예제 #1
0
function tribeDelete_getContent($playerID, $tribe, $confirm)
{
    global $config, $db, $no_resource_flag, $params;
    $no_resource_flag = 1;
    // try to connect to login db
    if (!tribe_isLeader($playerID, $tribe, $db)) {
        page_dberror();
    }
    // proccess form data
    if ($confirm) {
        // the only necessary field
        $success = tribe_deleteTribe($tribe, $db);
        $template = @tmpl_open('./templates/' . $config->template_paths[$params->SESSION->user['template']] . '/tribeDeleteResponse.ihtml');
        if ($success) {
            tmpl_set($template, 'message', "Der Clan wurde aufgelöst. Alle Mitglieder sind jetzt " . "wieder Clanlos. Das Clanmenü funktioniert bei allen erst " . "nach dem nächsten einloggen wieder.");
        } else {
            tmpl_set($template, 'message', "Das löschen des Clans ist fehlgeschlagen." . "Bitte wenden Sie sich an das Support Team.");
        }
        return tmpl_parse($template);
    }
    // Show confirmation request
    $template = @tmpl_open("./templates/" . $config->template_paths[$params->SESSION->user['template']] . "/dialog.ihtml");
    tmpl_set($template, 'message', "Möchten Sie diesen Clan unwiderruflich löschen? " . "Ihre gesamten Clandaten gehen verloren. ");
    tmpl_set($template, 'BUTTON/formname', 'confirm');
    tmpl_set($template, 'BUTTON/text', 'Clan löschen');
    tmpl_set($template, 'BUTTON/modus_name', 'modus');
    tmpl_set($template, 'BUTTON/modus_value', TRIBE_DELETE);
    tmpl_set($template, 'BUTTON/ARGUMENT/arg_name', 'confirm');
    tmpl_set($template, 'BUTTON/ARGUMENT/arg_value', 1);
    tmpl_iterate($template, 'BUTTON');
    tmpl_set($template, 'BUTTON/formname', 'cancel');
    tmpl_set($template, 'BUTTON/text', 'Abbrechen');
    tmpl_set($template, 'BUTTON/modus_name', 'modus');
    tmpl_set($template, 'BUTTON/modus_value', TRIBE_ADMIN);
    return tmpl_parse($template);
}
예제 #2
0
function tribeDelete_getContent($playerID, $tribe, $confirm)
{
    global $no_resource_flag;
    $no_resource_flag = 1;
    // try to connect to login db
    if (!tribe_isLeader($playerID, $tribe)) {
        page_dberror();
    }
    // proccess form data
    if ($confirm) {
        // the only necessary field
        $success = tribe_deleteTribe($tribe);
        $template = tmpl_open($_SESSION['player']->getTemplatePath() . 'tribeDeleteResponse.ihtml');
        if ($success) {
            tmpl_set($template, 'message', _('Der Stamm wurde aufgelöst. Alle Mitglieder sind jetzt wieder stammeslos. Das Stammesmenü funktioniert bei allen erst nach dem nächsten einloggen wieder.'));
        } else {
            tmpl_set($template, 'message', _('Das löschen des Stammes ist fehlgeschlagen. Bitte wenden Sie sich an das Support Team.'));
        }
        return tmpl_parse($template);
    }
    // Show confirmation request
    $template = tmpl_open($_SESSION['player']->getTemplatePath() . 'dialog.ihtml');
    tmpl_set($template, 'message', _('Möchten Sie diesen Stamm unwiderruflich löschen? Ihre gesamten Stammesdaten gehen verloren.'));
    tmpl_set($template, 'BUTTON/formname', 'confirm');
    tmpl_set($template, 'BUTTON/text', _('Stamm auflösen'));
    tmpl_set($template, 'BUTTON/modus_name', 'modus');
    tmpl_set($template, 'BUTTON/modus_value', TRIBE_DELETE);
    tmpl_set($template, 'BUTTON/ARGUMENT/arg_name', 'confirm');
    tmpl_set($template, 'BUTTON/ARGUMENT/arg_value', 1);
    tmpl_iterate($template, 'BUTTON');
    tmpl_set($template, 'BUTTON/formname', 'cancel');
    tmpl_set($template, 'BUTTON/text', _('Abbrechen'));
    tmpl_set($template, 'BUTTON/modus_name', 'modus');
    tmpl_set($template, 'BUTTON/modus_value', TRIBE_ADMIN);
    return tmpl_parse($template);
}
예제 #3
0
function tribeAdmin_getContent($playerID, $tag)
{
    global $config, $params, $db, $no_resource_flag, $relationList, $governmentList, $wonderTypeList;
    $no_resource_flag = 1;
    // check, for security reasons!
    if (!tribe_isLeaderOrJuniorLeader($playerID, $tag, $db)) {
        page_dberror();
    }
    $isLeader = tribe_isLeader($playerID, $tag, $db);
    $isLeader ? $leaderID = $playerID : ($leaderID = tribe_getLeaderID($tag, $db));
    !$isLeader ? $juniorLeaderID = $playerID : ($juniorLeaderID = tribe_getJuniorLeaderID($tag, $db));
    //get Member Data
    if (!($memberData = tribe_getAllMembers($tag, $db))) {
        page_dberror();
    }
    // get government
    if (!($tribeGovernment = government_getGovernmentForTribe($tag, $db))) {
        page_dberror();
    }
    $tribeGovernment['name'] = $governmentList[$tribeGovernment['governmentID']]['name'];
    //seems to be leader, but not in tribe
    if ($isLeader && !is_array($memberData[$leaderID])) {
        tribe_unmakeLeaderJuniorLeader($leaderID, $tag, $db);
    }
    //seems to be juniorleader, but not in tribe
    if (!$isLeader && !is_array($memberData[$leaderID])) {
        tribe_unmakeJuniorLeader($leaderID, $tag, $db);
    }
    // messages
    $messageText = array(-27 => _('Das Stammeswunder wurde gewirkt.'), -26 => _('Das Stammeswunder konnte nicht gewirkt werden.'), -25 => _('Ihr Kriegsanteil ist nicht hoch genug, um den Gegner zur Aufgabe zu zwingen.'), -24 => _('Nur in der Demokratie sind solche Wahlen möglich.'), -23 => _('Sie sind schon Stammesanführer.'), -22 => _('Dieser Spieler ist nicht im Stamm.'), -21 => _('Dies darf nur der Stammesanführer tun.'), -20 => _('Es ist kein gleicher Vorkriegsgegner vorhanden.'), -19 => _('Die Beziehung des anderen Stammes erlauben kein Kriegsbündniss.'), -18 => _('Unsere aktuelle Beziehung erlaubt kein Kriegsbündniss.'), -17 => _('Der Stamm hat noch nicht genug Mitglieder um Beziehungen eingehen zu dürfen'), -16 => _('Die Stammeszugehörigkeit hat sich erst vor kurzem geändert. Warten Sie, bis die Stammeszugehörigkeit geändert werden darf.'), -15 => _('Ihr Stamm befindet sich im Krieg. Sie dürfen derzeit nicht austreten.'), -14 => _('Die Beziehung wurde nicht geändert, weil der ausgewählte Beziehungstyp bereits eingestellt ist.'), -13 => _('Eure Untergebenen weigern sich, diese Beziehung gegenüber einem so großen Stamm einzugehen.'), -12 => _('Eure Untergebenen weigern sich, diese Beziehung gegenüber einem so kleinen Stamm einzugehen.'), -11 => sprintf(_('Die Moral des Gegners ist noch nicht schlecht genug. Sie muss unter %d sinken. Eine weitere Chance besteht, wenn die Mitgliederzahl des gegnerischen Stammes um 30 Prozent gesunken ist. Das Verhältnis Eurer Rankingpunkte zu denen des Gegners muss sich seit Kriegsbeginn verdoppelt haben.'), RELATION_FORCE_MORAL_THRESHOLD), -10 => _('Die zu ändernde Beziehung wurde nicht gefunden!'), -9 => _('Die Regierung konnte nicht geändert werden, weil sie erst vor kurzem geändert wurde.'), -8 => _('Die Regierung konnte aufgrund eines Fehlers nicht aktualisiert werden'), -7 => _('Zu sich selber kann man keine Beziehungen aufnehmen!'), -6 => _('Den Stamm gibt es nicht!'), -5 => _('Von der derzeitigen Beziehung kann nicht direkt auf die ausgewählte Beziehungsart gewechselt werden.'), -4 => _('Die Mindestlaufzeit läuft noch!'), -3 => _('Die Beziehung konnte aufgrund eines Fehlers nicht aktualisiert werden.'), -2 => _('Der Spieler ist ebenfalls Stammesanführer und kann nicht gekickt werden. Er kann nur freiwillig gehen.'), -1 => _('Der Spieler konnte nicht gekickt werden!'), 0 => _('Die Daten wurden erfolgreich aktualisiert.'), 1 => _('Der Spieler wurde erfolgreich gekickt.'), 2 => _('Die Daten konnten gar nicht oder zumindest nicht vollständig aktualisiert werden.'), 3 => _('Die Beziehung wurde umgestellt.'), 4 => _('Die Regierung wurde geändert.'));
    // proccess form data
    if ($params->POST->relationData && $params->POST->forceSurrender) {
        $messageID = relation_forceSurrender($tag, $params->POST->relationData, $db);
    } else {
        if ($params->POST->relationData && !$params->POST->forceSurrender) {
            $messageID = relation_processRelationUpdate($tag, $params->POST->relationData, $db);
        } else {
            if ($params->POST->data) {
                $messageID = tribe_processAdminUpdate($playerID, $tag, $params->POST->data, $db);
            } else {
                if ($params->POST->kick) {
                    if (!$isLeader) {
                        $messageID = -21;
                    } else {
                        $messageID = tribe_processKickMember($params->POST->playerID, $tag, $db);
                    }
                } else {
                    if ($params->POST->governmentData) {
                        if (!$isLeader) {
                            $messageID = -21;
                        } else {
                            $messageID = government_processGovernmentUpdate($tag, $params->POST->governmentData, $db);
                        }
                    } else {
                        if ($params->POST->juniorLeader) {
                            $newleadership = array(0 => $leaderID, 1 => $params->POST->juniorLeader[juniorLeaderID]);
                            if (!$isLeader) {
                                $messageID = -21;
                            } elseif ($newleadership[1] && !is_array($memberData[$newleadership[1]])) {
                                $messageID = -22;
                            } elseif ($newleadership[1] == $newleadership[0]) {
                                $messageID = -23;
                            } elseif ($tribeGovernment['governmentID'] != 2) {
                                $messageID = -24;
                            } elseif (tribe_ChangeLeader($tag, $newleadership, $leaderID, $juniorLeaderID, $db)) {
                                $messageID = 0;
                                //success
                            } else {
                                $messageID = 2;
                                //something went wrong
                            }
                        }
                    }
                }
            }
        }
    }
    // get the tribe data
    if (!($tribeData = tribe_getTribeByTag($tag, $db))) {
        page_dberror();
    }
    $tribeData['description'] = str_replace('<br />', '', $tribeData['description']);
    // get relations
    if (!($tribeRelations = relation_getRelationsForTribe($tag, $db))) {
        page_dberror();
    }
    // get current wars
    $tribeWarTargets = relation_getWarTargetsAndFame($tag, $db);
    $template = tmpl_open($params->SESSION->player->getTemplatePath() . 'tribeAdmin.ihtml');
    // Show a special message
    if (isset($messageID)) {
        tmpl_set($template, '/MESSAGE/message', $messageText[$messageID]);
    }
    // show the profile's data
    tmpl_set($template, 'modus_name', 'modus');
    tmpl_set($template, 'modus_value', TRIBE_ADMIN);
    ////////////// user data //////////////////////
    tmpl_set($template, 'DATA_GROUP/heading', _('Stammesdaten'));
    tmpl_set($template, 'DATA_GROUP/ENTRY_INFO/name', _('Tag'));
    tmpl_set($template, 'DATA_GROUP/ENTRY_INFO/value', $tribeData['tag']);
    tmpl_iterate($template, 'DATA_GROUP/ENTRY_INFO');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/name', _('Name'));
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataentry', 'name');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/value', $tribeData['name']);
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/size', '20');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/maxlength', '90');
    tmpl_iterate($template, 'DATA_GROUP/ENTRY_INPUT');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/name', _('Password'));
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataentry', 'password');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/value', $tribeData['password']);
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/size', '15');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/maxlength', '15');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/name', _('Beschreibung'));
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/dataentry', 'description');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/value', $tribeData['description']);
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/cols', '25');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/rows', '8');
    ////////////// junioLeader ////////////////////
    if ($isLeader && $tribeGovernment['governmentID'] == 2) {
        tmpl_set($template, 'JUNIORADMIN', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'caption' => _('Wählen'), 'SELECTOR' => array('dataarray' => 'juniorLeader', 'dataentry' => 'juniorLeaderID')));
        foreach ($memberData as $playerID => $playerData) {
            if ($leaderID == $playerID) {
                continue;
            }
            tmpl_iterate($template, 'JUNIORADMIN/SELECTOR/OPTION');
            tmpl_set($template, 'JUNIORADMIN/SELECTOR/OPTION', array("value" => $playerID, 'selected' => $tribeData['juniorLeaderID'] == $playerID ? "selected" : "", 'text' => $playerData['name']));
        }
        tmpl_iterate($template, 'JUNIORADMIN/SELECTOR/OPTION');
        tmpl_set($template, 'JUNIORADMIN/SELECTOR/OPTION', array("value" => 0, 'selected' => $tribeData['juniorLeaderID'] == 0 ? "selected" : "", 'text' => _('keinen Stellvertreter wählen')));
    }
    ////////////// government /////////////////////
    if ($isLeader) {
        if ($tribeGovernment['isChangeable']) {
            tmpl_set($template, 'GOVERNMENT', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'caption' => _('Ändern'), 'SELECTOR' => array('dataarray' => 'governmentData', 'dataentry' => 'governmentID')));
            foreach ($governmentList as $governmentID => $typeData) {
                tmpl_iterate($template, 'GOVERNMENT/SELECTOR/OPTION');
                tmpl_set($template, 'GOVERNMENT/SELECTOR/OPTION', array('value' => $governmentID, 'selected' => $governmentID == $tribeGovernment['governmentID'] ? "selected" : "", 'text' => $typeData['name']));
            }
        } else {
            tmpl_set($template, 'GOVERNMENT_INFO', array('name' => $tribeGovernment['name'], 'duration' => $tribeGovernment['time']));
        }
    }
    ////////////// tribewonder //////////////////////
    /*
    init_Wonders();
      $tribewonderExists = False;
      for ($i = 0; $i < sizeof($wonderTypeList); $i++){
      	 $wonder = $wonderTypeList[$i];
         if ($wonder->groupID<>3) 
         	 continue;
         $tribewonderExists = True;
         tmpl_iterate($template,'TRIBEWONDER/OPTION');	 
         tmpl_set($template, 'TRIBEWONDER/OPTION',
               array('text'     => $wonder->name,
                     'value'     => $i));
      };
      if ($tribewonderExists) {
        tmpl_set($template, 'TRIBEWONDER/caption',_('erwirken'));
        tmpl_set($template, 'TRIBEWONDER/modus_name',"modus");
        tmpl_set($template, 'TRIBEWONDER/modus', TRIBE_ADMIN);
      };
    */
    ////////////// relations //////////////////////
    tmpl_set($template, 'RELATION_NEW', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'dataarray' => "relationData", 'dataentry' => "tag", 'value' => $params->POST->relationData['tag'], 'size' => 8, 'maxlength' => 8, 'caption' => _('Ändern')));
    tmpl_set($template, 'RELATION_NEW/SELECTOR', array('dataarray' => "relationData", 'dataentry' => "relationID"));
    foreach ($relationList as $relationID => $typeData) {
        tmpl_iterate($template, 'RELATION_NEW/SELECTOR/OPTION');
        tmpl_set($template, 'RELATION_NEW/SELECTOR/OPTION', array('value' => $relationID, 'selected' => $relationID == $params->POST->relationData['relationID'] ? "selected" : "", 'text' => $typeData['name']));
    }
    // existing relations towards other clans //////////////////
    foreach ($tribeRelations['own'] as $target => $targetData) {
        if (!$targetData['changeable']) {
            // relation, that couldn't be changed at the moment
            tmpl_iterate($template, 'RELATION_INFO');
            $relation_info = array('tag' => $target, 'relation' => $relationList[$targetData['relationType']]['name'], 'duration' => $targetData['time'], 'their_relation' => $tribeRelations['other'][$target] ? $relationList[$tribeRelations['other'][$target]['relationType']]['name'] : $relationList[0]['name']);
            // war?
            if ($tribeWarTargets[$target]) {
                $relation_info["WAR/fame_own"] = $tribeWarTargets[$target]["fame_own"];
                $relation_info["WAR/fame_target"] = $tribeWarTargets[$target]["fame_target"];
                $relation_info["WAR/percent_actual"] = $tribeWarTargets[$target]["percent_actual"];
            }
            tmpl_set($template, 'RELATION_INFO', $relation_info);
            // check, if it is possible to get or loose fame, and display if true
            /*if ($targetData['attackerReceivesFame'] ||
                  $targetData['defenderReceivesFame'] ||
                  $tribeRelations['other'][$target]['attackerReceivesFame'] ||
                  $tribeRelations['other'][$target]['defenderReceivesFame']) {
                tmpl_set($template, 'RELATION_INFO/FAME',
                         array('tribe_fame'   => $targetData['fame'],
                               'target_fame'  => $tribeRelations['other'][$target]['fame'],
                               'tribe_moral'  => $targetData['moral'],
                               'target_moral' => $tribeRelations['other'][$target]['moral']));
              }*/
            continue;
        } else {
            // relation, that is changeable
            tmpl_iterate($template, 'RELATION');
            $relation = array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'dataarray' => "relationData", 'dataentry' => "tag", 'value' => $target, 'target_points' => $targetData['target_rankingPoints'], 'tribe_points' => $targetData['tribe_rankingPoints'], 'their_relation' => $tribeRelations['other'][$target] ? $relationList[$tribeRelations['other'][$target]['relationType']]['name'] : $relationList[0]['name'], 'caption' => _('Ändern'));
            // war?
            if ($tribeWarTargets[$target]) {
                $wartarget = $tribeWarTargets[$target];
                $relation["WAR/fame_own"] = $wartarget["fame_own"];
                $relation["WAR/fame_target"] = $wartarget["fame_target"];
                $relation["WAR/percent_actual"] = $wartarget["percent_actual"];
                if ($wartarget["isForcedSurrenderTheoreticallyPossible"]) {
                    $relation["WAR/FORCEDSURRENDER/percent_estimated"] = $wartarget["percent_estimated"];
                    if ($wartarget["isForcedSurrenderPracticallyPossible"]) {
                        $relation["WAR/FORCEDSURRENDER/class"] = "enough";
                    } else {
                        if ($target["isForcedSurrenderPracticallyPossibleForTarget"]) {
                            $relation["WAR/FORCEDSURRENDER/class"] = "less";
                        } else {
                            $relation["WAR/FORCEDSURRENDER/class"] = "";
                        }
                    }
                }
            }
            tmpl_set($template, 'RELATION', $relation);
            tmpl_set($template, 'RELATION/SELECTOR', array('dataarray' => "relationData", 'dataentry' => "relationID"));
            // check, if it is possible to get or loose fame, and display if true
            /*if ($targetData['attackerReceivesFame'] ||
                  $targetData['defenderReceivesFame'] ||
                  $tribeRelations['other'][$target]['attackerReceivesFame'] ||
                  $tribeRelations['other'][$target]['defenderReceivesFame']) {
                tmpl_set($template, 'RELATION/FAME',
                         array('tribe_fame'   => $targetData['fame'],
                               'target_fame'  => $tribeRelations['other'][$target]['fame'],
                               'tribe_moral'  => $targetData['moral'],
                               'target_moral' => $tribeRelations['other'][$target]['moral']));
              }*/
            foreach ($relationList as $relationType => $typeData) {
                // get relation of target to tr.
                if ($tribeRelations['other'][$tag]) {
                    $relationTypeTowardsTribe = $tribeRelations['other'][$tag]['relationType'];
                }
                // check, if switch to relationType is possible
                if ($relationTypeTowardsTribe != $relationType && $relationType != $targetData['relationType'] && !relation_isPossible($relationType, $targetData['relationType'])) {
                    continue;
                }
                tmpl_iterate($template, 'RELATION/SELECTOR/OPTION');
                tmpl_set($template, 'RELATION/SELECTOR/OPTION', array('value' => $relationType, 'selected' => $relationType == $targetData['relationType'] ? "selected" : "", 'text' => $typeData['name']));
            }
        }
    }
    ////////////// memberliste ////////////////////
    foreach ($memberData as $playerID => $playerData) {
        if ($isLeader) {
            tmpl_iterate($template, 'MEMBERADMIN');
            tmpl_set($template, 'MEMBERADMIN', array("name" => $playerData['name'], "lastAction" => $playerData['lastAction'], "player_link" => "modus=" . PLAYER_DETAIL . "&detailID={$playerID}", "player_kick_link" => "modus=" . TRIBE_ADMIN . "&playerID={$playerID}&kick=1"));
        } else {
            tmpl_iterate($template, 'MEMBERJUNIORADMIN');
            tmpl_set($template, 'MEMBERJUNIORADMIN', array("name" => $playerData['name'], "lastAction" => $playerData['lastAction'], "player_link" => "modus=" . PLAYER_DETAIL . "&detailID={$playerID}"));
        }
    }
    ////////////// delete tribe ////////////////////
    if ($isLeader) {
        tmpl_set($template, 'DELETE/modus_name', 'modus');
        tmpl_set($template, 'DELETE/modus', TRIBE_DELETE);
        tmpl_set($template, 'DELETE/heading', _('Stamm auflösen'));
        tmpl_set($template, 'DELETE/text', _('Den gesamten Stamm auflösen. Alle Mitglieder sind danach stammeslos.'));
        tmpl_set($template, 'DELETE/caption', sprintf(_('%s auflösen'), $tribe));
    }
    return tmpl_parse($template);
}
예제 #4
0
function tribeAdmin_getContent($playerID, $tag)
{
    global $config, $params, $db, $no_resource_flag, $relationList, $governmentList;
    $no_resource_flag = 1;
    // check, for sercurity reasons!
    if (!tribe_isLeader($playerID, $tag, $db)) {
        page_dberror();
    }
    // messages
    $messageText = array(-13 => "Die Beziehung wurde nicht ge&auml;ndert, weil der ausgew&auml;hlte " . "Beziehungstyp bereits eingestellt ist.", -12 => "Eure Untergebenen weigern sich, " . "diese Beziehung gegen&uuml;ber einem so kleinen Clan einzugehen.", -11 => "Die Moral des Gegners ist noch nicht schlecht genug. Sie muss unter " . RELATION_FORCE_MORAL_THRESHOLD . " sinken. Eine weitere Chance besteht, " . "wenn die Mitglierzahl des gegnerischen Clans um 30 Prozent gesunken ist.", "Euren Gunsten verschoben. Das Verh&auml;ltnis Eurer Rankingpunkte zu " . "denen des Gegners muss sich seit Kriegsbeginn verdoppelt haben.", -10 => "Die zu &auml;ndernde Beziehung wurde nicht gefunden!", -9 => "Die Regierung konnte nicht ge&auml;ndert werden, weil sie erst " . "vor kurzem ge&auml;ndert wurde.", -8 => "Die Regierung konnte aufgrund eines Fehlers nicht aktualisiert " . "werden", -7 => "Zu sich selber kann man keine Beziehungen aufhehmen!", -6 => "Den Clan gibt es nicht!", -5 => "Von der derzeititgen Beziehung kann nicht dirket auf die " . "ausgew&auml;hlte Beziehungsart gewechselt werden.", -4 => "Die Mindestlaufzeit l&auml;uft noch!", -3 => "Die Beziehung konnte aufgrund eines Fehlers nicht aktualisiert " . "werden.", -2 => "Der Spieler ist ebenfalls Clananf&uuml;hrer und kann nicht " . "gekickt werden. Er kann nur freiwillig gehen.", -1 => "Der Spieler konnte nicht gekickt werden!", 0 => "Die Daten wurden erfolgreich aktualisiert.", 1 => "Der Spieler wurde erfolgreich gekickt.", 2 => "Die Daten konnten gar nicht oder zumindest nicht vollst&auml;ndig " . "aktualisiert werden.", 3 => "Die Beziehung wurde umgestellt.", 4 => "Die Regierung wurde ge&auml;ndert.");
    // proccess form data
    if ($params->POST->forceRelationData) {
        $messageID = relation_processForceRelation($tag, $params->POST->forceRelationData, $db);
    } else {
        if ($params->POST->relationData) {
            $messageID = relation_processRelationUpdate($tag, $params->POST->relationData, $db);
        } else {
            if ($params->POST->data) {
                $messageID = tribe_processAdminUpdate($playerID, $tag, $params->POST->data, $db);
            } else {
                if ($params->POST->kick) {
                    $messageID = tribe_processKickMember($params->POST->playerID, $tag, $db);
                } else {
                    if ($params->POST->governmentData) {
                        $messageID = government_processGovernmentUpdate($tag, $params->POST->governmentData, $db);
                    }
                }
            }
        }
    }
    // get the tribe data
    if (!($tribeData = tribe_getTribeByTag($tag, $db))) {
        page_dberror();
    }
    $tribeData[description] = str_replace("<br />", "", $tribeData[description]);
    if (!($memberData = tribe_getAllMembers($tag, $db))) {
        page_dberror();
    }
    // get government
    if (!($tribeGovernment = government_getGovernmentForTribe($tag, $db))) {
        page_dberror();
    }
    $tribeGovernment[name] = $governmentList[$tribeGovernment[governmentID]][name];
    // get relations
    if (!($tribeRelations = relation_getRelationsForTribe($tag, $db))) {
        page_dberror();
    }
    $template = @tmpl_open("./templates/" . $config->template_paths[$params->SESSION->user['template']] . "/tribeAdmin.ihtml");
    // Show a special message
    if (isset($messageID)) {
        tmpl_set($template, '/MESSAGE/message', $messageText[$messageID]);
    }
    // show the profile's data
    tmpl_set($template, 'modus_name', 'modus');
    tmpl_set($template, 'modus_value', TRIBE_ADMIN);
    ////////////// user data //////////////////////
    tmpl_set($template, 'DATA_GROUP/heading', 'Clandaten');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INFO/name', 'Tag');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INFO/value', $tribeData[tag]);
    tmpl_iterate($template, 'DATA_GROUP/ENTRY_INFO');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/name', 'Name');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataentry', 'name');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/value', $tribeData[name]);
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/size', '20');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/maxlength', '90');
    tmpl_iterate($template, 'DATA_GROUP/ENTRY_INPUT');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/name', 'Password');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/dataentry', 'password');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/value', $tribeData[password]);
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/size', '15');
    tmpl_set($template, 'DATA_GROUP/ENTRY_INPUT/maxlength', '15');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/name', 'Beschreibung');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/dataarray', 'data');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/dataentry', 'description');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/value', $tribeData[description]);
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/cols', '25');
    tmpl_set($template, 'DATA_GROUP/ENTRY_MEMO/rows', '8');
    ////////////// government /////////////////////
    if ($tribeGovernment[isChangeable]) {
        tmpl_set($template, 'GOVERNMENT', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'caption' => "&Auml;ndern", 'SELECTOR' => array('dataarray' => 'governmentData', 'dataentry' => 'governmentID')));
        foreach ($governmentList as $governmentID => $typeData) {
            tmpl_iterate($template, 'GOVERNMENT/SELECTOR/OPTION');
            tmpl_set($template, 'GOVERNMENT/SELECTOR/OPTION', array('value' => $governmentID, 'selected' => $governmentID == $tribeGovernment[governmentID] ? "selected" : "", 'text' => $typeData[name]));
        }
    } else {
        tmpl_set($template, 'GOVERNMENT_INFO', array('name' => $tribeGovernment[name], 'duration' => $tribeGovernment[time]));
    }
    ////////////// relations //////////////////////
    tmpl_set($template, 'RELATION_NEW', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'dataarray' => "relationData", 'dataentry' => "tag", 'value' => $params->POST->relationData['tag'], 'size' => 8, 'maxlength' => 8, 'caption' => "&Auml;ndern"));
    tmpl_set($template, 'RELATION_NEW/SELECTOR', array('dataarray' => "relationData", 'dataentry' => "relationID"));
    foreach ($relationList as $relationID => $typeData) {
        tmpl_iterate($template, 'RELATION_NEW/SELECTOR/OPTION');
        tmpl_set($template, 'RELATION_NEW/SELECTOR/OPTION', array('value' => $relationID, 'selected' => $relationID == $params->POST->relationData[relationID] ? "selected" : "", 'text' => $typeData[name]));
    }
    // existing relations towards other clans //////////////////
    foreach ($tribeRelations[own] as $target => $targetData) {
        if (!$targetData[changeable]) {
            // relation, that couldn't be changed at the moment
            tmpl_iterate($template, 'RELATION_INFO');
            tmpl_set($template, 'RELATION_INFO', array('tag' => $target, 'relation' => $relationList[$targetData[relationType]][name], 'duration' => $targetData[time], 'their_relation' => $tribeRelations[other][$target] ? $relationList[$tribeRelations[other][$target][relationType]][name] : $relationList[0][name]));
            continue;
        } else {
            // relation, that is changeable
            tmpl_iterate($template, 'RELATION');
            tmpl_set($template, 'RELATION', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'dataarray' => "relationData", 'dataentry' => "tag", 'value' => $target, 'target_points' => $targetData[target_rankingPoints], 'tribe_points' => $targetData[tribe_rankingPoints], 'their_relation' => $tribeRelations[other][$target] ? $relationList[$tribeRelations[other][$target][relationType]][name] : $relationList[0][name], 'caption' => "&Auml;ndern"));
            tmpl_set($template, 'RELATION/SELECTOR', array('dataarray' => "relationData", 'dataentry' => "relationID"));
            // check, if it is possible to get or loose fame, and display if true
            if ($targetData[attackerReceivesFame] || $targetData[defenderReceivesFame] || $tribeRelations[other][$target][attackerReceivesFame] || $tribeRelations[other][$target][defenderReceivesFame]) {
                tmpl_set($template, 'RELATION/FAME', array('tribe_fame' => $targetData[fame], 'target_fame' => $tribeRelations[other][$target][fame], 'tribe_moral' => $targetData[moral], 'target_moral' => $tribeRelations[other][$target][moral]));
            }
            foreach ($relationList as $relationType => $typeData) {
                if ($tribeRelations[other][$tag]) {
                    // get relation of target to tr.
                    $relationTypeTowardsTribe = $tribeRelations[other][$tag][relationType];
                }
                // check, if switch to relationType is possible
                if ($relationTypeTowardsTribe != $relationType && $relationType != $targetData[relationType] && !relation_isPossible($relationType, $targetData[relationType])) {
                    continue;
                }
                tmpl_iterate($template, 'RELATION/SELECTOR/OPTION');
                tmpl_set($template, 'RELATION/SELECTOR/OPTION', array('value' => $relationType, 'selected' => $relationType == $targetData[relationType] ? "selected" : "", 'text' => $typeData[name]));
            }
            if ($targetData[relationType] == RELATION_FORCE_FROM_ID) {
                tmpl_set($template, 'RELATION/FORCE', array('modus_name' => "modus", 'modus' => TRIBE_ADMIN, 'dataarray' => forceRelationData, 'dataentry' => "tag", 'value' => $target, 'caption' => "Kapitulation von {$target} erzwingen"));
            }
        }
    }
    ////////////// memberliste ////////////////////
    foreach ($memberData as $playerID => $playerData) {
        tmpl_iterate($template, 'MEMBER');
        tmpl_set($template, 'MEMBER', array("name" => $playerData['name'], "lastAction" => $playerData['lastAction'], "player_link" => "modus=" . PLAYER_DETAIL . "&detailID={$playerID}", "player_kick_link" => "modus=" . TRIBE_ADMIN . "&playerID={$playerID}&kick=1"));
    }
    ////////////// delete tribe ////////////////////
    tmpl_set($template, 'DELETE/modus_name', 'modus');
    tmpl_set($template, 'DELETE/modus', TRIBE_DELETE);
    tmpl_set($template, 'DELETE/heading', 'Clan aufl&ouml;sen');
    tmpl_set($template, 'DELETE/text', 'Den gesamten Clan aufl&ouml;sen. Alle Mitglieder sind danach Clanlos.');
    tmpl_set($template, 'DELETE/caption', "{$tribe} aufl&ouml;sen");
    return tmpl_parse($template);
}
예제 #5
0
function tribe_processLeave($playerID, $tag, $db, $FORCE = 0)
{
    if (!$FORCE && !relation_leaveTribeAllowed($tag, $db)) {
        return -10;
    }
    if (!$FORCE && !tribe_changeTribeAllowedForPlayerID($playerID, $db)) {
        return -11;
    }
    if (tribe_isLeaderOrJuniorLeader($playerID, $tag, $db)) {
        if (tribe_isLeader($playerID, $tag, $db)) {
            if (!$FORCE && !tribe_unmakeLeader($playerID, $tag, $db)) {
                return -8;
            }
        } else {
            if (!$FORCE && !tribe_unmakeJuniorLeader($playerID, $tag, $db)) {
                return -8;
            }
        }
    }
    if (!($player = getPlayerByID($playerID))) {
        return -4;
    }
    if (!tribe_leaveTribe($playerID, $tag, $db)) {
        return -4;
    }
    Player::addHistoryEntry($db, $playerID, sprintf(_('verläßt den Stamm \'%s\''), $tag));
    tribe_setBlockingPeriodPlayerID($playerID, $db);
    tribe_sendTribeMessage($tag, TRIBE_MESSAGE_MEMBER, "Spieleraustritt", "Der Spieler {$player['name']} ist soeben aus dem " . "Stamm ausgetreten.");
    if (tribe_getNumberOfMembers($tag, $db) == 0) {
        // tribe has to be deleted
        tribe_deleteTribe($tag, $db, $FORCE);
        return 4;
    }
    return 2;
}
예제 #6
0
function tribe_getContent($playerID, $tribe)
{
    global $config, $params, $db, $no_resource_flag, $governmentList;
    $no_resource_flag = 1;
    // messages
    $messageText = array(-12 => "Der Clan befindet sich gerade im Krieg und darf daher im Moment" . "keine neuen Mitglieder aufnehmen.", -11 => "Ihre Clanzugeh&ouml;rigkeit hat sich erst vor kurzem " . "ge&auml;ndert. Sie m&uuml;ssen noch warten, bis Sie wieder " . "etwas an Ihrer Clanzugeh&ouml;rigkeit &auml;ndern d&uuml;rfen.", -10 => "Ihr Clan befindet sich im Krieg. Sie d&uuml;rfen derzeit nicht " . "austreten.", -9 => "Die Nachricht konnte nicht eingetragen werden.", -8 => "Sie sind der Clananf&uuml;hrer und konnten nicht entfernt " . "werden.", -7 => "Das Passwort konnte nicht gesetzt werden!", -6 => "Der Clan konnte nicht angelegt werden.", -5 => "Es gibt schon einen Clan mit diesem K&uuml;rzel;", -4 => "Sie konnten nicht austreten. Vermutlich geh&ouml;ren Sie gar " . "keinem Clan an.", -3 => "Sie konnten dem Clan nicht beitreten. Vermutlich sind Sie schon " . "bei einem anderen Clan Mitglied.", -2 => "Passwort und Clank&uuml;rzel stimmen nicht &uuml;berein.", -1 => "Bei der Aktion ist ein unerwarteter Datenbankfehler aufgetreten!", 01 => "Sie sind dem Clan beigetreten.", 02 => "Sie haben den Clan verlassen.", 03 => "Der Clan wurde erfolgreich angelegt.", 04 => "Sie waren das letzte Mitglied, der Clan wurde aufgel&ouml;st", 05 => "Die Nachricht wurde eingetragen", 10 => "Dieser Clanname ist nicht erlaubt!");
    // proccess form data
    if ($params->POST->tribeAction) {
        switch ($params->POST->tribeAction) {
            case TRIBE_ACTION_JOIN:
                if ($params->POST->password && $params->POST->tag) {
                    $messageID = tribe_processJoin($playerID, $params->POST->tag, $params->POST->password, $db);
                }
                break;
            case TRIBE_ACTION_CREATE:
                if ($params->POST->password && $params->POST->tag) {
                    $messageID = tribe_processCreate($playerID, $params->POST->tag, $params->POST->password, $db);
                }
                break;
            case TRIBE_ACTION_LEAVE:
                $messageID = tribe_processLeave($playerID, $tribe, $db);
                break;
            case TRIBE_ACTION_MESSAGE:
                if ($params->POST->messageText) {
                    $messageID = tribe_processSendTribeMessage($playerID, $tribe, $params->POST->messageText, $db);
                }
                break;
        }
        if ($params->POST->tribeAction == TRIBE_ACTION_JOIN || $params->POST->tribeAction == TRIBE_ACTION_LEAVE || $params->POST->tribeAction == TRIBE_ACTION_CREATE) {
            // the tribe might have changed
            if (!page_refreshUserData()) {
                return "ERROR";
            }
            $tribe = $params->SESSION->user['tribe'];
        }
    }
    // ----------------------------------------------------------------------------
    // ------- SECTION FOR PLAYERS WITHOUT MEMBERSHIP -----------------------------
    if (!$tribe) {
        // not a tribe member
        $template = @tmpl_open("./templates/" . $config->template_paths[$params->SESSION->user['template']] . "/tribe.ihtml");
        if ($messageID) {
            tmpl_set($template, "MESSAGE/message", $messageText[$messageID]);
        }
        // ------------------------------------------------------------------------
        // ----------- Join existing tribe ----------------------------------------
        tmpl_iterate($template, "FORM");
        $form = array("heading" => "Einem Clan beitreten", "modus_name" => "modus", "modus_value" => TRIBE, "action_name" => "tribeAction", "action_value" => TRIBE_ACTION_JOIN, "TAG/fieldname" => "tag", "TAG/value" => $tribe ? $tribe : $params->POST->tag, "TAG/size" => 8, "TAG/maxlength" => 8, "PASSWORD/fieldname" => "password", "PASSWORD/value" => $params->POST->password, "PASSWORD/size" => 8, "PASSWORD/maxlength" => 15, "BUTTON/caption" => "Beitreten");
        tmpl_set($template, "FORM", $form);
        // ------------------------------------------------------------------------
        // ----------- Create new tribe -------------------------------------------
        tmpl_iterate($template, "FORM");
        // only change the different values for creation
        $form["heading"] = "Einen neuen Clan gr&uuml;nden";
        $form["action_value"] = TRIBE_ACTION_CREATE;
        $form["BUTTON/caption"] = "Neu gr&uuml;nden";
        tmpl_set($template, "FORM", $form);
    } else {
        if (!($tribeData = tribe_getTribeByTag($tribe, $db))) {
            return "ERROR";
        }
        $template = @tmpl_open("./templates/" . $config->template_paths[$params->SESSION->user['template']] . "/tribeMember.ihtml");
        if ($messageID) {
            tmpl_set($template, "MESSAGE/message", $messageText[$messageID]);
        }
        if (tribe_isLeader($playerID, $tribe, $db)) {
            $adminData = array("modus_name" => "modus", "modus_value" => TRIBE_ADMIN, "TRIBEMESSAGEFORM" => array("message_name" => "messageText", "modus_name" => "modus", "modus_value" => TRIBE, "action_name" => "tribeAction", "action_value" => TRIBE_ACTION_MESSAGE));
            tmpl_set($template, "ADMIN", $adminData);
        }
        $data = array("tag" => $tribe, "name" => $tribeData['name'], "link_tribe" => "modus=" . TRIBE_DETAIL . "&tribe=" . urlencode(unhtmlentities($tribeData['tag'])), "MEMBERS/tag_name" => "tag", "MEMBERS/tag_value" => $tribe, "MEMBERS/modus_name" => "modus", "MEMBERS/modus_value" => TRIBE_PLAYER_LIST, "LEAVE/modus_name" => "modus", "LEAVE/modus_value" => TRIBE, "LEAVE/action_name" => "tribeAction", "LEAVE/action_value" => TRIBE_ACTION_LEAVE);
        if ($tribeData[leaderID]) {
            $leaderData = array("LEADER/name" => $tribeData[leaderName], "LEADER/leaderID_name" => "detailID", "LEADER/leaderID_value" => $tribeData[leaderID], "LEADER/modus_name" => "modus", "LEADER/modus_value" => PLAYER_DETAIL);
        } else {
            $leaderData = array("NOLEADER/message" => "Ihr Clan hat zur Zeit keinen Anf&uuml;hrer.");
        }
        $leaderDeterminationData = array("LEADERDETERMINATION/modus_name" => "modus", "LEADERDETERMINATION/modus_value" => TRIBE_LEADER_DETERMINATION);
        $governementData = array("GOVERNMENT/name" => $governmentList[$governmentData[governmentID]]);
        if ($messages = tribe_getTribeMessages($tribe, $db)) {
            foreach ($messages as $messageID => $messageData) {
                $message = array("time" => $messageData[date], "subject" => $messageData[messageSubject], "message" => $messageData[messageText]);
                tmpl_iterate($template, "NORMAL/TRIBEMESSAGE");
                tmpl_set($template, "NORMAL/TRIBEMESSAGE", $message);
            }
        }
        $data = array_merge($data, $leaderData, $leaderDeterminationData, $governmentData);
        tmpl_set($template, "NORMAL", $data);
    }
    return tmpl_parse($template);
}
예제 #7
0
function tribe_processSendTribeMessage($leaderID, $tag, $message, $db)
{
    if (!tribe_isLeader($leaderID, $tag, $db)) {
        return -9;
    }
    if (!tribe_sendTribeMessage($tag, TRIBE_MESSAGE_LEADER, "Nachricht vom Clananf&uuml;hrer", nl2br($message))) {
        return -9;
    }
    return 5;
}
예제 #8
0
파일: tribes.inc.php 프로젝트: norter/Game
function tribe_processKickMember($playerID, $tag)
{
    if (empty($playerID)) {
        return -38;
    }
    if (tribe_isLeader($playerID, $tag)) {
        return -39;
    }
    // do not kick in wartime
    if (!relation_leaveTribeAllowed($tag)) {
        return -40;
    }
    // blocked
    if (!tribe_changeTribeAllowedForPlayerID($playerID)) {
        return -3;
    }
    // get player
    $player = getPlayerByID($playerID);
    // no such player
    if (!$player) {
        return -41;
    }
    // remove player
    if (!tribe_leaveTribe($playerID, $tag)) {
        return -41;
    }
    Player::addHistoryEntry($playerID, sprintf(_("wird aus dem Stamm '%s' geworfen"), $tag));
    // block player
    tribe_setBlockingPeriodPlayerID($playerID);
    tribe_sendTribeMessage($tag, TRIBE_MESSAGE_MEMBER, "Spieler rausgeschmissen", "Der Spieler {$player['name']} wurde soeben vom Anführer aus dem Stamm ausgeschlossen.");
    $messagesClass = new Messages();
    $messagesClass->sendSystemMessage($playerID, 8, "Stammausschluss.", "Sie wurden aus dem Stamm {$tag} ausgeschlossen. Bitte loggen Sie sich aus und melden Sie sich wieder an, damit das Stammesmenü bei Ihnen wieder richtig funktioniert.");
    return 13;
}