예제 #1
0
function crit($login)
{
    //$login = preg_replace ('/[^a-z-0-9_\.]/i', '', $login);
    $id = is_player($login);
    if (!$id) {
        include_once 'modules/f_get_npc_info.php';
        $life = get_npc_info($login, 'life');
        $life = explode('|', $life);
        $cr = round(100 - $life[0] / $life[1] * 100);
        if (rand(0, 100) <= $cr) {
            return 2;
        } else {
            return 1;
        }
    }
    $p = do_mysql("SELECT life, skills FROM players WHERE id_player = '" . $id . "';");
    $p = mysql_fetch_assoc($p);
    $p['skills'] = explode('|', $p['skills']);
    $p['life'] = explode('|', $p['life']);
    $cr = round(100 - $p['life'][0] / $p['life'][1] * 100 + $p['skills'][0]);
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($login);
    if (is_in('ispugan', $aff)) {
        return 1;
    }
    if (rand(0, 100) <= $cr) {
        return 2;
    } else {
        return 1;
    }
}
function get_npc_battle_har($npc)
{
    //$npc = preg_replace ('/[^a-z\._0-9]/i', '', $npc);
    $id = is_npc($npc);
    $q = do_mysql("SELECT chanse FROM npc WHERE id_npc = '" . $id . "';");
    if (!mysql_num_rows($q)) {
        include 'modules/s_main.php';
    }
    $c = mysql_result($q, 0);
    $c = explode('~', $c);
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($npc);
    if (is_in('osleplen', $aff)) {
        for ($i = 0; $i < 10; $i++) {
            $с[$i] = round($с[$i] / 2);
        }
    }
    return $c;
}
    $str = $_SERVER['QUERY_STRING'];
    // iz $str nado vyreatq sid
    // nam pomozhet strpos
    $pos = strpos($str, '&');
    // esli netu &, to eto ssylka na glavnuju, my ee i tak napishem
    if ($pos) {
        $str1 = substr($str, $pos + 1);
        $str2 = 'sid=' . $sid . '&' . $str1;
    } else {
        $str2 = 'sid=' . $sid;
    }
    $f = gen_header('Забытая История');
    $f .= '<div class="y" id="udak"><b>Пауза</b>:</div>';
    $f .= '<p>';
    $f .= 'Вы еще не собрались силами после прошедшего заклинания!<br/>';
    $pl_eff = get_affected($LOGIN);
    if ($pl_eff) {
        $f .= 'Эффекты:<br/>-';
        include_once 'modules/f_translit.php';
        $pl_eff = translit($pl_eff);
        $pl_eff = str_replace('|', '<br/>-', $pl_eff);
        $f .= $pl_eff;
    }
    $f .= '<a class="blue" href="game.php?' . $str2 . '">продолжить</a> | ';
    $f .= '<a class="blue" href="game.php?sid=' . $sid . '">в игру</a></p>';
    $f .= gen_footer();
    exit($f);
}
// potom ispolqzuem manu:
include_once 'modules/f_use_mana.php';
if (!use_mana($spell, $LOGIN)) {
function comp_reaction($off, $pass)
{
    //$off = preg_replace ('/[^a-z0-9_\.]/i', '', $off);
    //$pass = preg_replace ('/[^a-z0-9_\.]/i', '', $pass);
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($off);
    if (is_in('oglushen', $aff)) {
        return 0;
    }
    if (is_in('zamerz', $aff)) {
        return 0;
    }
    if (is_in('okamenel', $aff)) {
        return 0;
    }
    if (is_in('odubel', $aff)) {
        return 0;
    }
    if (is_in('paralizovan', $aff)) {
        return 0;
    }
    $aff = get_affected($pass);
    if (is_in('oglushen', $aff)) {
        return 1;
    }
    if (is_in('zamerz', $aff)) {
        return 1;
    }
    if (is_in('okamenel', $aff)) {
        return 1;
    }
    if (is_in('odubel', $aff)) {
        return 1;
    }
    if (is_in('paralizovan', $aff)) {
        return 1;
    }
    $id = is_npc($off);
    if ($id) {
        $q = do_mysql("SELECT dex FROM npc WHERE id_npc = '" . $id . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $rea_off = mysql_result($q, 0);
    } else {
        $id = is_player($off);
        $q = do_mysql("SELECT skills FROM players WHERE id_player = '" . $id . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $off_s = mysql_result($q, 0);
        $off_s = explode('|', $off_s);
        $rea_off = $off_s[1];
    }
    $id = is_npc($pass);
    if (is_npc($pass)) {
        $q = do_mysql("SELECT rea FROM npc WHERE id_npc = '" . $id . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $rea_pass = mysql_result($q, 0);
    } else {
        $id = is_player($pass);
        $q = do_mysql("SELECT skills FROM players WHERE id_player = '" . $id . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $pass_s = mysql_result($q, 0);
        $pass_s = explode('|', $pass_s);
        $rea_pass = $pass_s[3];
    }
    $ch = $rea_off * 100 / ($rea_off + $rea_pass);
    if (rand(0, 100) <= $ch) {
        return 1;
    } else {
        return 0;
    }
}
$lp = floor(($time - $all['life_regen']) / 5);
$treg = $all['life_regen'] + $lp * 5;
if (!$treg) {
    $treg = $time;
}
do_mysql("UPDATE gamesys SET life_regen = '" . $treg . "' WHERE month = '" . $mon . "';");
$qn = do_mysql("SELECT id_npc, fullname, life, affected FROM npc WHERE type <> 's' AND type <> 't';");
while ($n = mysql_fetch_assoc($qn)) {
    // zaodno i effekty
    if (isset($naff)) {
        unset($naff);
    }
    $naff = $n['affected'];
    if ($n['affected']) {
        upd_affected($n['fullname']);
        $naff = get_affected($n['fullname']);
    }
    if (is_in('zarazhen', $naff)) {
        continue;
    }
    $n['life'] = explode('|', $n['life']);
    if (is_in('krovotechenie', $naff)) {
        //echo 'k ';
        $n['life'][0] -= $lp * 10;
        $m = 1;
    }
    if (is_in('otravlen', $naff)) {
        //echo 'o ';
        //$n['life'][0] -= ($lp * (round ($n['life'][1] / 100)));
        $n['life'][0] -= $lp * 7;
        $m = 1;
function is_attack_successful($who, $to, $re = 0)
{
    // re oznachaet chto udar otvetnyj.
    // a esli udar otvetnyj, mozhno ne smotretq mozhet li on atakovatq, i ne fiksirovatq
    // etoj funkciej budem sravnivatq shansy
    include_once 'modules/f_get_chanses.php';
    // proverjaem effekty
    // esli odin iz paralizujushih, to vsegda kto-to proigraet/vyjgraet
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($who);
    if (is_in('oglushen', $aff)) {
        return 0;
    }
    if (is_in('zamerz', $aff)) {
        return 0;
    }
    if (is_in('okamenel', $aff)) {
        return 0;
    }
    if (is_in('odubel', $aff)) {
        return 0;
    }
    if (is_in('paralizovan', $aff)) {
        return 0;
    }
    $aff = get_affected($to);
    if (is_in('oglushen', $aff)) {
        return 1;
    }
    if (is_in('zamerz', $aff)) {
        return 1;
    }
    if (is_in('okamenel', $aff)) {
        return 1;
    }
    if (is_in('odubel', $aff)) {
        return 1;
    }
    if (is_in('paralizovan', $aff)) {
        return 1;
    }
    $wid;
    $who_ranged = 0;
    $pi = is_player($who);
    if ($pi) {
        $wid = $pi;
        // berem informaciju igroka
        // shansy nanesti udar
        include_once 'modules/f_get_pl_battle_har.php';
        $who_har = get_pl_battle_har($who);
        // kakoe oruzhie. toestq rasschityvatq li po sisteme dalqnego boja ili blizhnego
        // esli who_ranged == 1,, to togda schitajutsja formuly luchnikov
        $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $who . "' AND is_in = 'wea'");
        if (!mysql_num_rows($q)) {
            $who_ranged = 0;
        } else {
            $who_ranged = mysql_result($q, 0);
        }
        if (substr($who_ranged, 4, 3) == 'bow' || substr($who_ranged, 4, 3) == 'arb') {
            $who_ranged = 1;
        } else {
            $who_ranged = 0;
        }
        // zhiznq igroka dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $wid . "';");
        $who_life = mysql_result($q, 0);
        $who_life = explode('|', $who_life);
        // proverka onlajn:
        do_mysql("SELECT active FROM players WHERE id_player = '" . $wid . "';");
        $active = mysql_result($q, 0);
        if (!$active) {
            include_once 'modules/f_end_battle.php';
            end_battle($who);
        }
    } else {
        $wid = is_npc($who);
        if (!$wid) {
            return -1;
        }
        // informacija npc :
        include_once 'modules/f_get_npc_battle_har.php';
        $who_har = get_npc_battle_har($who);
        // napadatq s dali nemozhet npc
        // zhiznq npc dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM npc WHERE id_npc = '" . $wid . "';");
        $who_life = mysql_result($q, 0);
        $who_life = explode('|', $who_life);
    }
    // proverka vremeni ataki
    include_once 'modules/f_check_last_attack.php';
    if (!check_last_attack($who, $re)) {
        return -1;
    }
    // esli ataka ne vovremja (s uchetom otvetki)
    //  obnovim posledniju ataku, takzhe s uchetom otvetki
    if (!$re) {
        // ne proverjaem estq li patrony, lenq, proverim v do_dmg
        include_once 'modules/f_upd_last_attack.php';
        upd_last_attack($who);
    } else {
        $aff = get_affected($to);
        if (is_in('ispugan', $aff)) {
            return 0;
        }
        // pri ispuge otvetka nevozmozhna
    }
    // harakteristika zawiwajusjago
    $tid;
    $pi = is_player($to);
    if ($pi) {
        $tid = $pi;
        // berem informaciju igroka
        // shansy nanesti udar
        include_once 'modules/f_get_pl_battle_har.php';
        $to_har = get_pl_battle_har($to);
        // estq li shit (1, 0)
        $q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $to . "' AND is_in = 'shi' AND type = 'x'");
        $to_shield = mysql_result($q, 0);
        // zhiznq igroka dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $tid . "';");
        $to_life = mysql_result($q, 0);
        $to_life = explode('|', $to_life);
        // proverka onlajn:
        do_mysql("SELECT active FROM players WHERE id_player = '" . $tid . "';");
        $active = mysql_result($q, 0);
        if (!$active) {
            include_once 'modules/f_end_battle.php';
            end_battle($to);
        }
    } else {
        $tid = is_npc($to);
        if (!$tid) {
            return -1;
        }
        // informacija npc :
        include_once 'modules/f_get_npc_battle_har.php';
        $to_har = get_npc_battle_har($to);
        // napadatq s dali nemozhet npc
        // zhiznq npc dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM npc WHERE id_npc = '" . $tid . "';");
        $to_life = mysql_result($q, 0);
        $to_life = explode('|', $to_life);
    }
    // proschityvaem shansy -
    $ch = get_chanses($who_har, $who_life, $to_har, $to_life);
    // sluchajnoe chislo
    $rnd = rand(0, 100);
    if ($rnd <= $ch[1][1]) {
        // udar blokirovan:
        if ($who_ranged) {
            include_once 'modules/f_promah.php';
            promah($who);
        } else {
            include_once 'modules/f_block.php';
            block($to);
        }
        $NO = 1;
    } else {
        $ntdl = rand(0, 1);
        if ($ntdl == 0) {
            if ($who_ranged) {
                if (rand(0, 100) <= $ch[1][8]) {
                    // uklonimsja
                    include_once 'modules/f_uklon.php';
                    uklon($to);
                    $NO = 1;
                }
            } else {
                if (rand(0, 100) <= $ch[1][2]) {
                    // uklonimsja
                    include_once 'modules/f_uklon.php';
                    uklon($to);
                    $NO = 1;
                }
            }
        } else {
            if ($who_ranged) {
                if (rand(0, 100) <= $ch[1][3]) {
                    // pariruem
                    return 1;
                }
            } else {
                if (rand(0, 100) <= $ch[1][9]) {
                    // pariruem
                    return 1;
                }
            }
        }
    }
    if (isset($NO)) {
        // esli streljaem, nado rashodovatq strely, esli promahnulisq ili uklon. inache rashoduem v do_dmg
        if ($who_ranged) {
            // rashoduem odnu strelu
            include_once 'modules/f_decr_abstr_misc.php';
            if (!decr_abstr_misc('i.m.arr.arr', $who, 1)) {
                add_journal('нехватает припасoв!', $who);
            }
        }
        return 0;
    }
    //esli vse horosho, vozvrashjaem 2:
    return 2;
}
function get_pl_battle_har($pl)
{
    //$pl = preg_replace ('/[^a-z0-9_]/i', '', $pl)
    $id = is_player($pl);
    $p = do_mysql("SELECT skills FROM players WHERE id_player = '" . $id . "';");
    $p = mysql_fetch_assoc($p);
    $p['skills'] = explode('|', $p['skills']);
    $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $pl . "' AND is_in = 'wea';");
    if (!mysql_num_rows($q)) {
        $p['weapon'] = '';
    } else {
        $p['weapon'] = mysql_result($q, 0);
    }
    $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $pl . "' AND is_in = 'shi';");
    if (!mysql_num_rows($q)) {
        $p['shield'] = '';
    } else {
        $p['shield'] = mysql_result($q, 0);
    }
    $tp = substr($p['weapon'], 4, 3);
    switch ($tp) {
        case 'swo':
            $numb = 7;
            break;
        case 'axe':
            $numb = 8;
            break;
        case 'ham':
            $numb = 9;
            break;
        case 'spe':
            $numb = 10;
            break;
        case 'bow':
            $numb = 11;
            break;
        case 'arb':
            $numb = 12;
            break;
        case 'kni':
            $numb = 13;
            break;
        case 'kli':
            $numb = 14;
            break;
        case 'tre':
        case 'wan':
            $numb = 15;
            break;
        default:
            $numb = 1;
            break;
    }
    $dvu = $dou = 0;
    if (strpos($p['weapon'], '.2h.') !== false) {
        $dvu = $p['skills'][40];
    }
    if (substr($p['shield'], 2, 1) == 'w') {
        $dou = $p['skills'][41];
    }
    $t[0] = $p['skills'][1] * 10 + $p['skills'][$numb] * 10 + $p['skills'][3] * 2 + $dou * 10 + $dvu * 10;
    # udar
    if ($tp == 'arb') {
        $t[1] = 0;
    }
    $t[1] = $p['skills'][1] * 10 + $p['skills'][$numb] * 10 + $p['skills'][3] * 5 + $dou * 10 + $dvu * 10;
    # blok
    $t[2] = $p['skills'][1] * 5 + $p['skills'][17] * 5 + $p['skills'][3] * 5;
    # uklon
    $t[3] = $p['skills'][1] * 10 + $p['skills'][18] * 10 + $p['skills'][3] * 2;
    # parirovanie
    $t[4] = $p['skills'][2] * 8 + $p['skills'][4] * 3 + $p['skills'][30];
    // pri primenenii dobavitq magija na 9 # uron magija
    $t[5] = $p['skills'][2] * 4 + $p['skills'][4] * 2 + $p['skills'][20] * 6 + $p['skills'][30];
    // pri primenenii dobavitq magija na 3 # ochki blok magija
    $t[6] = $p['skills'][2] * 8 + $p['skills'][4] * 2 + $p['skills'][21] * 8 + $p['skills'][30];
    // pri primenenii dobavitq magija na 3 # soprotivlenie magii
    $t[7] = $p['skills'][2] * 5 + $p['skills'][19] * 5 + $p['skills'][4] + $p['skills'][30] * 3;
    // pri ispolqzovanii dobavitq magija na 3; # uklon ot magii
    $t[8] = $p['skills'][1] * 3 + $p['skills'][3] * 3 + $p['skills'][17] * 3;
    # uklon ot strelqby
    $t[9] = $p['skills'][1] * 5 + $p['skills'][3] * 5 + $p['skills'][18] * 5;
    # parirovanija strelqby
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($pl);
    if (is_in('osleplen', $aff)) {
        for ($i = 0; $i < 10; $i++) {
            $t[$i] = round($t[$i] / 2);
        }
    }
    return $t;
}
}
/*// esli umenqshaet zhiznq, znachit jad, otravim
  if ($do[0] < 0)
  {
    include_once ('modules/f_start_poison.php');
    start_poison ($LOGIN);
    $q = do_mysql ("SELECT status1 FROM players WHERE id_player = '".$p['id_player']."';");
    $p['status1'] = mysql_result ($q, 0);
  }*/
// a esli menqshe mana, to alkogolq
if ($do[1] < 0) {
    include_once 'modules/f_set_affected.php';
    set_affected($LOGIN, 'pqjan', $do[1] * -1);
    $q = do_mysql("SELECT affected FROM players WHERE id_player = '" . $p['id_player'] . "';");
    $p['affected'] = mysql_result($q, 0);
    $AFF = get_affected($LOGIN);
}
$f = '';
if (substr($item, 0, 7) == 'i.f.dri') {
    $f .= 'вы выпили ' . $itname . '!<br/>';
} else {
    $f .= 'вы съели ' . $itname . '!<br/>';
}
if (is_in('prokljat', $AFF)) {
    exit_msg('проклятие', 'древнее проклятие не дает вам восстановить сил!<br/> ');
}
// teperq proverim igroka
if ($p['life'][0] + (int) $do[0] >= $p['life'][1] && $do[0] > 0) {
    $p['life'][0] = $p['life'][1];
    $f .= 'ваша жизнь полностью восстановленна!<br/>';
} else {
예제 #9
0
            break;
    }
    // dalee
    if ($INL_N[$i]['quest']) {
        $f .= '<b>[!]</b>';
    }
    $f .= ' : <a class="blue" href="game.php?sid=' . $sid . '&action=showinfo&to=' . $INL_N[$i]['fullname'] . '">?</a>';
    // esli estq poterja zhizni - ukazhem ee kolichestvo v procentah
    if ($INL_N[$i]['life'][0] < $INL_N[$i]['life'][1]) {
        $f .= ' [' . round($INL_N[$i]['life'][0] / $INL_N[$i]['life'][1] * 100) . '%]';
    }
    // proverka boja
    if ($INL_N[$i]['in_battle'] == 1) {
        $f .= '<span class="red">[в бою]</span>';
    }
    if ($INL_N[$i]['in_battle'] == 2) {
        $f .= '<span class="green">[в бою]</span>';
    }
    $aff = get_affected($INL_N[$i]['fullname']);
    if (!$aff) {
        $eff = '';
    } else {
        $eff = '<small>';
        $aff = implode('|', $aff);
        include_once 'modules/f_translit.php';
        $aff = translit($aff);
        $eff .= $aff . '</small>';
    }
    $f .= $eff;
    $f .= '<br/>';
}
         }
     }
 }
 if (!isset($op['name'])) {
     $op['name'] = $op['login'];
 }
 $ch = get_chanses($pl_har, $p['life'], $npc_har, $op['life']);
 if (substr($p['weapon'], 4, 3) != 'bow' || substr($p['weapon'], 4, 3) != 'arb') {
     $f .= '<small><b>A:</b> ' . $ch[0][0] . '%; <b>D:</b> ' . $ch[0][1] . '%</small><br/>';
 } else {
     $f .= '<small><b>A:</b> ' . (100 - $ch[1][8]) . '%; <b>D:</b> ' . $ch[0][1] . '%</small><br/>';
 }
 $f .= '><b><span style="color:' . $clr . '">' . $op['name'] . '</span></b>[' . round($op['life'][0] / $op['life'][1] * 100) . '%]';
 // effecty
 upd_affected($to);
 $aff = get_affected($to);
 // print_r ($aff);
 if (!$aff) {
     $eff = '';
 } else {
     $eff = '<small>';
     $aff = implode('|', $aff);
     include_once 'modules/f_translit.php';
     $aff = translit($aff);
     $eff .= $aff . '</small>';
 }
 $f .= $eff . ' - ';
 ////
 $f .= '<small><u>Att:</u></small>';
 if ($pl_dmg[0][1] > 0) {
     $f .= ' <a class="red" href="game.php?sid=' . $sid . '&action=do_dmg&type=rez&to=' . $to . '">></a>';
function check_last_attack($pl, $re = 0)
{
    //$pl = preg_replace ('/[^a-z0-9_\.]/i', '', $pl);
    $now = time();
    $id = is_player($pl);
    if (!$id) {
        $id = is_npc($pl);
        // npc
        $q = do_mysql("SELECT lastattack, attack_speed FROM npc WHERE id_npc = '" . $id . "' AND lastattack < " . $now . " - attack_speed;");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $np = mysql_fetch_assoc($q);
        $time = $np['attack_speed'];
        $last = array();
        $last[1] = $np['lastattack'];
    } else {
        $q = do_mysql("SELECT last FROM players WHERE id_player = '" . $id . "';");
        $a = mysql_fetch_assoc($q);
        $last = $a['last'];
        $last = explode('|', $last);
        // ves oruzhija
        $q = do_mysql("SELECT weight FROM items WHERE belongs = '" . $pl . "' AND is_in = 'wea';");
        if (mysql_num_rows($q)) {
            $wgh = mysql_result($q, 0);
            $q = do_mysql("SELECT skills FROm players WHERE id_player = '" . $id . "';");
            $skills = mysql_result($q, 0);
            $skills = explode('|', $skills);
            $min = round($skills[0] / 15);
            $time = $wgh - $min;
            if ($time < 3) {
                $time = 3;
            }
        } else {
            $time = 2;
        }
    }
    if ($re) {
        $time = 0;
    }
    // teperq effektami eto vremja - uvelichim ili umenqqshim:
    include_once 'modules/f_get_affected.php';
    // effecty:
    $aff = get_affected($pl);
    if (is_in('oglushen', $aff)) {
        $time += 10;
    }
    if (is_in('odubel', $aff)) {
        $time += 10;
    }
    if (is_in('zamerz', $aff)) {
        $time += 10;
    }
    if (is_in('okamenel', $aff)) {
        $time += 10;
    }
    if (is_in('paralizovan', $aff)) {
        $time += 30;
    }
    if (is_in('ispugan', $aff)) {
        $time += 10000;
    }
    // esli eto otvetka, ostavim lishq vremja effekta
    if (is_in('zamedlen', $aff)) {
        $time *= 2;
    }
    if ($last[1] <= $now - $time) {
        return 1;
    }
    return 0;
}
예제 #12
0
 if ($letter) {
     $f .= '<b>' . $letter . '</b> ';
 }
 if ($INL_P[$i]['admin'] == 2) {
     $f .= '<b>@</b>';
 }
 if ($INL_P[$i]['admin'] == 1) {
     $f .= '<b>m</b>';
 }
 $f .= '[' . $rase . ']';
 /*if (!isset($span1)) $span1 = '';
   if (!isset($span1e)) $span1e = '';
   if (!isset($span2)) $span2 = '';
   if (!isset($span2e)) $span2e = '';*/
 // effecty
 $aff = get_affected($INL_P[$i]['login']);
 if (!$aff) {
     $eff = '';
 } else {
     $eff = '<small>';
     $aff = implode('|', $aff);
     include_once 'modules/f_translit.php';
     $aff = translit($aff);
     $eff .= $aff . '</small>';
 }
 // urovenq
 $f .= $INL_P[$i]['stats'][0];
 // login -- ssylka napisatq emu soobshenie
 $f .= '<a class="' . $INL_P[$i]['nc'] . '" href="game.php?sid=' . $sid . '&action=wmsg&to=' . $INL_P[$i]['login'] . '">';
 $f .= $INL_P[$i]['name'] . '</a>';
 // esli estq poterja zhizni - ukazhem ee kolichestvo v procentah
예제 #13
0
            $MIN_BET = 1;
            break;
    }
}
//--------------------------------------
// proverka chela (vemja PEREDVIZHENIJA I vOOBSHE AKTIVNOSTI)
// proverka na ataku v sootvetstvujushem faile, tut - proverka na regeneraciju i perehod
// BAZOVOE VREMJA
$T = 0;
include_once 'modules/f_upd_affected.php';
include_once 'modules/f_get_affected.php';
upd_affected($LOGIN);
//if ($p['status1'][1] == 0) $T += 2;
//if ($p['status1'][1] == 2) $T += 2;
// effecty:
$aff = get_affected($LOGIN);
$AFF = $aff;
// dlja posledueshego ispolqzovanija
if (is_in('oglushen', $aff)) {
    $T += 10;
}
if (is_in('zamerz', $aff)) {
    $T += 10;
}
if (is_in('okamenel', $aff)) {
    $T += 10;
}
if (is_in('odubel', $aff)) {
    $T += 10;
}
if (is_in('paralizovan', $aff)) {