// unset($ally['ranklist']); if (!$ally['ranklist'] && $ally['ally_ranks']) { $ally_ranks = unserialize($ally['ally_ranks']); $i = 0; foreach ($ally_ranks as $rank_id => $rank) { foreach ($ally_rights as $key => $value) { $ranks[$i][$value] = $rank[$rights_old[$key]]; } db_user_list_set_ally_deprecated_convert_ranks($user['ally_id'], $i, $rank_id); $i++; } if (!empty($ranks)) { ali_rank_list_save($ranks); } } $ranks = ally_get_ranks($ally); $isAllyOwner = $ally['ally_owner'] == $user['id']; $user_can_send_mails = $ranks[$user['ally_rank_id']]['mail'] || $isAllyOwner; $userCanPostForum = $ranks[$user['ally_rank_id']]['forum'] || $isAllyOwner; $user_onlinestatus = $ranks[$user['ally_rank_id']]['online'] || $isAllyOwner; $user_admin_applications = $ranks[$user['ally_rank_id']]['invite'] || $isAllyOwner; $user_can_kick = $ranks[$user['ally_rank_id']]['kick'] || $isAllyOwner; $user_can_negotiate = $ranks[$user['ally_rank_id']]['diplomacy'] || $isAllyOwner; $user_can_edit_rights = $user_admin = $ranks[$user['ally_rank_id']]['admin'] || $isAllyOwner; $edit = sys_get_param_str('edit'); ally_pre_call(); switch ($mode) { case 'admin': if (!array_key_exists($edit, $sn_ali_admin_internal)) { $edit = 'default'; }
function sn_eco_build($que_type, &$auser, &$planet) { global $lang, $config; if ($ally_id = sys_get_param_id('ally_id')) { define('SN_IN_ALLY', true); $ranks = ally_get_ranks($auser['ally']); if ($ranks[$auser['ally_rank_id']]['admin'] || $auser['ally']['ally_owner'] == $auser['id']) { $user =& $auser['ally']['player']; $planet = array('metal' => $user['metal'], 'crystal' => $user['crystal'], 'deuterium' => $user['deuterium']); } } if (!$user) { $user =& $auser; } switch ($action = sys_get_param_escaped('action')) { case 'create': // Add unit to que for build // Add unit to que for build case 'destroy': // Add unit to que for remove $operation_result = que_build($user, $planet, $action == 'destroy' ? BUILD_DESTROY : BUILD_CREATE); break; case 'trim': que_delete($que_type, $user, $planet, false); break; case 'clear': que_delete($que_type, $user, $planet, true); break; } $group_missile = sn_get_groups('missile'); $silo_capacity_free = 0; if ($que_type == QUE_STRUCTURES) { $build_unit_list = sn_get_groups('build_allow'); $build_unit_list = $build_unit_list[$planet['planet_type']]; $artifact_id = ART_NANO_BUILDER; $page_header = $lang['tech'][UNIT_STRUCTURES]; } elseif ($que_type == QUE_RESEARCH) { if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) { message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]); } if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) { message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]); } $build_unit_list = sn_get_groups('tech'); $artifact_id = ART_HEURISTIC_CHIP; $page_header = $lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? " {$lang['sys_of_ally']} {$user['username']}" : ''); } elseif ($que_type == QUE_MERCENARY) { // if(!mrc_get_level($user, $planet, STRUC_LABORATORY)) { // message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]); // } // if(eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) { // message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]); // } $build_unit_list = sn_get_groups('mercenaries'); $artifact_id = 0; $page_header = $lang['tech'][UNIT_MERCENARIES] . ($user['user_as_ally'] ? " {$lang['sys_of_ally']} {$user['username']}" : ''); } else { if (mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) { message($lang['need_hangar'], $lang['tech'][STRUC_FACTORY_HANGAR]); } $build_unit_list = sn_get_groups($page_mode = $que_type == SUBQUE_FLEET ? 'fleet' : 'defense'); $page_header = $lang[$page_mode]; $artifact_id = 0; $silo_capacity_free = mrc_get_level($user, $planet, STRUC_SILO) * get_unit_param(STRUC_SILO, P_CAPACITY); foreach ($group_missile as $unit_id) { $silo_capacity_free -= (mrc_get_level($user, $planet, $unit_id, false, true) + (isset($in_que[$unit_id]) && $in_que[$unit_id] ? $in_que[$unit_id] : 0)) * get_unit_param($unit_id, P_UNIT_SIZE); } $silo_capacity_free = max(0, $silo_capacity_free); } // Caching values that used more then one time into local variables // $config_resource_multiplier = $config->resource_multiplier; $config_resource_multiplier = game_resource_multiplier(); /* // Code for fully working new que system $hangar_busy = count($que['que'][QUE_HANGAR]); $lab_busy = count($que['que'][QUE_RESEARCH]) && !$config->BuildLabWhileRun; */ $template = gettemplate('buildings_builds', true); if (!empty($operation_result)) { $template->assign_block_vars('result', $operation_result); } $planet_id = $que_type == QUE_RESEARCH || $que_type == QUE_MERCENARY ? 0 : $planet['id']; $ques = que_get($user['id'], $planet_id, $que_type); $in_que =& $ques['in_que'][$que_type][$user['id']][$planet_id]; $que =& $ques['ques'][$que_type][$user['id']][$planet_id]; que_tpl_parse($template, $que_type, $user, $planet, $que); $que_length = count($que); $can_que_element = $que_length < que_get_max_que_length($user, $planet, $que_type); $fleet_list = flt_get_fleets_to_planet($planet); $planet_fields_max = eco_planet_fields_max($planet); $planet_fields_current = $planet['field_current']; $planet_fields_que = is_array($in_que) ? -array_sum($in_que) : 0; $planet_fields_free = max(0, $planet_fields_max - $planet_fields_current + $planet_fields_que); $planet_fields_queable = $que_type != QUE_STRUCTURES || $planet_fields_free > 0; //$planet_temp_max = $planet['temp_max']; $sn_modifiers_resource = sn_get_groups('modifiers'); $sn_modifiers_resource = $sn_modifiers_resource[MODIFIER_RESOURCE_PRODUCTION]; $sn_groups_density = sn_get_groups('planet_density'); $density_info = $sn_groups_density[$planet['density_index']][UNIT_RESOURCES]; $user_dark_matter = mrc_get_level($user, null, RES_DARK_MATTER); foreach ($build_unit_list as $unit_id) { $level_base = mrc_get_level($user, $planet, $unit_id, false, true); $level_effective = mrc_get_level($user, $planet, $unit_id); $level_in_que = $in_que[$unit_id]; $level_bonus = max(0, $level_effective - $level_base); $level_base_and_que = $level_base + $level_in_que; $unit_info = get_unit_param($unit_id); // pdump($unit_info, '$unit_info'); $unit_stackable = isset($unit_info[P_STACKABLE]) && $unit_info[P_STACKABLE]; $build_data = eco_get_build_data($user, $planet, $unit_id, $level_base_and_que); // pdump($build_data, '$build_data'); $temp[RES_METAL] = floor($planet['metal'] + $fleet_list['own']['total'][RES_METAL] - $build_data[BUILD_CREATE][RES_METAL]); $temp[RES_CRYSTAL] = floor($planet['crystal'] + $fleet_list['own']['total'][RES_CRYSTAL] - $build_data[BUILD_CREATE][RES_CRYSTAL]); $temp[RES_DEUTERIUM] = floor($planet['deuterium'] + $fleet_list['own']['total'][RES_DEUTERIUM] - $build_data[BUILD_CREATE][RES_DEUTERIUM]); $temp[RES_DARK_MATTER] = floor($user_dark_matter - $build_data[BUILD_CREATE][RES_DARK_MATTER]); $build_data['RESULT'][BUILD_CREATE] = $build_data['RESULT'][BUILD_CREATE] == BUILD_ALLOWED && !$can_que_element ? BUILD_QUE_FULL : $build_data['RESULT'][BUILD_CREATE]; // Restricting $can_build by resources on planet and (where applicable) with max count per unit $can_build = $unit_info[P_MAX_STACK] ? max(0, $unit_info[P_MAX_STACK] - $level_in_que - $level_effective) : $build_data['CAN'][BUILD_CREATE]; // Restricting $can_build by free silo capacity $can_build = ($unit_is_missile = in_array($unit_id, $group_missile)) ? min($can_build, floor($silo_capacity_free / $unit_info[P_UNIT_SIZE])) : $can_build; if (!$can_build) { if (!$build_data['CAN'][BUILD_CREATE]) { $build_data['RESULT'][BUILD_CREATE] = BUILD_NO_RESOURCES; } elseif ($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) { $build_data['RESULT'][BUILD_CREATE] = BUILD_SILO_FULL; } elseif ($unit_info[P_MAX_STACK]) { $build_data['RESULT'][BUILD_CREATE] = BUILD_MAX_REACHED; } } $build_result_text = $lang['sys_build_result'][$build_data['RESULT'][BUILD_CREATE]]; $build_result_text = !is_array($build_result_text) ? $build_result_text : (isset($build_result_text[$unit_id]) ? $build_result_text[$unit_id] : $build_result_text[0]); $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL_OLD' => $level_base, 'LEVEL_BONUS' => $level_bonus, 'LEVEL_NEXT' => $level_base + $level_in_que + 1, 'LEVEL_QUED' => $level_in_que, 'LEVEL' => $level_base_and_que, 'CAN_BUILD' => $can_build, 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'TIME_SECONDS' => $build_data[RES_TIME][BUILD_CREATE], 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'METAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'CRYSTAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'DEUTERIUM_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'ENERGY' => $build_data[BUILD_CREATE][RES_ENERGY], 'DARK_MATTER' => $build_data[BUILD_CREATE][RES_DARK_MATTER], 'DARK_MATTER_ONLY' => $build_data[P_OPTIONS][P_ONLY_DARK_MATTER], 'BUILD_RESULT' => $build_data['RESULT'][BUILD_CREATE], 'BUILD_RESULT_TEXT' => $build_result_text, 'DESTROY_RESULT' => $build_data['RESULT'][BUILD_DESTROY], 'DESTROY_CAN' => $build_data['CAN'][BUILD_DESTROY], 'DESTROY_TIME' => pretty_time($build_data[RES_TIME][BUILD_DESTROY]), 'DESTROY_METAL' => $build_data[BUILD_DESTROY][RES_METAL], 'DESTROY_CRYSTAL' => $build_data[BUILD_DESTROY][RES_CRYSTAL], 'DESTROY_DEUTERIUM' => $build_data[BUILD_DESTROY][RES_DEUTERIUM], 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'DARK_MATTER_REST' => pretty_number($temp[RES_DARK_MATTER], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'DARK_MATTER_REST_NUM' => $temp[RES_DARK_MATTER], 'UNIT_BUSY' => eco_unit_busy($user, $planet, $que, $unit_id), 'MAP_IS_RESOURCE' => !empty($unit_info['production']))); if ($unit_stackable) { $level_production_base = array('ACTUAL_SHIELD' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_SHIELD), $unit_info['shield'])), 'ACTUAL_ARMOR' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_ARMOR), $unit_info['armor'])), 'ACTUAL_WEAPON' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_WEAPON), $unit_info['attack']))); if ($unit_info[P_UNIT_TYPE] == UNIT_SHIPS) { $ship_data = get_ship_data($unit_id, $user); $level_production_base += array('ACTUAL_SPEED' => pretty_number($ship_data['speed']), 'ACTUAL_CONSUMPTION' => pretty_number($ship_data['consumption']), 'ACTUAL_CAPACITY' => pretty_number($ship_data['capacity'])); } if ($unit_info['production']) { foreach ($unit_info['production'] as $resource_id => $resource_calc) { if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc(1, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) { $level_production_base['R' . $resource_id] = $resource_income; } } } $template->assign_block_vars('production.resource', $level_production_base); } elseif ($unit_info['production']) { $level_production_base = array(); $element_level_start = $level_effective + $in_que[$unit_id]; foreach ($unit_info['production'] as $resource_id => $resource_calc) { if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) { $level_production_base[$resource_id] = $resource_income; } } $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1; for ($i = 0; $i < 6; $i++) { $level_production = array('LEVEL' => $level_start + $i); foreach ($unit_info['production'] as $resource_id => $resource_calc) { if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) { $level_production['R' . $resource_id] = $resource_income; $level_production['D' . $resource_id] = $resource_income - $level_production_base[$resource_id]; } } $template->assign_block_vars('production.resource', $level_production); } } elseif ($unit_id == TECH_ASTROTECH) { $element_level_start = $level_effective + $in_que[$unit_id]; /* foreach($unit_info['production'] as $resource_id => $resource_calc) { if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) { $level_production_base[$resource_id] = $resource_income; } } */ $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => get_player_max_expeditons($user, $element_level_start), UNIT_PLAYER_COLONIES_MAX => get_player_max_colonies($user, $element_level_start)); $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1; for ($i = 0; $i < 6; $i++) { $level_production = array('LEVEL' => $level_start + $i); $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] = get_player_max_expeditons($user, $level_start + $i); $level_production['D' . UNIT_PLAYER_EXPEDITIONS_MAX] = $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] - $level_production_base[UNIT_PLAYER_EXPEDITIONS_MAX]; $level_production['R' . UNIT_PLAYER_COLONIES_MAX] = get_player_max_colonies($user, $level_start + $i); $level_production['D' . UNIT_PLAYER_COLONIES_MAX] = $level_production['R' . UNIT_PLAYER_COLONIES_MAX] - $level_production_base[UNIT_PLAYER_COLONIES_MAX]; /* foreach($unit_info['production'] as $resource_id => $resource_calc) { if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) { $level_production['R'.$resource_id] = $resource_income; $level_production['D'.$resource_id] = $resource_income - $level_production_base[$resource_id]; } } $template->assign_block_vars('production.resource', $level_production); */ $template->assign_block_vars('production.resource', $level_production); $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX], UNIT_PLAYER_COLONIES_MAX => $level_production['R' . UNIT_PLAYER_COLONIES_MAX]); } } //pdump(unit_requirements_render($user, $planet, $unit_id)); foreach (unit_requirements_render($user, $planet, $unit_id) as $requirement) { $template->assign_block_vars('production.require', $requirement); } } $sector_cost = eco_get_build_data($user, $planet, UNIT_SECTOR, mrc_get_level($user, $planet, UNIT_SECTOR), true); $sector_cost = $sector_cost[BUILD_CREATE][RES_DARK_MATTER]; $template->assign_vars(array('ALLY_ID' => $user['user_as_ally'], 'QUE_ID' => $que_type, 'SHOW_SECTORS' => $que_type == QUE_STRUCTURES, 'FLEET_OWN_COUNT' => $fleet_list['own']['count'], 'ARTIFACT_ID' => $artifact_id, 'ARTIFACT_LEVEL' => mrc_get_level($user, array(), $artifact_id), 'ARTIFACT_NAME' => $lang['tech'][$artifact_id], 'REQUEST_URI' => urlencode($_SERVER['REQUEST_URI']), 'PAGE_HEADER' => $page_header, 'TIME_NOW' => SN_TIME_NOW, 'PLN_ID' => $planet['id'], 'METAL' => $planet['metal'], 'CRYSTAL' => $planet['crystal'], 'DEUTERIUM' => $planet['deuterium'], 'DARK_MATTER' => $user_dark_matter, 'METAL_INCOMING' => $fleet_list['own']['total'][RES_METAL], 'CRYSTAL_INCOMING' => $fleet_list['own']['total'][RES_CRYSTAL], 'DEUTERIUM_INCOMING' => $fleet_list['own']['total'][RES_DEUTERIUM], 'FIELDS_CURRENT' => $planet_fields_current, 'FIELDS_MAX' => $planet_fields_max, 'FIELDS_FREE' => $planet_fields_free, 'FIELDS_QUE' => $planet_fields_que == 0 ? '' : $planet_fields_que > 0 ? "+{$planet_fields_que}" : $planet_fields_que, 'QUE_HAS_PLACE' => $can_que_element, 'QUE_HAS_FIELDS' => $planet_fields_queable, 'PAGE_HINT' => $lang['eco_bld_page_hint'], 'PLANET_TYPE' => $planet['planet_type'], 'SECTOR_CAN_BUY' => $sector_cost <= mrc_get_level($user, null, RES_DARK_MATTER), 'SECTOR_COST' => $sector_cost, 'SECTOR_COST_TEXT' => pretty_number($sector_cost), 'STACKABLE' => $unit_stackable, 'TEMPORARY' => intval($config->empire_mercenary_temporary && $que_type == QUE_MERCENARY), 'STRING_CREATE' => $que_type == QUE_MERCENARY ? $lang['bld_hire'] : ($que_type == QUE_RESEARCH ? $lang['bld_research'] : $lang['bld_create']), 'STRING_BUILD_TIME' => $que_type == QUE_RESEARCH ? $lang['ResearchTime'] : $lang['ConstructionTime'], 'U_opt_int_struc_vertical' => $user['option_list'][OPT_INTERFACE]['opt_int_struc_vertical'])); display(parsetemplate($template)); // , $lang['Builds'] }