/** * {@inheritdoc} * * Constructs a new Kill command. */ public function __construct(RealTimeClient $client, GameManager $gameManager, Message $message, array $args = null) { parent::__construct($client, $gameManager, $message, $args); $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("You may only !kill privately."); } if (count($this->args) < 2) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Invalid command. Usage: !kill #channel @user", $channel); }); throw new InvalidArgumentException("Not enough arguments"); } $client = $this->client; $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Invalid channel specified. Usage: !kill #channel @user", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); if (!$this->game) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: No game in progress.", $channel); }); throw new Exception("No game in progress."); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); }
public function init() { $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("Vous pouvez uniquement utiliser la commande !guard par message privé."); } if (count($this->args) < 2) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Commande invalide. Utilisation: !guard #channel @joueur", $channel); }); throw new InvalidArgumentException("Pas assez d'arguments"); } $client = $this->client; $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Commande invalide. Utilisation: !guard #channel @joueur", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); if (!$this->game) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Aucun jeu en cours", $channel); }); throw new Exception("Aucun jeu en cours"); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); }
public function init() { $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("Псс, пацан, если хочешь защищать (!guard) то пиши в личку."); } if (count($this->args) < 2) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Ты что-то попутал. Смотри как надо: !guard #channel @user", $channel); }); throw new InvalidArgumentException("Ты что-то попутал."); } $client = $this->client; $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Не в тот чат, милок. Смотри как надо: !guard #channel @user", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); if (!$this->game) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Что-то пошло не так. Кажется игра не началась.", $channel); }); throw new Exception("Что-то пошло не так. Кажется игра не началась."); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); }
public function init() { $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("You may only !see from a DM."); } if (count($this->args) < 2) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Not enough arguments. Usage: !see #channel @user", $dmc); }); throw new InvalidArgumentException(); } $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Invalid channel specified. Usage: !see #channel @user", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); $this->gameId = $channelId; if (!$this->game) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Could not find a running game on the specified channel.", $dmc); }); throw new InvalidArgumentException(); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); $this->chosenUserId = $this->args[1]; $player = $this->game->getPlayerById($this->userId); if (!$player) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Could not find you in the game you specified.", $dmc); }); throw new InvalidArgumentException(); } // Player should be alive if (!$this->game->isPlayerAlive($this->userId)) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: You aren't alive in the specified channel.", $channel); }); throw new Exception("Can't See if dead."); } if ($player->role != Role::SEER) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: You aren't a seer in the specified game.", $dmc); }); throw new Exception("Player is not the seer but is trying to see."); } if (!in_array($this->game->getState(), [GameState::FIRST_NIGHT, GameState::NIGHT])) { throw new Exception("Can only See at night."); } if ($this->game->seerSeen()) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: You may only see once each night.", $dmc); }); throw new Exception("You may only see once each night."); } }
public function init() { $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("Псс, пацан, если хочешь видеть (!see) то пиши в личку."); } if (count($this->args) < 2) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Ты что-то попутал. Смотри как надо: !see #channel @user", $dmc); }); throw new InvalidArgumentException(); } $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Не в тот чат, милок. Смотри как надо: !see #channel @user", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); $this->gameId = $channelId; if (!$this->game) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Что-то пошло не так. Кажется игра не началась.", $dmc); }); throw new InvalidArgumentException(); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); $this->chosenUserId = $this->args[1]; $player = $this->game->getPlayerById($this->userId); if (!$player) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Не вижу тебя в списке игроков.", $dmc); }); throw new InvalidArgumentException(); } // Player should be alive if (!$this->game->isPlayerAlive($this->userId)) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Кажется тебя уже выпилили, наберись терпения и жди следующей игры.", $channel); }); throw new Exception("Кажется тебя уже выпилили, наберись терпения и жди следующей игры."); } if ($player->role != Role::SEER) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: А справка от окулиста у тебя есть?", $dmc); }); throw new Exception("А справка от окулиста у тебя есть?"); } if (!in_array($this->game->getState(), [GameState::FIRST_NIGHT, GameState::NIGHT])) { throw new Exception("Ночь утра мудренее. Дождись заката."); } if ($this->game->seerSeen()) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Глазки устали, иди поспи.", $dmc); }); throw new Exception("Глазки устали, иди поспи."); } }
public function init() { $client = $this->client; if ($this->channel[0] != 'D') { throw new Exception("Vous pouvez uniquement !see par message privé."); } if (count($this->args) < 2) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Pas assez d'arguments. Utilisation : !see #channel @joueur", $dmc); }); throw new InvalidArgumentException(); } $channelId = null; $channelName = ""; if (strpos($this->args[0], '#C') !== false) { $channelId = ChannelIdFormatter::format($this->args[0]); } else { if (strpos($this->args[0], '#') !== false) { $channelName = substr($this->args[0], 1); } else { $channelName = $this->args[0]; } } if ($channelId != null) { $this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) { $channelId = $channel->getId(); }, function (Exception $e) { // Do nothing }); } if ($channelId == null) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Channel invalide. Utilisation : !see #channel @joueur", $dmc); }); throw new InvalidArgumentException(); } $this->game = $this->gameManager->getGame($channelId); $this->gameId = $channelId; if (!$this->game) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Impossible de trouver une partie en cours sur le channel spécifié", $dmc); }); throw new InvalidArgumentException(); } $this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers()); $this->chosenUserId = $this->args[1]; $player = $this->game->getPlayerById($this->userId); if (!$player) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Vous n'êtes pas dans la partie spécifiée.", $dmc); }); throw new InvalidArgumentException(); } // Player should be alive if (!$this->game->isPlayerAlive($this->userId)) { $client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) { $client->send(":warning: Vous n'êtes pas vivant dans la partie spécifiée.", $channel); }); throw new Exception("Impossible de sonder en étant mort."); } if ($player->role != Role::SEER) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Vous n'êtes pas la Voyante dans la partie spécifiée.", $dmc); }); throw new Exception("Le joueur n'est pas la Voyante mais essaie de sonder."); } if (!in_array($this->game->getState(), [GameState::FIRST_NIGHT, GameState::NIGHT])) { throw new Exception("Can only See at night."); } if ($this->game->seerSeen()) { $this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) { $this->client->send(":warning: Vous ne pouvez sonder un joueur qu'une seule fois par nuit.", $dmc); }); throw new Exception("Vous ne pouvez sonder un joueur qu'une seule fois par nuit."); } }