コード例 #1
0
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $pk = new SetHealthPacket();
         $pk->health = $this->getHealth();
         $this->dataPacket($pk);
     }
 }
コード例 #2
0
ファイル: Player.php プロジェクト: KillerXtream/ImagicalMine
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $this->foodTick = 0;
         $this->getAttribute()->getAttribute(AttributeManager::MAX_HEALTH)->setValue($amount);
         if ($amount <= 0) {
             $pk = new RespawnPacket();
             $pos = $this->getSpawn();
             $pk->x = $pos->x;
             $pk->y = $pos->y;
             $pk->z = $pos->z;
             $this->dataPacket($pk);
         }
     }
 }
コード例 #3
0
ファイル: Player.php プロジェクト: PepbookPvP/Genisys
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $this->foodTick = 0;
         $this->getAttribute()->getAttribute(AttributeManager::MAX_HEALTH)->setMaxValue($this->getMaxHealth())->setValue($amount);
     }
 }
コード例 #4
0
ファイル: Player.php プロジェクト: TexusDark/ImagicalMine
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $this->foodTick = 0;
         if ($amount <= 0) {
             $this->kill();
             return;
         }
         $this->getAttribute()->getAttribute(AttributeManager::MAX_HEALTH)->setValue($amount);
     }
 }
コード例 #5
0
ファイル: Player.php プロジェクト: AASSuper/PocketMine_0.13
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === \true) {
         ////            if($amount === 20 || $amount === 0) {
         //                $pk = new SetHealthPacket();
         //                $pk->health = $this->getHealth();
         //                $this->dataPacket($pk);
         ////            }
         $this->foodTick = 0;
         $this->getAttribute()->getAttribute(AttributeManager::MAX_HEALTH)->setValue($amount);
     }
 }
コード例 #6
0
ファイル: Player.php プロジェクト: WonderlandPE/Steadfast2
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $pk = new UpdateAttributesPacket();
         $this->foodTick = 0;
         $pk->minValue = 0;
         $pk->maxValue = $this->getMaxHealth();
         $pk->value = $amount;
         $pk->name = UpdateAttributesPacket::HEALTH;
         $this->dataPacket($pk);
     }
 }
コード例 #7
0
ファイル: Player.php プロジェクト: richarrj/PocketMine-MP
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         $pk = new SetHealthPacket();
         $pk->health = $this->getHealth();
         $this->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
     }
 }
コード例 #8
0
ファイル: Player.php プロジェクト: robske110/ClearSky
 public function setHealth($amount)
 {
     parent::setHealth($amount);
     if ($this->spawned === true) {
         #$this->health = $amount;
         $this->getAttributeMap()->getAttribute(Attribute::HEALTH)->setMaxValue($this->getMaxHealth())->setValue($amount, false);
         //maybe setmax causes doublehit
         //Client hack: (Client always shows hit animation on SetHealthPacket) (Now its there because of /kill)
         if (!$this->isAlive()) {
             $pk = new SetHealthPacket();
             $pk->health = $this->getHealth();
             $this->dataPacket($pk);
         }
         $this->foodTickTimer = 0;
     }
 }