', 'value' => 'self'), array('name' => 'tstamp', 'value' => "" . time()))); $movements = digest_getMovements(array($caveID => $details), array(), true); $ownMovement = $oppMovement = array(); foreach ($movements as $move) { if ($move['isOwnMovement']) { $ownMovement[] = $move; } else { $oppMovement[] = $move; } } $template->addVars(array('ownMovement' => $ownMovement, 'oppMovement' => $oppMovement)); // artefakte if (sizeof($myartefacts) != 0) { //tmpl_set($template, '/ARTEFACTS/ARTEFACT', $myartefacts); $template->addVar('artefact', $myartefacts); } // hero if ($details['hero'] != 0) { $template->addVar('hero', $hero); } // Module "CaveBookmarks" Integration // FIXME should know whether the module is installed if (TRUE) { // get model $cb_model = new CaveBookmarks_Model(); // get bookmarks $bookmarks = $cb_model->getCaveBookmarks(true); // set bookmarks if (sizeof($bookmarks)) { $template->addVar('bookmarks_cave', $bookmarks); } } }
/** creates the map-page with header and the specified map region */ function getCaveMapContent($caveID, $caves) { global $template; $caveData = $caves[$caveID]; $mapSize = getMapSize(); // Größe der Karte wird benötigt $message = ''; // template öffnen $template->setFile('map.tmpl'); // Grundparameter setzen $template->addVars(array('modus' => MAP, 'mapRegionLink' => MAP_REGION, 'caveID' => $caveID)); $resolvedCoords = determineCoordsFromParameters($caveData, $mapSize); $template->addVars($resolvedCoords); // corrected x-y-coords of querried cave $xCoord = $resolvedCoords['xCoord']; $yCoord = $resolvedCoords['yCoord']; $minX = $mapSize['minX']; $minY = $mapSize['minY']; $maxX = $mapSize['maxX']; $maxY = $mapSize['maxY']; $section = calcVisibleMapRegion($mapSize, $xCoord, $yCoord); // Minimap $width = $mapSize['maxX'] - $mapSize['minX'] + 1; $height = $mapSize['maxY'] - $mapSize['minY'] + 1; $template->addVars(array('minimap' => array('file' => "images/minimap.png.php?x=" . $xCoord . "&y=" . $yCoord, 'modus' => MAP, 'width' => intval($width * MINIMAP_SCALING / 100), 'height' => intval($height * MINIMAP_SCALING / 100), 'scaling' => MINIMAP_SCALING))); $template->addVars(array('E' => array('x' => $section['centerX'] + $section['width'] < $maxX ? $section['centerX'] + $section['width'] : $maxX, 'y' => $section['centerY']))); $template->addVars(array('SE' => array('x' => $section['centerX'] + $section['width'] < $maxX ? $section['centerX'] + $section['width'] : $maxX, 'y' => $section['centerY'] + $section['height'] < $maxY ? $section['centerY'] + $section['height'] : $maxY))); $template->addVars(array('S' => array('x' => $section['centerX'], 'y' => $section['centerY'] + $section['height'] < $maxY ? $section['centerY'] + $section['height'] : $maxY))); $template->addVars(array('SW' => array('x' => $section['centerX'] - $section['width'] > $minX ? $section['centerX'] - $section['width'] : $minX, 'y' => $section['centerY'] + $section['height'] < $maxY ? $section['centerY'] + $section['height'] : $maxY))); $template->addVars(array('W' => array('x' => $section['centerX'] - $section['width'] > $minX ? $section['centerX'] - $section['width'] : $minX, 'y' => $section['centerY']))); $template->addVars(array('NW' => array('x' => $section['centerX'] - $section['width'] > $minX ? $section['centerX'] - $section['width'] : $minX, 'y' => $section['centerY'] - $section['height'] > $minY ? $section['centerY'] - $section['height'] : $minY))); $template->addVars(array('N' => array('x' => $section['centerX'], 'y' => $section['centerY'] - $section['height'] > $minY ? $section['centerY'] - $section['height'] : $minY))); $template->addVars(array('NE' => array('x' => $section['centerX'] + $section['width'] < $maxX ? $section['centerX'] + $section['width'] : $maxX, 'y' => $section['centerY'] - $section['height'] > $minY ? $section['centerY'] - $section['height'] : $minY))); // Module "CaveBookmarks" Integration // FIXME should know whether the module is installed if (TRUE) { // get model $cb_model = new CaveBookmarks_Model(); // get bookmarks $bookmarks = $cb_model->getCaveBookmarks(true); // set bookmarks if (sizeof($bookmarks)) { $template->addVars(array('caveBookmarks' => $bookmarks)); } } $mapData = calcCaveMapRegionData($caveID, $caves, $xCoord, $yCoord); $template->addVars($mapData); $template->addVars(array('minimap' => array('file_base' => "images/minimap.png.php", 'file' => "images/minimap.png.php?x=" . $xCoord . "&y=" . $yCoord, 'modus' => MAP, 'width' => intval(($maxX - $minX + 1) * MINIMAP_SCALING / 100), 'height' => intval(($maxY - $minY + 1) * MINIMAP_SCALING / 100), 'scaling' => MINIMAP_SCALING))); }