예제 #1
0
파일: atoi.php 프로젝트: amlun/phptools
<?php

/**
 * Created by PhpStorm.
 * User: lunweiwei
 * Date: 16/9/5
 * Time: 下午6:51
 */
/**
 * @param $str
 * @return int
 */
function atoi($str)
{
    $arr = str_split($str);
    $sign = null;
    $result = 0;
    foreach ($arr as $item) {
        if (!isset($sign) && in_array($item, ['-', '+'])) {
            $sign = $item == '-';
        }
        if (is_numeric($item)) {
            $result = $result * 10 + $item;
        }
    }
    return $sign ? -$result : $result;
}
$res = atoi('1278561');
var_dump($res);
예제 #2
0
     $task_list[$i] = $task;
     $task_assigned_users[$i] = $task->assignees($task_id);
     $i++;
 }
 $Ntasks = $i;
 $user_usage = array();
 $task_dates = array();
 $actual_date = $start_date;
 $days_header = "";
 // we will save days title here
 if (strtolower($max_levels) == 'max') {
     $max_levels = -1;
 } elseif ($max_levels == '') {
     $max_levels = -1;
 } else {
     $max_levels = atoi($max_levels);
 }
 if ($max_levels == 0) {
     $max_levels = 1;
 }
 if ($max_levels < 0) {
     $max_levels = -1;
 }
 if (count($task_list) == 0) {
     echo '<p>' . $AppUI->_('No data available') . '</p>';
 } else {
     $sss = $ss;
     $sse = $se;
     if (!$use_period) {
         $sss = -1;
         $sse = -1;
예제 #3
0
function __access()
{
    atoi($rand_name);
}
예제 #4
0
 function Contest_Save($id, $clear = false)
 {
     global $noarchive;
     $contest = WT_contest_by_id($id);
     $name = FormPOSTValue('name', 'ContestSettings');
     if (trim($name) == '') {
         add_info('Название контеста не может быть пустым.');
         return false;
     }
     $settings = $contest['settings'];
     $settings['rules'] = atoi(FormPOSTValue('rules', 'ContestSettings'));
     $settings['duration'] = atoi(FormPOSTValue('duration', 'ContestSettings'));
     $settings['freezetime'] = atoi(FormPOSTValue('freezetime', 'ContestSettings'));
     $settings['penalty'] = atoi(FormPOSTValue('penalty', 'ContestSettings'));
     $settings['trycount'] = atoi(FormPOSTValue('trycount', 'ContestSettings'));
     $settings['unfrozen'] = atoi(FormPOSTValue('unfrozen', 'ContestSettings'));
     $settings['viewdetail'] = atoi(FormPOSTValue('viewdetail', 'ContestSettings'));
     $settings['show_last_accepted'] = atoi(FormPOSTValue('show_last_accepted', 'ContestSettings'));
     $settings['ignore_ce'] = atoi(FormPOSTValue('ignore_ce', 'ContestSettings'));
     $settings['autostart'] = $_POST['contest_autostart'];
     if ($settings['autostart']) {
         $date = new CDCDate();
         $date->Init();
         $date->ReceiveValue('contest_autostart_date');
         $settings['autostart.date'] = $date->GetValue();
         $time = new CDCDate();
         $time->Init();
         $time->ReceiveValue('contest_autostart_time');
         $settings['autostart.time'] = $time->GetValue();
     }
     if (!$noarchive) {
         if ($_FILES['archive']['name'] != '') {
             file_unlink_encrypted($settings['archive']);
             $data = $_FILES['archive'];
             if (WT_contest_running($id) || WT_contest_finished($id)) {
                 $blocked = 0;
             } else {
                 $blocked = 1;
             }
             $settings['archive'] = file_store_encrypted($data, 1, $blocked);
         }
     } else {
         file_unlink_encrypted($settings['archive']);
         $settings['archive'] = '';
     }
     $update = array('name' => db_html_string($name), 'settings' => db_string(serialize($settings)));
     db_update('tester_contests', $update, "`id`={$id}");
     return true;
 }
예제 #5
0
 function Contest_Save($id, $clear = false)
 {
     global $noarchive;
     if (!$this->GetAllowed('CONTEST.MANAGE')) {
         return;
     }
     $contest = WT_contest_by_id($id);
     $name = FormPOSTValue('name', 'ContestSettings');
     if (trim($name) == '') {
         add_info('Название контеста не может быть пустым.');
         return false;
     }
     $settings = $contest['settings'];
     $settings['duration'] = atoi(FormPOSTValue('duration', 'ContestSettings'));
     $settings['timelimit'] = atoi(FormPOSTValue('timelimit', 'ContestSettings'));
     $settings['trycount'] = atoi(FormPOSTValue('trycount', 'ContestSettings'));
     $settings['autostart'] = $_POST['contest_autostart'];
     if ($settings['autostart']) {
         $date = new CDCDate();
         $date->Init();
         $date->ReceiveValue('contest_autostart_date');
         $settings['autostart.date'] = $date->GetValue();
         $time = new CDCDate();
         $time->Init();
         $time->ReceiveValue('contest_autostart_time');
         $settings['autostart.time'] = $time->GetValue();
     }
     $update = array('name' => db_html_string($name), 'settings' => db_string(serialize($settings)));
     db_update('tester_contests', $update, "`id`={$id}");
     return true;
 }
예제 #6
0
파일: mva.php 프로젝트: evelynmitchell/pdq
printf("\nMean Value Analysis algorithm for single class workload\n");
while (TRUE) {
    printf("\n(Hit RETURN to exit) ");
    printf("Enter no. of centers (K): ");
    gets($input);
    if ($input == "") {
        break;
    } else {
        $K = atoi($input);
    }
    for ($k = 1; $k <= $K; $k++) {
        printf("Enter demand at center %d (D[%d]): ", $k, $k);
        gets($input);
        $D[$k] = atof($input);
    }
    printf("Enter think time (Z):");
    gets($input);
    $Z = atof($input);
    while (TRUE) {
        printf("\n(Hit RETURN to stop) ");
        printf("Enter no. of terminals (N): ");
        gets($input);
        if ($input == "") {
            break;
        } else {
            $N = atoi($input);
            mva();
        }
    }
}
// main
예제 #7
0
function updateRow($region, $key, $base_url, $host, $username, $password, $database, $summoner_array)
{
    // Connect to the database
    $mysqli = new mysqli($host, $username, $password);
    $mysqli->select_db($database);
    $na = $_POST['summonerName'];
    $qu = "SELECT createDate,gameId FROM games WHERE summonerName='{$na}' ORDER BY gameId ASC";
    $result = $mysqli->query($qu);
    debug('in update row');
    if ($result) {
        $num_old_games = $result->num_rows;
        debug("num_old_games: " . $num_old_games);
        // this is guaranteed the oldest because they are queried in ascending order of game date.
        // therefore, the FIRST row will be the oldest one.
        $oldest_row = $result->fetch_assoc();
        $oldest_game = $oldest_row['createDate'];
    } else {
        debug("no result in finding the num old games and oldest game date");
    }
    $result->free();
    // Count how many games are grabbed/nommed/parsed.
    $gamesSuccessfullyParsed = 0;
    // reset fields before the initial iteration
    if (true) {
        /** Fields can be found at sql_fields.txt */
        $primaryKey = 73577357;
        $accountId = 7357;
        // int
        $summonerName = 'test';
        // string
        $ranked = '0';
        // bool
        $level = 7357;
        // int
        $userServerPing = 7357;
        // int
        $createDate = '7357';
        // string
        $gameId = 0;
        // int
        $ipEarned = 7357;
        // int
        $experienceEarned = 7357;
        // int
        $gameMapId = 7357;
        // int
        $leaver = false;
        // bool
        $timeInQueue = 7357;
        // int
        $premadeTeam = false;
        // bool
        $premadeSize = 7357;
        // int
        $gameMode = '7357';
        // string
        $gameType = '7357';
        // string
        $gameTypeEnum = '7357';
        // string
        $queueType = '7357';
        // string
        $subType = '7357';
        // string
        $teammate0 = '0';
        // string
        $teammate0champ = '0';
        // string
        $teammate1 = '0';
        // string
        $teammate1champ = '0';
        // string
        $teammate2 = '0';
        // string
        $teammate2champ = '0';
        // string
        $teammate3 = '0';
        // string
        $teammate3champ = '0';
        // string
        $championId = 7357;
        // int
        $spell1 = 7357;
        // int
        $spell2 = 7357;
        // int
        $win = 0;
        // int
        $lose = 0;
        // int
        $largestMultiKill = 0;
        // int
        $largestKillingSpree = 0;
        // int
        $championsKilled = 0;
        // int
        $numDeaths = 0;
        // int
        $assists = 0;
        // int
        $minionsKilled = 0;
        // int
        $goldEarned = 7357;
        // int
        $neutralMinionsKilled = 0;
        // int
        $turretsKilled = 0;
        // int
        $barracksKilled = 0;
        // int
        $sightWardsBoughtInGame = 0;
        // int
        $totalHeal = 0;
        // int
        $item0 = 0;
        // int
        $item1 = 0;
        // int
        $item2 = 0;
        // int
        $item3 = 0;
        // int
        $item4 = 0;
        // int
        $item5 = 0;
        // int
        $totalDamageDealt = 7357;
        // int
        $physicalDamageDealtPlayer = 7357;
        // int
        $magicDamageDealtPlayer = 7357;
        // int
        $largestCriticalStrike = 0;
        // int
        $totalDamageTaken = 7357;
        // int
        $physicalDamageTaken = 7357;
        // int
        $magicDamageTaken = 7357;
        // int
        $totalTimeSpentDead = 0;
        // int
    }
    // Get at recent games data
    $account_id_arr = array('accountId' => $summoner_array['acctId']);
    $recent_games = getEloData($base_url, $region, $key, 'getRecentGames', $account_id_arr, TRUE);
    //echo $recent_games;
    $rec_arr = (array) json_decode($recent_games);
    // for each field in recent games
    foreach ($rec_arr as $i_key => $i_val) {
        // gamestatistics
        if ($i_key == 'gameStatistics') {
            $all_games = (array) $rec_arr[$i_key];
            // for each game in gamestatistics, start with the MOST RECENT (9/9) moving towards OLDEST (0/9);
            for ($game_num = count($all_games) - 1; $game_num >= 0; $game_num--) {
                $cur_game = (array) $all_games[$game_num];
                // for each field in the current game
                foreach ($cur_game as $field => $value) {
                    // if it is fellowPlayers
                    if ($field == 'fellowPlayers') {
                        // get the players array
                        $players = (array) $cur_game[$field];
                        $teammatesCount = 0;
                        // for each player
                        for ($p_id = 0; $p_id < count($players); $p_id++) {
                            // get the current player
                            $cur_player = (array) $players[$p_id];
                            // if this person is on my team, then add them to teammates
                            $my_teamId = $cur_game['teamId'];
                            if ($cur_player['teamId'] == $my_teamId) {
                                // teammates
                                switch ($teammatesCount) {
                                    case 0:
                                        // this is the first teammate found
                                        $teammate0 = $cur_player['summonerName'];
                                        $teammate0champ = $cur_player['championId'];
                                        break;
                                    case 1:
                                        // this is the second teammate found
                                        $teammate1 = $cur_player['summonerName'];
                                        $teammate1champ = $cur_player['championId'];
                                        break;
                                    case 2:
                                        // this is the third teammate found
                                        $teammate2 = $cur_player['summonerName'];
                                        $teammate2champ = $cur_player['championId'];
                                        break;
                                    case 3:
                                        // this is the fourth teammate found
                                        $teammate3 = $cur_player['summonerName'];
                                        $teammate3champ = $cur_player['championId'];
                                        break;
                                }
                                $teammatesCount++;
                            }
                            // for each field in the current player
                            foreach ($cur_player as $p_field => $p_value) {
                                $str_p_value = var_export($p_value, TRUE);
                                // echo "cur_player => $p_id, p_field => $p_field, p_value => $str_p_value <br>";
                            }
                        }
                        // else if it is statistics
                    } else {
                        if ($field == 'statistics') {
                            // get the statistics array
                            $stats = (array) $cur_game[$field];
                            // for each statistic
                            for ($s_id = 0; $s_id < count($stats); $s_id++) {
                                // get the current stat
                                $cur_stat = (array) $stats[$s_id];
                                $statName = $cur_stat['statType'];
                                $statValue = $cur_stat['value'];
                                // apply values to all of the sql variables via switch case on the field
                                switch ($statName) {
                                    case "WIN":
                                        // WIN - bool bit - is represented by 0 or 1 in the JSON though
                                        $win = $statValue;
                                        break;
                                    case "LOSE":
                                        // LOSE - bool bit - is represented by 0 or 1 in the JSON though
                                        $lose = $statValue;
                                        break;
                                    case "LARGEST_MULTI_KILL":
                                        // LARGEST_MULTI_KILL - int
                                        $largestMultiKill = atoi($statValue);
                                        break;
                                    case "LARGEST_KILLING_SPREE":
                                        // LARGEST_KILLING_SPREE - int
                                        $largestKillingSpree = atoi($statValue);
                                        break;
                                    case "CHAMPIONS_KILLED":
                                        // CHAMPIONS_KILLED - int
                                        $championsKilled = atoi($statValue);
                                        break;
                                    case "NUM_DEATHS":
                                        // NUM_DEATHS - int
                                        $numDeaths = atoi($statValue);
                                        break;
                                    case "ASSISTS":
                                        // ASSISTS - int
                                        $assists = atoi($statValue);
                                        break;
                                    case "MINIONS_KILLED":
                                        // MINIONS_KILLED - int
                                        $minionsKilled = atoi($statValue);
                                        break;
                                    case "GOLD_EARNED":
                                        // GOLD_EARNED - int
                                        $goldEarned = atoi($statValue);
                                        break;
                                    case "NEUTRAL_MINIONS_KILLED":
                                        // NEUTRAL_MINIONS_KILLED - int
                                        $neutralMinionsKilled = atoi($statValue);
                                        break;
                                    case "TURRETS_KILLED":
                                        // TURRETS_KILLED - int
                                        $turretsKilled = atoi($statValue);
                                        break;
                                    case "BARRACKS_KILLED":
                                        // BARRACKS_KILLED - int
                                        $barracksKilled = atoi($statValue);
                                        break;
                                    case "SIGHT_WARDS_BOUGHT_IN_GAME":
                                        // SIGHT_WARDS_BOUGHT_IN_GAME - int
                                        $sightWardsBoughtInGame = atoi($statValue);
                                        break;
                                    case "TOTAL_HEAL":
                                        // TOTAL_HEAL - int
                                        $totalHeal = atoi($statValue);
                                        break;
                                    case "ITEM0":
                                        // ITEM0 - int
                                        $item0 = atoi($statValue);
                                        break;
                                    case "ITEM1":
                                        // ITEM1 - int
                                        $item1 = atoi($statValue);
                                        break;
                                    case "ITEM2":
                                        // ITEM2 - int
                                        $item2 = atoi($statValue);
                                        break;
                                    case "ITEM3":
                                        // ITEM3 - int
                                        $item3 = atoi($statValue);
                                        break;
                                    case "ITEM4":
                                        // ITEM4 - int
                                        $item4 = atoi($statValue);
                                        break;
                                    case "ITEM5":
                                        // ITEM5 - int
                                        $item5 = atoi($statValue);
                                        break;
                                    case "TOTAL_DAMAGE_DEALT":
                                        // TOTAL_DAMAGE_DEALT - int
                                        $totalDamageDealt = atoi($statValue);
                                        break;
                                    case "PHYSICAL_DAMAGE_DEALT_PLAYER":
                                        // PHYSICAL_DAMAGE_DEALT_PLAYER - int
                                        $physicalDamageDealtPlayer = atoi($statValue);
                                        break;
                                    case "MAGIC_DAMAGE_DEALT_PLAYER":
                                        // MAGIC_DAMAGE_DEALT_PLAYER - int
                                        $magicDamageDealtPlayer = atoi($statValue);
                                        break;
                                    case "LARGEST_CRITICAL_STRIKE":
                                        // LARGEST_CRITICAL_STRIKE - int
                                        $largestCriticalStrike = atoi($statValue);
                                        break;
                                    case "TOTAL_DAMAGE_TAKEN":
                                        // TOTAL_DAMAGE_TAKEN - int
                                        $totalDamageTaken = atoi($statValue);
                                        break;
                                    case "PHYSICAL_DAMAGE_TAKEN":
                                        // PHYSICAL_DAMAGE_TAKEN - int
                                        $physicalDamageTaken = atoi($statValue);
                                        break;
                                    case "MAGIC_DAMAGE_TAKEN":
                                        // MAGIC_DAMAGE_TAKEN - int
                                        $magicDamageTaken = atoi($statValue);
                                        break;
                                    case "TOTAL_TIME_SPENT_DEAD":
                                        // TOTAL_TIME_SPENT_DEAD - int
                                        $totalTimeSpentDead = atoi($statValue);
                                        break;
                                }
                                // for each field in the current stats
                                foreach ($cur_stat as $s_field => $s_value) {
                                    $str_s_value = var_export($s_value, TRUE);
                                    // echo "field =>$s_field, val => $str_s_value <br>";
                                }
                            }
                            // else if it is NOT an arry, i.e. a general field
                        } else {
                            $str_value = var_export($value, TRUE);
                            // apply values to all of the sql variables via switch case on the field
                            switch ($field) {
                                case "ranked":
                                    // ranked - bool
                                    $ranked = atob($str_value);
                                    break;
                                case "gameType":
                                    // gameType - string
                                    $gameType = atosql($str_value);
                                    break;
                                case "experienceEarned":
                                    // experienceEarned - int
                                    $experienceEarned = atoi($str_value);
                                    break;
                                case "gameMapId":
                                    // gameMapId - int
                                    $gameMapId = atoi($str_value);
                                    break;
                                case "leaver":
                                    // leaver - bool
                                    $leaver = atob($str_value);
                                    break;
                                case "spell1":
                                    // spell1 - int
                                    $spell1 = atoi($str_value);
                                    break;
                                case "spell2":
                                    // spell2 - int
                                    $spell2 = atoi($str_value);
                                    break;
                                case "gameTypeEnum":
                                    // gameTypeEnum - string
                                    $gameTypeEnum = atosql($str_value);
                                    break;
                                case "level":
                                    // level - int
                                    $level = atoi($str_value);
                                    break;
                                case "createDate":
                                    // createDate - string
                                    $createDate = atosql($str_value);
                                    break;
                                case "userServerPing":
                                    // userServerPing - int
                                    $userServerPing = atoi($str_value);
                                    break;
                                case "gameId":
                                    // gameId - int
                                    $gameId = atoi($str_value);
                                    break;
                                case "timeInQueue":
                                    // timeInQueue - int
                                    $timeInQueue = atoi($str_value);
                                    break;
                                case "ipEarned":
                                    // ipEarned - int
                                    $ipEarned = atoi($str_value);
                                    break;
                                case "gameMode":
                                    // gameMode - string
                                    $gameMode = atosql($str_value);
                                    break;
                                case "subType":
                                    // subType - string
                                    $subType = atosql($str_value);
                                    break;
                                case "queueType":
                                    // queueType - string
                                    $queueType = atosql($str_value);
                                    break;
                                case "premadeSize":
                                    // premadeSize - int
                                    $premadeSize = atoi($str_value);
                                    break;
                                case "premadeTeam":
                                    // premadeTeam - bool
                                    $premadeTeam = atob($str_value);
                                    break;
                                case "championId":
                                    // championId - int
                                    $championId = atoi($str_value);
                                    break;
                            }
                            // echo "general field => $field, general value => $str_value <br>";
                        }
                    }
                }
                // do the query here (for each game)
                // set $query
                if (true) {
                    /* Fields can be found at sql_fields.txt */
                    /** Do fixes on fields that report weird values HERE */
                    // fix the killing spree (if it isn't > 1, it doesn't get returned by Elophant)
                    // therefore, if you have at least one kill but no killing spree, your spree must be 1.
                    if ($championsKilled > 0 && $largestKillingSpree == 0) {
                        $largestKillingSpree = 1;
                    }
                    // fix the premade size value - for some reason, when you play a ranked 5v5
                    // game it gets reported as zero. Obviously this isn't right.
                    if ($queueType == 'RANKED_TEAM_5x5') {
                        $premadeSize = 5;
                    }
                    // fix weird custom game thing where it gets reported as 0
                    if ($premadeSize == 0) {
                        $premadeSize = 1;
                    }
                    // Set the accountId
                    $accountId = $summoner_array['acctId'];
                    // Set the summonerName
                    $summonerName = $summoner_array['name'];
                    // SET THE PRIMARY KEY
                    $pkey = strval($gameId) . strval($accountId);
                    // Set the query
                    $query = "INSERT INTO games VALUES (\n                        '{$pkey}',\n                        '{$accountId}',\n                        '{$summonerName}',\n                        '{$ranked}',\n                        '{$level}',\n                        '{$userServerPing}',\n                        '{$createDate}',\n                        '{$gameId}',\n                        '{$ipEarned}',\n                        '{$experienceEarned}',\n                        '{$gameMapId}',\n                        '{$leaver}',\n                        '{$timeInQueue}',\n                        '{$premadeTeam}',\n                        '{$premadeSize}',\n                        '{$gameMode}',\n                        '{$gameType}',\n                        '{$gameTypeEnum}',\n                        '{$queueType}',\n                        '{$subType}',\n                        '{$teammate0}',\n                        '{$teammate0champ}',\n                        '{$teammate1}',\n                        '{$teammate1champ}',\n                        '{$teammate2}',\n                        '{$teammate2champ}',\n                        '{$teammate3}',\n                        '{$teammate3champ}',\n                        '{$championId}',\n                        '{$spell1}',\n                        '{$spell2}',\n                        '{$win}',\n                        '{$lose}',\n                        '{$largestMultiKill}',\n                        '{$largestKillingSpree}',\n                        '{$championsKilled}',\n                        '{$numDeaths}',\n                        '{$assists}',\n                        '{$minionsKilled}',\n                        '{$goldEarned}',\n                        '{$neutralMinionsKilled}',\n                        '{$turretsKilled}',\n                        '{$barracksKilled}',\n                        '{$sightWardsBoughtInGame}',\n                        '{$totalHeal}',\n                        '{$item0}',\n                        '{$item1}',\n                        '{$item2}',\n                        '{$item3}',\n                        '{$item4}',\n                        '{$item5}',\n                        '{$totalDamageDealt}',\n                        '{$physicalDamageDealtPlayer}',\n                        '{$magicDamageDealtPlayer}',\n                        '{$largestCriticalStrike}',\n                        '{$totalDamageTaken}',\n                        '{$physicalDamageTaken}',\n                        '{$magicDamageTaken}',\n                        '{$totalTimeSpentDead}'\n                    );";
                }
                // execute the query
                $total_games = $num_old_games + $gamesSuccessfullyParsed;
                debug('total_games: ' . $total_games);
                debug('oldest_game: ' . $oldest_game);
                $q_err = $mysqli->query($query) or die(json_encode(array('total_games' => $total_games, 'parsed_games' => $gamesSuccessfullyParsed, 'oldest_game' => $oldest_game, 'name' => $summoner_array['name'])));
                $gamesSuccessfullyParsed++;
                // clear all the values back to test or 7357 or 0
                if (true) {
                    /** Fields can be found at sql_fields.txt */
                    $primaryKey = 73577357;
                    $accountId = 7357;
                    // int
                    $summonerName = 'test';
                    // string
                    $ranked = '0';
                    // bool
                    $level = 7357;
                    // int
                    $userServerPing = 7357;
                    // int
                    $createDate = '7357';
                    // string
                    $gameId = 0;
                    // int
                    $ipEarned = 7357;
                    // int
                    $experienceEarned = 7357;
                    // int
                    $gameMapId = 7357;
                    // int
                    $leaver = false;
                    // bool
                    $timeInQueue = 7357;
                    // int
                    $premadeTeam = false;
                    // bool
                    $premadeSize = 7357;
                    // int
                    $gameMode = '7357';
                    // string
                    $gameType = '7357';
                    // string
                    $gameTypeEnum = '7357';
                    // string
                    $queueType = '7357';
                    // string
                    $subType = '7357';
                    // string
                    $teammate0 = '0';
                    // string
                    $teammate0champ = '0';
                    // string
                    $teammate1 = '0';
                    // string
                    $teammate1champ = '0';
                    // string
                    $teammate2 = '0';
                    // string
                    $teammate2champ = '0';
                    // string
                    $teammate3 = '0';
                    // string
                    $teammate3champ = '0';
                    // string
                    $championId = 7357;
                    // int
                    $spell1 = 7357;
                    // int
                    $spell2 = 7357;
                    // int
                    $win = 0;
                    // int
                    $lose = 0;
                    // int
                    $largestMultiKill = 0;
                    // int
                    $largestKillingSpree = 0;
                    // int
                    $championsKilled = 0;
                    // int
                    $numDeaths = 0;
                    // int
                    $assists = 0;
                    // int
                    $minionsKilled = 0;
                    // int
                    $goldEarned = 7357;
                    // int
                    $neutralMinionsKilled = 0;
                    // int
                    $turretsKilled = 0;
                    // int
                    $barracksKilled = 0;
                    // int
                    $sightWardsBoughtInGame = 0;
                    // int
                    $totalHeal = 0;
                    // int
                    $item0 = 0;
                    // int
                    $item1 = 0;
                    // int
                    $item2 = 0;
                    // int
                    $item3 = 0;
                    // int
                    $item4 = 0;
                    // int
                    $item5 = 0;
                    // int
                    $totalDamageDealt = 7357;
                    // int
                    $physicalDamageDealtPlayer = 7357;
                    // int
                    $magicDamageDealtPlayer = 7357;
                    // int
                    $largestCriticalStrike = 0;
                    // int
                    $totalDamageTaken = 7357;
                    // int
                    $physicalDamageTaken = 7357;
                    // int
                    $magicDamageTaken = 7357;
                    // int
                    $totalTimeSpentDead = 0;
                    // int
                }
            }
            $total_games = $num_old_games + $gamesSuccessfullyParsed;
            debug('total_games: ' . $total_games);
            debug('oldest game: ' . $oldest_game);
            echo json_encode(array('total_games' => $total_games, 'parsed_games' => $gamesSuccessfullyParsed, 'oldest_game' => $oldest_game, 'name' => $summoner_array['name']));
        }
    }
    $mysqli->close();
}