function transfer_to_newbie($village_from, $village_to, $result) { global $account; $curr_res = get_res_info($result); $r1 = max(0, round($curr_res[4] * 0.7) - $curr_res[0]); $r2 = max(0, round($curr_res[5] * 0.7) - $curr_res[1]); $r3 = max(0, round($curr_res[6] * 0.7) - $curr_res[2]); $r4 = max(0, round($curr_res[7] * 0.7) - $curr_res[3]); if ($r1 + $r2 + $r3 + $r4 < 300) { // transfer back if needed if (0.8 * $curr_res[4] < $curr_res[0] || 0.8 * $curr_res[5] < $curr_res[1] || 0.8 * $curr_res[6] < $curr_res[2] || 0.8 * $curr_res[7] < $curr_res[3]) { transfer_to_village($village_to, $village_from, false, 80); } return; } list($result, $carts, $amount_per_cart, $market_id) = get_transfer_page($village_from); $trans_res = calc_transfer_amount_newbie($carts, $amount_per_cart, $r1, $r2, $r3, $r4, $result); if ($trans_res) { echo "Try newbie transfer {$trans_res['0']}, {$trans_res['1']}, {$trans_res['2']}, {$trans_res['3']}\n"; list($x, $y) = get_village_xy($village_to); transfer_confirm($market_id, $x, $y, $trans_res[0], $trans_res[1], $trans_res[2], $trans_res[3]); $curr_time = time(); $sql = "update villages set last_beg = {$curr_time} where account = {$account} and id = {$village_to}"; if (!mysql_query($sql)) { die(mysql_error()); } } }
} } } } } } } // new village logic if ($newbie > 0) { if ($attack_time_left < 0 || $attack_time_left > 3600) { if (time() - $last_beg > 2000) { transfer_to_newbie($main_village, $village, $result); } } else { if ($attack_time_left < 3600 && $defence == 0) { transfer_to_village($village, $main_village); } } // sell resources for crops } if ($buycrop > 0) { sell_for_crop(1, 0, 4); if ($village != $main_village) { transfer_crop_to_village($village, $main_village, 5000); } // villages in building } if ($party > 0 && $party_due_time < time()) { start_party($account, $village); } }
$sql = "select id, auto_transfer from villages order by rand()"; $res = mysql_query($sql); if (!$res) { die(mysql_error()); } $main_village = 0; while ($row = mysql_fetch_row($res)) { $village = $row[0]; $auto_transfer = $row[1]; if ($auto_transfer > 0) { // villages in heavy defending if ($village == 999999) { transfer_to_village($village, $auto_transfer, true); // resource village } else { transfer_to_village($village, $auto_transfer); } } else { if ($village > 0) { $result = switch_village($village); } build($village, $result); if ($village == $main_village) { build_infantry(2, 25); $result = get_a2b_page(); if (!attack($result, $village)) { for ($i = 0; $i < 20; $i++) { if (!farm($result, $village)) { break; } // refresh a2b page