public function onSignChange(SignChangeEvent $event) { if (strtolower(TextFormat::clean($event->getLine(0))) === "[advancedkits]" and !$event->getPlayer()->hasPermission("advancedkits.admin")) { $event->getPlayer()->sendMessage($this->ak->langManager->getTranslation("no-perm-sign")); $event->setCancelled(); } }
/** * @param SignChangeEvent $event * @priority HIGHEST * @ignoreCancelled true */ public function onSignChange(SignChangeEvent $event) { if (!$this->plugin->getStorage()->getShield($event->getBlock()->getLevel())->isAllowed(Shield::EDITING)) { $event->setCancelled(true); $event->getPlayer()->sendTip($this->plugin->getConfig()->get("signChangeNotAllowed")); } }
/** * @param SignChangeEvent $event */ public function onSignChange(SignChangeEvent $event) { $player = $event->getPlayer(); if (strtolower(trim($event->getLine(0))) == "status" || strtolower(trim($event->getLine(0))) == "[status]") { if ($player->hasPermission("signstatus") or $player->hasPermission("signstatus.create")) { $tps = $this->getServer()->getTicksPerSecond(); $p = count($this->getServer()->getOnlinePlayers()); $level = $event->getBlock()->getLevel()->getName(); $full = $this->getServer()->getMaxPlayers(); $load = $this->getServer()->getTickUsage(); $format = $this->format->getAll(); for ($x = 0; $x <= 3; $x++) { $v = $format["format"][$x + 1]; $v = str_replace("{ONLINE}", $p, $v); $v = str_replace("{MAX_ONLINE}", $full, $v); $v = str_replace("{WORLD_NAME}", $level, $v); $v = str_replace("{TPS}", $tps, $v); $v = str_replace("{SERVER_LOAD}", $load, $v); $event->setLine($x, $v); } //$event->setText(F::GREEN."[STATUS]",F::YELLOW."TPS: [$tps]",F::AQUA."ONLINE: ".F::GREEN.$p.F::WHITE."/".F::RED.$full.",".F::GOLD."******"); $event->getPlayer()->sendMessage($this->prefix . $this->translation->get("sign_created")); } else { $player->sendMessage($this->prefix . $this->translation->get("sign_no_perms")); $event->setCancelled(); } } }
public function signchange(SignChangeEvent $event) { $event->setLine(0, "sJimin's"); $event->setLine(1, "First"); $event->setLine(2, "Plugin"); $event->setLine(3, "work!"); }
public function onSignChangeEvent(SignChangeEvent $event, Player $sender) { $lines = $event->getLines(); if ($lines[0] != null) { if (strtolower($lines[0]) === "[" + strtolower($this->plugin->getName()) + "]" && $sender->hasPermission("blockhunt.moderator.signcreate")) { SignsHandler::createSign($event, $lines, new Position($event->getBlock()->getX(), $event->getBlock()->getY(), $event->getBlock()->getZ(), $event->getBlock()->getLevel())); } } }
public function onSign(SignChangeEvent $event) { $event->setLine(0, $this->replaceColor($event->getLine(0))); $event->setLine(1, $this->replaceColor($event->getLine(1))); $event->setLine(2, $this->replaceColor($event->getLine(2))); $event->setLine(3, $this->replaceColor($event->getLine(3))); }
public function onSignChange(SignChangeEvent $event) { if (($data = $this->checkTag($event->getLine(0), $event->getLine(1))) !== false) { $player = $event->getPlayer(); if (!$player->hasPermission("economyairport.create")) { $player->sendMessage($this->getMessage("no-permission-create")); return; } $block = $event->getBlock(); switch ($event->getLine(1)) { case "departure": if (!is_numeric($event->getLine(2))) { $player->sendMessage($this->getMessage("cost-must-be-numeric")); break; } if (trim($event->getLine(3)) === "") { $player->sendMessage($this->getMessage("no-target-airport")); break; } foreach ($this->airport as $d) { if ($d["type"] === 1 and $d["name"] === $event->getLine(3)) { $targetX = $d[0]; $targetY = $d[1]; $targetZ = $d[2]; $targetLevel = $d[3]; break; } } if (!isset($targetX)) { $player->sendMessage($this->getMessage("no-arrival")); break; } $this->airport[$block->getX() . ":" . $block->getY() . ":" . $block->getZ() . ":" . $block->getLevel()->getFolderName()] = array("type" => 0, "cost" => $cost = round($event->getLine(2)), "target" => $event->getLine(3), "targetX" => $targetX, "targetY" => $targetY, "targetZ" => $targetZ, "targetLevel" => $targetLevel); $mu = EconomyAPI::getInstance()->getMonetaryUnit(); $event->setLine(0, str_replace("%MONETARY_UNIT%", $mu, $data[0])); $event->setLine(1, str_replace("%MONETARY_UNIT%", $mu, $data[1])); $event->setLine(2, str_replace(["%1", "%MONETARY_UNIT%"], [$cost, $mu], $data[2])); $event->setLine(3, str_replace(["%2", "%MONETARY_UNIT%"], [$event->getLine(3)], $data[3])); $player->sendMessage($this->getMessage("departure-created", [$event->getLine(3), $cost])); break; case "arrival": if (trim($event->getLine(2)) === "") { $player->sendMessage($this->getMessage("no-airport-name")); break; } if (strpos($event->getLine(2), ":")) { $player->sendMessage($this->getMessage("invalid-airport-name")); break; } $this->airport[$block->getX() . ":" . $block->getY() . ":" . $block->getZ() . ":" . $block->getLevel()->getFolderName()] = array($block->getX(), $block->getY(), $block->getZ(), $block->getLevel()->getFolderName(), "name" => $event->getLine(2), "type" => 1); $player->sendMessage($this->getMessage("arrival-created", [$event->getLine(2), "%2"])); $event->setLine(0, $data[0]); $event->setLine(1, $data[1]); $event->setLine(2, str_replace("%1", $event->getLine(2), $data[2])); $event->setLine(3, ""); break; } } }
public function signChangeEvent(SignChangeEvent $event) { $line = str_replace(["[", "]", "/"], "", strtolower(trim($event->getLine(0)))); if ($line == "signsell") { $this->signSell($event); } if ($line == "signbuy" || $line == "sign" || $line == "signshop") { $this->signBuy($event); } return; }
public function onSignChange(SignChangeEvent $event) { if (!$event->getPlayer()->hasPermission("potiondispenser.create")) { return; } $text = $event->getLines(); $prefix = strtoupper($text[0]); if ($prefix !== "[DISPENSER]" && $prefix !== "[POTION SHOP]") { return; } $effect = explode(':', $text[1] . $text[2]); if (count($effect) < 1) { return; } if ($effect[0] === "clear") { $this->registerDispenser(array("name" => "clear", "cost" => (int) $text[3]), $event->getBlock(), $event->getPlayer()); $event->setLine(0, $this->getTranslation("DISPENSER")); $event->setLine(1, TextFormat::GOLD . $this->getTranslation("POTION_NAME_NO_LEV", $this->getTranslation("CLEAR"))); $event->setLine(2, ""); $event->setLine(3, $this->getTranslation("DISPENSER_COST", (int) $text[3] . EconomyAPI::getInstance()->getMonetaryUnit())); return; } elseif (count($effect) < 2) { return; } $effectInstance = Effect::getEffectByName($effect[0]); if ($effectInstance === null) { $effectInstance = Effect::getEffect($effect[0]); if ($effectInstance === null) { return; } } $effectId = $effectInstance->getId(); $amplifier = (int) $effect[1]; if ($effectInstance instanceof InstantEffect) { $duration = 1; } else { if (count($effect) < 3) { return; } $duration = (int) $effect[2] * 20; } $this->registerDispenser(array("name" => $effectId, "amplifier" => $amplifier, "duration" => $duration, "cost" => $text[3]), $event->getBlock(), $event->getPlayer()); $event->setLine(0, $this->getTranslation("DISPENSER")); $color = $effectInstance->isBad() ? TextFormat::RED : TextFormat::AQUA; $event->setLine(1, $color . $this->getTranslation("POTION_NAME", $this->getServer()->getLanguage()->translate(new TextContainer($effectInstance->getName())), $amplifier + 1)); if ($effectInstance instanceof InstantEffect) { $event->setLine(2, ""); } else { $event->setLine(2, $this->getTranslation("DURATION", (int) $effect[2])); } $price = (int) $text[3] . EconomyAPI::getInstance()->getMonetaryUnit(); $event->setLine(3, $this->getTranslation("DISPENSER_COST", $price)); }
public function onSignChange(SignChangeEvent $event) { $line = $event->getLines(); if (($val = $this->getTag($line[0])) !== false) { $player = $event->getPlayer(); if (!$player->hasPermission("economypshop.shop.create")) { $player->sendMessage($this->getMessage("no-permission-create-shop")); return; } $money = EconomyAPI::getInstance()->myMoney($player->getName()); if ($money < $this->getConfig()->get("shop-tax")) { $player->sendMessage($this->getMessage("no-shop-tax")); return; } EconomyAPI::getInstance()->reduceMoney($player->getName(), $this->getConfig()->get("shop-tax"), "EconomyPShop"); $cost = $line[1]; $item = $line[2]; $amount = $line[3]; if (!is_numeric($cost) or !is_numeric($amount)) { $player->sendMessage($this->getMessage("insert-right-format")); return; } // Item identify $item = $this->getItem($line[2]); if ($item === false) { $player->sendMessage($this->getMessage("item-not-support", array($line[2], "", ""))); return; } if ($item[1] === false) { // Item name found $id = explode(":", strtolower($line[2])); $line[2] = $item[0]; } else { $tmp = $this->getItem(strtolower($line[2])); $id = explode(":", $tmp[0]); } $id[0] = (int) $id[0]; if (!isset($id[1])) { $id[1] = 0; } // Item identify end $block = $event->getBlock(); $this->shop[$block->getX() . ":" . $block->getY() . ":" . $block->getZ() . ":" . $block->getLevel()->getFolderName()] = ["x" => $block->getX(), "y" => $block->getY(), "z" => $block->getZ(), "level" => $block->getLevel()->getFolderName(), "owner" => $player->getName(), "price" => (int) $line[1], "item" => (int) $id[0], "itemName" => $line[2], "meta" => (int) $id[1], "amount" => (int) $line[3]]; $mu = EconomyAPI::getInstance()->getMonetaryUnit(); $event->setLine(0, str_replace("%MONETARY_UNIT%", $mu, $val[0])); $event->setLine(1, str_replace(["%MONETARY_UNIT%", "%1"], [$mu, $cost], $val[1])); $event->setLine(2, str_replace(["%MONETARY_UNIT%", "%2"], [$mu, $line[2]], $val[2])); $event->setLine(3, str_replace(["%MONETARY_UNIT%", "%3"], [$mu, $amount], $val[3])); $player->sendMessage($this->getMessage("shop-created", [$line[2], $cost, $amount])); } }
public function onSignChange(SignChangeEvent $event) { $tag = $event->getLine(0); if (($val = $this->checkTag($tag)) !== false) { $player = $event->getPlayer(); if (!$player->hasPermission("economysell.sell.create")) { $player->sendMessage($this->getMessage("no-permission-create")); return; } if (!is_numeric($event->getLine(1)) or !is_numeric($event->getLine(3))) { $player->sendMessage($this->getMessage("wrong-format")); return; } $item = Item::fromString($event->getLine(2)); if ($item === false) { $player->sendMessage($this->getMessage("item-not-support", array($event->getLine(2), "", ""))); return; } $block = $event->getBlock(); $this->sell[$block->getX() . ":" . $block->getY() . ":" . $block->getZ() . ":" . $player->getLevel()->getName()] = array("x" => $block->getX(), "y" => $block->getY(), "z" => $block->getZ(), "level" => $player->getLevel()->getName(), "cost" => (int) $event->getLine(1), "item" => (int) $item->getID(), "itemName" => $item->getName(), "meta" => (int) $item->getDamage(), "amount" => (int) $event->getLine(3)); $player->sendMessage($this->getMessage("sell-created", [$item->getName(), (int) $event->getLine(3), ""])); $mu = EconomyAPI::getInstance()->getMonetaryUnit(); $event->setLine(0, $val[0]); $event->setLine(1, str_replace(["%MONETARY_UNIT%", "%1"], [$mu, $event->getLine(1)], $val[1])); $event->setLine(2, str_replace(["%MONETARY_UNIT%", "%2"], [$mu, $item->getName()], $val[2])); $event->setLine(3, str_replace(["%MONETARY_UNIT%", "%3"], [$mu, $event->getLine(3)], $val[3])); } }
public function signCatch(SignChangeEvent $event) { if ($event->getLine(0) == null and $event->getLine(1) == null and $event->getLine(2) == null and $event->getLine(3) == null) { return; } $block = $event->getBlock(); if ($block->getID() != 0) { $this->list[$block->x . "." . $block->y . "." . $block->z]['id'] = $block->getID(); $this->list[$block->x . "." . $block->y . "." . $block->z]['damage'] = $block->getDamage(); $this->list[$block->x . "." . $block->y . "." . $block->z]['t0'] = $event->getLine(0); $this->list[$block->x . "." . $block->y . "." . $block->z]['t1'] = $event->getLine(1); $this->list[$block->x . "." . $block->y . "." . $block->z]['t2'] = $event->getLine(2); $this->list[$block->x . "." . $block->y . "." . $block->z]['t3'] = $event->getLine(3); $this->initialize_schedule_delay($this, "signReplaceCatch", 40, [$block->x, $block->y, $block->z]); } }
public function placeSign(SignChangeEvent $ev) { //echo __METHOD__.",".__LINE__."\n";//##DEBUG if ($ev->getBlock()->getId() != Block::SIGN_POST && $ev->getBlock()->getId() != Block::WALL_SIGN) { return; } $tile = $ev->getPlayer()->getLevel()->getTile($ev->getBlock()); if (!$tile instanceof Sign) { return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $sign = $ev->getLines(); if (!isset($this->signtxt[$sign[0]])) { return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $pl = $ev->getPlayer(); if (!MPMU::access($pl, "killrate.signs.place")) { //echo __METHOD__.",".__LINE__."\n";//##DEBUG SignUtils::breakSignLater($this->owner, $tile); return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $pl->sendMessage(mc::_("Placed [KillRate] sign")); //echo __METHOD__.",".__LINE__."\n";//##DEBUG $this->owner->getServer()->getScheduler()->scheduleDelayedTask(new PluginCallbackTask($this->owner, [$this, "updateTimer"], []), 10); }
public function onSignChange(SignChangeEvent $event) { $player = $event->getPlayer(); if ($event->isCancelled()) { return; } if ($event->getLine(0) == "색상체크" or $event->getLine(0) == "colorcheck") { $event->setLine(0, "[색상체크]"); $event->setLine(1, "표지판을 터치시"); $event->setLine(2, "본인의 위험지수와"); $event->setLine(3, "색상체크가 뜹니다"); $player->sendMessage(TextFormat::DARK_AQUA . "[PSYCHOPASS-API] 색상체크 표지판을 생성했습니다"); } }
public function onSignChange(SignChangeEvent $event) { $lines = $event->getLines(); if (strtoupper($lines[0]) !== "WARP") { return; } if (!$event->getPlayer()->hasPermission("warp.mk")) { return; } if (!isset(XcelNgien::$worlds[$lines[1]])) { $event->getPlayer()->sendMessage(TextFormat::RED . "Wrong world!"); return; } $loc = $this->encodeLoc($event->getBlock()); self::$warpData[$loc] = ["world" => $lines[1]]; $this->saveWarpData(); $this->updateSigns($loc); }
public function SignChange(SignChangeEvent $event) { if (!$event->getPlayer()->isOp()) { return; } if (strtolower($event->getLine(0)) != $this->get("QuestNPC-line0")) { return; } if ($event->getLine(1) != null) { $message = $event->getLine(1); } if ($event->getLine(2) == null) { $this->alert($event->getPlayer(), $this->get("PleaseChooseType")); $this->alert($event->getPlayer(), $this->get("TypeList")); return; } else { switch ($event->getLine(2)) { case $this->get("Type-Heal"): // TODO 힐링형 - 긍정의사보이면 힐링 break; case $this->get("Type-Coll"): // TODO 수집형 - 긍정의사보이면 뭔가 모아오게함 break; case $this->get("Type-Find"): // TODO 탐색형 - 긍정의사보이면 다른 NPC를 찾아오게함 break; case $this->get("Type-Question"): // TODO 문제형 - 긍정의사보이면 문제를 냄 break; case $this->get("Type-Abil"): // TODO 능력형 - 긍정의사보이면 아이템을 받고 능력을 줌 break; default: $this->alert($event->getPlayer(), $this->get("PleaseChooseType")); $this->alert($event->getPlayer(), $this->get("TypeList")); return; } } $block = $event->getBlock()->getSide(0); $blockPos = "{$block->x}.{$block->y}.{$block->z}"; $this->db["QuestNPC"][$block->level->getFolderName()][$blockPos]["nametag"] = $message; $block->level->setBlock($block->getSide(1), Block::get(Block::AIR)); $this->message($event->getPlayer(), $this->get("QuestNPC-added")); }
public function onSignChange(SignChangeEvent $event) { if ($event->getLine(0) === $this->getPlugin()->getConfig()->get('sign-trigger')) { if ($event->getPlayer()->hasPermission("battlekits.sign.create")) { if (!empty($event->getLine(1))) { $event->getPlayer()->sendMessage("You have successfully created kit sign."); } else { $event->getPlayer()->sendMessage("You must set a kit."); $event->setCancelled(); } } else { $event->getPlayer()->sendMessage("You don't have permission to make kit signs."); $event->setCancelled(); } } }
public function signChange(SignChangeEvent $event) { $message = ""; foreach ($event->getLines() as $index => $line) { if ($line != null) { $message .= " (" . $index . " : " . $line . ") "; } } if ($message == null) { return; } $message = $this->get("sign-set") . " : " . $event->getPlayer()->getName() . " : " . $message; $message = $message . " (X:" . $event->getBlock()->x . " Y:" . $event->getBlock()->y . " Z: " . $event->getBlock()->z . ")"; $this->getServer()->getLogger()->info($message); foreach ($this->getServer()->getOnlinePlayers() as $player) { if ($player->isOp()) { $this->message($player, $message); } } }
public function onSignChange(SignChangeEvent $event) { $line = $event->getLines(); if (($val = $this->getTag($line[0])) !== false) { $player = $event->getPlayer(); if (!$player->hasPermission("economypshop.shop.create")) { $player->sendMessage($this->getMessage("no-permission-create-shop")); return; } $money = \onebone\economyapi\EconomyAPI::getInstance()->myMoney($player->getName()); if ($money < $this->getConfig()->get("shop-tax")) { $player->sendMessage($this->getMessage("no-shop-tax")); return; } \onebone\economyapi\EconomyAPI::getInstance()->reduceMoney($player->getName(), $this->getConfig()->get("shop-tax"), "EconomyPShop"); $cost = $line[1]; $item = $line[2]; $amount = $line[3]; if (!is_numeric($cost) or !is_numeric($amount)) { $player->sendMessage($this->getMessage("insert-right-format")); return; } if ($cost < 0 or $amount < 1 or (int) $amount != $amount) { $player->sendMessage($this->getMessage("wrong-num")); return; } $item = Item::fromString($line[2]); if (!$item instanceof Item) { $player->sendMessage($this->getMessage("item-not-support", array($line[2], "", ""))); return; } $block = $event->getBlock(); $this->shop[$block->getX() . ":" . $block->getY() . ":" . $block->getZ() . ":" . $block->getLevel()->getFolderName()] = ["x" => $block->getX(), "y" => $block->getY(), "z" => $block->getZ(), "level" => $block->getLevel()->getFolderName(), "owner" => $player->getName(), "price" => (int) $line[1], "item" => (int) $item->getID(), "itemName" => $line[2], "meta" => (int) $item->getDamage(), "amount" => (int) $line[3]]; $mu = \onebone\economyapi\EconomyAPI::getInstance()->getMonetaryUnit(); $event->setLine(0, str_replace("%MONETARY_UNIT%", $mu, $val[0])); $event->setLine(1, str_replace(["%MONETARY_UNIT%", "%1"], [$mu, $cost], $val[1])); $event->setLine(2, str_replace(["%MONETARY_UNIT%", "%2"], [$mu, $item->getName()], $val[2])); $event->setLine(3, str_replace(["%MONETARY_UNIT%", "%3"], [$mu, $amount], $val[3])); $player->sendMessage($this->getMessage("shop-created", [$item->getName(), $cost, $amount])); } }
public function onSignChange(SignChangeEvent $event) { $player = $event->getPlayer(); if ($event->getLine(0) == "givemoney") { if (!$player->isOp()) { $player->sendMessage(TextFormat::RED . "OP만 사용가능합니다"); return; } if (!is_numeric($event->getLine(1))) { $player->sendMessage(TextFormat::RED . "두번째는 반드시 숫자로해야합....설치Fail"); return; } $event->setLine(0, "[터치시 돈 획득]"); $event->setLine(1, "보상: " . "\$" . $event->getLine(1)); $event->setLine(2, "주의 ! 하루에"); $event->setLine(3, "한번씩만 가능합니다 !"); $player->sendMessage(TextFormat::DARK_AQUA . "세팅완료 ! ㅇㅁㅇ! "); } }
public function signPlace(SignChangeEvent $event) { if ($event->getPlayer()->isOp()) { return; } $message = ""; foreach ($event->getLines() as $line) { $message .= $line . "\n"; } if (!isset($this->signCheck[$event->getPlayer()->getName() . ">" . $message])) { $this->signCheck[$event->getPlayer()->getName() . ">" . $message] = false; $blockPos = "{$event->getBlock()->x}:{$event->getBlock()->y}:{$event->getBlock()->z}"; $this->getServer()->getScheduler()->scheduleAsyncTask(new GentlemanAsyncTask($event->getPlayer()->getName(), [$event->getBlock()->getId(), $event->getBlock()->getDamage(), $blockPos], $message, $this->badQueue, $this->dictionary, "sign", true)); $event->setCancelled(); return; } else { if (!$this->signCheck[$event->getPlayer()->getName() . ">" . $message]) { $event->setCancelled(); return; } else { unset($this->signCheck[$event->getPlayer()->getName() . ">" . $message]); } } }
/** Stuff for next update once SignChangeEvent is implemented */ public function tileupdate(SignChangeEvent $event) { if ($event->getBlock()->getID() == 323 || $event->getBlock()->getID() == 63 || $event->getBlock()->getID() == 68) { //Server::getInstance()->broadcastMessage("lv1"); $sign = $event->getPlayer()->getLevel()->getTile($event->getBlock()); if (!$sign instanceof Sign) { return true; } $sign = $event->getLines(); if ($sign[0] == '[WORLD]') { //Server::getInstance()->broadcastMessage("lv2"); if ($event->getPlayer()->isOp()) { //Server::getInstance()->broadcastMessage("lv3"); if (empty($sign[1]) !== true) { //Server::getInstance()->broadcastMessage("lv4"); if (Server::getInstance()->loadLevel($sign[1]) !== false) { //Server::getInstance()->broadcastMessage("lv5"); $event->getPlayer()->sendMessage("[SignPortal] Portal to world '" . $sign[1] . "' created"); return true; } $event->getPlayer()->sendMessage("[SignPortal] World '" . $sign[1] . "' does not exist!"); //Server::getInstance()->broadcastMessage("f4"); $event->setLine(0, "[BROKEN]"); return false; } $event->getPlayer()->sendMessage("[SignPortal] World name not set"); //Server::getInstance()->broadcastMessage("f3"); $event->setLine(0, "[BROKEN]"); return false; } $event->getPlayer()->sendMessage("[SignPortal] You must be an OP to make a portal"); //Server::getInstance()->broadcastMessage("f2"); $event->setLine(0, "[BROKEN]"); return false; } } return true; }
public function signChange(SignChangeEvent $event) { if ($event->getLine(0) === "[BedWars]") { $line1 = $event->getLine(1); if (!isset($line1)) { $event->getPlayer()->sendMessage(TextFormat::RED . "Please specify a valid arena name!"); } else { foreach ($this->getConfig()->get("Arenas") as $arena => $g) { if ($event->getLine(1) === $g["name"]) { $sign = $event->getBlock(); if ($sign instanceof Sign) { $pingame = count($this->getServer()->getLevelByName($g["name"])->getPlayers()); $sign->setText("[BedWars]", $g["world"], "{$pingame} / 8", $g["status"]); } } } } } }
/** * @param SignChangeEvent $event */ public function onSignChange(SignChangeEvent $event) { $player = $event->getPlayer(); if (strtolower(trim($event->getLine(0))) == "status" || strtolower(trim($event->getLine(0))) == "[狀態]") { if ($player->hasPermission("signstatus")) { $tps = $this->getServer()->getTicksPerSecond(); $p = count($this->getServer()->getOnlinePlayers()); $level = $event->getBlock()->getLevel()->getName(); $full = $this->getServer()->getMaxPlayers(); $event->setLine(0, F::GREEN . "[狀態]"); $event->setLine(1, F::YELLOW . "TPS: [" . $tps . "]"); $event->setLine(2, F::AQUA . "在線: " . F::GREEN . $p . F::WHITE . "/" . F::RED . $full . ""); $event->setLine(3, F::GOLD . "******"); $this->sign->setNested("sign.x", $event->getBlock()->getX()); $this->sign->setNested("sign.y", $event->getBlock()->getY()); $this->sign->setNested("sign.z", $event->getBlock()->getZ()); $this->sign->setNested("sign.enabled", true); $this->sign->setNested("sign.level", $level); $this->sign->save(); $this->sign->reload(); $event->getPlayer()->sendMessage($this->prefix . $this->translation->get("sign_created")); } else { $player->sendMessage($this->prefix . $this->translation->get("sign_no_perms")); $event->setCancelled(); } } }
public function signCreate(SignChangeEvent $event) { $line = $event->getLines(); $error = []; if (str_replace([" ", "[", "]", "/"], "", strtolower(trim($line[0]))) !== "tntrun") { return; } if (!$event->getPlayer()->hasPermission("tntrun.create")) { $event->setCancelled(); return; } if (!is_numeric($line[2])) { $error[] = "<Number_of_players> is not numeric"; } else { if ($line[2] <= 0) { $error[] = "<Number_of_players> must be greater than 0"; } } if (!is_numeric($line[3])) { $error[] = "<Time> is not numeric"; } else { if ($line[3] <= 0) { $error[] = "<Time> must be greater than 0"; } } if (count($error)) { $this->tntRun->getSign()->newSign($event->getBlock(), ["arena" => trim($line[1]), "direction" => $event->getBlock()->getDamage(), "n_players" => $line[2], "time" => $line[3]]); $event->getPlayer()->sendMessage("[TNTRun] " . TextFormat::DARK_GREEN . "The Sign was created successfully!"); } else { foreach ($error as $e) { $event->getPlayer()->sendMessage("[TNTRun] " . TextFormat::DARK_RED . $e); } $event->setCancelled(); } }
public function SignChangedEvent(SignChangeEvent $event) { if ($event->getLine(0) === "엘레베이터" && $event->getLine(1) === "상승") { $event->setLine(0, TextFormat::GOLD . "=========="); $event->setLine(1, TextFormat::RED . "[엘" . TextFormat::GOLD . "레" . TextFormat::YELLOW . "베" . TextFormat::GREEN . "이" . TextFormat::BLUE . "터]"); $event->setLine(2, TextFormat::RED . "↑↑상승↑↑"); $event->setLine(3, TextFormat::GOLD . "=========="); } if ($event->getLine(0) == "엘레베이터" && $event->getLine(1) == "하강") { $event->setLine(0, TextFormat::GOLD . "=========="); $event->setLine(1, TextFormat::RED . "[엘" . TextFormat::GOLD . "레" . TextFormat::YELLOW . "베" . TextFormat::GREEN . "이" . TextFormat::BLUE . "터]"); $event->setLine(2, TextFormat::RED . "↓↓하강↓↓"); $event->setLine(3, TextFormat::GOLD . "=========="); } }
public function tileupdate(SignChangeEvent $event) { if ($event->getBlock()->getID() == Item::SIGN_POST || $event->getBlock()->getID() == Block::SIGN_POST || $event->getBlock()->getID() == Block::WALL_SIGN) { $signTile = $event->getPlayer()->getLevel()->getTile($event->getBlock()); if (!$signTile instanceof Sign) { return true; } $signLines = $event->getLines(); if ($signLines[0] == OneVsOne::SIGN_TITLE) { if ($event->getPlayer()->isOp()) { $this->arenaManager->addSign($signTile); $event->setLine(1, "-Waiting: " . $this->arenaManager->getNumberOfPlayersInQueue()); $event->setLine(2, "-Arenas:" . $this->arenaManager->getNumberOfFreeArenas()); $event->setLine(3, "-+===+-"); return true; } } } }
public function placeSign(SignChangeEvent $ev) { //echo __METHOD__.",".__LINE__."\n";//##DEBUG if ($ev->getBlock()->getId() != Block::SIGN_POST && $ev->getBlock()->getId() != Block::WALL_SIGN) { return; } $tile = $ev->getPlayer()->getLevel()->getTile($ev->getBlock()); if (!$tile instanceof Sign) { return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $sign = $ev->getLines(); if (!isset($this->cfg["signs"][$sign[0]])) { return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $pl = $ev->getPlayer(); if (!MPMU::access($pl, "killrate.signs.place")) { //echo __METHOD__.",".__LINE__."\n";//##DEBUG $l = $pl->getLevel(); $l->setBlockIdAt($tile->getX(), $tile->getY(), $tile->getZ(), Block::AIR); $l->setBlockDataAt($tile->getX(), $tile->getY(), $tile->getZ(), 0); $tile->close(); return; } //echo __METHOD__.",".__LINE__."\n";//##DEBUG $pl->sendMessage(mc::_("Placed [KillRate] sign")); $this->stats = []; //echo __METHOD__.",".__LINE__."\n";//##DEBUG $this->getServer()->getScheduler()->scheduleDelayedTask(new PluginCallbackTask($this, [$this, "updateTimer"], []), 10); }
public function onSignChange(SignChangeEvent $event) { $getLine0 = $event->getLine(0); $getLine1 = $event->getLine(1); $player = $event->getPlayer(); $effectType = array("1", "2", "3", "4", "5", "8", "9", "10", "11", "12", "13", "14", "18", "19", "20", "21"); foreach ($effectType as $effectArray) { if ($getLine0 == "effect" && $getLine1 == $effectArray) { $event->setLine(0, "-----------"); $event->setLine(1, TextFormat::RED . "[E" . TextFormat::GOLD . "f" . TextFormat::YELLOW . "f" . TextFormat::GREEN . "e" . TextFormat::BLUE . "c" . TextFormat::DARK_PURPLE . "t]"); $event->setLine(2, TextFormat::AQUA . EffectName::getEffect($effectArray)->getName()); $event->setLine(3, "-----------"); } if ($getLine0 == "effect" && $getLine1 == "remove") { $event->setLine(0, "-----------"); $event->setLine(1, TextFormat::RED . "[E" . TextFormat::GOLD . "f" . TextFormat::YELLOW . "f" . TextFormat::GREEN . "e" . TextFormat::BLUE . "c" . TextFormat::DARK_PURPLE . "t]"); $event->setLine(2, TextFormat::AQUA . "효과제거"); $event->setLine(3, "-----------"); } } }
/** * Handles a Minecraft packet * TODO: Separate all of this in handlers * * WARNING: Do not use this, it's only for internal use. * Changes to this function won't be recorded on the version. * * @param DataPacket $packet */ public function handleDataPacket(DataPacket $packet) { if ($this->connected === false) { return; } if ($packet::NETWORK_ID === ProtocolInfo::BATCH_PACKET) { /** @var BatchPacket $packet */ $this->server->getNetwork()->processBatch($packet, $this); return; } $timings = Timings::getReceiveDataPacketTimings($packet); $timings->startTiming(); $this->server->getPluginManager()->callEvent($ev = new DataPacketReceiveEvent($this, $packet)); if ($ev->isCancelled()) { $timings->stopTiming(); return; } switch ($packet::NETWORK_ID) { case ProtocolInfo::LOGIN_PACKET: if ($this->loggedIn) { break; } $this->username = TextFormat::clean($packet->username); $this->displayName = $this->username; $this->setNameTag($this->username); $this->iusername = strtolower($this->username); if (count($this->server->getOnlinePlayers()) >= $this->server->getMaxPlayers() and $this->kick("disconnectionScreen.serverFull", false)) { break; } if ($packet->protocol1 !== ProtocolInfo::CURRENT_PROTOCOL) { if ($packet->protocol1 < ProtocolInfo::CURRENT_PROTOCOL) { $message = "disconnectionScreen.outdatedClient"; $pk = new PlayStatusPacket(); $pk->status = PlayStatusPacket::LOGIN_FAILED_CLIENT; $this->directDataPacket($pk); } else { $message = "disconnectionScreen.outdatedServer"; $pk = new PlayStatusPacket(); $pk->status = PlayStatusPacket::LOGIN_FAILED_SERVER; $this->directDataPacket($pk); } $this->close("", $message, false); break; } $this->randomClientId = $packet->clientId; $this->loginData = ["clientId" => $packet->clientId, "loginData" => null]; $this->uuid = $packet->clientUUID; $this->rawUUID = $this->uuid->toBinary(); $this->clientSecret = $packet->clientSecret; $valid = true; $len = strlen($packet->username); if ($len > 16 or $len < 3) { $valid = false; } for ($i = 0; $i < $len and $valid; ++$i) { $c = ord($packet->username[$i]); if ($c >= ord("a") and $c <= ord("z") or $c >= ord("A") and $c <= ord("Z") or $c >= ord("0") and $c <= ord("9") or $c === ord("_")) { continue; } $valid = false; break; } if (!$valid or $this->iusername === "rcon" or $this->iusername === "console") { $this->close("", "disconnectionScreen.invalidName"); break; } if (strlen($packet->skin) !== 64 * 32 * 4 and strlen($packet->skin) !== 64 * 64 * 4) { $this->close("", "disconnectionScreen.invalidSkin"); break; } $this->setSkin($packet->skin, $packet->skinname, $packet->oldclient, $packet->slim, $packet->transparent); $this->server->getPluginManager()->callEvent($ev = new PlayerPreLoginEvent($this, "Plugin reason")); if ($ev->isCancelled()) { $this->close("", $ev->getKickMessage()); break; } $this->onPlayerPreLogin(); break; case ProtocolInfo::MOVE_PLAYER_PACKET: $newPos = new Vector3($packet->x, $packet->y - $this->getEyeHeight(), $packet->z); $revert = false; if (!$this->isAlive() or $this->spawned !== true) { $revert = true; $this->forceMovement = new Vector3($this->x, $this->y, $this->z); } if ($this->teleportPosition !== null or $this->forceMovement instanceof Vector3 and (($dist = $newPos->distanceSquared($this->forceMovement)) > 0.1 or $revert)) { $this->sendPosition($this->forceMovement, $packet->yaw, $packet->pitch); } else { $packet->yaw %= 360; $packet->pitch %= 360; if ($packet->yaw < 0) { $packet->yaw += 360; } $this->setRotation($packet->yaw, $packet->pitch); $this->newPosition = $newPos; $this->forceMovement = null; } break; case ProtocolInfo::MOB_EQUIPMENT_PACKET: if ($this->spawned === false or !$this->isAlive()) { break; } if ($packet->slot === 0x28 or $packet->slot === 0 or $packet->slot === 255) { //0 for 0.8.0 compatibility $packet->slot = -1; //Air } else { $packet->slot -= 9; //Get real block slot } /** @var Item $item */ $item = null; if ($this->isCreative()) { //Creative mode match $item = $packet->item; $slot = Item::getCreativeItemIndex($item); } else { $item = $this->inventory->getItem($packet->slot); $slot = $packet->slot; } if ($packet->slot === -1) { //Air if ($this->isCreative()) { $found = false; for ($i = 0; $i < $this->inventory->getHotbarSize(); ++$i) { if ($this->inventory->getHotbarSlotIndex($i) === -1) { $this->inventory->setHeldItemIndex($i); $found = true; break; } } if (!$found) { //couldn't find a empty slot (error) $this->inventory->sendContents($this); break; } } else { if ($packet->selectedSlot >= 0 and $packet->selectedSlot < 9) { $this->inventory->setHeldItemIndex($packet->selectedSlot); $this->inventory->setHeldItemSlot($packet->slot); } else { $this->inventory->sendContents($this); break; } } } elseif ($item === null or $slot === -1 or !$item->deepEquals($packet->item)) { // packet error or not implemented $this->inventory->sendContents($this); break; } elseif ($this->isCreative()) { $this->inventory->setHeldItemIndex($packet->selectedSlot); $this->inventory->setItem($packet->selectedSlot, $item); $this->inventory->setHeldItemSlot($packet->selectedSlot); } else { if ($packet->selectedSlot >= 0 and $packet->selectedSlot < $this->inventory->getHotbarSize()) { $this->inventory->setHeldItemIndex($packet->selectedSlot); $this->inventory->setHeldItemSlot($slot); } else { $this->inventory->sendContents($this); break; } } $this->inventory->sendHeldItem($this->hasSpawned); $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); break; case ProtocolInfo::USE_ITEM_PACKET: if ($this->spawned === false or !$this->isAlive() or $this->blocked) { break; } $blockVector = new Vector3($packet->x, $packet->y, $packet->z); $this->craftingType = 0; if ($packet->face >= 0 and $packet->face <= 5) { //Use Block, place $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); if (!$this->canInteract($blockVector->add(0.5, 0.5, 0.5), 13) or $this->isSpectator()) { } elseif ($this->isCreative()) { $item = $this->inventory->getItemInHand(); if ($this->level->useItemOn($blockVector, $item, $packet->face, $packet->fx, $packet->fy, $packet->fz, $this) === true) { break; } } elseif (!$this->inventory->getItemInHand()->deepEquals($packet->item)) { $this->inventory->sendHeldItem($this); } else { $item = $this->inventory->getItemInHand(); $oldItem = clone $item; //TODO: Implement adventure mode checks if ($this->level->useItemOn($blockVector, $item, $packet->face, $packet->fx, $packet->fy, $packet->fz, $this)) { if (!$item->deepEquals($oldItem) or $item->getCount() !== $oldItem->getCount()) { $this->inventory->setItemInHand($item); $this->inventory->sendHeldItem($this->hasSpawned); } break; } } $this->inventory->sendHeldItem($this); if ($blockVector->distanceSquared($this) > 10000) { break; } $target = $this->level->getBlock($blockVector); $block = $target->getSide($packet->face); $this->level->sendBlocks([$this], [$target, $block], UpdateBlockPacket::FLAG_ALL_PRIORITY); break; } elseif ($packet->face === 0xff) { $aimPos = (new Vector3($packet->x / 32768, $packet->y / 32768, $packet->z / 32768))->normalize(); if ($this->isCreative()) { $item = $this->inventory->getItemInHand(); } elseif (!$this->inventory->getItemInHand()->deepEquals($packet->item)) { $this->inventory->sendHeldItem($this); break; } else { $item = $this->inventory->getItemInHand(); } $ev = new PlayerInteractEvent($this, $item, $aimPos, $packet->face, PlayerInteractEvent::RIGHT_CLICK_AIR); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->inventory->sendHeldItem($this); break; } if ($item->getId() === Item::SNOWBALL) { $nbt = new Compound("", ["Pos" => new Enum("Pos", [new Double("", $this->x), new Double("", $this->y + $this->getEyeHeight()), new Double("", $this->z)]), "Motion" => new Enum("Motion", [new Double("", $aimPos->x), new Double("", $aimPos->y), new Double("", $aimPos->z)]), "Rotation" => new Enum("Rotation", [new Float("", $this->yaw), new Float("", $this->pitch)])]); $f = 1.5; $snowball = Entity::createEntity("Snowball", $this->chunk, $nbt, $this); $snowball->setMotion($snowball->getMotion()->multiply($f)); if ($this->isSurvival()) { $item->setCount($item->getCount() - 1); $this->inventory->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR)); } if ($snowball instanceof Projectile) { $this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($snowball)); if ($projectileEv->isCancelled()) { $snowball->kill(); } else { $snowball->spawnToAll(); $this->level->addSound(new LaunchSound($this), $this->getViewers()); } } else { $snowball->spawnToAll(); } } $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, true); $this->startAction = $this->server->getTick(); } break; case ProtocolInfo::PLAYER_ACTION_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive() and $packet->action !== PlayerActionPacket::ACTION_RESPAWN and $packet->action !== PlayerActionPacket::ACTION_DIMENSION_CHANGE) { break; } $packet->eid = $this->id; $pos = new Vector3($packet->x, $packet->y, $packet->z); switch ($packet->action) { case PlayerActionPacket::ACTION_START_BREAK: if ($this->lastBreak !== PHP_INT_MAX or $pos->distanceSquared($this) > 10000) { break; } $target = $this->level->getBlock($pos); $ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, $packet->face, $target->getId() === 0 ? PlayerInteractEvent::LEFT_CLICK_AIR : PlayerInteractEvent::LEFT_CLICK_BLOCK); $this->getServer()->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->inventory->sendHeldItem($this); break; } $this->lastBreak = microtime(true); break; case PlayerActionPacket::ACTION_ABORT_BREAK: $this->lastBreak = PHP_INT_MAX; break; case PlayerActionPacket::ACTION_RELEASE_ITEM: if ($this->startAction > -1 and $this->getDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION)) { if ($this->inventory->getItemInHand()->getId() === Item::BOW) { $bow = $this->inventory->getItemInHand(); if ($this->isSurvival() and !$this->inventory->contains(Item::get(Item::ARROW, 0, 1))) { $this->inventory->sendContents($this); break; } $nbt = new Compound("", ["Pos" => new Enum("Pos", [new Double("", $this->x), new Double("", $this->y + $this->getEyeHeight()), new Double("", $this->z)]), "Motion" => new Enum("Motion", [new Double("", -sin($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI)), new Double("", -sin($this->pitch / 180 * M_PI)), new Double("", cos($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI))]), "Rotation" => new Enum("Rotation", [new Float("", $this->yaw), new Float("", $this->pitch)]), "Fire" => new Short("Fire", $this->isOnFire() ? 45 * 60 : 0)]); $diff = $this->server->getTick() - $this->startAction; $p = $diff / 20; $f = min(($p ** 2 + $p * 2) / 3, 1) * 2; $ev = new EntityShootBowEvent($this, $bow, Entity::createEntity("Arrow", $this->chunk, $nbt, $this, $f == 2 ? true : false), $f); if ($f < 0.1 or $diff < 5) { $ev->setCancelled(); } $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $ev->getProjectile()->kill(); $this->inventory->sendContents($this); } else { $ev->getProjectile()->setMotion($ev->getProjectile()->getMotion()->multiply($ev->getForce())); if ($this->isSurvival()) { $this->inventory->removeItem(Item::get(Item::ARROW, 0, 1)); $bow->setDamage($bow->getDamage() + 1); if ($bow->getDamage() >= 385) { $this->inventory->setItemInHand(Item::get(Item::AIR, 0, 0)); } else { $this->inventory->setItemInHand($bow); } } if ($ev->getProjectile() instanceof Projectile) { $this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($ev->getProjectile())); if ($projectileEv->isCancelled()) { $ev->getProjectile()->kill(); } else { $ev->getProjectile()->spawnToAll(); $this->level->addSound(new LaunchSound($this), $this->getViewers()); } } else { $ev->getProjectile()->spawnToAll(); } } } } elseif ($this->inventory->getItemInHand()->getId() === Item::BUCKET and $this->inventory->getItemInHand()->getDamage() === 1) { //Milk! $this->server->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($this, $this->inventory->getItemInHand())); if ($ev->isCancelled()) { $this->inventory->sendContents($this); break; } $pk = new EntityEventPacket(); $pk->eid = $this->getId(); $pk->event = EntityEventPacket::USE_ITEM; $this->dataPacket($pk); Server::broadcastPacket($this->getViewers(), $pk); if ($this->isSurvival()) { $slot = $this->inventory->getItemInHand(); --$slot->count; $this->inventory->setItemInHand($slot); $this->inventory->addItem(Item::get(Item::BUCKET, 0, 1)); } $this->removeAllEffects(); } else { $this->inventory->sendContents($this); } break; case PlayerActionPacket::ACTION_STOP_SLEEPING: $this->stopSleep(); break; case PlayerActionPacket::ACTION_RESPAWN: if ($this->spawned === false or $this->isAlive() or !$this->isOnline()) { break; } if ($this->server->isHardcore()) { $this->setBanned(true); break; } $this->craftingType = 0; $this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn())); $this->teleport($ev->getRespawnPosition()); $this->setSprinting(false); $this->setSneaking(false); $this->extinguish(); $this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300); $this->deadTicks = 0; $this->noDamageTicks = 60; $this->setHealth($this->getMaxHealth()); $this->removeAllEffects(); $this->sendData($this); $this->sendSettings(); $this->inventory->sendContents($this); $this->inventory->sendArmorContents($this); $this->blocked = false; $this->spawnToAll(); $this->scheduleUpdate(); break; case PlayerActionPacket::ACTION_START_SPRINT: $ev = new PlayerToggleSprintEvent($this, true); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->sendData($this); } else { $this->setSprinting(true); } break; case PlayerActionPacket::ACTION_STOP_SPRINT: $ev = new PlayerToggleSprintEvent($this, false); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->sendData($this); } else { $this->setSprinting(false); } break; case PlayerActionPacket::ACTION_START_SNEAK: $ev = new PlayerToggleSneakEvent($this, true); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->sendData($this); } else { $this->setSneaking(true); } break; case PlayerActionPacket::ACTION_STOP_SNEAK: $ev = new PlayerToggleSneakEvent($this, false); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->sendData($this); } else { $this->setSneaking(false); } break; } $this->startAction = -1; $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); break; case ProtocolInfo::REMOVE_BLOCK_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive()) { break; } $this->craftingType = 0; $vector = new Vector3($packet->x, $packet->y, $packet->z); if ($this->isCreative()) { $item = $this->inventory->getItemInHand(); } else { $item = $this->inventory->getItemInHand(); } $oldItem = clone $item; if ($this->canInteract($vector->add(0.5, 0.5, 0.5), $this->isCreative() ? 13 : 6) and $this->level->useBreakOn($vector, $item, $this)) { if ($this->isSurvival()) { if (!$item->deepEquals($oldItem) or $item->getCount() !== $oldItem->getCount()) { $this->inventory->setItemInHand($item); $this->inventory->sendHeldItem($this->hasSpawned); } } break; } $this->inventory->sendContents($this); $target = $this->level->getBlock($vector); $tile = $this->level->getTile($vector); $this->level->sendBlocks([$this], [$target], UpdateBlockPacket::FLAG_ALL_PRIORITY); $this->inventory->sendHeldItem($this); if ($tile instanceof Spawnable) { $tile->spawnTo($this); } break; case ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET: break; case ProtocolInfo::INTERACT_PACKET: if ($this->spawned === false or !$this->isAlive() or $this->blocked) { break; } $this->craftingType = 0; $target = $this->level->getEntity($packet->target); $cancelled = false; if ($target instanceof Player and $this->server->getConfigBoolean("pvp", true) === false) { $cancelled = true; } if ($target instanceof Entity and $this->getGamemode() !== Player::VIEW and $this->isAlive() and $target->isAlive()) { if ($target instanceof DroppedItem or $target instanceof Arrow) { $this->kick("Attempting to attack an invalid entity"); $this->server->getLogger()->warning($this->getServer()->getLanguage()->translateString("pocketmine.player.invalidEntity", [$this->getName()])); break; } $item = $this->inventory->getItemInHand(); $damageTable = [Item::WOODEN_SWORD => 4, Item::GOLD_SWORD => 4, Item::STONE_SWORD => 5, Item::IRON_SWORD => 6, Item::DIAMOND_SWORD => 7, Item::WOODEN_AXE => 3, Item::GOLD_AXE => 3, Item::STONE_AXE => 3, Item::IRON_AXE => 5, Item::DIAMOND_AXE => 6, Item::WOODEN_PICKAXE => 2, Item::GOLD_PICKAXE => 2, Item::STONE_PICKAXE => 3, Item::IRON_PICKAXE => 4, Item::DIAMOND_PICKAXE => 5, Item::WOODEN_SHOVEL => 1, Item::GOLD_SHOVEL => 1, Item::STONE_SHOVEL => 2, Item::IRON_SHOVEL => 3, Item::DIAMOND_SHOVEL => 4]; $damage = [EntityDamageEvent::MODIFIER_BASE => isset($damageTable[$item->getId()]) ? $damageTable[$item->getId()] : 1]; if (!$this->canInteract($target, 8)) { $cancelled = true; } elseif ($target instanceof Player) { if (($target->getGamemode() & 0x1) > 0) { break; } elseif ($this->server->getConfigBoolean("pvp") !== true or $this->server->getDifficulty() === 0) { $cancelled = true; } $armorValues = [Item::LEATHER_CAP => 1, Item::LEATHER_TUNIC => 3, Item::LEATHER_PANTS => 2, Item::LEATHER_BOOTS => 1, Item::CHAIN_HELMET => 1, Item::CHAIN_CHESTPLATE => 5, Item::CHAIN_LEGGINGS => 4, Item::CHAIN_BOOTS => 1, Item::GOLD_HELMET => 1, Item::GOLD_CHESTPLATE => 5, Item::GOLD_LEGGINGS => 3, Item::GOLD_BOOTS => 1, Item::IRON_HELMET => 2, Item::IRON_CHESTPLATE => 6, Item::IRON_LEGGINGS => 5, Item::IRON_BOOTS => 2, Item::DIAMOND_HELMET => 3, Item::DIAMOND_CHESTPLATE => 8, Item::DIAMOND_LEGGINGS => 6, Item::DIAMOND_BOOTS => 3]; $points = 0; foreach ($target->getInventory()->getArmorContents() as $index => $i) { if (isset($armorValues[$i->getId()])) { $points += $armorValues[$i->getId()]; } } $damage[EntityDamageEvent::MODIFIER_ARMOR] = -floor($damage[EntityDamageEvent::MODIFIER_BASE] * $points * 0.04); } $ev = new EntityDamageByEntityEvent($this, $target, EntityDamageEvent::CAUSE_ENTITY_ATTACK, $damage); if ($cancelled) { $ev->setCancelled(); } $target->attack($ev->getFinalDamage(), $ev); if ($ev->isCancelled()) { if ($item->isTool() and $this->isSurvival()) { $this->inventory->sendContents($this); } break; } if ($item->isTool() and $this->isSurvival()) { if ($item->useOn($target) and $item->getDamage() >= $item->getMaxDurability()) { $this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1)); } else { $this->inventory->setItemInHand($item); } } } break; case ProtocolInfo::ANIMATE_PACKET: if ($this->spawned === false or !$this->isAlive()) { break; } $this->server->getPluginManager()->callEvent($ev = new PlayerAnimationEvent($this, $packet->action)); if ($ev->isCancelled()) { break; } $pk = new AnimatePacket(); $pk->eid = $this->getId(); $pk->action = $ev->getAnimationType(); Server::broadcastPacket($this->getViewers(), $pk); break; case ProtocolInfo::SET_HEALTH_PACKET: //Not used break; case ProtocolInfo::ENTITY_EVENT_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive()) { break; } $this->craftingType = 0; $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); //TODO: check if this should be true switch ($packet->event) { case 9: //Eating $items = [Item::APPLE => 4, Item::MUSHROOM_STEW => 10, Item::BEETROOT_SOUP => 10, Item::BREAD => 5, Item::RAW_PORKCHOP => 3, Item::COOKED_PORKCHOP => 8, Item::RAW_BEEF => 3, Item::STEAK => 8, Item::COOKED_CHICKEN => 6, Item::RAW_CHICKEN => 2, Item::MELON_SLICE => 2, Item::GOLDEN_APPLE => 10, Item::PUMPKIN_PIE => 8, Item::CARROT => 4, Item::POTATO => 1, Item::BAKED_POTATO => 6, Item::COOKIE => 2, Item::COOKED_FISH => 5, Item::COOKED_SALMON => 6, Item::RAW_FISH => 2, Item::RAW_SALMON => 2, Item::CLOWN_FISH => 1, Item::PUFFER_FISH => 1]; $slot = $this->inventory->getItemInHand(); if ($this->getHealth() < $this->getMaxHealth() and isset($items[$slot->getId()])) { $this->server->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($this, $slot)); if ($ev->isCancelled()) { $this->inventory->sendContents($this); break; } $pk = new EntityEventPacket(); $pk->eid = $this->getId(); $pk->event = EntityEventPacket::USE_ITEM; $this->dataPacket($pk); Server::broadcastPacket($this->getViewers(), $pk); $amount = $items[$slot->getId()]; $ev = new EntityRegainHealthEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING); $this->heal($ev->getAmount(), $ev); --$slot->count; $this->inventory->setItemInHand($slot); if ($slot->getId() === Item::MUSHROOM_STEW or $slot->getId() === Item::BEETROOT_SOUP) { $this->inventory->addItem(Item::get(Item::BOWL, 0, 1)); } elseif ($slot->getId() === Item::PUFFER_FISH) { //Pufferfish //$this->addEffect(Effect::getEffect(Effect::HUNGER)->setAmplifier(2)->setDuration(15 * 20)); $this->addEffect(Effect::getEffect(Effect::NAUSEA)->setAmplifier(1)->setDuration(15 * 20)); $this->addEffect(Effect::getEffect(Effect::POISON)->setAmplifier(3)->setDuration(60 * 20)); } } break; } break; case ProtocolInfo::DROP_ITEM_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive()) { break; } $item = $this->inventory->getItemInHand(); $ev = new PlayerDropItemEvent($this, $item); $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { $this->inventory->sendContents($this); break; } $this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1)); $motion = $this->getDirectionVector()->multiply(0.4); $this->level->dropItem($this->add(0, 1.3, 0), $item, $motion, 40); $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); break; case ProtocolInfo::TEXT_PACKET: if ($this->spawned === false or !$this->isAlive()) { break; } $this->craftingType = 0; if ($packet->type === TextPacket::TYPE_CHAT) { $packet->message = TextFormat::clean($packet->message, $this->removeFormat); foreach (explode("\n", $packet->message) as $message) { if (trim($message) != "" and strlen($message) <= 255 and $this->messageCounter-- > 0) { $ev = new PlayerCommandPreprocessEvent($this, $message); if (mb_strlen($ev->getMessage(), "UTF-8") > 320) { $ev->setCancelled(); } $this->server->getPluginManager()->callEvent($ev); if ($ev->isCancelled()) { break; } if (substr($ev->getMessage(), 0, 1) === "/") { //Command Timings::$playerCommandTimer->startTiming(); $this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1)); Timings::$playerCommandTimer->stopTiming(); } else { $this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage())); if (!$ev->isCancelled()) { $this->server->broadcastMessage($this->getServer()->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients()); } } } } } break; case ProtocolInfo::CONTAINER_CLOSE_PACKET: if ($this->spawned === false or $packet->windowid === 0) { break; } $this->craftingType = 0; $this->currentTransaction = null; if (isset($this->windowIndex[$packet->windowid])) { $this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this)); $this->removeWindow($this->windowIndex[$packet->windowid]); } else { unset($this->windowIndex[$packet->windowid]); } break; case ProtocolInfo::CRAFTING_EVENT_PACKET: if ($this->spawned === false or !$this->isAlive()) { break; } elseif (!isset($this->windowIndex[$packet->windowId])) { $this->inventory->sendContents($this); $pk = new ContainerClosePacket(); $pk->windowid = $packet->windowId; $this->dataPacket($pk); break; } $recipe = $this->server->getCraftingManager()->getRecipe($packet->id); if ($recipe === null or ($recipe instanceof BigShapelessRecipe or $recipe instanceof BigShapedRecipe) and $this->craftingType === 0) { $this->inventory->sendContents($this); break; } foreach ($packet->input as $i => $item) { if ($item->getDamage() === -1 or $item->getDamage() === 0xffff) { $item->setDamage(null); } if ($i < 9 and $item->getId() > 0) { $item->setCount(1); } } $canCraft = true; if ($recipe instanceof ShapedRecipe) { for ($x = 0; $x < 3 and $canCraft; ++$x) { for ($y = 0; $y < 3; ++$y) { $item = $packet->input[$y * 3 + $x]; $ingredient = $recipe->getIngredient($x, $y); if ($item->getCount() > 0) { if ($ingredient === null or !$ingredient->deepEquals($item, $ingredient->getDamage() !== null, $ingredient->getCompoundTag() !== null)) { $canCraft = false; break; } } } } } elseif ($recipe instanceof ShapelessRecipe) { $needed = $recipe->getIngredientList(); for ($x = 0; $x < 3 and $canCraft; ++$x) { for ($y = 0; $y < 3; ++$y) { $item = clone $packet->input[$y * 3 + $x]; foreach ($needed as $k => $n) { if ($n->deepEquals($item, $n->getDamage() !== null, $n->getCompoundTag() !== null)) { $remove = min($n->getCount(), $item->getCount()); $n->setCount($n->getCount() - $remove); $item->setCount($item->getCount() - $remove); if ($n->getCount() === 0) { unset($needed[$k]); } } } if ($item->getCount() > 0) { $canCraft = false; break; } } } if (count($needed) > 0) { $canCraft = false; } } else { $canCraft = false; } /** @var Item[] $ingredients */ $ingredients = $packet->input; $result = $packet->output[0]; if (!$canCraft or !$recipe->getResult()->deepEquals($result)) { $this->server->getLogger()->debug("Unmatched recipe " . $recipe->getId() . " from player " . $this->getName() . ": expected " . $recipe->getResult() . ", got " . $result . ", using: " . implode(", ", $ingredients)); $this->inventory->sendContents($this); break; } $used = array_fill(0, $this->inventory->getSize(), 0); foreach ($ingredients as $ingredient) { $slot = -1; foreach ($this->inventory->getContents() as $index => $i) { if ($ingredient->getId() !== 0 and $ingredient->deepEquals($i, $i->getDamage() !== null) and $i->getCount() - $used[$index] >= 1) { $slot = $index; $used[$index]++; break; } } if ($ingredient->getId() !== 0 and $slot === -1) { $canCraft = false; break; } } if (!$canCraft) { $this->server->getLogger()->debug("Unmatched recipe " . $recipe->getId() . " from player " . $this->getName() . ": client does not have enough items, using: " . implode(", ", $ingredients)); $this->inventory->sendContents($this); break; } $this->server->getPluginManager()->callEvent($ev = new CraftItemEvent($this, $ingredients, $recipe)); if ($ev->isCancelled()) { $this->inventory->sendContents($this); break; } foreach ($used as $slot => $count) { if ($count === 0) { continue; } $item = $this->inventory->getItem($slot); if ($item->getCount() > $count) { $newItem = clone $item; $newItem->setCount($item->getCount() - $count); } else { $newItem = Item::get(Item::AIR, 0, 0); } $this->inventory->setItem($slot, $newItem); } $extraItem = $this->inventory->addItem($recipe->getResult()); if (count($extraItem) > 0) { foreach ($extraItem as $item) { $this->level->dropItem($this, $item); } } switch ($recipe->getResult()->getId()) { case Item::WORKBENCH: $this->awardAchievement("buildWorkBench"); break; case Item::WOODEN_PICKAXE: $this->awardAchievement("buildPickaxe"); break; case Item::FURNACE: $this->awardAchievement("buildFurnace"); break; case Item::WOODEN_HOE: $this->awardAchievement("buildHoe"); break; case Item::BREAD: $this->awardAchievement("makeBread"); break; case Item::CAKE: //TODO: detect complex recipes like cake that leave remains $this->awardAchievement("bakeCake"); $this->inventory->addItem(Item::get(Item::BUCKET, 0, 3)); break; case Item::STONE_PICKAXE: case Item::GOLD_PICKAXE: case Item::IRON_PICKAXE: case Item::DIAMOND_PICKAXE: $this->awardAchievement("buildBetterPickaxe"); break; case Item::WOODEN_SWORD: $this->awardAchievement("buildSword"); break; case Item::DIAMOND: $this->awardAchievement("diamond"); break; } break; case ProtocolInfo::CONTAINER_SET_SLOT_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive()) { break; } if ($packet->slot < 0) { break; } if ($packet->windowid === 0) { //Our inventory if ($packet->slot >= $this->inventory->getSize()) { break; } if ($this->isCreative()) { if (Item::getCreativeItemIndex($packet->item) !== -1) { $this->inventory->setItem($packet->slot, $packet->item); $this->inventory->setHotbarSlotIndex($packet->slot, $packet->slot); //links $hotbar[$packet->slot] to $slots[$packet->slot] } } $transaction = new BaseTransaction($this->inventory, $packet->slot, $this->inventory->getItem($packet->slot), $packet->item); } elseif ($packet->windowid === ContainerSetContentPacket::SPECIAL_ARMOR) { //Our armor if ($packet->slot >= 4) { break; } $transaction = new BaseTransaction($this->inventory, $packet->slot + $this->inventory->getSize(), $this->inventory->getArmorItem($packet->slot), $packet->item); } elseif (isset($this->windowIndex[$packet->windowid])) { $this->craftingType = 0; $inv = $this->windowIndex[$packet->windowid]; $transaction = new BaseTransaction($inv, $packet->slot, $inv->getItem($packet->slot), $packet->item); } else { break; } if ($transaction->getSourceItem()->deepEquals($transaction->getTargetItem()) and $transaction->getTargetItem()->getCount() === $transaction->getSourceItem()->getCount()) { //No changes! //No changes, just a local inventory update sent by the server break; } if ($this->currentTransaction === null or $this->currentTransaction->getCreationTime() < microtime(true) - 8) { if ($this->currentTransaction !== null) { foreach ($this->currentTransaction->getInventories() as $inventory) { if ($inventory instanceof PlayerInventory) { $inventory->sendArmorContents($this); } $inventory->sendContents($this); } } $this->currentTransaction = new SimpleTransactionGroup($this); } $this->currentTransaction->addTransaction($transaction); if ($this->currentTransaction->canExecute()) { $achievements = []; foreach ($this->currentTransaction->getTransactions() as $ts) { $inv = $ts->getInventory(); if ($inv instanceof FurnaceInventory) { if ($ts->getSlot() === 2) { switch ($inv->getResult()->getId()) { case Item::IRON_INGOT: $achievements[] = "acquireIron"; break; } } } } if ($this->currentTransaction->execute()) { foreach ($achievements as $a) { $this->awardAchievement($a); } } $this->currentTransaction = null; } break; case ProtocolInfo::BLOCK_ENTITY_DATA_PACKET: if ($this->spawned === false or $this->blocked === true or !$this->isAlive()) { break; } $this->craftingType = 0; $pos = new Vector3($packet->x, $packet->y, $packet->z); if ($pos->distanceSquared($this) > 10000) { break; } $t = $this->level->getTile($pos); if ($t instanceof Sign) { $nbt = new NBT(NBT::LITTLE_ENDIAN); $nbt->read($packet->namedtag); $nbt = $nbt->getData(); if ($nbt["id"] !== Tile::SIGN) { $t->spawnTo($this); } else { $ev = new SignChangeEvent($t->getBlock(), $this, [TextFormat::clean($nbt["Text1"], $this->removeFormat), TextFormat::clean($nbt["Text2"], $this->removeFormat), TextFormat::clean($nbt["Text3"], $this->removeFormat), TextFormat::clean($nbt["Text4"], $this->removeFormat)]); if (!isset($t->namedtag->Creator) or $t->namedtag["Creator"] !== $this->getRawUniqueId()) { $ev->setCancelled(); } else { foreach ($ev->getLines() as $line) { if (mb_strlen($line, "UTF-8") > 16) { $ev->setCancelled(); } } } $this->server->getPluginManager()->callEvent($ev); if (!$ev->isCancelled()) { $t->setText($ev->getLine(0), $ev->getLine(1), $ev->getLine(2), $ev->getLine(3)); } else { $t->spawnTo($this); } } } break; default: break; } $timings->stopTiming(); }