public function onAuthenticate(PlayerAuthenticateEvent $ev) { if (!$this->cfg["hide-unauth"]) { return; } $pl = $ev->getPlayer(); $this->getServer()->broadcastMessage(TextFormat::YELLOW . mc::_("%1% has just joined", $pl->getDisplayName())); foreach ($this->getServer()->getOnlinePlayers() as $online) { $online->showPlayer($pl); if ($this->auth->isPlayerAuthenticated($online)) { $pl->showPlayer($online); } } }
public function onAuth(PlayerAuthenticateEvent $event) { if (Main::$ACTIVITY_DEFINITION === Main::ACTIVITY_AUTH) { $this->main->onLoggedIn($event->getPlayer()); } }
/** * @param PlayerAuthenticateEvent $event * * @priority MONITOR * @ignoreCancelled true */ public function onAuth(PlayerAuthenticateEvent $event) { $this->hub->onPlayerAuth($event->getPlayer()); }