예제 #1
0
function DisplayColumns($OpI, $Online, $PlI)
{
    if ($PlI['fdis_lv']) {
        echo "<td width=\"30\">{$OpI['level']}</td>";
    }
    if ($PlI['fdis_at']) {
        echo "<td width=\"30\">" . dualConvert($OpI['attacking']) . "</td>";
    }
    if ($PlI['fdis_de']) {
        echo "<td width=\"30\">" . dualConvert($OpI['defending']) . "</td>";
    }
    if ($PlI['fdis_re']) {
        echo "<td width=\"30\">" . dualConvert($OpI['reacting']) . "</td>";
    }
    if ($PlI['fdis_ta']) {
        echo "<td width=\"30\">" . dualConvert($OpI['targeting']) . "</td>";
    }
    if ($PlI['fdis_tch']) {
        echo "<td width=\"80\">{$OpI['t_name']}";
        if ($OpI['hypermode'] == 1 || $OpI['hypermode'] == 5) {
            echo "<br><font style=\"color: FFFF00;font-weight: bold\">SEED Mode</font>";
        }
        if ($OpI['hypermode'] >= 4 && $OpI['hypermode'] <= 6) {
            echo "<br><font style=\"color: FF0000;font-weight: bold\">EXAM Activated</font>";
        }
        echo "</td>";
    }
    if ($PlI['fdis_ms']) {
        echo "<td width=\"200\">{$OpI['msname']}</td>";
    }
    if ($PlI['fdis_hp']) {
        echo "<td width=\"100\">" . $OpI['hp'] . "/" . $OpI['hpmax'] . "</td>";
    }
    if ($PlI['fdis_fame']) {
        $DisOPFameC = $OpI['fame'] < 0 ? 'Red' : 'Yellow';
        echo "<td width=\"40\" style=\"color: {$DisOPFameC}\">" . abs($OpI['fame']) . "</td>";
    }
    if ($PlI['fdis_bty']) {
        echo "<td width=\"60\" style=\"color: white\">" . $OpI['bounty'] . "</td>";
    }
    if ($PlI['fdis_con']) {
        echo "<td width=\"75\">{$Online}</td>";
    }
}
예제 #2
0
         } else {
             $Pr_SyWepE['name'] = $Pr_SyWepE['name'] . $PrInf_WepE[3] . "<sub>&copy;</sub>";
         }
     }
 }
 echo "使用武器: {$Pr_SyWepA['name']}<br>";
 echo "輔助裝備: {$Pr_SyWepD['name']}<br>";
 if ($PrInf_WepE[0]) {
     echo "常規裝備: {$Pr_SyWepE['name']}<br>";
 }
 echo "</td><td align=center>";
 echo "<img src=\"" . $Unit_Image_Dir . "/{$PlayerInf['image']}\"><br>{$PlayerInf['msname']}";
 echo "</td></tr></table>";
 echo "<hr width=90% style=\"filter:alpha(opacity=100,finishopacity=40,style=2)\">";
 echo "<center>Attacking: " . dualConvert($PlayerInf['attacking']) . " (+{$Pl_ATF}) &nbsp; Defending: " . dualConvert($PlayerInf['defending']);
 echo " (+{$Pl_DEF}) &nbsp; Reacting: " . dualConvert($PlayerInf['reacting']) . " (+{$Pl_REF}) &nbsp; Targeting: " . dualConvert($PlayerInf['targeting']);
 echo " (+{$Pl_TAF})<br>";
 switch ($PlayerInf['status']) {
     case 0:
         $StatusShow = "可發進";
         $StatusColor = '#143DC1';
         break;
     case 1:
         $StatusShow = "修理中";
         $StatusColor = '#FF2200';
         break;
 }
 echo "勝利積分/次數: {$PlayerInf['v_points']}/{$PlayerInf['victory']} &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Status: <font color={$StatusColor}>{$StatusShow}</font> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 所在區域: {$PlayerInf['coordinates']}<br>";
 if ($PlayerInf['fame'] >= 0) {
     $TypeFame = '名聲';
 } else {
 }
 echo "</font></td>";
 if ($Pl_Settings['fdis_lv']) {
     echo "<td width=\"30\">{$Op_Game['level']}</td>";
 }
 if ($Pl_Settings['fdis_at']) {
     echo "<td width=\"30\">" . dualConvert($Op_Game['attacking']) . "</td>";
 }
 if ($Pl_Settings['fdis_de']) {
     echo "<td width=\"30\">" . dualConvert($Op_Game['defending']) . "</td>";
 }
 if ($Pl_Settings['fdis_re']) {
     echo "<td width=\"30\">" . dualConvert($Op_Game['reacting']) . "</td>";
 }
 if ($Pl_Settings['fdis_ta']) {
     echo "<td width=\"30\">" . dualConvert($Op_Game['targeting']) . "</td>";
 }
 if ($Pl_Settings['fdis_tch']) {
     $Op_Type = GetChType($Op_Gen['typech']);
     echo "<td width=\"80\">{$Op_Type['name']}";
     if ($Op_Gen['hypermode'] == 1 || $Op_Gen['hypermode'] == 5) {
         echo "<br><font style=\"color: FFFF00;font-weight: bold\">SEED Mode</font>";
     }
     if ($Op_Gen['hypermode'] >= 4 && $Op_Gen['hypermode'] <= 6) {
         echo "<br><font style=\"color: FF0000;font-weight: bold\">EXAM Activated</font>";
     }
     echo "</td>";
 }
 if ($Pl_Settings['fdis_ms']) {
     if ($Op_Game['ms_custom']) {
         $Op_CFix = explode('<!>', $Op_Game['ms_custom']);
예제 #4
0
         } else {
             $Pr_SyWepE['name'] = $Pr_SyWepE['name'] . $PrInf_WepE[3] . "<sub>?</sub>";
         }
     }
 }
 echo "使用武器: {$Pr_SyWepA['name']}<br>";
 echo "輔助裝備: {$Pr_SyWepD['name']}<br>";
 if ($PrInf_WepE[0]) {
     echo "常規裝備: {$Pr_SyWepE['name']}<br>";
 }
 echo "</td><td align=center>";
 echo "<img src=\"" . $Unit_Image_Dir . "/{$PlayerInf['image']}\"><br>{$PlayerInf['msname']}";
 echo "</td></tr></table>";
 echo "<hr width=90% style=\"filter:alpha(opacity=100,finishopacity=40,style=2)\">";
 echo "<center>攻擊技巧: " . dualConvert($PlayerInf['attacking']) . " (+{$Pl_ATF})   防禦技巧: " . dualConvert($PlayerInf['defending']);
 echo " (+{$Pl_DEF})   反應技巧: " . dualConvert($PlayerInf['reacting']) . " (+{$Pl_REF})   命中技巧: " . dualConvert($PlayerInf['targeting']);
 echo " (+{$Pl_TAF}) <br>";
 switch ($PlayerInf['status']) {
     case 0:
         $StatusShow = "正常";
         $StatusColor = '#00CD00';
         break;
     case 1:
         $StatusShow = "修理中";
         $StatusColor = '#FF2200';
         break;
 }
 echo "勝利積分/次數: {$PlayerInf['v_points']}/{$PlayerInf['victory']}                     狀態: <font color={$StatusColor}>{$StatusShow}</font>                     所在區域: {$PlayerInf['coordinates']}<br>";
 if ($PlayerInf['fame'] >= 0) {
     $TypeFame = '名聲';
 } else {
예제 #5
0
    echo "<td width=60 align=center>Attacking</td>";
    echo "<td width=60 colspan=2 align=left>&nbsp;" . dualConvert($Op->MS['atf'], 65) . "</td>";
    echo "<td width=180 rowspan=4 valign=top style=\"font-size: 8pt;padding-left: 5px\"><font style=\"font-size: 10pt\">特殊效果:</font><br><span style=\"padding-left: 10px\">";
    echo ReturnSpecs($Op->MS['spec']);
    echo "</span></td></tr>";
    echo "<tr style=\"font-weight: Bold;\">";
    echo "<td width=60 align=center>Defending</td>";
    echo "<td width=60 colspan=2 align=left>&nbsp;" . dualConvert($Op->MS['def'], 75) . "</td>";
    echo "</tr>";
    echo "<tr style=\"font-weight: Bold;\">";
    echo "<td width=60 align=center>Mobility</td>";
    echo "<td width=60 colspan=2 align=left>&nbsp;" . dualConvert($Op->MS['ref'], 75) . "</td>";
    echo "</tr>";
    echo "<tr style=\"font-weight: Bold;\">";
    echo "<td width=60 align=center>Targeting</td>";
    echo "<td width=60 colspan=2 align=left>&nbsp;" . dualConvert($Op->MS['taf'], 75) . "</td>";
    echo "</tr>";
    echo "<tr><td colspan=4>&nbsp;</td></tr>";
    echo "</table>";
    echo "<br>";
    if ($orgCmd) {
        echo "<input type=button value='招募' onClick=\"document.orgForm.submit();\" {$textboxStyle}>";
    }
    echo "<input type=submit value='返回' onClick=\"infoForm.action.value='Main'\" {$textboxStyle}>";
    echo "</td></tr></table>";
    echo "</form>";
    // Weapon Information Div
    echo "<div id=wepinfo style=\"position:absolute; z-index:3;color: black;\" align=left></div>";
} elseif ($mode == 'onlinePlayers') {
    echo "<form action=information.php method=post name=infoForm>";
    echo "<input type=hidden value='{$Pl_Value['USERNAME']}' name=Pl_Value[USERNAME]>";